Tiny Trax is one of those games that’s just really good, y’know? Velocity 2X developer FuturLab rarely ever disappoints, and its PlayStation VR debut is predictably spot-on. A vibrant Scalextric-style slot racer, this arcade delight places you inside 12 fantasy dioramas and hands you control of one of several miniature vehicles, with your task being to secure a podium place. It’s simplistic, sure – but it’s also an absolute joy to play.
While most developers are leveraging virtual reality for first-person experiences, the award-winning Brighton studio instead shows restraint. You sit statically as the title’s colourful race courses surround you. In order to follow your car, you’ll need to physically look at the various fantasy roads that the studio has designed; sometimes you’ll be gazing down at the ground as the track takes you deep under water, and other times you’ll need to glance over your shoulder as you speed through a cyberpunk shopping centre.
It’s such a simple idea, but it’s bordering on genius. Because everything in PlayStation VR is presented using stereoscopic 3D, there’s impressive depth to the image – and you can tell the team’s really tried to incorporate as many layers as possible to make the scenes appear dazzlingly deep. This effect is at its most impressive when cars move towards you, because it creates an exciting sense of speed that’s exhilarating to observe.
The course design is excellent – both in terms of layout and art direction. While there may only be a dozen tracks in total, every one feels unique – even if some subscribe to a similar theme. There are colourful tropical stages which hark back to the days of Coconut Dodge, as well as icy climes and cyberpunk scenery. But each individual level has a hook: whether it’s a loop-the-loop or some symmetry, every course has its own personality.
And that makes the act of actually playing all the more engaging. As already alluded, the gameplay itself is agonisingly easy to pick-up, but mastering the mechanics will take hours of effort. All you need to do is accelerate, steer, and boost – but the catch is that in order to navigate corners, you’ll have to find the right angle to corner without losing your momentum. This is all aided by some smart user interface design and outstanding use of rumble – you can quite literally “feel” the sweet spot through the DualShock 4. It’s impressive.
You’ll also need to master lane switching in order to shave milliseconds off your best times and dominate online; taking a corner wide is fine, but you’ll move through it quicker if you hug it as closely as possible. Be sure to hold the drift long enough, too, because every moment that you’re successfully cornering you’ll be earning boost, which can then be expended on straights to increase your maximum speed.
While anyone can understand the rules of the game within seconds, it took us a good hour before we even earned our first single player medal. The campaign is divided up into four tournaments and single races, and all of your best times are instantly uploaded to online leaderboards which you can compare with your friends. Earning podium positions will reward you with medals, and it’s going to take you quite a bit of practice to get golds on them all. Should you master the offline component, though, there’s online multiplayer to keep you occupied beyond that.
It may not sound like a huge amount of content, and it’s not – but FuturLab’s mercifully scrubbed PlayStation VR Tax from its title’s price, and so the £10-plus that you’ll end up paying feels fair for what you’re getting. Perhaps the bigger disappointment is that the included tracks are simply so delightful that you’ll be left longing for more – we’re secretly hoping that the developer has a DLC pack or two planned, because we’d happily pay for more.
Conclusion
Tiny Trax is a beautifully presented arcade racer which leverages PlayStation VR in an original and intelligent way. Clever use of layers gives the illusion of impressive depth to its dozen or so courses, and smart game design means that the title’s extremely accessible but still challenging to master. Our only gripe is that we wished there was more of it, but the release is fairly priced and honestly a must-have if you want to experience something a little different in virtual reality.
Comments 16
This sounds great. I'd be all over this if I had a PSVR!
@get2sammyb Sounds really good. How long does a single race tend to last? Is there any other modes, other than race from A to B?
@Simon_Fitzgerald A race lasts about one minute or so. There are no other modes — it's pure racing.
@get2sammyb Ok, thanks.
The only thing that has stopped me from buying psvr, is the lack of cockpit based titles. As for its use in other game type formats, I have zero interest.
As soon as this title was announced, I pre-ordered it and I haven't been disappointed in the gameplay!!! Played it this morning before coming to work and what a great piece of development - hope they bring out some extra tracks as DLC. Only let down for me is the music... same song for every track
Can you play this without PSVR?
@Mahe No.
@Hengist Is this a joke? I feel like every other game that releases for PlayStation VR is a cockpit game, it's nice to see something different.
Gggrrrr .... really struggling to master this.... must be doin something wrong coz i only ever come last! The tutorial seemed simple enough... my cornering needs some serious fine tuning!!
Great review and glad to see it received a decent score because I have just d/l mine preordering as soon as I was able.
Haven't play on the VR in a while until recently and now since the sale I have picked up four vr games and having loads of fun..it's like my first time all over again
@get2sammyb
No not a joke. Please enlighten me with this vast library of cockpit based psvr titles which are 'currently' (not, to be released) available, as I can only think of five (and three and a half of them aren't worth playing, IMO)...
DiRT Rally.
Driveclub.
RIGS.
Eve.
Battlezone.
I look forward to your reply.
@MadAussieBloke
I have no idea, regarding the point which you are attempting to convey with your post. I would be grateful if you could provide an explanation.
@Hengist All cockpit games upcoming/released for PS VR:
Ace Combat 7
Archangel
Apollo 11
DiRT Rally
Driveclub
Battlezone
Call of Duty: Infinite Warfare Jackal Mission
Eve Gunjack
Eve Valkyrie
Gran Turismo Sport
Gunheart
Gunship Battle 2 VR
The Modern Taxi Zombie Co. (Maybe cancelled?)
PlayStation VR Worlds (the sci-fi bit)
RIGS
Space Rift
Starblood Arena
Star Trek Bridge Crew
Star Wars X Wing Mission
Steel Combat
VR Karts
Until Dawn Rush of Blood (I'll let you dispute this one if you like)
And I'm sure many more I'm missing.
@get2sammyb
Thanks Sammy, for taking the time to post that comprehensive list, it's very much appreciated.
However, how many on that list are currently available (and also, whilst I'm at it, not aimed at a target audience of 10 year olds), as my original post was regarding the reason why I hadn't purchased a psvr unit yet?
P.S. I won't dispute Until Dawn, but classing CoD as a vr title, due to one crappy mission/tech' demonstrator... I may dispute that one.
These are the type of games that you wouldn't think work in VR but are actually pretty awesome and give a level of immersion you don't normally get. One thing I am missing from reviews is the price points - am I missing where these are?
@get2sammyb how close is this to the Micro Machine games in your opinion?
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