Fallout 4's penultimate slice of downloadable content comes in the form of the Vault-Tec Workshop - another settlement-based add-on in which you follow a series of short, simple quests while building your own underground vault. This certainly isn't your typically large expansion - as you can probably tell from the price tag - but it attempts to do more than previous Workshop DLCs, incorporating objectives that give you incentive to get stuck in.
After picking up a Vault-Tec emergency radio broadcast and putting some bullets in a few feral ghouls, you're free to start building your new underground world. The first construction space that you're introduced to is huge, and as you steadily work your way through tasks given to you by the facility's original Overseer, you gain access to other areas that lead deeper into the Earth. When all's said and done, you'll have unlocked a gigantic new location that's yours to customise.
The quests themselves see you run experiments on your settlers, which sounds decidedly evil on paper, but you're never forced down the ethically questionable route that Vault-Tec seemed so enamoured with 200 years ago. You get to decide the parameters of each experiment, meaning that you can make them as harmless or as exploitative as you like. Although the featured experiments aren't particularly exciting to watch unfold, most have a dark comedy to them that's enjoyable, and they're fun to simply mess around with.
Needless to say, this latest Workshop comes with a large amount of new settlement objects and structures. All of the Vault-related assets that you'll have seen throughout the game are yours to build, adding fresh furniture, electronics, and everything else that a new life below the surface would require. That said, all of these new crafting items contribute to making the settlement menus even more cluttered than they were before. Unsurprisingly, scrolling through dozens of components just to find one small detail can be a real chore - especially if you're not sure where to look in the first place.
Fallout 4's settlement building system has never been perfect, but there's no doubt that it does a lot to increase the title's lifespan - assuming that you actually enjoy it. With so much settlement stuff added through DLC, your options when it comes to creating cosy little getaways or manic post-apocalyptic fortresses are near limitless, and the Vault-Tec Workshop only broadens that creative scope.
Conclusion
Vault-Tec Workshop is Fallout 4's best settlement DLC, but that won't mean much to those who don't enjoy building settlements to begin with. The often comical experiments that you can subject your dwellers to offer a few hours of fun, and the add-on provides loads of new items and structures to work with, but at the end of the day, we're glad that this marks the end of the game's Workshop offerings - we're just not convinced that Fallout 4 needed so much premium crafting clutter.
Comments 16
so glad I bought season pass before price went up. Ps store will come crashing down with everyone racing to get all the great DLC.
Isnt a time all this garbage stopped either release one big add on (like the old days) or just fffffffffffffffffffffffff off with all this cheap cash in garbage. The indie games are catching up & big guns should look at all the big publisher/console makers that are RIP
the lady in the header looks like drunk Samus
@Anguspuss - Yep. Those that bought the season pass after the price increase got ripped off. Pretty shady by Bethesda...
@Splat i acutally got it before price hack when you got £15 back if you got the £50 credit promotion. But still disapointed with DLC. Not as bad as the Homefront Revolution no MIA DLC. But I only picked up collectors edition with the RC Goliath for £60 inc game/season pass. Me kids had great fun with the Goliath played with a lot more than the game lol.
I think Nuka World has to be something really special, otherwise Fallout 4's DLC will seem pretty weak in hindsight. Compared to Fallout 3 and New Vegas, I think it's been rather poor.
Fallout 4 as a hole isn't what I imagined especially the DLC. Shame since I loved Fallout 3 and New Vegas. Maybe next time.
I really think Bethesda will find future season passes a hard sell. As the DLC after all the talk of being so much its more like how much. The best part of it has been a total disaster on the ps4 with the didnt you test it for island.
Fallout 4 is still a great game, but I can't help shake the feeling that Bethesda developed the game with the hopes that it would become the "mature" Minecraft.
The settlement creation is nicely implemented,......but it feels like it was done at the expense of story and quest design..........Far Harbor did a decent job of trying to put more balance back into the game.
@sub12 At the end of the day it's just not what people play Fallout for, I suppose. I think it's clear that Bethesda was partly going after the Twitch streamer / Minecraft crowd, letting players create crazy things and bragging about their settlements on the internet.
I think there's an argument to be made in that Bethesda spread itself too thin. It tried to capture the best of both worlds - the Fallout experience people have come to expect and the more "casual" kind of "wow, it's like Minecraft!" experience. In the end, neither side of the game is really as strong as it could be.
That said, I do still think Fallout 4 is a great game, and I still play it. Heck, I've spent tens of hours making settlements - and I usually hate crafting in games. But even then, all this settlement-based DLC is just a touch too much for me.
I love Fallout (even the first game is special to me), the second entry and New Vegas are amazing and I really love. So I bought Fallout 4 day one...and sold 3 weeks ago, and I never sell a game because I collect it...so to me Fallout 4 isn't a bad game, neither broken as tons of people said, it's just a disrespectful disappointment.
So do I need to go digging for rubber and glue in random offices to build this stuff? I hate that crap.
@sonicmeerkat You get a heck of a lot of steel by scrapping the junk in the main area of the DLC, but you'll still need bits and pieces for the smaller stuff.
@ShogunRok - The fact that Bethesda raised the price of the DLC makes it seem even worse. It's still a game I really enjoy but I wanted more quests and new places to explore.
I'm hoping that Nuke World is HUGE!
@ShogunRok I was afraid of that.
All I was really hoping for with DLC was what I got with Skyrim. Dawnguard was a pretty lengthy main quest with some good side quests. Dragonborn was a huge new area and some cool new stuff. Like a respec option. I just hope Nuka World isn't just a 2-3 main quest with a few fetch quests thrown in to pad it out. And really at this point they need to make legendaries their own class of mods that can be removed from an item. I'm sick of grinding for some armour that isn't ugly ass synth stuff and it looks like we may never get mods on PS4.
Looks like Witcher 3 has outdone Fallout 4 yet again. Enjoy playing both titles but only one do I truly admire.
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