SEGA's Yakuza Studio has done it again. The Japanese developer has been on a roll this generation, and it's apparently not stopping anytime soon. Judgment is an entirely standalone Yakuza spin-off that attempts to freshen up the formula by adding detective and courtroom elements to an already rich action role-playing experience. The result is, for our money, one of the best Yakuza-style games yet.
But let's get one thing clear: Judgment is not Phoenix Wright. At its core, this is still a game where you run around the neon streets of Kamurocho, beating up thugs and spending an absurd amount of time trying to master side activities. While new mechanics like collecting evidence, questioning suspects, and chasing down leads play important roles throughout this 50 or so hour adventure, they never give way to the kind of depth that you might expect from a proper detective title.
The lack of depth isn't a huge issue, though. If anything, going through the motions of detective work actually gives you time to reflect on the story and its characters. As such, Judgment does an exceptional job of keeping you hooked to what is quite a complex narrative, absolutely stuffed with twists and turns.
Yakuza Studio really doesn't get enough credit for its writing, world building, and characters. This is some top tier storytelling right from the word go, and although the plot does drag at points -- more on that later -- we're not exaggerating when we say that, alongside the Yakuza games, Judgment has one of the most engrossing, emotive, and intense narratives on PlayStation 4. You just can't look away, and the final act is nothing short of astounding.
You play as private detective Takayuki Yagami, who runs his own detective firm from a tiny office in the red light district of Kamurocho. The setting's obviously perfect for a tale steeped in crime and seedy shenanigans, and it's not long before Yagami finds himself tangled in a web of gruesome murders. Needless to say, Judgment is not a game for the faint of heart. It's a mature title that at times pulls no punches, and you're constantly given reason to believe that Kamurocho is not a safe place to be -- especially when you're desperately trying to uncover the truth.
All of this tension feeds into a truly gripping storyline that's fit to burst with memorable, believable characters. Yagami's stern and righteous, but past events haunt his every move, while his best friend and business partner is a loyal but stubborn ex-mobster called Kaito. We could write thousands of words about each and every central character in Judgment, but we'll keep it short and just say that the cast is phenomenal, both in the way that they're written and in the way that they're portrayed by their actors.
Our only criticism of the story is that, as mentioned, it does have moments where it loses its momentum. Around the midway point especially, Yagami is pulled from one place to the next without making any real progress. Some scenarios start to feel like filler, and there are points where you're forced to complete a side mission or two in order to reach the next main story beat. Of course, when the plot's kicking into overdrive and you're on the edge of your seat you forget all about the filler, but being diverted off course for the sake of padding can still be frustrating.
Speaking of side missions, they're Yagami's main source of income. Both at his office and at a local bar, you're able to accept jobs from a range of clients. The variety on offer is rather impressive: you'll be searching for lost cats, chasing down thieves, solving marital spats, putting thugs in their place, and much more. And these aren't just your usual boring fetch quests -- each case comes with its own small cast of characters, all of them brilliantly realised, and there's usually a comical twist or intriguing revelation to look forward to.
Some of these missions, though, are outrageous, even by Yakuza standards. We won't spoil anything here, but there were times when we genuinely couldn't believe what we were seeing on screen. Some of it is nothing short of hysterical, and some of it is actually quite disturbing. Nevertheless, it's clear that the developer has gone above and beyond. Oh, and the localisation team has done an outstanding job here. Most side cases aren't voice acted, but the text is so flavourful and full of character that it doesn't really matter.
He may just be a detective, but Yagami certainly knows how to defend himself. Gifted in the way of rather elegant-looking martial arts, he rarely shies away from a fight, which is an essential quality to have when most of these cases inevitably devolve into violence. If you've played a Yakuza game before, you'll know what's in store here. Flurries of kicks and punches can be chained together with the square and triangle buttons, while grabbing, blocking, and dodging are all necessary to your survival on the streets.
Yagami's a lot more agile than Yakuza protagonist Kazuma Kiryu, however. His lean frame lets him run up walls and vault over the heads of his enemies, which gives the combat system a welcome new dimension. His dodge is also more effective than Kiryu's dash ever was, as it allows Yagami to sail through incoming blows when timed just right. This added mobility does come at a cost, though, in that Yagami isn't as durable as the Dragon of Dojima.
