Bloober Team is a fascinating developer. The Polish outfit has released a couple of games this generation: its first, Basement Crawl, was so poorly received that it had to be remade, and was reborn as Brawl. Its follow-up to this was Layers of Fear, a Victorian-themed horror title about painting, and it remains one of the better horror titles of the generation. So despite its missteps early in the generation, we had high hopes that Observer would be another horror treat.
In Observer, you take the role of Daniel Lazarski, a cyber-detective based in Krakow, Poland. The setting doesn't really count for much, as the title almost entirely takes place in one apartment complex, in the future world of 2084 referred to as 'The Stacks'. Daniel – voiced by actor Rutger Hauer, one of the best things about Ridley Scott’s Blade Runner – finds himself immersed in the dregs of society here, where drug use, murderers, and retro computers run rampant.
Daniel ends up here because he's trying to locate his estranged son. Upon finding his son’s alleged apartment, all hell breaks loose, and the complex gets locked down for fear of an outbreak of the Nanophage, a plague that's killed countless enhanced humans. While locked down, Daniel begins solving a series of murders that have taken place, while also contending with the 'phage.
Unfortunately, Observer is dreadful as a horror title – it’s not the least bit scary. It almost exclusively relies on jump scares, even when there’s nothing to prompt this. This makes for a game that, rather than fray our nerves in fear, gave us a headache because of how annoying the loud noises were. This is made all the worse by the fact that the audio mixing is atrocious. All of the loud noises are so loud that you'll have to crank the volume up to hear people talking, only to frantically scramble for the remote to mute the game when the absurdly loud noises start assaulting your ears again.
While the scares in Layers of Fear are delicate, this is the antithesis to that: loud, grating, and with about as much finesse as a bull in a china shop. Not only that, but much of the “horror” feels nonsensical: there are a collection of grotesque and disturbing images and scenes that feel like they're in the game simply because of their horrific nature.
This poor implementation of horror would have been fine if it did a good job in other areas. Hell, many horror games aren’t particularly scary while still being great – SOMA is a good example of this – but even the narrative elements aren’t enough to pull everything together. Rutger Hauer’s performance is exceptional, but it's surrounded by some shoddy voice work and a disnonsensical plot. The investigation of crime scenes is interesting, particularly mind jacking – where you uplink into the victims’ neural networks – but like many elements of the title, they go on for far longer than they should.
For a game that only lasts about five hours, the title feels shockingly padded. If all of the superfluous stuff were to be eliminated, it might have been about two hours long – and it would’ve been much better for it, especially if that meant removing much of the narrative clutter. So many of the things that we did or heard were hard to care about because much of it dealt with characters we had no attachment to. The game should’ve focused far more on Daniel searching for his son than it did, rather than adding in a bunch of supporting characters we didn’t care about in the build up to the game's literal deus ex machina ending.
The problems aren’t limited to narrative and atmosphere, either. The game looks gorgeous – for such a small team, the game looks seriously impressive, much like Layers of Fear did – but at the cost of performance. The title’s frame rate chugged for almost the entirety of our playing it, even dipping into single figures at times. In addition, we encountered a few progress impeding bugs where we had to reset the game, as well as some truly bizarre UI bugs, like the game’s hint that we could “press circle to crouch” refusing to go away for hours at a time. On top of that, there was one time where we lost ten minutes of playing trying to get a door open because the physics were totally borked.
The game design is quite annoying to boot. While the investigation and walking simulator aspects of the title are perfectly fine, there are several arbitrary segments with fail states. Many of them come out of nowhere, some of them do a poor job of letting you know you can die at all, and one in particular – we had to walk through a corn field while avoiding hovering drones – felt so random as far as punishment that we wanted to throw our controller.
Finally, being a cyberpunk title, soundtrack is an important facet of the genre. Blade Runner’s score, for instance, is one of the best film soundtracks ever made, and many successful cyberpunk titles – like the Deus Ex games –have incredible music. Observer, however, does not. The soundtrack, when it is there, is generally competent, but outside of the credits song, which is good, the music seems to lean more into its horror roots, and doesn't leave any lasting impact as a result.
Conclusion
Observer is rough. Some neat narrative beats and a beautifully presented cyberpunk world paired with an exceptional performance from Rutger Hauer end up being the only redeeming qualities present in this title. This is a game that, despite being short, feels overlong, due in part to some tedious and obnoxious gameplay segments, and some of the least subtle “horror” we’ve encountered in recent memory. Throw in a bevy of technical problems and a third act that is complete nonsense, and Observer is, at best, a bit of a mess. To call this game a letdown would be an understatement.
