
For seven years now, British developer Rebellion has honed and enhanced its craft on iterative sequels. A second Evil Genius, a fourth Zombie Army, a fifth Sniper Elite — all perfectly good to great games in their own right, but based on an already fine-tuned formula. Atomfall, then, the studio’s first new IP since Strange Brigade, represents an eye-catching break from that norm.
With shades of Disco Elysium and immersive sims like Deus Ex and PREY, the team has swapped straightforward action for mystery and suspense. It’s about meddling in places you don’t belong, working for and against people to get what you want, and finding a way out of an English quarantine zone. It’s a concept so well executed that Atomfall clears Rebellion’s past efforts to become its greatest achievement to date.
Set in the picturesque Lake District of northern England, the village of Wyndham and its surroundings have been closed off from the outside world for five years. The game uses the real-life Windscale nuclear disaster and creates an alternate timeline where the once peaceful countryside surrounding the plant never recovered. The village now finds itself under government control, with robots patrolling the streets and violent, extreme clans hunting anyone not wearing their colours outside of its walls.

You wake up one day in a bunker inside the quarantine zone with the most candid of objectives: escape. As we all know, however, it’s never that simple. Conspiracy theories and rumours are rife throughout the village, and you must separate fact from fiction in order to fashion a reliable getaway. The magic of Atomfall is there’s no guarantee your discoveries will even lead to anything of note — deadends are common and false hope is frequent. As such, the experience becomes one you’ll want to poke and prod to see how it reacts back (and potentially reload a save), always in doubt over whether you’ve been manipulated into taking the wrong path.
The title presents this investigation to you in the form of Leads, which are a replacement for the traditional RPG quests system. Instead of markers automatically littering a map, you’ll talk to people and find notes that reveal more about the world as you go along. These clues are then documented and grouped together so you can explore an overall theory of escape rather than completing a singular objective in isolation.
Locations will be marked on your map based on the evidence you find, opening up more places to pursue the rumour and work out whether it’s a viable way to leave the quarantine zone or not. There are just as many ways to break free and finish the game as there are not, making the experience ripe for replay to see what opportunities you missed the first time.

Tying all these inquiries together is a gameplay loop of exploring, talking, crafting, and the occasional shooting. The game adopts an open zone structure, with Wyndham Village at its centre and a handful of different areas surrounding it, all accessed through short load screens. Inside its walls, Wyndham prioritises the investigation through character interactions and sneaking past guards. Outside of them, killing cult members — either with a gun or melee weapons — replaces any introductory pleasantries.
You must scavenge for supplies, resources, and ammo to survive out in the wild, but there’s more than enough to go around. While it’s been advertised as a “survival-action game”, the crafting system is the only mechanic that comes close to something you’d expect of a survival experience. You don’t need to manage any hunger, thirst, or sleep meters — there’s nothing close to that in Atomfall. And even then, we were never low on healing items or bullets, allowing us complete freedom in how we approached any situation.
This is, for all intents and purposes, a traditional action game when you decide to fight back against the cults — but it’s also where the experience slips somewhat. The melee combat and gunplay are both a little clunky, with disappointing hit feedback that makes swinging the likes of cricket bats and knives particularly unfulfilling.

There’s also a stealth system and a simple trespassing mechanic for places you’re not supposed to be in, alerting nearby enemies when you’re spotted. Both feel tacked on, however. Despite it clearly not being the main focus of the game, you engage in combat often enough for it to take away from the overall experience. Atomfall is far and away at its best when you’re pursuing Leads through conversation and espionage as the countryside’s James Bond, not bashing an enemy’s head in with a cricket bat.
Rebellion at least does a fantastic job of ensuring you’re engaging with the former as much as possible thanks to a wonderful recreation of a typical, quaint English village. Hailing from the UK, we immediately fell in love with Wyndham and its dry stone walls, pub, and the same style of village hall with a stage everywhere seems to have.
Complementing the setting is social and political commentary played over loudspeakers throughout Wyndham that makes fun of various British stereotypes and themes, including Conservative slogans from the COVID-19 pandemic. Some of the magic will be lost on players from outside of the UK. However, for anyone who can identify with that small-town nature where everyone knows each other, and local gossip and grudges are the talk of the place, then Wyndham proves a special setting.

