You can always count on the Tales series to keep to its roots. While the latest Final Fantasy might have divided opinion with its more Westernised open world direction, Tales of Berseria is a far more typical Japanese role-playing game that continues – and develops, in some meaningful ways – the genre's traditions. Right from the opening cinematic, Berseria introduces you to a much darker tale; crunching guitars lend a heavier tone and kick in over the beautiful anime veneer with shots bathed in a darkened blood-soak red beneath a crimson moon. This isn't the same happy-go-lucky-heroes-save-the-world kind of story that we're used to seeing.
Instead, you take control of Velvet – the series' first female lead, and a strong-headed protagonist driven by a desire for revenge. You see, Velvet hasn't had it easy. Her pregnant older sister died during an event known as the Scarlet Night – an eventide defined by the deathly glow of the moon when demons run riot, and an occasion that almost takes her and her younger brother's lives in the process. They're saved at the last moment by their brother-in-law, Artorius, and go on to live together as a family. In the meantime, Velvet has been making the best of her situation, looking after her feeble brother Laphicet, farming, and helping keep beasts out of the village.
Unfortunately, the Scarlet Night returns, leading to further loss for Velvet on multiple levels, turning her into a half demon who is thrown into prison after unknowingly butchering the village population before her newfound nemesis. When she breaks out of prison years later, she's not the same person that she once was. Driven mad by an unquenched thirst for revenge, her escape catapults her into a world that has forever changed and is now ruled by those she hates most.
Unlike other Tales games – or most JRPGs, for that matter – you don't play as the saviour here. Velvet is very much an anti-hero, bent on destroying those credited with saving the world. You gather together a band of comrades, and these are some of the best in the series yet; characters who have incredible complexity and depth, and who have unique personalities and drives that make them stand out from previous titles. The ability to lightly customise your team by changing hairstyles and fitting them with fashion items like glasses and hats acquired by collecting gems also allows a freedom of expression outside of armour and skill-boosting equipment. It's a nice touch.
This darker tone also allows for an examination of the psyche on a level that the series has never had before, making way for new kinds of characters – some of whom contrast nicely against each other, and it's not always harmonious in the camp. The title's less generic because of this, but it still sticks by the anime handbook wherever possible. The contrast between different personalities serves to enhance the story, encouraging a questioning attitude towards right and wrong, dark versus light, emotion and reason – a fact emblazoned on the game's box.
It's not just the tone of the game that's changed, though, since there's now a new battle system designed to match the darker vibe. Every move in combat now uses up some of the Soul Gauge – a series of up to five dots which build up when you exploit an enemy's weakness, but which disappear when the enemy gets the best of you. To keep the Soul Gauge healthy, you must learn to master defensive manoeuvres as well as offensive ones. This means the battle system is a little less button-bashy than in prior titles, encouraging a tactical awareness of the enemies in the field. It might be best to save some of the weaker enemies for a mid-battle boost to the Soul Gauge, for example, rather than taking out the weakest enemies first and saving the strongest for last.
Stringing together techniques now feels far more fluid than ever before, but that's only the case if you manage the system carefully. Run into battle and mash away on the X button and you'll soon run the Soul Gauge down and be forced to defend yourself against open attacks. In addition to stringing together combos, you can also expend entire sections of the Soul Gauge in exchange for powerful Blast attacks. Knowing how to incorporate this mechanic, especially in longer battles where it's harder to recover the gauge, becomes essential for anyone playing the game on medium to harder difficulty levels.
With a new nimble battle system, a superb cast of characters, and an engaging storyline, it's a real shame that other aspects of the release have been somewhat left behind. While charming in its anime style, the graphics are starting to look quite dated, as though they've never left the PS3, and there's little indication that the game has been improved all that much for those purchasing this PS4 version. Edges are rough, textures are sometimes muddy, and locations are often a little uninspired. No clearer is this the case than in dungeons, which feel like they've been cut and pasted together, interspersed with insultingly basic puzzles that force you to backtrack and artificially extend the length of the adventure.
But while the graphics are dated, they're by no means abrasive. This is a stylised anime look, and it still has its moments of beauty – it just seems like it might be about time to move exclusively to current-gen hardware. Animations, however, are top-notch ,with evil grins, confused stares, and soulful eyes easy to spot without the need for dialogue. And, just in case you were worried, Japanese voices are included here, but the English track is worth giving a shot – it's one of the better ones out there, with voice overs that match the cast's unique personalities nicely, and convey emotion admirably well.
Conclusion
Tales of Berseria takes a positive turn with a much darker theme, a great cast of characters, and perhaps the best storyline that the series has seen for quite some time. The fast and tactical battle system is also a definite step up, but the game is starting to look dated and needs to lose its last-gen shackles. For those disillusioned fans of recent Final Fantasy outings, however, Tales of Berseria might just be the game that they're looking for, with a more traditional Japanese RPG setup that sticks closely to what it knows, while offering a new and exciting narrative direction.
Comments 35
What a ridiculous January this has been...
Great review Jacob, think I'll be nabbing this at some point down the line.
Just tried the demo, was curious about the more tactical combat. Definitely good for a JRPG...but the combat was definitely button-mashy as all getout in the demo. Not sure if the main title is different? Fun and flashy though.
Also, coming off the Nioh demo perhaps I'm treating "tactical combat unfairly"
I've always loved the tales games and I've been playing this non stop except for sleep the past few days. I'm really loving it. I had it preordered and it was the main reason I bought a ps4.
It's great to see this game turn out so well. I'll pick it up some point this summer when I get my PS4. I've always wanted to get into the Tale of series.
