
Avatar: Frontiers of Pandora - From the Ashes is a surprisingly great offering of DLC.
It’s a standalone story that takes place after the events of the main campaign, following the Dog Tag Warrior, So’Lek (a former side character), as he faces off against the villainous Ash Clan.
The Kinglor Forest from the base game is now in ruin, as the Ash (or Mangkwan raiders) scorch away all the colour of the once bountiful locale. It's effective as a narrative tool, although we did miss its vibrancy and beauty across our time with the new smoky forest.
The premise lends itself to a much darker narrative, where So’Lek must ask how far he’s willing to stray from the way of the Na’Vi to save his new home, while also encountering the first evil Na’Vi in the series.
We actually think the story in From the Ashes is better than that of the base campaign. It’s shorter, clocking in at around 15-20 hours all in, setting up some interesting villains, an enticing dynamic between the recently paired RDA and Mangkwan Na'Vi, and focuses on a much more compelling protagonist in So'Lek.

Its narrative is stuffed full of interesting moments that are steeped in the lore of the world — both in its main story missions and side content.
And that’s part of the charm of this DLC. From the Ashes feels very synergetic with the wider IP, especially the latest film, Avatar: Fire and Ash. We wouldn’t exactly call it a movie tie-in, but it complements James Cameron’s latest sci-fi epic.
Mentions of key characters, the presence of the Wind Traders, and, of course, the Ash people, all make the jump from the big screen, making for a much more cohesive and thought-out world. We loved picking out all the tiny little references and details.
But how does From the Ashes serve as a new piece of content for those who have visited the Frontiers before?

From the Ashes is actually a much more streamlined experience, which we think is for the better in this case. There’s not as much of an emphasis on hunting, gear score is replaced with a basic XP skill point system, and there are only a handful of armour and weapons to unlock via the campaign.
It does take away a lot of the RPG aspects of the open world that we loved in the base game. However, From the Ashes is more like a slice of Pandora rather than the whole pie, so you can just sit back, relax, and enjoy the spectacle of it all.
And it does still offer a new area called The Ravines. This rocky terrain doesn't allow for the use of the Ikran, forcing players to explore on foot — but this area's more focused, tunnelled design approach makes it a bit of a chore to navigate, and pales in comparison to the more open Kinglor Forest.
Thankfully, it's a delight to take in the sights regardless, thanks to the new third-person mode, which is available across the DLC and the base game. For us, it’s a much more immersive experience, allowing you to take in the true scale of its setting.

There are some teething issues, like cutting to first-person when underwater or soothing an animal, so you can tell this was a first-person project at its core. We think Massive Entertainment has done a good enough job, though, so it doesn’t feel like a tack-on, especially when you bring the new third-person cinematics into play.
For the first-person purists out there, you can play the whole thing in first-person if you wish — you can switch back and forth at any time. However, you’d then be missing out on the far improved combat. Combat is decent in the base game, but it feels much snappier in third-person.
There's a new Warrior mode, too, which lets you blast through enemy health bars once a gauge has filled, and new finisher animations are a nice touch, even if they get a little repetitive.
Our biggest disappointment is one we addressed in our preview. The new Na’Vi enemies, the Ash, had great potential to really mix up combat encounters, as we hoped they’d be put into the regular roster of enemies. Instead, they are reserved primarily for big bullet-sponge bosses.

Some of the bigger scripted boss fights are fantastic fun, like an air-bound assault on your Ikran, but most of the regular Ash bosses are just inexplicably strong, aimlessly running around as you unload clip after clip into their skull before you can take them out.
Thankfully, the RDA mechs remain as fun as ever to fight, alongside the new mech-dog enemies. And come the tail end of the DLC, you’re so overpowered that it’s a delight to just plough through tiny humans.
From a PS5 perspective, this is still such a visual showcase, with some truly gorgeous vistas. And across its various graphical modes, on both PS5 and PS5 Pro, you have a suite of options, whether you want smoother performance or higher fidelity. There was the odd minor visual glitch, but we had no problems outside of that.
And carrying over from the main game, the haptics on the DualSense controller are just fantastic, and almost feel first-party level at times.
Conclusion
Avatar: Frontiers of Pandora - From the Ashes is a simplified yet cinematic story expansion that focuses on the best of the IP, without bogging you down with too much clutter. Its new third-person mode gives the game a whole new feel, and we wouldn’t play it any other way. While Massive missed the mark with its Na’Vi enemies, it's a delight to spend more time in this giant multimedia sci-fi world.





