Republished on Wednesday, 31st May 2017: We're bringing this review back from the archives following the announcement of June 2017's PlayStation Plus lineup. The original text follows.
Well, the moment is finally here. After nine months and five episodes, the first season of DONTNOD's Life is Strange has come to a close. We can pretty confidently say that we're not alone in hoping there are more seasons on the horizon, but for now, the story of Max Caulfield, Chloe Price, and the ensemble cast of Arcadia Bay has concluded. And boy, did we ever get a finale.
For those who are caught up on the season, episode four ended on some pretty revelatory developments. This review is going to avoid spoilers, so those who haven't caught up can safely read this, but let's just say that a lot happened. The new episode picks up right where we left off, with Max continuing on her quest to stop the tornado that she saw in her mind in the first episode - and several times thereafter - from obliterating Arcadia Bay. In the process of doing this, Max is going to find herself in a lot of familiar locations. She achieves this by using the power that she discovered at the end of episode three, which allows her to jump through time using photographs as gateways. A massive amount of the episode is spent doing this, almost to the point where it becomes overwhelming. It's not so much that it makes everything confusing - it doesn't - but rather, it feels like it interferes with the pacing a lot. We see one reality, then Max changes something, and everything we just saw no longer happened, and we start again - it starts to feel tedious after a while. Luckily, just when you may find yourself thinking that enough is enough with the time jumps, the game reels it in, and shoots off into a completely different direction.
While this episode may spend a lot of its duration jumping around time, it does still have one unifying factor: mood. Episode four was a rather dark and twisted affair, and episode five is no different. In fact, it may actually go to even darker places than its predecessor. Just about everything you do this time around - even mundane stuff - has an inexplicable feeling of impending doom tied to it. DONTNOD nails the tone of the finale, and had us hanging on the edges of our seats for pretty much the entire affair - and that was a long time. You see, the finale is also really long - possibly twice as long as any of the other episodes in the season.
In this lengthy stretch of time, we even see some of the events of episode one again, and something that stood out to us is just how far DONTNOD's writing has come in such a short span. The thing is that we didn't really like the first two episodes of the season; the writing came off as if it was trying too hard, and so it's subsequently fascinating to see examples of that again amidst the more mature, more natural writing of the later episodes. When you consider this change occurred within a paltry nine months, you can't help but be impressed.
DONTNOD's improvement is especially noticeable in some of the more emotional moments, as everything felt appropriately sombre, or happy, or natural depending on the situations. The finale offers many opportunities for the writing to shine through, and shine it does.
The writing isn't the only star of the episode, though, as the environments are also fascinating. Now sure, we said that you revisit a lot of locales, but without spoiling anything, just be prepared for some strange, almost David Lynch-esque developments. These segments even offer some of the game's longest 'real' gameplay components to date, with some fairly prolonged stealth sections.
The events leading to the conclusion are all well and good, but how's the ending itself? There are two major variants, and they offer satisfying conclusions to the story of Arcadia Bay. While there might be a variety of variable endings based on smaller events, the ones that we experienced did a great job of answering all of the questions that we may have had. Ultimately, the two major endings are both immensely satisfying in their own way, and at the end of the day, DONTNOD has delivered a satisfying finale to an already stellar series.
Now that we're at season's end, we do want to address two things that either went underappreciated or unaddressed in our reviews of the previous episodes. The first is the series' use of licensed music. The licensed tracks across the season have been not only excellent, but used to great effect to set the mood, and this was especially true in the finale, as it just might have provided the best slate of tracks. The other is an especially neat inclusion: a mode just for trophy hunters. The collectible mode is provided for players who want to go back and get the optional photos that they missed more quickly: it allows you to skip through a plethora of the in-game conversations, and your progress and decisions have no impact on your saves. Again, a very thoughtful addition.
Conclusion
Dating back to January of this year, Max's adventure has been quite a ride. After a couple of episodes that were pretty shaky, the French developer righted itself and delivered three consecutive home runs that absolutely blew us away, and this has culminated in a finale that delivers on everything that we could have possibly dreamed of. We definitely hope that Life Is Strange sees something of a second season, and we can't wait to see what DONTNOD does next.
Comments 20
Haven't played this yet and only looked at the score to avoid spoilers, but now I'm really looking forward to it! Sleeper hit of the year
Saw the life is dranks finale, it's figuratively just the movie butterfly effect for stupider people.
I just finished it last night and I saw both endings and they are brilliant. There's no right choice in the end and you feel bad no matter what you choose, but both endings really deliver.
I haven't finished it yet, but it was simply amazing from what I have played so far. Hope to finish it tonight
This series is friggin amazing.
Now the last episode is out I'll look at picking this up. Seems like the vast majority of people really digged it!
Does the dialogue across the series improve fairly quickly? I tried to like episode 1, but every other line of dialogue was so cringe-worthily bad that I hardly got anywhere with it at all :/
Now, I just need to finish the series. Looking forward to it. Possible GOTY @get2sammyb?
@Churchy Sammy will never get back to you here - he's desperately trying to avoid any kind of spoilers!
@SteveButler2210 I found the first two episodes borderline painful to sit through as far as dialogue. But then the last three, they toned it wayyyyyyy down, and the episodes started getting amazing!
I just finished the game, and I picked what was most important to the Max I developed. And true friendship is hard to find and even harder to protect.
Also I hope, that if there is a season two, it stars Rachel, there is so much more I want to know!!! Damn games getting me emotionally involved.
@ShogunRok Haha! I'll just take my question as a yes in that case!
Hmm, I didn't think it was one of the best episodes to play, I disliked that 'stealthy' section but the actual ending was absolutely beautiful. I honestly had watery eyes.
Definitely one of my games of the year.
i guess im the only one who didnt have a problem with eps. 1 and 2. to be honest i thought there were parts in the finale that felt emotionless during conversations, mind you not enough to make me dislike the game at all. everyones a critic cant wait to play through the whole thing again. and i also really hope for a season 2.
I actually disagree with @gbanas92 and am more in line with @Gmork___ - I thought it started stronger than it finished. I really liked the teen drama aspects in this series, and while there was still a little of that in the finale, I thought it lost a little of its simplicity. I enjoyed the ending and Episode 5 still had some real highs, but I think it would have been more successful if they'd toned it all down a bit.
@Gmork___ @get2sammyb
Based on the comments each review would get, you were definitely not the only one who like the early episodes. If anything, I felt like I was in the minority for not caring for them haha. And I stand by that. The teen drama stuff was grating on me. Especially considering that, with the bits of the early episodes that we see in the finale, I found the writing by the end of the season to be soooooooo much better. But that's just me! But the time hoppy stuff (while there was too much of it in the finale) and the more sci-fi elements also play a lot closer to my interests, so that could be why as well.
mleh, I wil be the voice of dissent then.
I didn't like Life Is Strange at all. It just didn't gell or click with me in any way shape or form.
So, no spoilers in any of those blood soaked pics? (Well maybe only 1 was blood soaked, I was trying to fly by to not spoil anything, but she certainly didn't look good in that other pic even if she wasnt' bloody)
Great idea to bump up the reviews for ps plus games. And what a treat this month for those who havent played yet. It is incredible and among my favourite ps4 games yet
How can anyone still like this game after beating it? This last episode completely ruined the entire experience. I am simply stunned by how bad the endings are. This game, really just this episode, was extremely disappointing to say the least. Truly a shame.
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