Republished on Wednesday 29th December, 2021: We're bringing this review back from the archives following the announcement of January 2022's PS Plus lineup. The original text follows.
Before we get started, let's make one thing clear: Persona 5 Strikers is a direct sequel to Persona 5. It is not the kind of action game spin-off that we've come to expect from Omega Force — the Koei Tecmo studio behind the Dynasty Warriors series and the many, many 'musou' adaptations that have been released in recent years. Strikers has much more in common with its JRPG predecessor than it does the hack and slashers that surround it.
Having said that, Strikers is a streamlined Persona experience. In terms of structure, it does away with the concept of free time and social links — but the simplification of the Persona formula works within the context of the story. Indeed, this is all about the return of the Phantom Thieves — the ragtag group of teenagers who forged unbreakable bonds with one another throughout Persona 5. The gang get back together several months after the events of the previous game, with the promise of a relaxing summer vacation on their minds.
Naturally things don't quite go to plan, and it's not long before the Phantom Thieves find themselves tangled up in another crazy conspiracy. The plot itself involves a smattering of fresh faces, all of whom are well written and placed into the narrative with care. It's another intriguing storyline that you'll want to see through to the end, but ultimately, Strikers plays it safe. There was an opportunity here to try something new or weird, but in a lot of ways — thematically, especially — Strikers walks a road already well travelled by Persona 5.
As such, it goes without saying that if you haven't played Persona 5, you're going to miss out on so much of what makes Strikers' story tick. There are no lengthy character introductions here; it's assumed that you're already familiar with Joker and his pals, as well as their past exploits.
What's more, Strikers goes to surprising lengths in order to further develop its already established cast. Moments of considered character development are dotted all across the adventure, and it's great to see these strong personalities become even better realised as the journey progresses. And it really is a journey; the Phantom Thieves get to travel all across Japan as they track down yet more disturbances in the nightmarish Metaverse. The game's got a cosy road trip vibe that really helps set it apart from the intentional day-to-day repetition of Persona 5.
There is a sameness to the first few chapters of Strikers, however, before the overarching plotlines really start to kick in. Go to a new city, investigate odd happenings, conquer the Metaverse, repeat. This rather rigid structure is broken up by long dialogue scenes and fun social events where the gang visit local attractions, but again, this is very much a streamlined version of Persona.
The only real freedom that you have takes the form of exploration within dungeons. Strikers' 'jails' are essentially the same kind of twisted mindscapes that you had to navigate in Persona 5, except they're generally bigger and more dynamic. Some jails are better designed than others, but overall, there are a number of cool concepts at play, with platforming sections and light puzzle solving adding welcome variation from time to time.
But the real draw of these jails is the combat — the action combat. In case you don't already know, Strikers does away with Persona 5's turn based battle system in favour of real-time action. It's obviously quite the change, but by the end of our playthrough, we absolutely loved it. Now, we're not saying that one is better than the other, but Strikers' blend of fast-paced, acrobatic action and necessary tactical nuance gives it a distinct identity. It's a combat system that works brilliantly when it's at its best, and as an action-based adaptation of Persona 5's rulebook, it's an impressive achievement.
And by that, we mean that you'll still have to exploit enemy weaknesses and switch between party members at the right time if you want to seize victory. In a way, it reminds us of the stop-start combat system in Final Fantasy VII Remake. It's built on a foundation of quick combo attacks, dodging, and special moves, but you can pause the action at any time, target an opponent, and then select a specific skill in a bid to deal big damage. Just like in Persona 5, hitting a weakness leaves your foe defenceless, which can lead to both additional attacks and all-out onslaughts.
There's also depth to be found in the way that each Phantom Thief fights; everyone has their own unique moveset and special abilities. Joker can, of course, switch persona mid-fight in order to cover different weaknesses. Meanwhile, Ryuji can brace himself, allowing him to charge straight through incoming blows, and Ann can set her whip ablaze, maximising her elemental damage. Being able to swap between characters whenever you like prevents the hacking and slashing from becoming stale, and once everything clicks — the combos, the skill usage, the baton pass — a really rewarding rhythm emerges from the chaos.
This rhythm is especially prevalent during some of the game's fantastic boss fights, which are a definite highlight. Our only problem with the title's tougher foes is that sometimes, you won't be packing the elements that you need in order to hit a weakness. You can only take four party members into battle, and if you don't happen to have the right skills for the job, then you're in for a far harder (and much more tedious) time.
With only educated guesswork to go on before an important encounter, it can feel a bit unfair to stumble across a boss halfway through a jail, only to realise that you can't strike at its weak spot because you've left nuclear specialist Makoto, or wind specialist Morgana on the bench. This is where Joker's ability to wield a range of personas is supposed to come into play — but relying on Joker alone will sap your already limited SP (your skill resource) far too quickly. Although these situations are thankfully rare, finding yourself stonewalled by the odd boss feels like an unnecessary annoyance. Being able to substitute an inactive party member — as you can in Persona 5 — would be an instant fix.