Comments 28
Lol a 3 that is damn laughable I mean just smh. Oh and the game is a lot longer than 5 hours it took me 12 and every other review ive read was around 10. Did you do any of the optional cases,talk to the tenants or read the emails and new articles that help flesh out the story and world. I mean I can see it being beat in five hours just doing the main path without exploring but you would be missing out on tons of good stuff.
Sounds terrible but I've also read reviews that make it sound amazing. Interesting to see such polar opinions — I'm going to need to try this for myself but it's WAY too expensive at the moment.
Cheers for the review, Graham.
I was hoping this would be one of those surprisingly good games that come out of nowhere especially given its sci-fi theme and Rutger Hauer. Ah well, I'm sure Cyberpunk from that certain other Polish developer will be good.
@ApostateMage If it ever comes out...
With 20 metacritic scores in this is sitting at an 80. Gamespot gave it a 9. I don't think I have ever seen such a disparity between those two and this site. Reviews are subjective, so no dig at Graham. I just wanted to point out the differences.
@Bri-Die yeah the game is way better than a 3 like way better
Really polarising the critics this one!!! Im really enjoying it so far.... 3 is a real kick in the nuts though!! By far the lowest score ive seen! Gotta be worth a helluva lot more than that.
A 3? Seriously? Are we even playing the same game here? Starting to think you guys do bad reviews on purpose,. Maybe you should stick to what you do best - guessing what games are going to be on PlayStation plus. No way is this game so bad.
Yeah I took the plunge and am really enjoying it. Seems it's a marmite game depending on what sort of horror you expect?
Can I just say how ripe cyberpunk is for horror? Hope to see more of the genres meeting in the future.
@Timewarp87 Trust me, if we were purely in it for the hits we'd be much better off doing one of your suggested PlayStation Plus articles instead of every review we publish.
Wow. I actually have this in my PSN wishlist based on other reviews, including the Recommended from Eurogamer.
Reviews are subjective, but this seems pretty harsh.
I don't put stock in review scores, I put them in the review itself. This reviewer doesn't like the game and gives good reasons for it. I haven't played the game but if I wanted to, I would probably do more research before buying. No need to get angry if you do not agree.
@dark_knightmare2 Nah, I did everything. I explored a bunch, did the side quests, banged on every door I encountered, beat the mini-game built into the computers, all of it. I do agree, had I not, I'd have missed out on some good things though. Particularly, talking to all of the tenants was a bright spot.
@get2sammyb I know you also really liked Layers of Fear, so it's probably worth trying out at some point. Agreed on the price though!
@ApostateMage Well my opinion appears to be wrong, so you may well end up liking it! And as for the CD Projekt game, I have no doubt! Can't wait for that to release 30 years from now! Haha.
@Bri-Die Right?! I make a point of not checking the scores on a game I'm reviewing until after I've finished my review (don't wanna color the opinion), and I was stunned!
@Timewarp87 Well going into the game with the intent of writing a bad review for something before even playing it would be ethically despicable, and I can assure you that neither myself or anyone on the staff would do that. I was actually extremely excited for this game before I played it!
@Cassetticons I 100% agree! I love horror and cyberpunk so much, so a marriage of the two seems absolutely perfect! Eventually, someone'll nail it! Of that I have no doubt!
@Rudy_Manchego Thank you!
@gbanas92 that's crazy you finished it in five hours than that's just so much faster than pretty much every other reviewer and myself thanks for the reply though
@dark_knightmare2 I sprinted a lot? That might have factored in at least a little? haha, not sure why such a huge disparity in time! It's weird!
@gbanas92 The biggest crime is not getting the music right!
!!! Nnnnoooooooo!!! What!?!?!? Nnnooooo! I was so excited! Im sure i played a demo and loved it. How can this be?
@Rudy_Manchego That's what I'm sayin!
@Bad-MuthaAdebisi layers was pretty awesome actually! Not perfect but certainly not something to pass up if youre into surreal horror!
I was curious but 30 dollary doos is too many.
A lot of anger the last few days at low review scores. Lighten up everyone its just a computer game. Art is subjective so only a fool would take offence at someones opinion. FYI Family Guy is crap and American Dad is funny as f@$k. Take that as you wish...
This review pretty much mirrors my exact experience with the game. So so disappointed. Honestly don't understand how it's scoring so highly. 4/10 max.
This review is an utter joke!! I know never to trust his reviews. A 3 means nigh unplayable. This is assuredly not that. It is an 8. 7 at the lowest. You should lose all reviewing rights for such an egregious review!!
Not a 3/10 = bad game.
Reviewer kept it personal and didn't engage his reviewer mode.
@get2sammyb we need your report man.
Hope you have played it by now.
BTW your comments always catch my eye because of your picture and I am not sure why?
@Dr-M No, I still never played it.
Well those Cyberpunk 2077 comments didn't age well 😅
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