Control’s road to release on PlayStation 5 has been a bit of a rocky one. Between the Ultimate Edition boxing out early adopters from a next-gen upgrade, certain users accidentally being given the upgrade they were told wasn’t possible, and now Control: Ultimate Edition releasing as a PlayStation Plus title on day one, things have gotten ugly. But the game itself is anything but. This is one of the best PS5 overhauls to date.
Control: Ultimate Edition offers up the definitive release of Remedy’s brutalist adventure, packing in the base game as well as both expansions — The Foundation, and Alan Wake tie-in AWE. It’s an impressive package. While this review will focus mostly on what the PS5 version brings to the table, you can learn more about Jesse Faden’s journey into the bowels of the Bureau of Control in our reviews of the PlayStation 4 version and the second piece of DLC.
The core gameplay and minute-to-minute action remain unchanged. The gunplay and powers are still brilliant, the environments – though some can get a little samey – are stunning to behold, and an overwhelming number of secrets and collectibles are absolutely worth hunting down. Granted, the gameplay functioning just as before means some of the problems remain baked in. The narrative structure may not be to the liking of some, and finding your way through all the environments can get confusing unless you already know where you’re going, though problems comprise an admittedly short list.
While Control was a great experience upon its launch, boy did it have performance problems. The headache of navigating with the in-game map is a thing of legend and the frame rate would nosedive constantly. This new version remedies that to such a degree that you’d be forgiven for thinking this was a title made specifically for the PS5. Both graphics options for the game are massive improvements over their PS4 counterpart. The Graphics Mode offers a 30 frames-per-second experience, which is what the PS4 version was supposed to be. This new mode is rock solid, and we didn’t so much as see a hiccup in performance, made all the more impressive by the fact it now renders at 1440p and includes ray-tracing.
For those wondering what ray tracing can really mean for a title, look no further than Control. The vaunted halls of the Bureau of Control are practically all reflective, so this change impacts just about every surface on-screen. It’s one of the best implementations of ray-tracing on PS5.
And that’s to say nothing of the game’s Performance Mode, which swaps out ray-tracing for 60 frames-per-second, all the while continuing to render at 1440p. And it’s with no small degree of shock that we report this second mode also runs flawlessly. A game that couldn’t even hit 30 reliably on a PS4 can now hit double that with the slightest effort. It’s an astonishing upgrade, and one deserving of celebration. As impressive as the graphics mode is, we recommend you opt for performance. Between the title’s robust physics systems, particle effects, and frantic combat, the 60 frames-per-second improves the experience drastically. But as a little cheat, you can turn on the Graphics Mode right before entering Photo Mode to ensure you get the best pictures possible.
Not to say all areas of the PS5 version are this impressive. PS5 DualSense controller implementation is there, but it doesn’t add to the experience as much as other titles. Feeling the halls of the Bureau contort and shift with the subtlety of haptic feedback, but their absence wouldn’t be problematic. This applies to firing the Service Weapon as well. Trigger resistance is present but it feels nowhere near as revolutionary as other shooters we’ve played.
3D audio is also extremely impressive, but with a caveat; audio design was one of Control’s best features on the PS4 already. While the leap in audio design won’t be as noticeable as on some other titles, this is because Remedy did such a good job the first time around — there’s simply less room to grow.
One area that did have a lot of room for improvement, however, is load times. Booting up the game on PS4 could take up to two minutes depending on your level, and the worst punishment for dying would usually be just how long you had to wait for things to load back up. This is a non-factor on the PS5 iteration, as load times — while not instant — are exponentially improved. A normal load time has gone from anywhere between 30 seconds and two minutes to something closer to 10 seconds.
Conclusion
Control: Ultimate Edition represents a great achievement. Between its already impressive gameplay and a robust number of performance upgrades, Control both looks and feels like a next-gen title. Sussing out secrets and uncovering the myriad mysteries and suspicious happenings tied to one of gaming's most unique and interesting places are better than ever. For anyone who had been holding off on playing the game, there’s never been a better time to give it a shot.