Comments 22
Really enjoyed the game, one of the better looking open worlds this gen. With a quality dlc and and a useable 3rd person perspective, its a no brainer for me to revisit this.
really enjoyed the base game in 1st person so will buy all the dlc and play this again in 3rd person
@Jammer This is an expansion DLC not a separate game so you have to have the main game to play this and i'm pretty sure they're selling a version that includes just the main game and the From The Ashes DLC. There is a Complete Edition that also includes the original two expansions as well.
Edit. Just checked the store and yeah there's a From The Ashes edition that contains the base and DLC at £35 and there's a complete edition that contains everything at £50.
Am planning on playing this once they figure out the packaging. Having a base game, a base game and 2 or 3 dlc, then a separate additional cost dlc, and the base game w/o the 2 or 3 old dlc but w/ the new paid dlc is too much for me to bother with. I’m assuming at some point it will be 1 edition 1 price like Witcher 3.
Getting tempted to revisit Pandora soon 🙂
@rjejr There's a complete version that has everything for £50 on PSN if you don't mind digital.
I'm a big fan of the films, and this game does a solid job of transporting you to that world very faithfully, but i lost interest in the main storyline in the base game very quickly. The traversal is a blast, and the combat is serviceable, but the typical ubisoft bloat drags it down a bit. Still absolutely worth experiencing if you enjoy the movies, though, especially now that it's so cheap.
@Jammer That's exactly what they did.
https://www.smythstoys.com/ie/en-ie/gaming-and-tech/games/avatar-frontiers-of-pandora/avatar-frontiers-of-pandora-from-the-ashes-edition-ps5/p/254352
Open world game? Ugh, I’m good. I’m over it. (Am I the only one?)
Bought it recently when it was on sale for $20. It’s a really good game! Why does Ubisoft release games in a where no one wants to play them, then updates them to be really good? I swear, they need a whole department to focus on why they do such things.
Can you play the DLC without completing the main game? I own the game and loved the world and traversal but, like others, lost interest because of the typical open world muck.
I would love to play a streamlined story based game in the same universe. And if playing the DLC without needing to finish the main game will get me that, I’m in.
@Jammer for what it’s worth I bought and really enjoyed this game as someone who had never seen any of the movies. People were calling it the best Far Cry game in years and they weren’t wrong, not had this much fun in a Far Cry style game since Primal.
@awp69 yeah the DLC is on a separate menu to the base game so you can just jump in. Also has an option to import your Sarentu character from the base game but doesn’t appear to be required.
@wilky2988 same here; i like linear games so much. I mean it can have some exploration but im done with open world too. Bought dying light the beast recently and couldn't play more than 3 hours of it. Last open world i enjoyed was RDR2. Needless to say expectations are VERY high for GTA6
Great to read DLC is good. Movie was average and kind of redundant overall. Does Varang shows up? She was the best part of the movie. Or do we see any characters from the movies?
@Jammer I've now seen the movies and they are perfectly fine, the game is by far my favourite bit of Avatar media but I've always been an Ubisoft open world enjoyer for what that's worth.
I've really been enjoying the third person mode myself but I did play through the whole base game in first person since it wasn't out yet. Even if you play in third person it will switch back for swimming and cutscenes so you still get a taste of first person.
@Jammer enjoy! I 100&’d Shadows and it took me 180ish hours. I’ve still got NG+ to get through for the last 2 achievements but waiting for a bit to do that. Avatar is a bit shorter, I’m at 160 hours but that is with restarting the game when I was 90% through with all collectibles done because I got a quest glitch and then subsequently 100%ing the game again alongside the first 2 DLCs.
If you aren’t as stupid as I am when it comes to Ubisoft open worlds should be a much shorter experience!
@MrStark They make billions at the box office dude maybe the issue is less the films and more just you. Either way Cameron is laughing in billions and being the only director to have 4 films cross a billion and have 3 of his films being in the top 5 highest grossing films ever.
@MrStark The point is if people didn't care Fire & Ash wouldn't have crossed a billion this past weekend. Clearly the audience is there a massive one.
Also Cameron doesn't care that you think he has no credibility. He makes films to entertain and to fund his real passion exploring the ocean. Like seriously he made Titanic just so he had funding to explore the wreck of the actual Titanic.
@MrStark He makes films that make billions he will be taking seriously enough to be giving whatever he wants to make whatever he wants. He like Nolan are the selling points people will blindly watch their films on their name alone. Cameron has achieved more then nearly any other director in film. Your opinion is irreverent to the actual facts.
@MrStark No i'm not saying he's on Nolan's level i'm saying they are two directors where people will watch their films on their names alone. What they're making and whose starring in them doesn't matter people will turn up because its a new Nolan film or new James Cameron film. Very few directors have that type of pull. Its why both directors can make whatever they desire at any cost because audiences will turn up no matter. Cameron has said he plans on doing a film dealing with the aftermath of the bombing of Hiroshima and Nagasaki and wants to focus on the people who survived the initial bombing, pretty dark and harrowing stuff yet it will no doubt make a ton of money.
It sort of sounds like in the review like 3rd person is only in the new DLC. Sentences like "Combat is decent in the base game, but it feels much snappier in third-person [in the DLC]" But 3rd person has been added to the entire game in a free update.
Anyway, I'm not a fan of the films, I think they're very often unintentionally hilarious, but this game is genuinely good.
It is "decent & fun but not perfect" games like this that defined late PS2 and PS3 gens and I am delighted to see the commitment to making this a long-term good game.
I am midway through a few backlog items but this is an ideal candidate to tip away at through my Portal while the wife is in control of the TV! Looking forward to getting to it later this year
I'm aware this comment shows my age...
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