Final Fantasy IX is among of the best, if not the best entry in one of gaming's most illustrious franchises. It's a sweeping tale of adventure, friendship, war, loss, and oglops. It's a role-playing masterpiece produced by a studio that, back in the year 2000, was at the very top of its game. And now, the glorious PSone classic has been ported to PlayStation 4 with enhanced visuals, shorter load times, and built-in cheats.
With Final Fantasy VII and Final Fantasy VIII, Squaresoft had taken the series in a direction that veered away from its roots in traditional fantasy. Respective protagonists Cloud and Squall were still swinging swords (of a kind) around and whacking monsters with them, but they both existed in worlds that had a lot in common with real, modern life. Final Fantasy XV coined the phrase "fantasy based on reality", but the developer had been exploring that concept in detail 20 years prior.
Final Fantasy IX stands out in that it shook off the expectations set by its immediate predecessors. It embraced a much more traditional fantasy setting full of fairy tale wonder, and the resulting charm has proven to be timeless. 17 years later and it's still an impeccably crafted experience -- a story that grabs you with its near perfect opening act and doesn't let go until the end credits roll.
There's a confidence to Final Fantasy IX's storytelling that Square hasn't been able to recapture since. The game is expertly paced throughout as it throws its ragtag band of heroes into one haphazard adventure after another. The title's eight main characters all offer a different dynamic and outlook, with their interactions injecting a huge amount of personality into proceedings, not to mention a hefty dose of humour.
The game's narrative elements have quite easily stood the test of time, then, but what about its gameplay? Well, combat is still entertaining and engaging. Utilising the series' trademark Active Time Battle system, encounters are essentially turn based, but time doesn't always stand still, so it's safe to say that you're kept on your toes. What's more, a wealth of spells and abilities keep things interesting, adding a healthy amount of depth as you tackle the later portions of the release. There's a rewarding difficulty curve at work here.
However, outside of battle, it's hard to deny that things are a little rough. Navigating the game's pre-rendered environments is a very clumsy process by today's standards, and movement in general is horribly stiff. It's not like Final Fantasy IX is a platformer where precision really matters, but traversing locations can still be a pain in the arse.
Unfortunately, this annoyance is compounded by the fact that the aforementioned pre-rendered environments can look incredibly blurry. Their low resolution is highlighted by the enhanced character models, which boast crisper edges and much more detail. The contrast can be a bit jarring at first, but after a few hours of play, we got used to it.
Having said all that, our biggest presentation peeve comes in the form of the reworked battle menus. They're not especially ugly, but the command lists are big -- big enough to obscure important information that may pop up during combat. This doesn't happen often enough for it to become a problem, but it's a daft oversight in a port that should be the definitive version of the game.
Last but certainly not least, we have to once again praise the title's utterly brilliant soundtrack. It's a timeless collection of memorable music, from the wistful main theme to the thrilling battle tune. One of gaming's greatest ever soundtracks? We're incredibly tempted to say yes.
Conclusion
Not all aspects of Final Fantasy IX hold up perfectly in 2017, but the PSone swansong is still a stone cold classic. Although you could argue that the PS4 port should do more to enhance the experience, the adventure's core strengths in world building and storytelling remain, and they're as flawless as ever. When all's said and done, masterpiece is still a word that we'd use to describe Final Fantasy IX.
Comments 26
It should be a 10, God-damn it.
I'm loving the game, and the higher quality models almost make up for some of its new (and frankly unnecessary problems).
My beefs:
No true analogue control. My memories of FF9 are running round Alexandria as Vivi at the beginning as if you're skating on ice. The 8-way movement in this is a real step backwards and spoils the feel of moving around the world.
Lower quality music. It's not horrific, but to my ears we definitely have some higher compression going on. Things sound a wee bit tiny.
Input lag. Moving through the menus is a bit of a slog when you used to be able to blast around them using items and abilities.
It's just a bit disappointing that these non-existing problems in the original have been added. Overall though..it's FF9, so c'mon.
@johncalmc 17 years ago, it was. (I'm well aware I reviewed this as a PSone classic in 2014 and gave it a 10, please be kind.)
@ShogunRok That table can never be unflipped.
BTW, does the rope jumping suck as much as I remember? I'm determined to platinum this thing, more just out of spite than anything now because people said I wouldn't do it.
@johncalmc Rope jumping can **** off into the sun.
@ShogunRok Ah good. So it hasn't changed.
@johncalmc Yes it sucks, because now when you press the button Vivi jumps half a second later..lol.
@kyleforrester87
@johncalmc
A straight port of the original in a nostalgic box with a colour booklet would make sense, not this.
Valkyria Chronicles Remastered was € 25 on disc and it came with a 32 pages artbook and a poster.
I'm still going to platinum it. Even if I end up looking like Robin Williams when they dig him out of the jungle in Jumanji. It's now my mission in life.
Are the cheats the same as in 7?
@sinalefa Some are. We wrote a quick guide on what's here: https://www.pushsquare.com/news/2017/09/guide_final_fantasy_ix_ps4_cheats_-_how_to_use_them_and_what_they_do
What a game! I'm just at the part where Eiko cooks a lovely meal for the gang, fish and oglop stew. Then Zidane and Vivi go for a p**s!
@johncalmc My advice is to plug your DS4 in to reduce lag, and completely ignore the exclamation point bubble. Look at Vivi's feet - when they touch the ground, hit the button. I got to 500 jumps yesterday, and my thumb got sore. The pattern changes at 20,100,200,and at 300 it goes back to the 100 pattern for the rest of the jumps. Good luck!
@RedMageLanakyn Sterling advice. I shall do just that. I'm looking forward to starting it, but I'm trying to platinum FFXII first.
I forgot to get this before it went up in price. Beautiful game that I look forward to replaying!
Easily one of my favourite games of all time. Can’t wait to play it again when I get a chance.
It might have been downgraded to a 9, but it still scored higher than FFXV despite all that extra money and development time
I impulse bought this version when it popped up on PSN. I was gonna get the PS1 classic version, but again, impulse. I haven't played it yet, but I'll start it when I'm done with VII.
Admittedly surprised that Rob scored it lower than the older version. The big takeaway for me was the menu being a nuisance in battle. I already deal with it in VII where the party HP gets blocked, so I can probably deal with it here, but I won't be surprised if I wind up getting mad over it.
@OutspokenHuman Yup
Those little things, especially the blurry backgrounds that really feel off the place with these new high-res models, that's what kept me from buying this incredible game again.
Instead of that, I'm gonna play the original version on PsVita. Never those PSone games felt more beautifull than on this little screen. Plus, portability.
Love this game until around disc 4.
Then it goes goofy.
All I want now is a Chrono Cross remaster ♥️
Not a huge fan of the characters or early plot, as I've said before. Couldn't maintain my interest past a couple hours. And that's critical when the combat is so rote.
@Sakisa What's with going goofy?
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