Republished on Tuesday 26th September 2017: We're bringing this review back from the archives following the release of Fallout 4's Game of the Year edition on PlayStation 4. The original text follows.
Well, here we are. Seven years after Bethesda's last crack at post-apocalyptic America, Fallout 4 is easily one of the most anticipated titles of this relatively young console generation thus far. The developer has more than proven that it's a master of crafting engaging open world titles in the past, and this latest romp through an irradiated Boston is no different. Fallout 4 houses what is easily one of the most impressive game worlds that we've ever seen.
The decision to move development solely to new-gen machines has really paid off for the studio. Without being limited by decidedly old hardware, Bethesda's been able to realise its ambition for open world design better than ever before. The Commonwealth is a sprawling, dynamic, and consistently gripping location that's home to wonder, horror, and a lot of dark comedy. It's a nuclear wasteland that's an absolute joy to explore, and it always feels like there's something new to discover.
As we've come to expect from the studio, Fallout 4 is utterly packed with things to see and do. Quests feel endless and you can barely walk for 30 seconds without something catching your eye, be it off on the horizon or just down the dusty old road. Indeed, the key to the Commonwealth's fantastic design is how dense it is; it's without doubt one of the most stuffed maps that we've come across – and the best part is that it all adheres to the overall tone and aesthetic of the game.
If there's one thing that the release does right, it's atmosphere. Like Fallout 3, Fallout 4 doesn't push the graphical bar, but it sets a unifying mood that few titles are able to sustain for long periods. There's always an air of uncertainty as you make your way from one area to the next – or a perpetual sense of dread that you may stumble across a wandering deathclaw. It's effortlessly immersive.
Needless to say, the wasteland can be a dangerous place. Whether you're trekking across open, desolate fields, the eerie, leafless forests outside of Boston's inner city, or scavenging your way through the treacherous streets and alleyways of urban areas, there's usually plenty of action to be found. Dynamic events occur on a regular basis, with battles between different factions giving way to player choice: do you interfere and nab all of that potential experience, or do you wait until the skirmish is over and pick off the stragglers? Weighing up your options gets you invested in the world and its workings, which is always an important factor in keeping your attention for what could be an adventure that lasts upwards of 100 hours.
Of course, you don't have to be the prey in this particularly brutal environment. Gunplay has seen a dramatic and positive overhaul after the shoddy attempts of previous titles. It's not quite Destiny good, but it's serviceable, and most armaments have a nice, satisfying kick to them. V.A.T.S. also makes a return for when you want to bask in some gloriously gory kills, although it has been tweaked slightly. Instead of pausing time completely, the system now slows the action down without fully stopping it. This keeps the tension of combat high while also giving you the opportunity to get tactical with your shots. It's a nice middle ground – especially now that the gunplay outside of V.A.T.S. is actually worth using.
It's not always about butchering every living thing that you come across, though. Once again, Bethesda gives you the freedom to do just about whatever you want in its open world. Quests often have multiple solutions which aren't always determined by black and white player choice, while defining your preferred play style takes time and effort. Developing your character through the game's revamped and intuitive perk system is a rewarding process, and an abundance of loot – whether it's found on the bodies of slain enemies or tucked away inside of a vault – keeps you eager to press on, if only to see what goodies you uncover next.
And with loot comes the new crafting system. Equipment – outside of power armour – doesn't degrade with use, so you won't have to worry about repairing your gear every ten minutes. Hardcore fans may not appreciate the change, but it begins to makes sense when you consider how heavily you can modify your weapons and armour. Items that used to be nothing but junk – like old tools or scraps of metal – may be just what you need for your new scope or lengthened barrel.
Crafting doesn't stop with equipment tweaks, however. Perhaps the series' most ambitious new feature is the inclusion of player-run settlements, which are completely customisable. These towns, villages, and huts are dotted around the Commonwealth, and after finding a way to gain the favour of the locals, you'll be able to manage everything from their food supply to their automated defences.
