SEGA's classic Shining series is back, and it's definitely not what old school fans may remember. Shining Resonance Refrain is an enhanced remaster of Shining Resonance -- a PlayStation 3 title that launched only in Japan almost four years ago. It arrives on Western shores with a full (and optional) English dub, as well as a fresh way to experience the story.
The main menu offers two options when you start a new game: you can either play through the original narrative, or you can jump into a kind of 'what if' storyline that follows two of the title's main antagonists. The game suggests that you leave the latter until you've completed the original story, and it's sound advice, as the additional plot elements won't make much sense unless you're already familiar with the events of the overall narrative.
Still, the additional scenario is a cool bonus for those who end up enjoying the core release. It's fair to say that Shining Resonance Refrain is heavy on cliches -- whether it's predictable story beats or tired anime character tropes -- but it never quite gets to a point where proceedings become obnoxious. There's just enough meaningful character development to keep things ticking along, and the cast usually bounce off one another quite nicely.
If there's one criticism we have to level at the story, it's that the pacing is a little off. Dialogue tends to come in large bursts following stints of gameplay, and at times you can find yourself listening to characters ramble on for upwards of 15 minutes. It can start to feel like the game's dumping too much exposition at once, and as such, you may find yourself tuning out.
And that's a shame, because the title's structure is straightforward and generally well worked. The city of Marga acts as your base of operations, and from here you'll adventure out into the wider world, which is made up of interconnected zones, not unlike the settings of Final Fantasy XII or Tales of Xillia. While this does mean that you'll be backtracking now and then, new enemy types are introduced to each environment as the story progresses, so you're never totally sure of what you'll find even if you've visited the same location numerous times before.
Fortunately, the combat system also holds up. If you've played a Tales game before then you'll quickly familiarise yourself with Refrain's action-based battles. You've got a basic combo string mapped to the circle button, and a tap of triangle activates a character-specific attack. Protagonist Yuma, for example, lunges forward with his oversized sword and knocks smaller opponents to the ground, leaving them defenceless for a short period. Meanwhile, plucky princess Sonia unleashes a barrage of stabs that pin enemies in place.
Along with blocking and dodging, the basics are very easy to master, but depth is added through 'force' abilities. Forces can be swapped in and out at your discretion, with characters learning new skills as they level up. There's enjoyment to be found in defining how your party fights based on the forces that you've equipped, and the system's bolstered by 'aspects' -- items that you can craft and slot into your weapons to provide passive buffs.
Many JRPGs stumble over similar systems, but Refrain never becomes a chore. Everything's thoughtfully presented through clear menus, and gradually upgrading and refining your party is always a highlight. Much like the combat, it's all very accessible, but there's a good amount of depth to explore if you're up for it.
However, for as solid as it is, the combat does begin to drag later on in your adventure. You'll be relying on your standard combos from the beginning of the game until the end, and they're not exactly flashy. It helps that each playable character has a unique fighting style -- so periodically swapping between them can certainly alleviate some of the tedium -- but combat's never going to give you any real thrill.
Speaking of thrills, there's a dating sim element to Refrain that's reasonably fun. As you fight alongside your allies and chat to them back in town, you'll grow more and more friendly. Yuma's your typical innocent anime hero, stuttering at the thought of even looking at a member of the opposite sex, but you can still take your favourite characters out on dates and eventually spark some romance.
Conclusion
On the surface, Shining Resonance Refrain is a largely unremarkable Japanese RPG, but dig a little deeper and fans of the genre will find an accessible adventure that comes together surprisingly well. Cliche characters and predictable plot elements prevent the story from really taking off, but there's an endearing quality to how the game presents itself. Combat's fun, progression is straightforward and rewarding, and dating sim elements add a certain charm. Refrain's like a quick and easy summer anime -- it's certainly not a classic, but it's good fun while it lasts.
Comments 26
If anyone's got any questions just @ me and I'll do my best to answer them.
@ShogunRok Can you re-map the controls? That's what soured me on the demo.
@Enuo That's a good question. I'll check for you, but unfortunately I don't think you can remap them.
Great review!Glad it's received a decent score as my (Switch)copy has been dispatched.
I will definitely start with the original version as there is no point starting with a 'what if' if I don't know the original story lol.
@ShogunRok How long is the game?
Do you get to commit dasderdly deeds playing as the villains? Is it fun and is the story good in that campaign?
@Jaz007 Original playthrough took me around 30-35 hours or thereabouts.
And nah, the bonus story is more just an excuse to have two of the antagonists in your party. You learn more about them and stuff like that, but like the review says, it's best to leave it until you've finished the main game otherwise it spoils quite a lot of stuff.
Same score as NL for once!
The game looks fun, but I'm already knee-deep in Ys VIII and am trying to resist getting Octopath Traveler at launch (but will probably end up giving in to temptation), so this'll be a 2019 game for me.
@ShogunRok
Is the game voice acted fully or is it like Ni No Kuni where only small bits of it are voice acted?
@bindiana Funnily enough it's got way more voice acting than Ni no Kuni II.
There's a lot of dialogue. Some of it is just text, but most of it — at least during the main story — is voiced.
Let's be honest here: it looks absolutely horrendous.
@get2sammyb Definitely, definitely, definitely, definitely, definitely not a Sammy game.
You hated Persona 5 and this is infinitely more anime. It'd probably put you in a coma.
@Enuo Just checked and no, no remapping. If it's any consolation, I did get used to the controls after a while. The inputs aren't too difficult or anything, either.
I want to play this, really I do. I just can't right now.
Looking forward to this! My copy should be here tomorrow.
"Refrain's like a quick and easy summer anime — it's certainly not a classic, but it's good fun while it lasts"
Hit the nail right on the head... 🙂
I guess I gonna wait for a price drop I still have to finish other games either way
you know i enjoyed the demo and i will get it eventually but i still have far too many games to work through first so i really should get any long games for now
I played the demo but thought it was really bad.. not for me.
Refrain from what?
Just bought it from PSN. I'm a sucker for JRPG's
Didn't really enjoy the demo. Plus $50 for a port is kinda pricey, especially when you have better remastered games priced lower.
@ShogunRok So Sammy is one of those dudes that're allergic to anything Japanese? xD
looks like your typical jrpg trash... how i miss the ps1 days where there were more mature jrpgs such as vagrant story, final fantasy xii, suikoden, xenogears, chrono cross... games that did not feature explicit fan service to sell the game. jrpgs have fallen hard over the past 10 years or so... the only exceptions are the persona series and a few other series (mostly from atlus). it is close to impossible to find a jrpg nowadays that is not filled to the brink with blatant fanservice and over the top anime tropes... my solution to this problem is to simply stay away from post ps2/ds jrpgs... as i said, there are a few exceptions to this rule, but you cannot deny that something has seriously gone wrong with most jrpgs of today.
thankfully sega is putting out the impeccable valkyria chronicles 4 later this year — while not a jprg per se, it will fill the void for me. dragon quest xi is not super mature, but it is shakespeare next to all the other jrpg schlock that gets released.
@ReanSchwarzer7 Yeah... except I don't think this is representative of everything that is Japanese.
@Porco fair point, especially as the early Shining games were excellent and nothing like this generic nonsense. It does not seem like a worthy follow-up at all.
@hi_drnick No, but he despises JRPG's in-general. That said the gameplay at least looks enjoyable despite the cringy looking story.
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