Comments 99
Played through the base game when it was on PSNow, and loved it. Was going to buy this version at some point, so super ecstatic that it's on PS+.
Very excited to try this out via PS Plus!
I really want to see how it plays on my large TV with the graphics mode. I guess it's easy to swap modes anytime if needed for combat as in an easier mode.
Looking forward to this one, should shine on my 65” Qled.
After playing this I couldn't take my eyes off my fridge.
Never played this before and looking forward to getting stuck in 😁
@JJ2 I had a play of it last night and I did find that there was a bit more input lag on the graphics mode - in particular when pulling the trigger for the gun, the gun fired a fraction of a second (which doesn't sound a lot, but my point is it was a noticable amount of time) later - whereas on performance mode there was little to no lag. To be honest I found it less noticable the more I played though (it would likely really bother me on PC as you can be so much quicker aiming + firing with a mouse)
edit: by "last night" what I really mean is "the early hours of this morning"
Does anyone know of this has a separate trophy list to the base version on PS4?
@danlk1ng
Cheers. I think DF mentioned something like that in their analysis. You explained it better 😀
Control is such a fantastic game, bogged down by one of the worst maps I’ve seen in my 35 years of gaming.
@JapaneseSonic "Select the menu next to where it says 'download' (three little dots inside a circle) and select the ps5 version from there" — I only have the PS4 choice. Tried to install it, and it doesn't offer the RT/60fps choice so I assume it's not the upgrade. (Same goes for God of War, btw: still have a choice under Visual, rather than new standard 4K/60)
@Odium I feel Jedi Fallen Order was also needlessly bad
@Mepics yes it does - I'd already started the PS4 version via backwards compatibility (got as far as the first boss, but didn't get any further as I was convinced I had to use my new found launch ability, which he kept dodging. Tried simply shooting him last night, turns out that tactic is a winner ). I only had 3 trophies or so, but the PS5 version starts from scratch
Great looking game but I don’t like the bloom effect. I wish you could turn it down or off completely.
@munkholt if you're on the console itself, I found that the PS5 version didn't actually say it was the PS5 version. The PS5 Version simply calls itself "Control - Ultimate Edition" whereas the PS4 version specifically says it's for PS4.
So you want to find the version that's just called Control - Ultimate Edition and download that (should be 25GB, strangely. I say strangely because the PS4 version is more like 40GB, so not sure why the PS5 version is so much smaller)
@munkholt same here.
Can anyone help?
@danlk1ng Just seen your post.
Thanks.
@hypnotoad no problem - yeah it confused me a bit to start with, I had the benefit of already having the PS4 version installed anyway so I just went for the version that had a "download" button instead of "play". Did confuse me that it was smaller though
@danlk1ng the PS4 version might have some duplicate assets for the sake of faster loading off a HDD. Also the PS5 version could be using the new compression algorithms for textures. Anyway - it's actually nice that it's so much smaller.
There is a consistency in games on ps5 so far and that is “Underwhelming use of dual sense”.
Why do I get the feeling the only place you’ll find interesting use of dual sense is on an exclusive title?
@JapaneseSonic might be a region dependent thing. Not sure about @hypnotoad and @munkholt but I'm in the UK, and there was definitely no obvious mention of PS5 on the PS5 version. This was also at about 12:15 am though, so for all I know it could have since changed anyway
Regarding the map, the brilliance of it was that the signposting in-game was very well done - if you paid care to these pointers you didn't need the artifical map at all!
@Voltan oh yeah it's not a complaint, I just kind of assumed it would be bigger. Smaller games are definitely welcome (having said that, none of my PS5 games are actually all that huge, the main hogs on my SSD are Assassin's Creed Origins and Final Fantasy 15)
@danlk1ng Got it, downloading now and appears correct (it now says nothing rather than PS4, same as Astro's Playroom, and the size matches). Thanks!
This was one of the games my partner brought me for Xmas. Sucks but understand most games on PS PLUS you will own already. Great game and even better on the PS5.
Played for 2 hours before work. Looks and moves really good in Performance mode. After that I tried the Graphics mode but it looked too slow so went back to the 60fps of the performance mode. I think I'll use performance mode as a default setting on the console from now on.