The amount of available customisation is impressive, and even more impressive is that the whole system works in real time: you simply open up a separate crafting menu, select the object that you wish to create, and then set it down wherever you want. Even though it takes some time to wrap your head around the more complex possibilities – like linking power generators to electrical items, switches, and even computer terminals – players with a creative spark will no doubt find the whole system fascinating.
But as with everything else in Fallout 4, you certainly don't need to commit to crafting – and that's really one of the title's greatest achievements. You're free to play exactly as you want, and the game will very rarely punish you for it. The developer has once again fulfilled its promise of providing a dynamic world that stands head and shoulders above many other titles that claim to capture a similar sense of freedom.
The same goes for the game's main story, which can be tackled as quickly or as slowly as you want. Like any other open world release, the plot can end up feeling a bit disjointed as you explore other parts of the map in between completing core quests, but Fallout 4 still does a good job of offering a tale that has weight. Featuring several great characters, blasting through the story alone will take you around 20 or so hours, and for the most part, it's well paced and reasonably well written.
It's also worth noting that your custom character now has a voice, and takes part in Mass Effect-esque dialogue sequences. Complete with cinematic camera angles, the new chatting system is thoughtfully implemented, and helps you become immersed in the varying situations that the wasteland throws at you. Your dialogue options aren't always the most original – you can usually opt to be friendly, sarcastic, inquisitive, or downright aggressive – but it's a decent attempt at working a voiced protagonist into the series. Generally good voice acting augments proceedings with plenty of feeling, too.
In fact, Fallout 4's audio tends to be top notch across the board. Alongside a slew of catchy licensed tunes that you can hear on the radio at any time, there's a superb original soundtrack at work, which really hammers home both the hope and the despair that's found throughout the Commonwealth. Likewise, sound effects are used to great effect, from the cha-ching of racking up experience points to the harrowing sounds of the various monstrosities that stalk the ruins.
We could go on and on about what Fallout 4 does right, but the game has so many intricacies that we'd end up writing a review at least three times the size of this one. All that you need to know is that it's always giving you reasons to veer from your current objective, tempting you to go off and do your own thing – and that's precisely why it's so hard to put down.
It's just a shame, then, that the experience is sometimes soured by a shaky frame rate. After 70 hours of exploring the Commonwealth, we haven't encountered any game-breaking bugs, and the title hasn't crashed on us once – which is a welcome change when it comes to Bethesda releases on Sony consoles – but with regular dips and some annoying split-second freezes, it's frustrating that Fallout 4 doesn't run as smoothly as it should. Make no mistake, these aren't major complaints by any means – but given that Fallout 4 is otherwise the most polished Bethesda game that we've played, it's a disappointing stumble.
Conclusion
Fallout 4 is a masterclass in open world design. Consistently engrossing and absolutely stuffed with intricacies, it's a title that'll keep you enthralled for hours at a time as you gradually unravel its desolate yet hopeful post-apocalyptic portrayal of Boston. Although it's let down by some disappointing frame rate issues, it's not enough to detract from what's otherwise one of the most atmospheric and beautifully brutal games on the PS4. Significantly improved combat, a constant wealth of gameplay options, and a heavy emphasis on player choice combine to create an adventure that's truly memorable.
Comments 96
Bush for this tomorrow can it snag my personal GOTY nod off of Witcher WH? There's a very good chance
I'll be happy to answer any questions that I can. Just put @ShogunRok in your comment.
Thanks for reading!
Hi I just looked at the score only, is there any frame rate issues? I heard many people saying there were some, i looked at a video someone posted and (to me) it looked fine or tolerable.
It's a huge open world title, just like with witcher, there will be a few issues here and there, but Bethesda has already said they will be patched asap, probably most of them with the day one update tomorrow. Bethesda just knows how to create fun open world games. They just have the right "feel" to them. That feeling is lost in most other open world titles. Cannot wait!
@ShogunRok, is there any frame rate issues, I heard there were some on PS4?
