SuperMash has a neat central idea, but the game unfortunately can't quite deliver on it. You and your friends have discovered a strange console that's capable of blending two genres together, and you use it to stock the shelves of a game shop. Silly narrative aside, you select two of six genres, fiddle with settings like length and difficulty, and play the results. While you explore what the different genres offer when spliced together, it's relatively entertaining, but this doesn't last very long.
There's a limited pool of characters, enemies, music, and other assets that the game pulls in depending on which genres you pick. Combined with repetitive objectives -- collect X number of coins, kill enemy Y -- you'll start to see the joins very quickly indeed. There are only so many times you can fire up a mix of, say, platformer and JRPG before it all starts to become very familiar. As you play through these mashes, you unlock Dev Cards, which can be used to further customise new creations, but this does little to deepen the experience.
Not only are the mashes repetitive, they're also very short, shallow, and often just plain bad. Sometimes frustrating, sometimes too easy, sometimes impossible -- the randomised nature of mashing hurts more than it helps. Sadly, the novel concept isn't backed up by the execution required to make it work. While some of the mashes show some fun combinations of genre tropes, the majority of what you'll play in SuperMash is a bit of a mess.
Comments 5
This score was kinda expected, but a small part of me was hoping it would surprise me and be a great game. Unfortunately it just looks like a collection of free to play flash games
Sounds like a neat idea, too bad it wasnt executed well.
It definitely deserves more than 4/10.
Being a little harsh.. The game upfront tells you what to expect! Your SuperMashing games together! You can have wonky controls, glitches.. It's all apart of the game. You try to beat what you've created, and share with others to see if they can. I have been playing all morning and absolutely love it! Haven't found any issues at all.
Also getting and adding your card packs can add even more to your games that you can save and share.
All in all, just gotta be a little smarter then the game you mashed, lol. It's really not complicated.
Less you make a Super hard one. But I've even beaten my hard ones.
Your trying to say it's a mess? When you must be a mess at playing it. Switch the length, Switch difficulties, add your dev cards, know your advantage or disadvantage in the game you create.. May be a bit challenging depending on what you put it at.. But then if it wasn't, people wouldn't like that.
The game delivers, exactly what it says. And for $19.99 come on. No brainer for some non stop retro games that are constantly new every few minutes. Well, less you find them to complicated then try to say their a mess, lol. Nope, just you.
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It’s a cool idea! Give it a bigger budget—it’d be interesting to see what could come of it.
I knew when I saw this game in a Nintendo Direct that it was going to be one of those great idea but poorly executed kind of games.
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