@danlk1ng I'm in The U.K too.
I think PSN definitely needs sorting out. It can be confusing with stuff like this.
I hope just like spidey mm, this game will receive 60 fps & RT with 1440/1080p resolutions patch.
Finished it on my Pro, but might have to get that shiny PS plus copy and rock the house again. Such a fantastic game 👏🏼
@GhostInAJar cod has great haptics/adaptive triggers and 3D audio.
@wiiware I guess it's not totally impossible that this could change but so far Remedy's guy says it won't happen because they don't have the work force to do it
Sooooo have there been any performance improvements when you run this on a PS4 Pro or is it still a bit of a mess?
@wiiware even a 2070 super isn't going to give you 60fps at 1080p and thats much better at ray tracing than a PS5. The developers have done a great job with the options that are included
@carlos82 except as @wiiware mentioned, it's been done on Miles Morales. The disadvantage that a 2070 super has is that it has to run the same software as lots of other different graphics card configurations so while in theory it "does ray tracing better", that's always at the cost that you're not running software truly optimised to squeeze every bit of performance out of it. Hence why 60fps ray tracing in Miles Morales works - Insomniac aren't magicians or anything, it's just that optimisation is a lot easier when the hardware is standardised
edit: having said that it's still a lot of work and tweaking to produce something as impressive as 60fps + ray tracing, and someone has already mentioned that it's been said that they don't have the time/people to get this done at the moment
@carlos82 @Voltan 60 fps and RT is a really cool effect plus I don't have any problem with 1080p resolutions, too bad the game seems really taxing on the hardware, lowering the game resolutions to 1080p seems isn't enough for both effect. I'm okay with just a little RT though, like maybe reflections only RT.
Remedy isn't a big studio so maybe it's too hard for them to make the patch.
So now the problem becomes do I play it broken on my base ps4 or hope to find a ps5 soon and wait until then
@Loftimus Forgive me yeah I have heard about them being pretty amazing, I just hope other devs get a bit more creative with it too.
Never played original, preordered PS5 version now.
@Axelay71 Do you already have a PS5 or is this for when you manage to get hold of one? Just asking because, in case it's escaped your attention, the game is "free" right now on the Playstation store
caveat: by "free" I mean, "free to claim if you're a PS Plus member". But I assume that by "preordered" you mean that you've pre-ordered a physical disc copy (which comes out next month even though the digital version is out now) - in which case the cost of a PS Plus subscription (assuming you went in for a year) would net you 2-3 free games every month for the rest of the year, as well as being able to play Control right now! (And if you already do use PS Plus then ignore all this and just go claim it! )
Of course, if you're just into physical discs and owning your own copy rather than being at the mercy of the Playstation Network, then I totally get that too
@danlk1ng and we have no PC equivalent of Spider-Man to compare it to, so its not really a fair comparison and there are far more factors that will affect framerate. Whilst we can see on PC that the AMD architecture is no match for Nvidia when it comes to ray tracing and in this game in particular Nvidia has a huge lead in performance.
No doubt that when coding a game for just one platform they can squeeze more performance but realistically the PS5's ray tracing performance is always going to be on the low end. Another example is Watchdogs Legion which uses lower than the lowest settings available on PC to match performance of the 2060 super
this game is a 10.
a must play if you haven't yet.
i played it when it first came out on ps4 and didn't play the DLC, but man this game was very very good.
it hit all the notes for me.
Can't wait to see what they come out with next
Downloaded it this morning from the PS app on my phone. I wonder if the app downloads the ps5 version only directly to my ps5 or if once I get into my console, I’ll have to pick between the two.
So is the fps still a mess on ps4?
How does it run on pro?
This is a superb upgrade played for about an hour which was spent mostly gawking at the superb ray tracing ,trying to mess the fps up by destroying as much stuff as I could ,I disagree that the dual sense is badly implemented its brilliantly used on surfaces, carpet, wood and marble all feel different walking on carpet feels magical to me,this release on ps plus has me wondering whether Sony will acquire remedy soon it just seems a massive upgrade to be given away for free.