@Sonyinfinity, Oh ok good, I figured the game would get patched anyway,
@Sonicfan11589 From the review:
It's just a shame, then, that the experience is sometimes soured by a shaky frame rate. After 70 hours of exploring the Commonwealth, we haven't encountered any game-breaking bugs, and the title hasn't crashed on us once – which is a welcome change when it comes to Bethesda releases on Sony consoles – but with regular dips and some annoying split-second freezes, it's frustrating that Fallout 4 doesn't run as smoothly as it should. Make no mistake, these aren't major complaints by any means – but given that Fallout 4 is otherwise the most polished Bethesda game that we've played, it's a disappointing stumble.
@ShogunRok Great Read! Really looking forward to this now! One question, do you get attacked often in your settlements as I'd really like to hold of in my own Fortress type thing?
There will probably be 3 or 4 updates in the first few weeks. I don't want to come across as making excuses for them, but I also know they put ALOT into their games, and they will also support it and improve it long after the release. Looks like so far the lowest review is a 9, seen several 9.5s and a 10 or two. Can't wait for this.
@get2sammyb yea just watched digital foundry's frame rate test it doesn't look too bad thou but I'm sure they can fix the majority of them with some patchs
@ShogunRok with the so called open level cap - what level did you find you reached by the time you finished the review?
Sounds great, so waiting until Xmas so they can iron out a few of the bigger bugs is a good idea then.
Nobody cares about Robert's opinion anymore. But I hope there are werewolfes and jack the reaper in this game.
@ShogunRok great review, as for the frame rate drops are they frequent or just when things get busy on screen? Also is this with any patches applied? In either case I can't wait for it to drop tomorrow and I've got a couple of days off to get started for what may be my game of the year
@Gemuarto Trolling?
It's funny that because of patches and DLCs I don't buy games day 1 anymore =(. Sometimes I end up not buying games at all. I thought publishers want people to buy games day 1. Why are they doing everything to prevent that?
@LieutenantFatman Nope, I am deadly serious. If game has 9 or 10 from Robert, it's 100% that this game is boring and repetative beyond any measure.
@ShogunRok How did you find the third person mode? does it feel natural or an after thought?
I'm not really into any first person games and I'm hoping the third person perspective in this is good.
@ShogunRok Here's a question, can I have the review copy you played? XD
No but seriously my girlfriend is wanting to get this, and I was thinking of helping her get it. She has only seen gameplay of Fallout 3 NV and 4 but never has played any but 3. She has also played Skyrim (a LOT) so do you think she would enjoy this? Cuz she is unsure what to get, The Sims 4 expansion, of Fallout 4. It seems obvious to me lol. Just would like an opinion. Lol
@ShogunRok I can trust anything Zeks Marquees has to say. Did it seem like playing as a melee class seem doable early on? And what lvl did you find your self at by the end of the review.
@ShogunRok ahh geez another Q sry.
But did putting point into intelligence make a noticeable effect on leveling up or where you not able to make a comparisons? Thanks in advance!
@ShogunRok Robert The Witcher 3 is my personal game of the year so far, and one of the best WRpg ever made, how does Fallout 4 compare to The Witcher 3? I know the atmosphere is very different, but both are western open world RPG and everybody knows that one or another will be GOTY.
@Frank90 goty ... wow that question might up there with whats the secret to life lol.
@Patinator Yeah, your settlements will get attacked from time to time. Could be raiders, feral ghouls, anything. You get a little message on-screen, and then you have about 24 hours to go help defend it.
Part of building settlements is creating defences. You can build turrets, traps, all sorts of stuff. The higher the defence the safer your settlers will be, obviously.
@ztpayne7 After about 70+ hours I had reached level 40-something. By that point I had all the main perks I wanted and was pretty powerful.
@Gemuarto Please stay on topic, thanks.
@carlos82 In my experience, the frame rate issues are uncommon. Most of the time, it runs quite smoothly, with only small, hardly noticeable drops here and there. There are areas where you'll notice the game chugging along, however, which isn't ideal. Usually these areas feature a lot of detail or have specific lighting/particle effects. Still, nothing I encountered really damaged my overall enjoyment.
