If you've played Persona 5 then you'll already know that the Phantom Thieves have some sick moves, but they've been saving their best for Persona 5: Dancing in Starlight. Yep, the disco spin-off craze that started with Vita title Persona 4 Dancing All Night has carried through to Atlus' latest mainline release, and so we're left to get down and boogie with Joker and the gang.
A rhythm game needs three key elements to succeed: style, good music, and addictive gameplay. Fortunately for Dancing in Starlight, the title delivers across the board, resulting in a devilishly cool dance-'em-up.
The Persona Dancing games see you time button presses and holds with on-screen indicators. The timing's lenient enough and the title's 'easy' difficulty makes for a great place to start, but things get really tricky really fast. If there's but one criticism that we have of these games it's that it feels like there should be a difficulty setting that sits between easy and normal. The jump between the two can appear huge at times, and it leaves us wondering whether another option would have been the best way to ease players further into the experience.
It's not a major gripe, though. You can see out every music track in the game on the easy setting if you like, and you won't be punished for it. What's more, as you continue to play, you'll unlock both support and challenge modifiers, which respectively increase and decrease the game's overall difficulty.
Still, 'practice makes perfect' is a phrase that rings especially true with these dancing titles, and if you want to work your way up through the difficulty levels, then you've got no real choice but to commit each track's button presses to memory. Sink a good few hours in and you'll probably be surprised by how quickly your fingers adapt to the beat of each tune, but don't expect perfect scores until you're really in the zone.
When you're in that zone, though... That's when Dancing in Starlight reveals its true form. The satisfaction that you feel from nailing every beat of a song is incredible, and it makes all the practice worthwhile. We dare say that, in the heat of the moment, there are few more rewarding games on PlayStation 4.
So what about the songs themselves? Well, Dancing in Starlight does a great job of including a range of music from Persona 5, and it sprinkles in a number of top tier remixes for good measure. Between brilliant tracks like Rivers in the Desert and super catchy remixes such as Jazztronik's take on Last Surprise, there's a lot to love. That said, there are a couple of jazz-infused tweaks that didn't quite gel with us, but that's likely down to personal preference more than anything.
Outside of the dancing, it's well worth pointing out that Persona 5: Dancing in Starlight does not have a story mode like Persona 4: Dancing All Night. Instead, the game adopts a more bite-sized structure, which, in our opinion, is a better fit. Rather than progressing through a loose-fitting plot where you spend more time reading than you do dancing, here you simply unlock social scenes between characters as you continue to play.
Each party member has their own set of fully voiced social scenarios -- both in English and Japanese -- and each conversation adds a little more depth. However, you'll want to play and finish Persona 5 before you dive in, because the whole thing takes place after the events of the mainline entry, which are referenced regularly.
Get friendly with your allies and you'll gradually unlock the previously mentioned difficulty modifiers as well as customisation items. There are a bunch of different costumes and accessories to collect, many of them harking back to specific events in Persona 5.
Conclusion
Persona 5: Dancing in Starlight is a rock solid and super stylish rhythm game. Its jazzy remixes are top notch and its presentation is excellent, resulting in a good-time-title that keeps you coming back for more. Approachable controls and concepts make it easy to learn, but a steep difficulty curve -- perhaps too steep, in some cases -- makes it very hard to master. Put in the practice, though, and you'll be rewarded with an immensely satisfying experience.
Comments 27
When i get this game my Life Will Change
Had so much fun with P4DAN so both P3 & P5 will be mine.
Got the double pack preordered, which comes with a PS4 port of Dancing All Night.
If anyone's got any questions about the game or the review, let me know!
A couple of friends got the Japanese version for vita: it's really unnecessary milking of the franchise imho (and two games at that) but it's a good game. Will get P3D when it goes on sale or something because I liked its music and the characters more.
@ShogunRok did you play it in VR at all?
@ShogunRok Is there going to be a vita version available in the west? I keep seeing 'vita' in the ads, but can't find any kind of listing for a vita release.
