Republished on Wednesday 31st August 2022: We're bringing this review back from the archives following the announcement of September's PlayStation Plus lineup. The original text follows.
Need for Speed Heat brings the franchise back from the brink of disaster, but it's only brought it back to being good again. The series has been on quite the journey this generation, going through several soft reboots in attempts to maintain relevance. Rivals was a fine enough PS4 launch title, but things have been on a downward spiral. The latest racer from Ghost Games does a lot of things right, and it offers up a fun sandbox in which to race, drift, and cruise in style. However, it still has a few issues that hold it back from greatness. The new Need for Speed is good, but is good enough?
For our money, Heat is probably Ghost's best attempt so far. It mixes together a bunch of elements from the series' past, feeling like a blend that's aiming to please everyone. You have the open world Palm City to explore, with collectibles and events dotting the map with things to do, but you also have police pursuits, fleshed out vehicle customisation, and a story to, er, enjoy. There's quite a lot going on, and thankfully, most of it turns out pretty well.
At the heart of the game is the yin-yang of day and night. The two are separate entities, but what's most interesting is the way they intertwine. Win races and other events during the day, and you'll be rewarded with money to spend on new cars, parts, and customisation items. Flip over to the night, and the emphasis turns to earning Rep, which you'll need in order to unlock those new vehicles and other stuff in the first place. Put simply, you need to be playing both sides of the game to make meaningful progress, and it's a system that works well. It's certainly a clever way to keep things from getting stale, and the give and take of needing currency to increase Rep gains and vice versa is addictive.
This mechanic is contextualised by the hammy story. Palm City plays host to a racing tournament known as the Speedhunters Showdown, which are the events you partake in during the day. However, illegal street racing is also taking place at the same time, and this is what you'll get up to when the sun goes down, you naughty thing. The local police department has introduced a task force with the sole purpose of cracking down on illicit races and other events. The player character, which you can customise with ridiculous clothes at any time, is new in town, and quickly makes friends with a mechanic and his street racing sister. The narrative and characters are unremarkable, but we will say you'll definitely hate the police within the first few story missions.
You'll probably also hate them during chases, too, as they're super aggressive. Getting into trouble with the law is inevitable during the night, and even encouraged due to the titular Heat system. If you're looking to earn serious Rep, increasing your Heat level acts as a multiplier, meaning you can earn up to five times as much. However, the higher your Heat, the more the police will throw at you, and outrunning them can quickly become nigh impossible. Fighting back isn't really an option; with almost no tools to disable pursuing cars, you'll likely try and ram into them, but dealing damage in this way feels inconsistent. Worst of all is that getting busted will significantly reduce the amount of Rep you've accrued, meaning your time spent playing has amounted to nearly nothing. Your only hope is to escape, and only then can you bank your Rep and end the night. It's frustrating.
The flip side is that playing during the day is a little flavourless. There are lots of races, drift events, time trials, and more to play, but Palm City isn't as interesting a place to be in the daytime. You can earn a lot of money quite quickly, and it's nice to have a reprieve from the relentless cops, but the open world is just better at night. The map in either mode is well designed and pretty big, and it can look fantastic in places. However, especially during the day, it's not a location that's going to live long in the memory. There are billboards to smash, speed gates to beat, and other distractions to find, but you do eventually get the feeling that Palm City is pretty empty.
At least driving through it is fun. The starter vehicles will initially feel very slow and heavy to control, but once you upgrade them or buy something better, the handling will grow on you. It's slightly more grounded than something like, say, Burnout Paradise, because drifting will reduce your speed, and you'll occasionally need to lift off the gas and use the brakes. However, drifting is sometimes the better way to get around corners. The result is still very arcadey, and it can be great fun throwing cars around. Perhaps the biggest success of the handling is that it really does vary from car to car, and even better is that you can change how your favourite ride feels to drive by swapping in different parts.
Adjusting the handling is one aspect of customisation, but it's important to note that this part of the game is well done overall. Tinkering with the performance of each car to get the most out of them is great, and then you of course have exhaustive cosmetic options. Not all of the 127 cars can be completely transformed, but you're able to put your stamp on each one with a huge array of body items, paint jobs, decals, and plenty more.
The vehicles are probably the best looking part of the game, understandably, but it's a shame there are a number of technical hiccups. Playing online, disconnects aren't uncommon in our experience, and visually we noticed a few glitches or inconsistencies. We imagine the game will be polished up in patches, but there are some surprisingly rough edges here.
Conclusion
As we said, Need for Speed Heat is the best entry in the franchise for quite some time, but it's still not quite where it needs to be. The day vs. night gameplay is a compelling loop, and it's a big step in the right direction for the series in general. It's a solid effort with fun handling and lots of customisation options. It's a shame the open world lacks personality, and the police are perhaps a little too hardball, but there's still plenty to like. At the tail end of this generation, Need for Speed is back to being good — let's hope it can be great in future.
Comments 32
The last Need for Speed game I played was Need for Speed Underground 2 on Gamecube - loved it!