As for patches, I played the whole thing with the day one 500MB patch installed. This patch was available to download on the day that we received our review copy. As such, can't say how the game performs without it.
@Maxamus Honestly, this is the best third-person I've seen in a Bethesda game. When I'm not in cramped environments, I usually use the third person shooting as I prefer the aim compared to looking down the barrel of a gun in first-person. It might take some getting used to, but I think it's definitely a viable way to play. You can alter how zoomed-out you want the third-person camera to be, too.
@Alpha I think if she enjoys the type of open worlds that Bethesda makes, she'll like Fallout 4. It's a much different feel to something like Skyrim, though. A lot darker and more menacing.
@ShogunRok not sure if you have gotten this far, i will be honest i usually skip reading the actual reviewsto go in as blind as possible. My question is, is it true you can do the main story first, then go off and hammer out sidequests etc like skyrim? And also if so, does the game level with you or is it set levels for enemies which sort of forces you to do side quests along the way to stay leveled eith the game. Thank you, and if you answered this in the review i apologize.
@BladeRider A melee-only class may be tough at first. To be truly effective at melee, you need the right perks (which come later), good armour (which comes later), and good melee weapons (which aren't as common as good guns). In time, though, a melee class is very viable and actually quite fun.
As for intelligence having an impact on XP gained, I started my character with 5 intelligence. During the course of the game I got this up to 7, and honestly, I didn't notice a massive difference. You tend to get a lot of XP from quests, so I don't think intelligence will make a huge difference. That said, I don't know if having a very low or very hight intelligence will alter it further, which could be the case.
@Frank90 For me, The Witcher 3 is still the better game overall. It's more polished and I feel it's probably more cohesive.
That said, if you're looking for something that's truly open world and allows more freedom than The Witcher 3, Fallout 4 is the better choice. It's obviously a much more customisable experience.
All in all, when we do out Game of the Year vote here on Push Square, I'd be happy with either game winning - which is a great!
@BigDaddyT0101 Okay, so, in my experience, enemies seemed to level with me - at least to an extent. When I was level 10, for example, I was fighting raiders who had crappy armour, but when I was level 30, I was fighting raiders who had better equipment. I'm not entirely sure how the system works, but I think there is some sort of level parallel between you and your enemies to some degree.
That said, there are times when I came across enemies that were far beyond my level. Fallout 4 has some enemies called 'legendaries' and according to the difficulty settings in the game, the harder difficulties increase the chances of finding one of these legendaries.
There were times I had to run from deathclaws at relatively low levels in areas that I'd been to before. It can be quite unpredictable!
@BigDaddyT0101 Oh and yeah, you can totally do the main story first, although you may come across side quests on the way. Some side quests even tie into the main story, so it might be worth exploring your options. And yes, you can keep playing after it's all over, but I won't say anything more than that!
@ShogunRok thank you thank you. As always, you all are the best. Thanks again.
@ShogunRok how big is the map?
@ShogunRok Alright sweet! I'll show her what you said. Never said anything about the review copy lol jk. And I LOVE to hear that you can play it still after the main story. Sounds better than Fallout 3 but at least they added dlc.
Another question, gun gameplay out of vats, what would be the closest thing you could compare it to? And what of the season pass? Did they announce anything yet or spoiler free as possible did you see anything that could be future dlc like an open area that looks like it could be a placeholder for stuff? Are there easter eggs? Creepy random events like in Fallout 3. Or creepy missions.
i cant believe its here! heres hoping bethesda really cares about this and continues to work at patching and making it the best it truly can be. its going to be pure torture when i get my copy later today just to set it down until i have ample solitude to really dive in to it.
@itshoggie It's very big, I'd say it feels about the same size as Skyrim overall. The difference, though, is that Fallout 4 has way more locations. It's absolutely packed with places to explore. It's honestly the densest game I've ever played.