@vapidwolf tks for this nugget. I think the reviewer wanted something like Astro/Ratchet with the weapons, which admittedly are a good fit, but likely takes a bit of dev time. If they got different textures in and at least good feedback on weapons that deserves some recognition.
@vapidwolf yeah to be honest I'm not really sure what more I would have expected in terms of the haptic feedback/adaptive triggers. It's a bit divisive anyway as one person's "underwhelming" is another person's "too much". I like that they kept it fairly minimal - one thing I really like about the adaptive triggers (which is in no way exclusive to Control) is the fact that you can just pull the trigger lightly and rest your finger on it, and feel the trigger not giving way until you commit to pulling harder to set the gun off. It's a very subtle effect and like I say, it's not one unique to Control but I appreciate this sort of thing way more than the more outlandish effects some people seem to be expecting
Knowing that I will only play this once and I don't like missing out on awesome secrets, should I use a strategy guide? Or are the secrets more just collectibles, which I don't really care about?
@danlk1ng yes mate aware of Control bring free. Yes was lucky to get ps5 at launch. Also prefer physical copies, never played this on my ps4 so when I seen this on line for 30 quid I thought I would preorder. Fantastic looking game:) thanks for the heads up though.
Control made me feel like an alternate reality Jedi bounty hunter. What more could I ask for?
Amazing game, worth another play through just for the Ashtray maze , and Ahti of course, that guy is far out.
FWIW it did that thing where it downloaded both ps4 and ps5 versions, and I had to carefully figure out which is which and cancel the ps4 version.
@JJ2 Very quick, could toggle in the menu super fast without having to reload or anything!
@JapaneseSonic I'm not Liam, but you're welcome
@Total_Weirdo It's not so much that it's poor as it's just not as noticeable. Some of the other shooters I've played with it have blown me away with the stuff they do with the triggers for example. Control doesn't really do much
@ApostateMage WHAT IF IT MOVES
@Mepics Yep yep! Whole separate list, though all the trophies are the same as last time, so no real surprises, and pretty easy platinum!
@danlk1ng @Voltan The PS5 version runs on a newer iteration of the engine Remedy used for Control, so it's almost definitely because some of the data has been more effectively compressed and such.
@Odium The map has been changed from the PS4 day 1 version, but it's still, it's still kinda rough. It's a headache to navigate haha
@ShaiHulud Couldn't agree more! The signage in Control is absolutely perfect. Anytime I had no idea where I was and needed to know where to go, pretty much guaranteed the sign I needed was in sight!
@GhostInAJar Oh what? This is the first game for PS5 I've played where the DualSense implementation underwhelmed me. A lot of the other games I've played, the ones where utilizing its features made sense, I was blown away!
@wiiware Given how stable it runs, honestly that wouldn't surprise me!
@r3dman21 Yeah I agree 100% . It looks noticeably better cuz of the ray tracing, but the gameplay of the game makes that 60FPS mode a lot more important in my mind!
@Max2574 honestly might still be worth revisiting! The PS5 version is huge step up from the original version!
@Elodin Even though the PS4 version was my game of the year when it came out, I definitely recommend you hold out. Make sure you add the game to your account and then just hope you find one! The PS5 version is better by such a degree that I think the wait's worth it!
@MrSands Still more or less a mess. This version already existed on the PS4, it's just the regular game with all the DLC far as I know, all the changes are on the PS5 version
@Gmork___ It's not great. Base PS4 it struggles to hit 30, and on the Pro it...struggles to hit 30, but slightly less often haha
@Hopewell The app explicitly tells you which version you sent to your console I think. At least the US version of the app. I don't know if that's for all games or only devs that include that distinction though!
@vapidwolf I didn't say it was bad so much as just not as impressive as I've seen it in other games, the stuff that Remedy did do is very much welcome! I think Sony buying Remedy would be awesome! They're my favorite dev in all of gaming, but they've historically heavily valued their freedom, so I'd imagine they'd do their damndest to stay independent. And just find publishers on a game by game basis. Like 505 for Control. I would love to see Sony lend a hand and get a new Alan Wake made though!