If you find yourself caught between enemies or clipped by the special attack of a boss, you can lose whole chunks of your health bar in seconds, especially on the harder difficulties. With Yagami's relative frailty in mind, combat does demand a more considered approach -- even on the easiest difficulty, you can't just mash buttons and expect to walk away in one piece. With Yagami, it's all about timing your blows, knowing when to back off, and unleashing your all-powerful EX moves when the opportunity presents itself.
All in all, though, combat is still great fun. Yagami may not be the hulking beast that Kiryu was, but his fluid combos and over-the-top special moves give him a distinct and enjoyable feel.
When you're not bruising baddies or following the main plot, you're free to do whatever you like in Kamurocho. Not every activity is open to you from the start, but there are two main draws: Drone Racing, and a weird virtual reality board game. The former is another fine example of the developer going far beyond what you'd expect from a simple side activity. As the name suggests, Drone Racing has you pilot a drone through makeshift race courses across Kamurocho. It's fast, furious, and far more entertaining than it has any right to be. Quite possibly one of the best side activities in a Yakuza game to date.
The virtual reality stuff doesn't fare quite so well, sadly. And no, there's no PlayStation VR compatibility here -- this is VR that takes place within the game, with Yagami equipping some futuristic goggles before plopping himself onto an imaginary game board. It's just about as crazy as it sounds: you roll dice, move to different spaces, and then complete challenges. Sometimes you have to fight, sometimes you have to pick a lock or win a race. Ultimately, the VR lounge is just a way to pack all of Judgment's gameplay systems into one quick and easy activity, and while it is enjoyable enough, it just feels a bit flat compared to the thrill ride story and eye-watering drone races.
It's also a shame that several activities from previous Yakuza titles don't make a return. The absence of karaoke is a shocker, and we'd love to get back to bowling at some point. That said, the addition of the 'friends' system is a nice touch, giving you a good excuse to go out on the town and get to know Kamurocho's inhabitants. Help people with their problems or regularly shop at their stores, and they'll give you access to new moves, abilities, and items. There's even an all-new 'girlfriend' component, which allows Yagami to go on dates with eligible ladies. It's not all murders and street brawls for our hero.
Before we hop on over to the conclusion, we should mention that Judgment has an optional English dub -- something that's been missing from the Yakuza series since the PS2 days. The good news is that it's about as well done as it could possibly be. There are a few lip-syncing issues here and there since this is just English voice actors having to go over scenes that were shot in Japanese, but it's still more than serviceable. An admirable effort on SEGA's behalf.
Conclusion
Judgment may be a Yakuza spin-off, but that doesn't stop it from being one of the best games in SEGA's series. Barring some gimmicky gameplay additions and some unnecessary story padding, it's an absolutely ace detective thriller. As we've come to expect of Yakuza Studio, Judgment's writing and characters are top notch, and it's arguably a perfect place to start if you're looking to explore the streets of Kamurocho for the first time. Another great showing from a developer that's at the top of its game.
Comments 36
wait so this IS actually a Yakuza spin off and not it's own thing
awesome
Great review, this sounds ace.
@FullbringIchigo More of a story in the same universe (city) than a spin off. It's in Kabukicho, and the Tojo clan is there. You also see Onno Michio-kun running around.
@Athrum great thanks
Unfortunately I can’t get this day 1. It’s definitely on my radar though, and will pick it up eventually.
Only skimmed part of the review, I’m going in blind (no pun intended?)
But I’m glad to hear the story is actually good. Yakuza games always have fun characters but the plots are always “stupid action movie” tier at best, even the beloved 0. I’m so tempted to just cancel my physical preorder and download so I can play tomorrow
The Yakuza's take on LA Noire?
Anyway, now I can't wait to play this, thank you for the review.
@get2sammyb
Ace Attorney?
Sounds like a solid pick up. I’ll have to pick it up.
Good read, can't wait to play this. Another winner from easily one of the top 5 best dev teams out there right now.
Game of the Year so far I think.
GOTY if it’s as good as the trailers. Might just best RE2 for me.
I recently bought 0 and Kiwami 2, so this'll have to wait, but I am definitely looking forward to playing it in the future. It looks really good.
great score.a classic no doubt dog.definetly on my radar.word up son
Great review Robert sounds awesome!! Cant wait to give it a go, I swear I need to find a clone to go to work for me so I can play all these games!!
Love the Yakuza games, so I'll be checking this out at some point.
Definitely sounds like a great game. I really need to get on the Yakuza games and this. Sounds like I have been missing out massively.