Thanks for the review, look forward to reading it properly later on
@Alpha Gunplay outside of V.A.T.S. is a bit like... I suppose it feels a little bit like RAGE. It's got a nice kick to it and it's quite enjoyable - it's just not as twitchy or as snappy as something like Destiny. In that sense, it can feel quite weighty.
No details on the season pass content just yet, but I'm sure we'll hear about it soon enough. I didn't really notice anything that could be linked to future DLC, but the game has so much detail that I could easily have missed something.
There are loooooads of Easter eggs to find. Like I said in the review, there's just so many little bits and pieces that discover. It's crazy how much effort must have been put into the game in that regard.
And yeah, there are plenty of creepy, downright weird missions. There's a really good variety overall in terms of mission types.
@iDangerMouse_ Hope you enjoy it as much as I did/still do!
@ShogunRok dude you just skyrocketed my hype tenfold, u really am excited for this game so dang much!!!! XD
I keep thinking of questions about how the game is and how it controls and such. Like how it feels compared to fallout 3 (like how 3 and NV had no head Bob at ALL lol) but I'll find out when I pop it on once I get it tomorrow in the mail. Thanks again man for answering my questions. Loved reading the review!
@Alpha Thanks for reading - hopefully you enjoy the game!
@BigDaddyT0101 No problem - thanks for giving it a read!
After saying I wouldn't pre-order this game for months I caved the last week. For shame...
Just don't freeze/crash on me like Skyrim please...
@ShogunRok You're welcome, And I definitely will!
@Splat 73 hours in and not a single crash for me, which is all I've ever really asked from a Bethesda game!
The hype is undying, I'll pick this up before class, so I can go straight home after
So which version runs better? X1 or PS4?
@JaxonH According to Digital Foundry, the PS4 is the smoother experience as it doesn't drop frames as dramatically as the Xbox One version.
Sounds great, will be picking this up in a couple of month's, where's the BlopS review??? did I miss it?
@xMEADx It should be coming soon. We were delayed for reasons outside of our control!
@ShogunRok awsome ty for reply, great review btw.
@BladeRider The answer is 42 actually
@ShogunRok Yeah to me a better storytelling is more important than customization so The Witcher 3 still king, thanks a lot!
Anybody still looking or a PS4 to play this on, $349 at Gamestop online in the US - Uncharted bundle and the game, so not under $300 like BF, but it does sort of make the game free.
Man, it's getting hard to resist.
http://www.gamestop.com/ps4/consoles/playstation-4-uncharted-the-nathan-drake-collection-500gb-bundle-with-fallout-4/126711?utm_source=linkshare&utm_medium=affiliate&utm_campaign=deeplink&cid=afl_10000087&affID=77777&sourceID=FKSJxY2VJAk-vd7hCr25R._WeapDIdooiA
I'm guessing it's ok to put sales on here after the article the other day, but feel free to delete this post if it isn't ok.
Edit- you can also get a charger at Best Buy for the same price, $349 PS4, Uchartered collection and Fallout 4.
http://www.bestbuy.com/site/promo/ps4-offer-147984?ref=199&loc=FKSJxY2VJAk&acampID=1&siteID=FKSJxY2VJAk-tauYM7zcDL1fRRCTr79gAg
@get2sammyb it seems that xbone has worse frame rate issues though. Looks like PlayStation got the better version this time around.
@rjejr
I hope you can't resist. You are supposedly more into Sony than me yet you don't have a PS4 yet? BF will be your breaking point, the offers just seem to be getting better and better, maybe I should have waited a bit more?
(maybe not, I am loving Second Son)
@Comrade44 Not bad! Thanks for reading.
@sinalefa Ooh, I forgot all about 2nd Son, the first 2 games were great. And it's only $19.99 now seeing as how it's 18 months old.
Sony is getting serious about winning Christmas, that's for sure. All that talk about "no exclusives" - which is true, I can't think of any for the holidays, remastered trilogies don't count, of course Ratchet and Drake are coming - must be getting to them.