@get2sammyb Why do you say that? Most Tales games are pretty good overall. Anything overly standout that's got you surprised?
@Azikira
I think he's just commenting that this January has been unusually packed with lots of good games worth getting. I would agree.
As for anyone who has beaten the game (pushsquare staff?). Someone told me that one of the scenes was censored in western releases. And, while it still carries the same message across, there's some dialogue and motives that work better with the uncensored scene. Is this true?
I mean, I'm still going to get the game, but I'm just curious. Also, sorry if I'm being vague. I didn't want to spoil anything.
Great game but yeah, the graphics aren't that good, and the coloring is rather dull as well like Zesteria. Good news is, the creators have stated that Berseria will be the last new tales game for the PS3.
Must Buy since Im a huuuuuuuuuuuuge Tales Fan ^^
(although the Demo didnt blew me away but idc - didnt get into the combat that much, lookin Forward to the full game to dive in deeper).
Does anyone know if there will be a "PSPro" Update?
The chaotic button mashy battle system in the demo, actually put me rather off.
I had no idea what I was doing and what character was responding to my random button mashing.
I'll give this a pass till there is a sale on or something.
I feel like I want to try this but I haven't liked any of the Tales games I've played.
@KitsuneNight there are tutorials in the main game that teach you how to use combat properly. I would say it's a lot better than the demo, and as you work your way through the game you'll realise that just mashing buttons doesn't work later on at all. You can make it even more tactical by playing the game on harder difficulties, too.
@consolfreak1982 I wouldn't hold my breath for a PS4 Pro update on this one. I think it would have had it at launch, and it does look a bit rough around the edges (especially on a 4K screen). But, you never know, maybe they'll surprise us.
@johncalmc any reason why you haven't liked them?
@Jake3103
Hmm, I' ll wait for the inevitable sale and price cut.
It' s not as if i don't have a massive backlog to contend with,
including several tales games.
It' s kinda looming.
@Jake3103 why not? Many games got patched for Pro and/or get Pro Patch Updates - Id just love to see the devs takin more Advantage of the Pro
@consolfreak1982 It's a game that won't sell much more than a million units and it has a primarily Japanese demographic where I believe most people are still playing on PS3 before PS4, let along the Pro. I don't know for sure, but I just can't see it happening. I hope they do update it for Pro, though.
@Jake3103 I hope so too, I mean Im just glad that Tales Releases in Europe now and even gets localized with german texts - back when I was a kid I could just dream about JRPGs like Tales and others since most JRPGs never were released in Europe and had to be imported which was not only expensive, you needed a Japan or US console too ...
@consolfreak1982 Yeah, I remember that. I had to import Tales of Destiny II and Chrono Cross from the US. It's nice that we get these kinds of games now, for sure.
@Jake3103 oh god I hate you for Chrono Cross lol just kidding ... thats one of the two games that I could never Play and always craved to do so (the other one is Xenogears)
@Jake3103 I didn't really like the combat. It was a bit button mashy for me. I don't know if it changed in later entries in the series - the last one I played was Graces, I think - but I found it a bit of a chore to play.
@Azikira I just mean there's been an uncharacteristically large number of great games this month.
@get2sammyb Huh, I guess I hadn't noticed. I mean, I knew Resident Evil 7 was going to be good (I would like it, anyways) and Tales games are always pretty good, but you're right there's just a sublime number of good games. Doesn't help that I lost my job, otherwise I'd probably have bought plenty of them.
@Mega-Gazz I wanted to ask that too in demo I didn't really understand how combat worked. Does the full game explain it better? I thought it was cool though and that skateboarding travel was pretty fast and cool!
@KitsuneNight I'm hoping it's better explained at the start tutorial section of the game? I had the same experience as you, like total cool looking chaos lol
@Azikira sorry to hear man!
@smythelove Yeah, the full game explains it much better. In the opening few hours, you're introduced to numerous tutorials that take you through all the things you can do. Button bashing certainly doesn't get you far in longer boss fights, so you do have to learn how to fight properly. Unless you play on easy, of course, where you probably can just bash buttons, but I don't recommend that unless you just want the story and no challenge.
@Azikira Sorry to hear you lost your job. I hope you manage to find something else before too long
@smythelove
Well even if the game eases you in, the demo really put me off.
@Jake3103 thank you that's perfect. This one is going on my Amazon wish list. I'm determined to go through my back log 1st 😀
@KitsuneNight yeah I was playing last night I was like wow what am I doing lol, but sounds like it gets better from the start.
@smythelove
hopefully.
@smythelove It's cool, I just got a job offer today that I'm taking, so I'll be back in the saddle by the time the Nintendo Switch comes out!
@Azikira awesome news!
Good review but not good mark
8 is really much for this game (isn't it?) i played demo 2 weeks ago but i didn't like it
Combat was great but adventure was a boring thing.
Any way i should play it myself to find out is it good or not
Thanks for review
Edit: i just played tales of xiila is it one of those or some thing?!
@pbernoos It's like Final Fantasy where there are lots of games in the series but they're all in different settings with different characters in a new unrelated story. The gameplay is also usually quite different. This series has been going since 1995.
So yes, Tales of Xillia is in the Tales series like this game. Every thing is separate, though, like I said. Whole new setting and story etc. These Tales games are different enough from each other that you can dislike one but like another.
just got this yesterday (along with Resi7) and oh my god is this game good - Im still in the opening hours but .. damn .. the graphics have improved so much over Zestiria, and the Story starts off very good so far. Ugh, good bye social life LOL
I just love the Tales Series .. seriously ^^
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