Republished on Wednesday 31st July 2019: We're bringing this review back from the archives following the announcement of August's PlayStation Plus lineup. The original text follows.
Elite operative Karl Fairburne has busted more balls than Sasha Grey during a particularly intense bukkake session, and he's back to scope out more in Sniper Elite 4. This time the American's perfectly parted hair has eloped to Italy, where he must scupper an assassination plot involving the balding Dwight D. Eisenhower. A series of signposted twists, one-liners, and X-Ray kills ensue – but is that enough to keep Rebellion's latest release on-target?
The sequel certainly subscribes to the "evolution rather than revolution" philosophy, and aside from the obvious change in setting – Africa's expanses swapped for the idyllic amphitheatres of the Mediterranean – you'll need to dig a little deeper to discover exactly what's new. Artificial intelligence has been amped up significantly, for example, with the iffy relocation system from the previous game replaced by a new triangulation mechanic; snipe from one nest for too long and eventually the Nazis will pin you down, descending on your position and attempting to flush you out.
This is designed to be exploited: you can invite the enemies onto you, picking them off with traps or using the new traversal system to get the drop on them. The game doesn't quite have the obsessive attention to detail that you may expect from a high-profile PlayStation 4 title these days – the animations are awkward and the environments are littered with copy-and-paste assets – but the large sandbox levels are intricately designed, affording you a seemingly never-ending number of approaches.
From seaside fishing plazas to humongous rural viaducts, the locales are – as mentioned – bigger than they've ever been, and this means that you can pick off your prey from upwards of 600 metres. Sniper Elite has always been about the drama of a perfectly placed shot, and watching the game slow-down as your bullet travels from one end of the map to the other is among the most satisfying moments you can have here – especially if you're playing on the harder difficulties where the bullet ballistics more prominently come into play.
The game can be guilty of overloading the environments with enemies – later levels are so flush with footmen that your body count can reach triple digits with ease – but part of the appeal is trying to slip by these foes unnoticed, using the scenery and environmental sounds to mask your motions. When you successfully take out a sniper without anyone on the map realising, it feels like an achievement – and even if you make a mistake, the game gives you the tools to fight on and overcome the impossible odds you're up against.
The really neat thing is that each stage has optional objectives, many of which are delivered during pre-mission briefings where you interact with several non-playable characters. The voice acting ranges from acceptable to awful, but it's nice to get a bit of context for your mission – even if the story itself isn't much to write home about. When you're out in the field, it's up to you which order you tackle these tasks in and even what approach you take – it's nice to be given the freedom of a sandbox without the game feeling the need to go full-on open world.
That said, levels are so laden with collectibles that you may be fooled into thinking this is a version of Assassin's Creed. It's all optional content, but the game goes a bit over-the-top in this department, littering the scenery with stone eagles that you have to shoot, as well as letters, documents, and other similarly superfluous trinkets. Kills are also scored depending upon a variety of factors, and while this does encourage you to scope out the most creative kills, the title's obsession with XP gauges and weapon mastery challenges can feel a little too much – even if it can all be easily ignored if you prefer.
The game's definitely designed with replayability in mind, and this is evidenced by the campaign co-op option which allows you to play through the entire story with a friend. There are also multiple other multiplayer playlists, including a suite of competitive options that take advantage of Sniper Elite's unique form of third-person shooting. While we haven't had chance to experience too many of these modes in the game's pre-release state, it's clear that a lot of care has been invested into making the multiplayer stand out from the crowd. It'll be enhanced by free content drops over time, too.
Conclusion
Enormous, open levels augment Sniper Elite 4 with some of the best long-distance shootouts that the series has seen thus far. The under-the-hood improvements – paired with the idyllic Italian backdrop – do give this entry the edge over its predecessor, but if you've played one of these games before then you'll know more or less what to expect. Nevertheless, as far as ball busters go, it doesn't get much better (or wince-inducing) than this.
Comments 34
As usual, any questions, you know the drill.
@get2sammyb Do the missions get repetitive or is there enough variety due to the zone size and ways to take on your mission?
Always nice to see a porn reference at the start of a review. But seriously, Sniper Elite is a series I've wanted to dip my toes into so I might just do it this time around!
My copy should be here tomorrow, I'm really looking forward to this game as thus far I have enjoyed the series far more than most others.