I'm really beginning to wonder if I'm missing out on some of the best deals and I'll regret waiting later. Which I might. But I'm still waiitng. I have Cereza and XCX. And I still want to play Skyrim which I own on PS3. Judging by all thse coments if I play Fallout 4 first I'll never appreciate Skyrim after.
Do you remember about 8 years ago when Amazon used to let you bid on things and they seemingly only had about 8 of each? If they did that again for PS4 I'd be hard pressed not to bid.
Have to say, even w/o current exclusives, $300 looks good BF. I may have to remain offline all BF weekend.
@ShogunRok Oh, one more question. I don't know if you have experience with it, but does the Local Leader perk under the charisma tree have a big effect on settlements? It says that it allows you to make supply lines and stores, which seems like a pretty big feature to hide behind a perk. I wasn't planning on putting that much into Charisma this time around, but I'm very interested in the settlement idea.
Thanks for all of your hard work! Look forward to playing tomorrow night!
Great review @ShogunRok
"We could go on and on about what Fallout 4 does right, but the game has so many intricacies that we'd end up writing a review at least three times the size of this one."
I would happily read it. Information packed 6 page spreads back in the early 90s were brilliant.
How does this compare to another open world, The Witcher 3? I'm still enthralled by that game and can't get enough. But I was also a huge Skyrim fan but never played a single Fallout...
@ztpayne7 Yeah, you're gonna need that perk if you want to get the most out of settlements. There are a couple of others that you'll need to craft certain objects for your settlements as well. In my experience, charisma can certainly come in handy. There are a lot of quests which feature dialogue persuasion, and the 'Influential' perk is great if you're always travelling with a companion.
@clarksmc You'll notice a lot of similarities in Fallout 4 if you liked Skyrim, so it won't seem totally alien or anything.
I think when comparing Fallout 4 to The Witcher 3, you need to consider what you like about the latter. The Witcher 3 has brilliant quests, and there's so much to do, but it's not 'open world' in the sense that you're not completely free to do what you want. You can't go around killing everyone who looks at you funny, for example.
Fallout 4, on the other hand, just gives you total freedom. You can walk into a town and decide to go on a rampage if you want. In that sense it's far less structured in how you navigate the world. I'd say purely as an open world title, Fallout 4 is the better option, while The Witcher 3's fantastic at giving its open world meaning through various quests. Hope that makes sense.
I've been playing it all day (thanks ShopTo) and I love it. Compared to the previous Fallout games, it runs like silk. Plus, you can actually make decent looking protagonists for a change. Mine is a babe
@ShogunRok
So is the leaked ending being splashed around everywhere true or was it a joke to rile people up?
@sonicmeerkat I've seen numerous spoilers around the web. Some of them are completely off base and evidently made up, while others have a hint of truth to them. I've also seen a couple that are most definitely real, though.
@ShogunRok awesome. That's very useful to know. May be adding this to my Christmas list. Thank!
@itshoggie You can sprint from one corner to the other, diagonally, in 11 minutes. That's according to a leaked, unedited video of someone doing just that. That's not as bad as it sounds, most open world games would have a quite a low number of minutes from corner to corner, it's quite deceptive how they actually seem like massive areas when in fact they're the size of a small village in real life. FO4's at the low end, though, that's for sure.
@ApostateMage This is one Bethesda game I don't mind getting on console. I actually played the hell out of Morrowind on my Xbox but my PC at the time was terrible so I had no choice. Generally, though, you don't really need a great PC for the time to play their games at 1080p, 40-60fps, and you can mod them to get rid of all the bugs, make NPCs look less like People from Planet Potato and also use the console command thing to fix any quest errors.
This time, though, it looks like Bethesda have made it possible to make decent looking characters with hair that doesn't look like painted straw. The various crafting things are the kind of stuff that's usually modded in, so it's nice to see all this stuff there in the base game.
