Have you ever wanted to be as powerful as a God, looking over and controlling everything with a click of your fingers? Well, now you can. In Tethered you are tasked with taking care of adorable little creatures called Peeps. They are very hard working and you must use their skills to collect resources, build up their village, and fully charge each island's totem with spirit energy so that they can thrive from the land.
Each of the thirteen levels available lasts 30 minutes and begins on a different floating island that must be explored and inhabited by the Peeps. You begin with a single egg and the sun; by looking at the sun it can be tethered to the egg and the warmth from it will cause the egg to hatch. Out pops your first little Peep, who is entirely your responsibility to take care of. He will uncover the island's totem which is a kind of base location where the Peeps will hoard all of your collected resources. The totem is also the key to completing every level as you're required to collect enough spirit energy to fully charge it. Spirit energy is gained by performing different actions in the game; for instance, with every enemy slain a bunch of spirit energy is released into the air for you to collect.
The whole game is based on the VR control scheme of tethering; these controls are very simple to pick-up and play with as your head is basically a cursor and the only button used on the DualShock 4 is the X button to select the thing that you are looking at. You must tether each Peep to the thing that you'd like them to do.
There are a whole bunch of different resources for the Peeps to collect: wood, stone, ore, food, and crystals are just some. With these resources you are able to set a Peep to work constructing or upgrading a current building; the amount of upgrade and building options available is very impressive. You can build all the usual structures you'd expect in a strategy game, like a barracks, workshop, temple, farm, etc. Every time you build one of these it'll unlock different professions for your Peeps. For example, for every barracks that you have, two of your Peeps can become warriors. This adds an excellent element of strategy to the game as you have to manage your resources and Peeps in order to prepare for the threat that the night brings with it.
The game is surprisingly calm and relaxing until the sun goes down. Every night a hoard of slug-like enemies will attempt to munch their way through your resources if they can make their way to your totem without being intercepted first. This is where your warrior Peeps will come into action using their clubs to fight off the attackers, however the slugs will pick on the closest Peep they can sink their teeth into. This can be very irritating as after a Peep has been attacked, he seems to forget what he was doing beforehand and so it requires you to tell him what he was doing again. This is by far the most annoying thing especially in the harder levels when you have more than a dozen Peeps that are all stood around looking lost and you can't remember what they were doing either.
It's a real shame that there isn't an endless mode, where you can focus on building up one village; constantly expanding, upgrading, and hoarding lots of resources would have been a nice addition. Currently, in every level, you have to start from scratch, and occasionally it can feel a bit repetitive.
The game's presentation is beautiful, with rich and dense environments; the floating islands covered in flowers, grass, rocks, caves, rivers, and waterfalls look stunning. The Peeps are equally well presented with their adorably big soppy eyes and animations that will make you melt inside, like when they climb on top of another egg to sit on it and warm it up. They are impossible not to fall in love with, and that's also why it's so devastating when you accidentally neglect one of them. If this happens, then they will get so depressed that they slowly plod to the edge of the island, pausing just long enough for you to feel guilty, and then they will plummet into the clouds below.
Conclusion
Tethered is an excellent God-like strategy game with tight controls, superb gameplay mechanics, and great presentation. If you're looking for a calm, relaxing, and enjoyable virtual reality experience with plenty of hours of content, then this is the perfect title for you.
Comments 22
I hate the art style of the Peeps. HATE IT. But I do agree that the game is very good.
The lack of mid-island save is a pain; I started the second island earlier, then remembered tennis was on*.
That said, it's another great PSVR launch-window title.
*And now, Murray's having a little Murray moment.
@get2sammyb should the conclusion be there twice?
@Simon_Fitzgerald No idea what you mean?
As always if anyone has any questions just copying me in and I'll reply asap
Uh! I must agree with what Sammy said: the art style is off-putting, at least for me. If it had a Halo Worlds Sci-Fi look, or Medievil. Or anything grittier and not so childish looking, I might've bought it. From the looks of it, its more aimed at the younger generations. Much much younger generations...
@Furtin
Nonsense.
Art styles like this are charming and adorable. Most adults beyond the testosterone-filled post-teenage years appreciate art styles like this; as you get older you gravitate away from wanting everything to be "manly".