Other, more minor niggles include a bit of a wonky camera when you're fighting in smaller rooms, and the lack of general commands for your AI-driven party members. Again, smaller issues, but they're bound to creep up at some point.
Now we know what some of you might be thinking: you're a fan of Persona 5, but you're not that into action combat. Our advice is honestly not to worry about it. Strikers isn't the kind of button masher that wreaks havoc on your joints — and it's certainly not the kind of hardcore action game that'll tie your fingers in knots. As mentioned, it is fast, but the fact that you can pause time by summoning personas gives combat a manageable ebb and flow. Plus, there is an 'easy' mode that can be enabled at any time. It makes the game more forgiving across the board, and it's the perfect place to start if you want to ease yourself into the experience.
Moving on, Strikers inherits that immense sense of style that helped make Persona 5 so memorable. Menus and other elements of the user interface are immaculately put together, and the game just oozes elegant design. It's a shame, then, that the in-game graphics can look decidedly rough. Strikers runs at a solid 60 frames-per-second, but the quality of character models and environments has taken an obvious dive — presumably so that the frame-rate doesn't dip during bigger encounters. It's not a deal-breaker, but all of the jagged edges and blurred assets are very noticeable on a large TV.
Fortunately, the title's superb soundtrack is on hand to distract you from the uneven graphics. Strikers reuses a number of songs from Persona 5, but a selection of new music and a number of stunning rock remixes make it all worthwhile. Iconic battle theme 'Last Surprise' has been given a spectacular makeover, for example. An instant hit.
Conclusion
Persona 5 Strikers is a fantastic follow up to a beloved JRPG, carving out its own identity with an excellent action-based combat system. It presents the perfect excuse to hang out with the Phantom Thieves one last time, and does a great job of building upon the established characters and themes of its predecessor. While we doubt that Strikers will be remembered anywhere near as fondly as Persona 5, the game goes beyond expectations to provide a classy companion piece. A must-buy for existing fans.
Comments 48
If anyone's got any questions about the game, let me know and I'll try to answer them. Just copy @ShogunRok into your comment.
Thanks for reading!
Gaaaaaah I can't wait until the end of the month gets here. I need more Persona 5 goodness in my life.
I've also played and finished Persona 5 Strikers and agree with everything Rob has to say. Don't worry about the comparisons to the Musou genre, it really isn't that type of game. It is, however, a really good one!
@ShogunRok What's the file size looking like? When I looked it up, I could only find info on the switch version
Can't wait for this! Persona 5/Royal is probably one of my favourite games of all time now. Great review!
I like musou games so honestly, I was just hoping for some mindless fun.
@ShogunRok can you still enjoy this if you haven't played Persona 5?
Too many great games and I want to play them all! Choices, choices...
@IronHammersFC It's around 17GB, so not too big at all.
@Enuo Yes but nowhere near as much.
I am so ready for this. Got the Digital Deluxe Edition preordered on Steam which means it's only 10 days left to go for me
Koei Tecmo flat out surprised me with how much respect to the IP they put in this game. It's less Musou and more just an action RPG take on Persona's formula
I am bummed at the lack of actual day-to-day management aspects but I understand they had to streamline it for the sake of it not feeling pace breaking as an action game
Can't wait. Really happy the game has more depth to the combat than a normal musou game.
Reviews 2 week before release? that's rare
@mariomaster96 We've had the game for about a month. SEGA is generally fantastic when it comes to reviews (and it's much appreciated!).
@ShogunRok Guess they are just very confident in their games
So hyped I've even been replaying Royal lately. Simply cannot wait.
@ShogunRok IIRC the game acts as kind of a sequel to P5. How does it fare in terms of spoilers for those who merely have P5(R) in their backlogs still? Imperative to play the main game first else have it spoiled?
@NEStalgia Persona 5 Royal has the same story for Persona 5 up until 12/25. 1/1 onward is all the new Royal story content. If you've played up until then, there are no spoilers. If you haven't, I can't say as I haven't played Strikers yet.
I'm looking forward to this. It might not be a Day 1 purchase for me just because there's plenty of other games I'm also eager to play, but I'll grab it at some point.
@ShogunRok fantastic review. I am so so excited for this. After 120 hours in vanilla P5, and now currently 100 hours deep into Royal (on the final palace before i get to the Royal added content), i am so hyped. I cant get enough of the Phantom Thieves!
Glad to hear strikers retains the sense of style and incredible soundtrack from P5. I am aiming to get through Royal before release date, but not sure i will quite manage it.