Seems that was the high point of the series.
Great review and a pretty decent score but considering I haven't really enjoyed any of the games since Need For Speed Hot Pursuit I doubt I'll be buying this..at least not until a sale anyway.
I'll stick with the brilliant Asphalt 9 on the Switch for my driving entertainment.
@GamingFan4Lyf nope, high point was Most Wanted in '05, the only worthwhile ones since then have been the Criterion titles, Hot Pursuit and their own Most Wanted.
I’m having way too much fun with wreckfest to be interested in this...
Great review, I agree with a lot of it. Game certainly has its flaws but it is an absolute blast to play. Really hope they can build upon this (and not annualize again) for future titles!
@Dodoo wreckfest is brilliant!
Heat is the first NFS game I’ve bought at full price in ages, and have to say it’s a lot of fun. I like the day/night loop, and the city looks great (though why somewhere called “Palm City” has so much rain is baffling!) Good to see there are no micro transactions, though no doubt they will come at a later date. Apart from the overly aggressive cops, I’m enjoying it so far.
I'd have preferred a direct sequel to 2010's Hot Pursuit, i don't really like open world racing games, i'd rather just pick a track from a list than spend ten minutes driving to one.
@GamingFan4Lyf Oh yeah, that one was great. The neon aesthetic and brilliant soundtrack made it a blast.
I'm loving this game despite what the haters say. Only tricky thing is escaping the cops once your heat level 3 and over. Having Pursuit Breakers like in Most Wanted would defiantly help
I am loving it, miles and miles of fun, despite being very diffident before...
Customization is top notch {way better than Forza.... why GT Sport hasn't it??) and the races are tense even if arcadey.once you master the braking/drifting you feel like a driving badass.
Best graphic for a Driving game at night.
@VatoLoco47 Having some critic makes you a hater?
We imagine the game will be polished up in patches, but there are some surprisingly rough edges here.
Thats what i hate about these generations release it and see when we will fix it. 😩
So this one can be played offline?
Enjoying it so far via EA access 10 hour trial. Will probably buy it as I'm hooked. 🙄
Best NFS in ages. Its great to drive around at night with some 80s tunes...
@Flaming_Kaiser There is a difference between critic and judging a game before i'ts even released or full game play shown. Which is what I kept seeing online (I'm speaking in general not in this article or site). Others wouldn't even give the game a chance purely based on NFS Payback. NFS Heat has improved alot from the past 2 games and took on player feedback so I was happy to get this day 1
Just got it today with Jedi Fallen Order.
Have the day off tomorrow So will be taking it for a spin between Death Standing Deliveries 😉
Last time I got a PS4 NFS I couldnt play it without an online account so Im done with these now.
@sonicmeerkat Yes. When loading your game you’re given the options of “play online” or “play solo”.
Am I the only one who thought NFS Carbon was good because I enjoyed it
To those asking, yes. You can play offline.
If you're rushing to complete a review of a game to quickly write an article about it, yes. The cops will be a pain. But once you've familiarized yourself w/ the map, your vehicle's abilities, how to break line-of-sight (get them out of the red circle surrounding your icon on the GPS, get away from the road out of reach of their search cone, and how to turn off your vehicle (L1 + 'Push Square'), the escapes become much easier, exciting, and satisfying.
Aurthor also forgot to mention the fun that is co-op, joining a crew, and engine swapping. As well as new paint types (damascus, carbon fiber, brushed metal, + much more), the return of BBS wheels, unlockable vehicles like Eddie's Skyline (Underground) , the FXX-K Evo, M3 GTR (Most Wanted), and more. But yeah...
@Wormold thats a shame
@arnoldlayne83 agreed! Wreckfest is the most fun I’ve had with a racer in years 😀
I've been watching a few streams of this and barring the dreadful modern music in the game, I think it looks pretty good. I'll be picking this up over chrimbo I reckon.
"The player character, which you can customise with ridiculous clothes at any time, is new in town, and quickly makes friends with a mechanic and his street racing sister." "Midnight Club: Los Angeles" anyone? This sounds almost exactly like it.
I’m pushing 50, really like the game and think the soundtrack is great
@GamingFan4Lyf Most wanted was the high point in the series, but overall Need for speed underground, need for speed underground 2 and most wanted 2005 era was when series were really shinning.
Just started playing this yesterday. Couldn't agree with the review more. The customisation, racing and everything feels good and fun. Not brilliant but significantly better than past attempts (no randomised parts or online only. And we can still Pause the game now!)
With the news Criterion are developing the next one it's a mixed bag. I love Criterion but I do feel if Ghost Games were given just one more game to do, they'd nail it next time round for a classic... We'll never know.
I like NFS heat but I actually preferred NFS 2015 the only thing I didn't like about that one was the always online connection & Idve liked some drag race events
Forgettable open world, that goes for practically every game nowadays!! Lol 😆 🤣
@GamingFan4Lyf Most Wanted was good too.
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