This is a must buy for me. I played Yakuza 0, Kiwami, playing part 2, and then 6 all on PS4.
After reading that second paragraph, I now really want a Phoenix Wright game that let's you wander the streets beating up thugs and doing side activities.
Judgment does sound entertaining, with a great mix of story and combat.
Freaking Pushsquare always making me spend money SHAKE MY HEAD.
I thought this wasn't from the Yakuza universe and was just a game from the devs...I'm so happy Yakuza isn't dead yet! Consider me hyped
Thanks for the review!
This game came out of nowhere for me and since I miss a city exploration game since Watchdogs 2, I think it'll be first in my purchase list.
I watched some videos too but I didn't quite understood: does it have jump button, can you do some parkour at the buildings?
And also what about day cycle? I prefer to play games at day but I didn't see any daytime video/photo.
Thanks
Another Gem on PS4. Have my Amazon pre-order.
@kohiba99 It's an open world but the parkour is none existent, you walk or run everywhere Its more grounded in that regard - but the fighting is like 50 times more enjoyable.
Really awesome review.
I start to play yakuza games 2 year ago. Finished only 3 because I don't want to burn out of this awesome series. Heck I bought Fist of the North Star just becouse this awesome devs.
Why did the digital version released four days ahead and was there any bonus for getting that version instead of the physical one?
I'm not buying it right now only because I recently finished Yakuza 6 and having to play with the very same map may be a bit annoying...
@kohiba99 No jump button, you just climb certain objects if you get close enough. And during chase sequences, you press a certain button at the right time to vault over stuff.
No day/night cycle either, the time of day changes as the main story progresses. You do get to a point, though, where you can freely change the time from day to evening to night by resting at your office.
Hope that helps!
@ShogunRok
Thanks a lot mate! Really helpful all these.
So after the main quest I'll do all my side-stuff during daytime, that's great.😊
@ShogunRok So how will this rate in the best to worst Yakuza saga? There are now 8 yakuza universe games. Is this the best? top 3? I'd appreciate your opinion.Thanks.
@Oscarjpc I honestly think Judgment makes it into top 3 — loved this game.
Yakuza 6 (purely for the story) > Kiwami 2 (the best overall gameplay and content) > Judgment > 0 > 3 > 5 > 4 > Kiwami
I think Yakuza Studio has done its best work on PS4 with the new engine.
@ShogunRok I'm sorry, but you have 4 at the end of the list there, so your opinions are no longer valid
I'm still waiting on my copy to turn up which was dispatched Tuesday. So much for royal mail 24 hour , anytime stuff has been sent by 24 hour it takes longer than second class post.
@Athrum Not a huge fan of the games where you play as more than two characters — I think it damages the story in both 4 and 5!
They're still very good games, though, for the record.
i have read from other sources that the "detective" mechanics in this game are very simple and could use a little work. perhaps make them a little bit more involved in the style of say... phoenix wright or professor layton and sega could have a hit on its hands. as it stands, this game sounds too similar to yakuza.
9/10 game but the trailing missions annoy me. Amazing story too.
@get2sammyb did we time travel to the 50s
All I played of these Yakuza-games is a demo many years ago. I think it was Yakuza 5, if that exists. But I was really put off by how "arcade-y" it is or something. I guess the style of the game is just very Japanese, which isn't my kind of thing. So I concluded that the Yakuza-games aren't for me.
But reading the description and seeing the pictures of this one, it reminds me a LOT of 'Sleeping Dogs', in terms of the plot and characters, the kind of location, the things you can do, and even the visuals look like they're a sequel to 'Sleeping Dogs' or something.
Now, I'm not saying that "SD" is all "realistic" or anything (though it had very heavy-feeling combat, yet in contrast very arcade-feeling vehicles), 'Judgment' seems to be a little more "serious" like 'Sleeping Dogs' at least, which might be more for me.
But what do things like combat feel like? Is it like those fighting-games in that they feel like it and you see the characters "freeze" on hits and they fall like they're cardboard figures and you see points pop up, or is it a little more on the "realistic arcade" side?
I'm intrigued anyway. It would be perfect for me considering the review says it's a good place to start if you've never played a Yakuza-game.
I do still feel 'Sleeping Dogs' didn't get enough credit for what it is, though. It did sell well and all, people generally liked it. But it's still somehow overlooked or at least "forgotten".
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