@ShogunRok Thanks for the 2 reviews. Hyped for these games. A great break between RDR 2 sessions. I have preordered the endless night collection for the vr mode and bonus P4 DAN download. Still disapointed about the lack of a physical release for vita.
As for my questions:
1. Do the ps4 and vita versions share a trophy list
2. Did you try the vr mode. Is it a worthwhile addition.
3. How obvious is the fact that lots of additional tracks will be coming down the line as dlc. P4 DAN had quite a few dlc songs and they were not cheap to buy! Is the content in the main release lacking?
4. Are there a good number of social scenes? Im personally disapointed there isnt a proper story mode, but will be happy enough if there is plenty of content via the
Social system
Thanks again for the review
@turntSNACO Yup, day and date with the ps4 release, but its digital only in the west on vita sadly
@ShogunRok Will @get2sammyb be getting copies of these from you for Christmas? i know he cant get enough P5 in his life
@Rob_230 Thanks! Great news - this is definitely one I'm more likely to play on a handheld. Took me a year and a half to get around to actual Persona 5 for the same reason, which seems dumb in retrospect.
@Rob_230 I'd rather a lump of coal.
(I actually liked the Persona 4 dancing game.)
Yes, it is a serious question, since I'm getting very insecure about buying anime'ish games due to Sony's censorship measurements lately. So: Is there any kind of gameplay-influencing censorship involved in both dancing games like removed costumes or trophies?
@turntSNACO No i get you. Lengthy RPGs are much better on handheld these days. You can just fit it around a busy schedule. I ploughed so many hours into Persona 4 that way.
I agree with you on the dancing games too. @shogunRok talks about difficulty in his review. I found that difficulty increased on Persona 4 Dancing all night when i played on the pstv. Its easier to see when to hit the notes on a small screen like the vita. On a big tv where you need to scan further across the screen, things get trickier. Particularly on tougher difficulties.
I probably will double dip for these tbh. The vita seems like their natural home.
@get2sammyb haha
I might have to get this. Haven’t played a rhythm game since Pa Rapper was released on PS4.
@MightyDemon82 Nah, I don't have a VR headset sadly. I'm sure there'll be impressions out there somewhere, although to be totally honest, I'm not even sure what the VR stuff is.
@Rob_230 Thanks for reading, I'll try to answer your questions:
1. Not sure about the Trophy list as the Trophies themselves aren't viewable on PSN yet.
2. Haven't tried VR as I don't have a headset, unfortunately.
3. I thought the track listings on each game were really well rounded and got the job done. I didn't ever feel like there was a lack of content, or blatant room for DLC.
4. Yep, plenty of social scenes. You start out with 5 for each character but you unlock more. I thought the balance was just right between dancing and then taking a break to check out the social stuff.
@Lando_ No, nothing as far as I know.
@ShogunRok Cool, thanks.
@ShogunRok Will anything be spoiled if you couldn’t finish the last few events in a social link? (Not for the main party, but side-characters)
And nice review, I’m excited to pick this up.
@Jaz007 Nah, there are no side characters in this, just the party.
@MightyDemon82 @Rob_230 @ShogunRok
Reading VR impressions for this game elsewhere, it appears to be a tacked on feature. There is little to no gameplay. You just listen to the music and watch the party dance.
@lacerz Yeah that sounds about right, a few games have done that just so they can get the "VR Compatible" sticker on the box.
@lacerz yeah i suspected that was the case. Cant imagine i will go to the hassle of getting VR out just for that
I'm wondering when I'll have the time to do a 3rd playthrough of Persona 5. Starting to miss it along with its text upon text upon text.
I was never too impressed with the actual gameplay of these games, but DANG is everything else about them just amazing.
That said, I'm not sure I can go back to any rhythm game after Beat Saber...
@Fight_Teza_Fight Though the part I'm pissed is you don't get the DLC content. You have to buy it all again. Even if you have the Vita dlc.
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