Keycard puzzles, limited inventory, scarce ammo. The survival horror formula may be nothing new, but the sheer tension of Signalis shows once again that if it ain’t broke, don’t fix it — just move it to an eerily abandoned mining colony on the edge of a Nazi-like galactic empire.
Even more impressive is just how beautiful it is. Two-person German newcomers rose-engine — no capital letters here — use a combination of anime-like cutscenes, low-poly Metal Gear Solid-esque environments and point-'n'-click-style vignettes to create a sense of style and claustrophobia as you uncover the truth of what went wrong on this faraway world. Deep reds and metallic blues dominate, helped along by a stunning soundtrack.
It’s hard to discuss much of what happens in Signalis without spoilers, apart from the fact that you play as Elster, a dream-afflicted clone crash-landed on a mysterious mining planet. Pretty soon things are trying to kill you, while others’ motives are a little less straightforward.
It’s a masterclass in tension. Elster only has six inventory spaces and ammunition is rare, so plenty of encounters become desperate dashes for doors. Even more unnerving is that enemies can come back to life at any time, provided you haven’t burned them with even more scarce thermite charges. All of this means finding “friendlies” — in other words, those who don’t immediately attack you — is both a relief and laced with heavy doses of mistrust.
With combat costly, puzzles become the meat of Signalis. Luckily there’s plenty to them thanks to rose-engine’s use of a radio as both a plot device and an integral part of gameplay. With all kinds of details littered in files strewn across the facility, it pays to pay attention, even if some sections can get a little lore-heavy. As with many dystopian stories, Signalis has a lot to say — and when a game is designed this tightly, it’s well worth listening.
All in all, this is an astoundingly stylish effort from such a small studio. Signalis is riveting in both the construction of its world and the tense survival horror gameplay it executes so well. Don’t overlook it because of its very late last-gen release: rose-engine’s effort has its feet firmly planted in the future.
Comments 20
Well this sounds interesting! Looks like a nice game to play over Halloween anyway.
Game looks very stylish and cool, theres a physical version coming too for people interested in that.
Have had my eye on this for a while now. Glad it turned out well.
Ooh, sounds intriguing. If anyone is a PC gamer this is on the monthly Humble Bundle - I'll be giving it a go on the Steam Deck
Well this looks pretty awesome. Thanks for letting me know
After being slightly disappointed by Gotham Knights, I'm happy to see this game get positive reviews. Looking forward to it.
Glad to see this review well. Will be playing this for sure on GamePass.
I was intrigued by this, then I decided I’ll wait for a sale, but now It’s moved way up the list.
I’m likely going to get this sooner than I’d like. 😃
Will play when it comes to Extra thanks.
Nice. Was hoping this would review well. I'm actually really looking forward to playing this on my SWOLED. Given the prominence of blacks and the retro indie nature of it, it seems like a good fit for the platform.
Interesting. Sounds like A Plague Tale has some competition on Gamepass. Glad my sub is starting to get worthwhile again!
at around $1 a month for my Game Pass on PC subscription I'm more than happy with the past few games that got released.
Sam how does the game run? Looks great but sometimes the PSX style games had frame rates that got a little chunky on PS4.
Very interested in this one for sure.
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If you grew up with the PS1 era then this game looks like a wet dream come true.
Play-asia here i come again.
Looks good, I'll try it on gamepass tonight, I prefer playing 2D games on switch though.
This game is brilliant, great atmosphere and a standout visual style, love it👍
Played a bit of it and it seems like a fun retro piece, if that’s your style!
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