If you’re familiar with War Thunder, you’ve got a good frame of reference for what to expect out of Aces of Thunder. In the broadest sense, this is a trimmed-down War Thunder, but in VR.
Being a full-on simulation title, Aces of Thunder expects you to have a fairly thorough understanding of simulation aerial combat. There is sort of a tutorial, but it feels more like training as opposed to anything truly comprehensive. This is unfortunate.
There’s a lot to understand to enjoy the game to its fullest. Even just the act of taking off and successfully getting into the air can be overwhelming if you aren’t prepared.
Once you’re in the air, however, the game gets an opportunity to truly shine. Highly immersive and visually phenomenal, the game looks great — even on a base PS5. The cockpits look exceptional, with a useful hover feature to let you know which gauge you’re currently looking at. Other planes are discernible from a great distance, and the sound design is impeccable.
It looks, sounds, and feels fantastic — you just need to master its controls and manoeuvring to get off the ground first.
One of the biggest problems is that there’s no ideal control scheme. The PSVR2 controllers are great for navigating the confines of the cockpit, but it’s far too easy to accidentally end up in a tailspin. Some of the levers and switches don't always respond either.
Meanwhile, the DualSense controller – in the non-VR mode-- offers better control of the plane, but less nuance in the cockpit. The ideal solution seems to be a full HOTAS setup, but that’s asking a lot of someone casually interested.
Luckily, there’s a wealth of content to get you up to speed. There’s a 10-mission campaign, some standalone challenge missions, and PVP. There's also an impressively robust mission editor to boot. There are tons of planes at launch, including basically every major power in WW2, and a few WW1 planes as well.
In the end, you get a title with little interest in holding your hand or teaching you the ropes. However, if you put in the time to learn, there’s an impressive amount of content to enjoy. The presentation makes it all worth it, offering a wildly immersive experience.





Comments 16
I am really enjoying it. I just use the PSVR2 controllers with some careful button mapping and using the L3 menu for some functions.
I have no intention of buying an expensive joystick, with a bigger problem being the requirement for a desk set up.
For that reason I am only playing single player and will never play online.
I hope we can receive a lot more single player missions and campaigns. If we have to pay for them then fair enough, I’m enjoying it enough to justify it.
considering the life of a ww2 fighter pilot then that seems quite accurate.
Thanks for the review Graham.
I wonder if anyone ( perhaps @Dogbreath ) can answer this question, in MP you can compete against BOTs (as far as I’m aware), can you also play against BOTs if you don’t have PS Plus?
Many games check (inc game servers) before presenting the MP menu which has proved very annoying especially when the servers go down, anyway I digress.
I'm really enjoying flying around and taking in the wildly different environments and mission objectives. It's really hardcore all around and half of the time i'm having trouble just spotting the enemies, let alone hitting them. It's brutally difficult to me but maybe i'm still just too much of a noob and need to practice more to eventually get a little better. The majestic feeling of flight and all the little details playing out at ground level are enough for now to get enjoyment out of it for me
I have been looking forward to the verdict on this one!
It's a really interesting one. I love that they've gone authentic and it's brilliantly done - it's as much of a wow as that first moment in GT7 in the car. For me, it's not so much about taking off and flying around, I think that's not too hardcore - but once you're up there it's probably like the real thing was - you need 20/20 vision and a real instinct for it (and some experience) or you're getting shot down sharpish! Just spotting enemies is hard enough. But if you have any interest in it, totally worth it imo. Just be prepared.
Can't wait to pick this up, with MFS coming out I've been itching for some flight VR.
I've been loving it so far. Extremely immersive and fun. I don't think the learn curve is too bad, but could definitely do with some more training missions.
Graphics on the whole are great, cockpit details are amazing. Sometimes the clouds, especially from above can look a bit off. Tons of missions, 22 plus the training one. The editor is a great tool. Haven't tried online yet, still getting to grips with the flight model.
I managed to get a hotas 4 from cex for £55 and it works great with this game once you change a few button options. Bought it for this and MS flight simulator when the VR drops, so consider it money well spent
I'd definitely give the game an 8 or a 9, nothing apart from GT7 gives you this level of immersion. Just hold onto your stomach when you go into a spin!
Does it let you use a mouse to control avionics and stuff like MSFS?
It's unfortunate how lacking tutorials are in a lot of sims. Simulations seem like the ideal place to have a full-on training built in to the product. DiRT 4 is the last sim-adjacent game I played with a properly in depth tutorial, but that's a more arcadey game!
@Dogbreath I'm really tempted to get the PSVR 2 for this game. Have you played the campaign? If so, how good is it and how long does it take to complete? Also, do you think the games currently available for the VR2 are worth a $400 purchase?
I may get the VR2 for this game because I'm an old guy who started with flight sims on my family's Apple IIe computer. I really miss them, and keep hoping they'll become more popular again. I loved the MicroProse PC games like Falcon 4.0 and the two F-117 games. I just can't get into a flight sim without combat like the Microsoft game, and we probably have at least a few months more to wait before AC8 is released.
@NavalHistorian personally I wouldn’t buy vr again with what I know now, I brought it for gt7 but hardly use it
I guess you can always find an excuse to purchase as I did, it’s good don’t get me wrong, I’d just not bother personally
@NavalHistorian it's not really a campaign as such. Just 10 historical missions(Though one is training) and 13 they have created. There is a fair few hours of content in that, plus the mission creator but it's not a normal campaign. I like yourself used to love falcon 4.0 and spent many hours in a f117 and playing this game in VR would have blown my teenage brain apart. The level of immersion is incredible. But If you've never used vr you would need to build up gradually.
@NavalHistorian Also, to your other question about psvr2, for me personally it's definitely worth the money. I have over 300 hours in GT7 vr, playing a flat car game after feels boring. I have just over 50 games for the system, of varying quality I'll admit. But it has some amazing experiences you just can't get on the normal screen.
@NavalHistorian I can’t comment on this game specifically, but I’ve had a PSVR2 since launch and I find it a very enjoyable setup. It’s also possible to find better deals than $400…Costco, Sam’s club…and you can also sometimes find it at Best Buy “open box” for around $200.
@NavalHistorian I'm assuming you don't have a decent gaming PC, so the superior (on balance) Quest 3 is off the table.
I'd say when taking the PSVR2 for what it is, the headset is a good buy at that price. It has loads of cross-platform big hitter VR titles (Metro etc) as well as great exclusives like the RE games. There are literally many dozens of titles worth buying for it.
As much as everyone goes on about Alyx, the PSVR2 isn't short of must-have full-length games.
As others have said, Aces of Thunder doesn't have a campaign as such. If you ever played Chuck Yeagar's Air Combat back in the day (as a fellow old guy), it's like taking the WW2 section from that game where you have a dozen preset scenarios (I wouldn't go so far as to call them "missions") with a bit of scripting. Hoping they add more.
Much like Chuck Yeagar's Air Combat, you can have endless play from the custom mission maker where you make your own scenarios.
As a guy brought up on the same old school flight sims as you, Aces of Thunder is like an ultimate fantasy. It's not enough to warrant £400 on a headset, but with the rest of the PSVR2 library it is justified.
Finally got aces of thunder to work and wow the immersion is impressive but those planes are hard to fly, not sure how dog fighting is going to fare. I’ll say now I reckon flight simulator will be nice and peaceful flying enjoying the scenery when it comes out with vr later on
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