Out of interest Sammy did you play it on the normal difficulty? As the Sniper series of games are far better when played on the Sniper Elite difficulty. Your video review is certainly better than your written version.
@Churchy Yes well it's a family friendly site when they feel like it, didn't you know?
Added in the video review.
@TrueAssassin86x Took me about ten hours but it's obviously very replayable.
@JoeBlogs You can!
Nice review - I could definitely see myself playing this. If only to see my wife's reaction to the goriest parts.
Not surprised it got a 7 but I loved the previous two in the series V2 and 3 so no doubt I'm gunna love this too.
Video review nice!
Part of me thinks getting this is unnecessary considering I've already sniped Hitler in the balls twice, but then again I'd quite like to snipe Hitler in the balls for a third time. Sold!
@Anchorsam_9 Great decision!
@Elodin I think there's quite good variety. You're still generally doing the same things, but there are an increasing number of elements you need to take into consideration as you progress through the game, which forces you to approach differently.
Also there are differences in the types of terrain. One mission takes place in a forest for example, which plays differently to the more urban stages. There's a fortress and a mansion as well, all of which play quite differently. There's also different times of day to take into account.
But ultimately, you're still sniping peoples' willies.
@get2sammyb does SE4 supports 3D like previous game in the series?
@99miki On PS4, no. Not sure about other platforms.
@99miki I think most developers have given up on 3D now.
@get2sammyb Apologies if it says in the video review, what are the improvements for the pro? all games should have these by now and I was hoping these could be mentioned in reviews (no sites seem to do this btw).
Shallow as it may be, my current purchasing decisions are made on trying to get the most from the pro. Couldn't get into shadow of mordor first time round but loving it now just to stare at the gorgeous 4k visuals!!
@get2sammyb is the sniping system still the same? As in, it makes no sense at all? I played sniper elite 3 and was really annoyed by the fact that if you play on normal you dont really have to aim at all, and if you play on hard it's just guessing where the bullet will hit. This is because if you steady the scope it will zoom in, thus making any references you have on your scope useless..
@99miki It does actually have a 3D option in there. I guess Sammy wasn't looking for it
@99miki @FiDRoC Thanks for the correction! That's a... Surprise!
@EnragedGibbon Better framerate is the main one. There are other improvements but I can't find Rebellion's blog post right now annoyingly.
@Flurpsel Well, it's taking into account bullet ballistics, which is why you aim above your target. It's the same system, yeah.
@get2sammyb There are 8 main missions so you must have rushed through it then.
@GBMatthew Not at all. I completed all of the optional objectives (apart from one which I missed because I didn't realise I was at the end of the level) and also spent a lot of time trying to play stealth before transitioning when I mucked it up.
@FiDRoC @get2sammyb thanks for the info, this is great as i am very keen for playing this one in 3D.
Good review!
I'll wait for a price drop then, considering also For honor is coming ou today and it looks amazing, that one for me is a must have no matter the review. The games on my list are starting to pile up again (not that i'm complaining)
@get2sammyb Cheers for that, it would be handy if it said on the packaging what the upgrades are or sony at least made it available somewhere...
@get2sammyb that's a bummer, it could really use some tweaking. You see, if you do some testing on the shooting range you can compensate for bulletdrop by counting the number of dots on your reticle. However, this only works for a certain magnification, but the magnification changes slowly whenever your hold your breath.
@Flurpsel Hmm. I can't say I've ever gone into that level of depth with it to be honest!
@get2sammyb Fair enough. I just expected it to take far longer as the levels looked huge compared to the 3rd game and I used to spend at lot of time on those.
I love the series, and just realize that the Sniper Elite always has an option to play the game in stereoscopic 3D mode. Does this mean that we can play Sniper Elite 4 in 3D mode on PSVR with the PS4 system software beta version 4.50?
I don't own a 3D tv but do own a PSVR, so this would be a big plus
Well after playing through the first 4 levels I'm more than happy with this game.
Update: I finished the game last night, although I really enjoyed playing it only 8 levels in the main campaign is very poor.
Might go for it after a price drop..seems a like a solid step forward from SE3..Rebellion are amazing devs but third person shooters are rarely ever number 1 on my list....now,Rebellion please can you make a Alien: Covenant game? pleeeease? cmon Fox,get your wallet out.
looks decent but i'll probally get bored and go back to metal gear for my sniping fix after a few hours
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