@ShogunRok It's kind of deceptive, though. In most Bethesda games you can do whatever you want... as long as you want to kill people or steal from people. You can't, as far as I can recall, go fishing. That's something you can do in SNES RPGs. Your list of verbs, if you like, is incredibly small.
So many of the other things you can actually do aren't recognised by the game, there are no reactions. You could drag someone's corpse through the middle of town and no one reacts. No one seems to realise you're holding the baker's corpse by his ankle and throwing him into the fountain. In Fallout 3 I killed most people in Megaton, including the sheriff whose clothes I then wore. At this point, amongst the screams of the few remaining villagers, as I stood over the corpse of the sheriff while cosplaying as him, his young son ran over to me and said in a friendly voice something like "Welcome to the town! Have you seen my daddy yet? He's the sheriff!"
I already know FO4 offers at least two more things to do, craft items and build settlements. Hopefully there's less absolute immersion breakers like all the countless moments I've had in previous Bethesda games.
First game ive actually bought on release for ps4 💪😂
@Gemuarto we get it, you dislike almost everything. Pull your head out of your arse. Your comment history is like reading the diary of a madman. If you haven't got anything constructive to say, don't say anything.
@AhabSpampurse Same goes to you. But thanks for the compliment.
Played about ten hours(so far) of FO4 and is it just me or does the game world feel...dead/lifeless? ...im really enjoying it and its one of those games that has me thinking about it while im at work but this site(and a few others) hyped it like it was the second coming of christ...and its just not.its another solid fallout game
Is there any comparison between XOne and PS4 versions?
@Gemuarto zing...
@Matroska Yeah, but then you're edging your way into the realms of impossibility if you really could do anything. The amount of things you can do in Fallout 4 is staggering as it is - and they're all (just about) completely optional. I certainly can't think of many other similar titles that offer this much freedom.
@VanillaLake DF has one, image quality its pretty much the same across the board, same resolution for both (1080p), performance its slightly better on PS4 (it holds 30fps more often) but its still pretty dissapointed
I dont think people should tolerate that kind of performance even if "you dont feel it", im not saying the game is bad or anything else, but that bethesda gets away with releasing unfinishing products for so many years its mind blowing.
And they are unfinishing products, TES/Fallout games were terrible on PS3, and they werent exactly "the greatest" on 360, now a full generation ahead and the same engine and the problem persists (albeit better overall) ? :/
@Faruko I often check that website for comparison but I don't think they have fully compared this game versions yet. Yes, performance issues are very annoying. I sold Assassin's Creed IV (Wii U version) 45 minutes after starting the game because of the choppy frame rate. I didn't have a PS4 back then.
@teknium_ Its bethesda they are great at creating lifeless worlds and sub par stories
@Faruko @teknium_ Sorry guys but I feel like 'lifeless worlds' is one criticism that you can't possibly level at Bethesda games. How come you think that way?
I'm almost at 5 hours. My character looks like me which is always a fun thing.
...well then. i have to say that im actually pretty unimpressed by FO4. i mean i love it because its a new fallout out but i must need my eyes checked because when looking at pictures and videos online before its release i could have sworn that it looked really nice and next gen-y. but my god it looks and plays EXACTLY like fallout3/NV.ok it looks a TTIIINNNYYY bit better but not by much. sometimes its hard to see/know what youre looking at, it has .....i dont know....like bad contrast or something, everything kind of blends into everything else. hard on the eyes. this whole time i thought we were getting a super high quality beautiful fallout game but it feels more like FO3 dlc.imo after this long a wait to release a new FO it should have been heads and shoulders above the last one. mind you im still having fun. hopefully the next one will be a true next gen game. i know i know, graphics arent whats important, surely im not alone on this. 1/2 happy! YAY new fallout game. 1/2 dissapointed. Ugh its the same fallout game we played 7 years ago / [7/10]
I played a couple of hours of fallout4 at a friends place yesterday. I have to say Im a little bit disappointed. Basically its just more of the same if you compare it to FO3 (in terms of items, weapons, perks etc.). Even the hacking and lockpicking is still exactly the same! A minigame I have done a 1000times allready.. Im 100% sure its a fun game and I will have fun with it exploring, but Im also sure it will never give me the feeling FO3 did because there are just less suprises. I didnt like the lack of dialogue options neither
@GraveLordXD Really? 4? I just don't understand people anymore. It's true that the graphics aren't amazing. But you will completely forget that if you just play the game. I played for 9 hours yesterday and only went to bed because im sick and have to work today. I love this game!