I'm 32 and I love games with charmi art styles more than I like gritty. Maybe because it's innocence stirs up childhood nostalgia, or maybe because it's just aesthetically appealing and adorable and you get to a point in your life where you don't want everything to be so... teenage.
This game reminds me a lot of Pikmin 3, which is one of the greatest video games I've ever played in my life. Now.. this game doesn't come close to Pikmin, but it has a lot of similarities including the charming art style and how the little Pikmin, when they get eaten, you see their little ghosts float up with a fading cry.
There's a difference between adorable art styles aimed at children and adorable art styles aimed at everyone (or even just adults). This game reminds me of a lot of Nintendo games that having the charming art style aimed at anyone (except teenagers who of course want nothing to do with anything that could make them feel less manly), but a challenging difficulty that would make actual kids cry.
@Furtin Don't dismiss it for that. You might grow to like it, not like @get2sammyb obviously, (because he's being a Debby Downer, whatever that is).
I'm only kidding Sammy, but you might want to consider a depressed, graphics-obsessed-Sammy series of vids, to riff of boogiewahtsisface
Furtin, If you really hate them, then you can literally send them all to the edge and they'll top themselves anyway
So... back to my Hatsune forum post please
@JaxonH
Well said!! I think without the 'cutesy' art style it wouldn't be half as upsetting when the little blighters top themselves!!
All in all, a great game and as has been said previously, a great addition to the launch lineup, one f the best launches for me personally since the dreamcast!!
Great review as well!
@EnragedGibbon Thanks
Tethered is great game but for me it's far from relaxing. It's always look here tether there switch views look there another starving peep look here look there and so on but it's fun yes sometimes I have problem with fixed cameras because I can't tether peep from one place to another without placing a waypoint for him.
But hell yeah! When I read it's something between black&white and settlers it was nobrainer. Anyway I think settlers remake should do fine on vr
@Kidfried Thanks, this game does require VR in order to play it. As for showing it clearly in our reviews, I think @get2sammyb is looking into that.
8? I completely dismissed this game due to the art style. I guess I'll put it on the list & pick it up when it's on sale. I'm nowhere near 'done' with the launch titles yet.
@Simon_Fitzgerald @Kidfried Yeah, it's a good point. I'll have a think about it.
@JaxonH "as you get older you gravitate away from wanting everything to be "manly"."
Well, in 12 years you are at my age. Maybe you see the world through other eyes by then ...
And by the way: there is a huge difference between Nintendo's art style and this. Not even worth mentioning in the same sentence. Nintendo are masters at creating believable characters with a sophisticated art style.
@Furtin
Wouldn't count on it. Long gone are the days of me just wanting to watch blow em up action movies and play gritty games.
I grew out of that around the time I was in my mid 20's
@JaxonH Nice of you how you are assuming what I do or watch all the time. Must be your age. 😂
@Simon_Fitzgerald So how do you feel about questions 2 years after the review? Tethered is on sale for the next 2 week sand thinking about getting it, and in this day and age I figure they've probably completely redone the graphics and strategy elements by now - see No Man's Sky. And Minecraft has changed a lot as well.
Do you still even remember reviewing this or was that 8 b/c VR was so new and now in retrospect it's more like a 6 or 7?
@rjejr Wow a whole 2 years later! I would say this is an excellent VR title and I stand by my review. To be honest I haven't played anything else like it on PSVR since and it's certainly a charming game in terms of presentation. If you enjoy God-like strategy games where you manage people to collect resources then I'd definitely recommend it
@Simon_Fitzgerald Thank you for the reply. I'm not that into god games, and even watching the video I was bored, but then I remembered what it's like inside a VR game, and realized this could be kinda cool. And it's a $25 game on sale for $6, so I can play this until Moss and then Astrobot go on sale for $6.
@rjejr Moss and Astrobot are excellent VR titles, also if you haven't tried Statik I'd highly recommend it.
@Simon_Fitzgerald Stakik
Thanks for the recommendation. Had never heard of it it, just watched a trailer and a playing, a bit too weird for my tastes. May be good, but I'd never pay money for it. Probably wouldn't even play it on PS+ actually, too slow and colorless. And creepy. Really creepy.
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