On the PS5 Pro at least, it all runs excellently too. Save for a rogue audio cutout issue, the game performs at a very smooth 60 frames-per-second with decent visuals to match. Wyndham looks lovely despite the ruins around its perimeter, and the surrounding zones are just as much of a treat to explore with interesting landmarks and enticing underground areas.
Conclusion
Atomfall commits to embodying everything it means to be British, and it comes out the other side all the better for it. The mystery at the heart of the alternate 1960s setting is gripping, forever teasing clues and solutions to a way out of its rural quarantine zone. Its combat systems and mechanics let the experience down, but Rebellion’s latest peaks when it makes you the countryside’s Inspector Gadget with a bunch of Leads to pursue and villagefolk to suspect.
Comments 56
As a British person, seeing the game get a pro for being "beautifully British" warms my soul,
Cheers ears (Raises cup of tea with pinky out)
These are splendid news, lads! Cheers!
Great review! Glad to see this game didn’t disappoint.
U wot m8
@LiamCroft Looks good I'll definitely be checking it out at some point, is Ronnie pickering in the game.😄
Not sure where the replayability would be if you've solved the mystery ?
Great to see that Thank Goodness You're Here! finally got a first-person mode.
Looking forward to this.
Well, buying that one.
@Jrs1 It apparently has seven different endings. So maybe that will entice you to replay it.
Mine shipped early today. Can't wait.
@GMaster7 totally different areas of the UK
Great review thanks.
Looks like Rebellion delivered and I'm really pleased for them..
What what! Stiff upper lip chaps!
This seems like the perfect setting to explore in VR.
This sounds more interesting to me now. I may have to give this a whirl on my PC via Game Pass.
@Apollo2212 Ah cool that's alright then 👍
Can someone elaborate more on the 'lacking gun and melee combat'.
Does this mean it's more like a walking simulator?
This will have to wait, as I begin my descent into AC Shadows, but this has intrigued me for a while. As an American, I'm really happy to see a game like this take place outside of the US.
I'm also super stoked that Rebellion continues to be a shining light in the increasing shrinking independent developer scene.
@Bamila It's explained in the review
@Bamila I think they mean the gun and melee combat isn't the best.
The melee combat and gunplay are both a little clunky, with disappointing hit feedback that makes swinging the likes of cricket bats and knives particularly unfulfilling.
@dschons Mine too.
The 'multiple ways to reach your destination' style reminds me of Boiling Point: Road to Hell.
@lazarus11 can easily hope on a National Express to get from one t'other.
"On the PS5 Pro at least, it all runs excellently too"
@LiamCroft And for we peasants who have a base PS5 or a PS4 (inc. Pro)? What can we expect?
I’d also like to know what it’s like on the PS4. I think my wife would like this, but we only have a PS4.
My main concern was the potential jank since this is a AA game.
@sanderson72 @GravyThief I'm afraid we don't do PS4 version reviews anymore. I only have a PS5 Pro to work with so you might be better off looking at other PS5-specific reviews to learn of base PS5 performance.
@LiamCroft that’s understandable. Thanks for the reply!
@sanderson72 PlayStation Access did a stream earlier today using a base PS5 and it seemed to run very well. That's just based on one 90 minute stream though, may be worth looking for other sources too.
Day one for me
Sounds spiffing, wot wot.
I'm a bit wary with regard to the combat, but everything else looks brilliant.
@LiamCroft Thanks for the reply, Liam. Interestingly, the PS4 disc version advertises a PS5 upgrade available so I assume that'd be like Fallout 4, for example, where the PS4 disc works as the key.
@Steelhead thanks for that. - just had a look and it looks a bit 'jerky'. Couldn't see any mention as to what it was running on (base PS5 or is that the 4?)
N.i.c.e atomfall always looks interesting. Glad it got it 8.hey they're no new fallout games. But I take the outer worlds 2 also
Word up son
Calling the village Wyndham is a nice touch, given the societal sci-fi feel of things.
@sanderson72 they say early in the stream that their using the base PS5. Didn't notice any jerkyness myself, but I'm bad at noticing things like that.
You had me at ‘Everybody’s Gone to the Rapture X Fallout’
Mmmmm.... Maybe I'll get this? Everybody's gone to the Rapture was oddly enjoyable, probably because of it's quaint English setting, so it has potential. Definitely too much going on at the moment for me to be picking it up any time soon though...
Never been a huge fan of the Fallout type of game despite playing Fallout 3 & 4 to 100% completion on the trophy stack, so I'll be passing on this. But I'm glad that this has reviewed well as the industry in general needs some good, well-done and (hopefully) successful new IP's.
I got the deluxe edition pre-ordered and cannot wait!
Was thinking giving this a go at some point with been on gp but after this n couple good reviews guess I'm gunna have to jump on day one 😅
@LiamCroft
Reading your review I take it run time is very variable, but what sort of average are we looking at?
Many thanks in advance.
Nice to see something that's actually different turn out to be pretty good. There's no way I have time to play it anytime soon, so I won't be buying it at launch, but I'll definitely keep an eye out for it down the line.
still not played Fallout 4, but really enjoyed Fallout 3. Spent 6 months working in this part of the country in a research station 25 years ago, and studied the Windscale accident as part of my Masters, so very interested in this game!
too many games to play!
How are major open world games STILL being made with ps4 versions…???
@Totheteeth With panache?
I'm picking it up after Xenoblade X. So, impressions in a few years. Watch this space!
I'll be honest, I wanted a Fallout-like with a similar targeting system as VATS mixed with Sniper Elite. I 100% thought they were going for that. This looks more interesting...but I still want that, lol.
I will try it out on gamepass as its Day 1 on there
Definitely Maybe to this refreshing game on offer. So glad it exists.
A game that explores, according to how I understand the review, the uncertainty of the current world in that knowing something or having something to do can lead to nowhere, false starts and red herrings.
I am going to wait until they offer it on PLUS or something, because they are giving it away for free to poor Microsoft and its American underlings. I ain't funding that😂 Ain't no way in hell.
Preordered from the game collection, so glad to see it's getting great reviews.
@LiamCroft,
Your conclusion about gun and melee has that it lacks gun and melee, not that it lacks "good" gun and melee action.
Overall the game looks interesting and maybe the " clunky" combat can be patched. I'll wait for user evaluations, technical analyis on various platforms, and patches.
Nice! Sounds great, looking forward to trying this =]
@Hapless who?
@Hapless
No Ronnie Pickering but there is a man chasing his dog through a field shouting " Fenton Fenton, Jesus Christ"
I'll definitely be giving this a go at some point
It's a bummer there is no leveling system, no XP. But I'll probably pick it up on a deep sale nonetheless.
@Decimateh-xblz I read that whole comment in a Jamaican accent
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