@ShogunRok I can't believe the reviews on metacritic! Did you see that? I have been complaining since the start of this console gen that all people seem to care about anymore is graphics. Well I guess it's really true. F4 is the opposite of games like The Order. Yes I did notice that the graphics weren't as good as some other current gen games, but after about 1 hr I was totally emersed in the wasteland and loving it. This game is great. Anyway I just had to tell somebody. Great review. Keep up the good work.
Watch the language -Tasuki-
@Gmork___ Have you tried tweaking your TV's picture settings? Definitely can't say I ever found it hard to see, except when there's a lot of fog weather.
Like, it's not the best looking game in the world - not at all - but it's waaaaay better looking than old Fallout games!
It looks pretty good. Still kinda disappointed with those graphics but oh well. I don't know about this being GOTY though because imo, it will be hard to top The Witcher III Wild Wild. It's the best game I've played in years. MGSV: TPP is a close second too. And Just Cause 3 looks like it will be my next favorite. I'll just have to wait and see though.
@TheMightyPunram nah youre right. i just had to get over the initial shock. its actually vastly superior to FO3/NV, just not by nearly as much as i was expecting. please dont get me wrong, i am NOT one of those people that think graphics are what make a game good as im a HUGE fan of oldschool/indie/etc games. but it really is more of the same for the most part. which is good but imo also a bit bad. once again we are dealing with raiders, ghouls, super mutants, deathclaws, bloat flies, etc. it does feel IMO like a remastered FO3. i thought it would "feel" different, like characters/objects had some weight to them. it needs some head bob. keep in mind this is coming from someone who spent countless hours/years playing FO3 and NV but the combat doesnt feel any different to me other than the reconfigured control scheme. the grenade button is awesome for instance. but the actual feel of aiming still feels so herky jerky in the same way as it was before. and the dead zone on the dual sticks is so large. wish there was an option for the sticks dead zones and also an option for aiming acceleration. older generation games let us do these things to fine tune our aiming preferences, wish FO4 did too. and the FOV is awful too. ok oko k wait, im sorry. my point was suppose to be that i still LOVE this game. like....i would kill my family if they tried to stop me from playing it. i do!!! i was just expecting it to be more "next (current ) gen"
@TheMightyPunram lol i shouldnt really be complaining abou the aiming because i actually DO use VATS 99% of the time, not as a solution to aiming but just because i love it so much. always have since FO3. reapers sprint was always my favorite perk. makes me giddy just thinking about getting my luck up for alll of its perks!
Well 2 years on I still haven't played very much of this game. I felt like it was Fallout 3.5 more than a 'next gen' Fallout game - granted it has a bigger colour palette but it still felt 'old' and the building mechanics felt 'bolted on' and very clunky and, if I am honest, out of place in a Fallout game.
I may restart it as its getting an Xbox 'X' patch and I can't recall much of what I have already done so may be a bit difficult to 'pick up' from where I left off. It may not have helped that I played this soon after the Witcher 3 which to me really raised my expectations of RPG's. I know I still have so much undiscovered too so maybe I missed 'something' that really grabs me...
Funny to find my comment from 2 years back here. I still agree with it completely. Lack of dialogue options and choices were superlame. Also it felt more like a shooter than a Fallout game. I didnt even finish the game which to me is a big deal..
has it really been 2 years already?? that's crazy, seems like just yesterday this game came out.
Lack of ability to play and make evil choices in this game was lame! Missions were all too friendly and got repetitive quickly. Still platinumed the game but it was a chore in the end!
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