A shame we dont get the awesome steelbook in the UK/Europe, but at least we get a digital soundtrack.
I'll miss Kasumi in this, but at least the rest of the gang are still here. I am sad about losing the social links, if only because i cant continue ignoring Yusuke through another adventure 😄
It would have been great to transfer save data from P5 across to enable you to continue your relationships where you left off
@NEStalgia Yeah, I'd say so. A number of spoilers are alluded to throughout the story in Strikers.
I still need to finish persona 5, might have to get back on it soon. I'm just having trouble sticking with a game for past few months for some reason. Finished a couple but a lot I have put on played a day or so and just stopped playing. It's annoying lol. But maybe p5 might get me back on track.
@Rob_230 Yeah it's a shame there's no social link system but it makes sense given that the story focuses on the Phantom Thieves and how they're already a really tightknit group. Plus like the review says, it's very much a streamlined Persona game (with action battles).
In any case, I think you'll love it. Great game, and clearly has a huge respect for Persona 5.
I think the reason the graphics looks rough is cause they used the character models from vanilla Persona 5 whereas Persona 5 Royal used the character models from Persona 5 Dancing, hence why it has the better graphics.
Can’t wait to get this. Makoto is still best girl.
Man, I’m excited for this game! I was debating whether to get it on Switch, but I think the PS4 version is where it’s at. Can’t wait.
This has been one of my more anticipated games for a while. Glad it's almost here.
Seems like it might even top Persona Q/Q2 as the best series spinoff.
After thinking for so long and the optimism of some folks here that this won’t get a Royal treatment I’m getting it day one
The timing of this release is great for me, just got myself a copy of P5Royal and will line this one up for afters. Persona is so bloody good.
@ShogunRok what does the game look like in terms of length? Are we talking Persona 5 hours of commitment?
@ztpayne7 i read that its more in the region of 40 to 50 hours max.
@ztpayne7 It's quite a bit shorter. Took me around 60 hours to see just about everything (including most of the optional stuff).
@ShogunRok @Rob_230 okay thank you! That’s honestly a great length 😁
I'm a Persona fan. but no thank you to this game
Tired of P5 characters and the story. I liked the game back then. Good thing l started the game years ago before all this. I think they're over doing it
Been looking forward so much for this game so it's great to see it has a decent score, not that I had any doubt!
After an absence of any steelbook available I might just go for the digital Edition so I can play it earlier.
To be honest; every recent game they’ve done feels close to the predecessor. Dragon Quest Heroes 2 is a fully fledged arpg, Fire Emblem Heroes the same. Age of Calamity. All amazing experiences
@OrigamiCrane Haha i'll take that. I've never seen his social link out beyond level 3 or 4 😂 his intro where he just comes across as a bit of a predator put me off him for the whole game.
Maybe if i have enough days left during my current royal playthrough, i'll finally see him through if you recommend it 😄
I have never played Persona5 since I am not a fan of turn-based combat systems. Being that this version has action-based combat, I may give it a try.
@ShogunRok Does this play similarly to Age of Calamity?
@B_Lindz Kind of, when you're in the thick of combat at least. Both games are built on a foundation of hacking and slashing, but Strikers has more of a tactical side to it since you're exploiting weaknesses (and pausing time quite often).
I must say I wasn’t a fan of persona 5. Love 4 golden, but the dungeons in 5 were overly long and became quickly tedious. Without save points at regular intervals I found myself playing longer than I wanted and praying for the dungeons to end.
Shame, as the story and characters are decent.
I finished it, but my plan to get the plat as I did with 4 golden disappeared before the end.
I'm still playing Persona 5 Royal, don't think I'll be picking Strikers up until Black Friday 2021 with everything going on.
Thank you very much for the honest and detailed review though!
@shonenjump86 I'm glad she got better, I couldn't stand her at the beginning. I guess I should have had more faith in the writing team and actress.
I highly enjoy the type of game that original P5/P5R is. I rarely enjoy the kind of game that Strikers is. I am still disappointed that a direct narrative sequel is such a drastic genre change from its predecessor.
@NoxAeturnus Nothing new for persona. They literally had a fighting game as a sequel for Persona 4 called Persona 4 arena.
loved persona 5 but this won't be high on my list, will wait for persona 6 in about 5 years
@gusglez @Enuo You won't enjoy it. Persona is a very character driven series. On top of that, the plot requires you to know how the lore works in order to understand it. I would suggest not spending your time here if you haven't played P5
I absolutely loved Person 5 royals, took me over 95hours to beat it. I did buy strikers cause I loved the story of Person 5 but IMO the combat in this one threw me off. I like turned based RPGs always have always will. Ill prolly go back and give it a go but for right now its last on my list.... wish they would have had a option for the turn based....
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