@ILikeStake The secrets are largely collectibles, so if you don't care it might be fine to just find what you would naturally find and that's it, but for what it's worth Remedy is one of the best in the biz when it comes to collectibles. One of the only devs where I actually listen to and read anything and everything I can find! They have a devilish sense of humor! Some of the secrets are tied to unlocks and abilities too! Might be worth a secret guide at least for some of the bigger things!
@gbanas92 I can’t speak for experience to be honest as I’ve not been lucky enough to get hold of a ps5 so I’ll take your word as gospel on that and I’m glad there are people who are finding it be amazing, that keeps me excited! It was just an observation from a few reviews now where that has been a criticism.
@GhostInAJar All my previous PS5 reviews, I think I've talked about how noticeable the controller implementation was. Standout feature on a lotta games so far in my opinion! granted, Control's version of this is less noticeable by design, it goes for nuance, but it's almost too subtle at times in my opinion!
@gbanas92 that’s good to know, thanks!!!
@JapaneseSonic lol all good! He did write the PS4 review though, which I linked, could be that too?
@gbanas92 Thanks for taking the time to reply, I'll take your advice!
@gbanas92 think I will hold out. Thanks for the advice.
@JapaneseSonic Ahhh, that I missed, musta been while I was asleep haha. Different time zones and such!
@ILikeStake @Elodin Of course! Happy to help
I originally played this on a 2070S equipped PC on a 1440p ultrawide and, I'm sorry to say, this looks a far cry from that. The RT reflections look duller and are definitely a lower res, which is a shame. 60fps nicely smooths out the environment when panning so that's the way to play for me.
The good news is the smooth gun and powers play is totally intact. I'm in awe of the games design all over again.
@Medic_Alert never played the game before tonight and went with the RT option. Truly amazing!
@gbanas92 valued their freedom like insomniac 😏
@Omnistalgic yeah i agree, I feel he was a bit harsh with the criticism of the dual shock implementations.
So happy that I held off playing the PS4 version. I can’t believe the PS5 version is on Plus. Definitely the next game in my queue.
Hi there fellow gamers.
If you haven´t played Control, you´re gonna love it.
Super satisfying "control" mechanics, an intricate level design and a weird but very interesting story.
From all of the Remedy games they´ve made, this is one of the best, followed by Alan Wake and the original max Payne.
Played the PS5 version all afternoon of yesterday, and it plays like a charm.
Shame that the Dualsense implementation is not on par with some others, like Borderlands 3 for instance. But it is alright.
Cheers, stay safe and happy gaming to us all
I bought control on the PS4, base model, and loved it. But the performance got so bad, I stopped playing. Was not going to buy the Ultimate version for the PS5, figured I could live with any performance increase the PS5 gave the original. Then it comes out for free! I don't even mind starting over. It's so much better with stable framerates.
The problem I have is that I keep switching between performance and graphics modes, because the ray tracing is beautiful, but the 60 FPS is so smooth! I can't decide!
I love my PS5 but it can be so frustrating at times! So I’m trying to make sure I download the PS5 version of Control but there is no version that says this is a PS5 version. They all say PS4. So where is the PS5 version?? U have to make sure u have the one that has the red triangle on it, and even tho that one says PS4, it’s actually the PS5 version. This is not the only game that has done this!
@RaZieLDaNtE How'd Borderlands handle the DualSense? That's a series I don't really play, haven't heard about it though!
@vapidwolf touche lol. They've been doing a pretty good job of it so far. The success of Control's probably gonna help them in that respect too!
@PossibLeigh Well of course it's not gonna be able to hang with a rig like that. But looking at only the PS4 version for comparison this outpaces by soooo much!
@Culjoseth Yeah this one seems to have caused more of a headache with which version of the game is being installed than any of the others I've seen. It having multiple version on the PS4 and then shifting that to the PS5 seems like a huge headache!
@Batty5 It's been long enough that I honestly wanted to start over again anyways haha. Loving going through it again!
@gbanas92 Maybe, I've read different opinions stating the PS5 gpu is 'equivalent' to a 2060 or a 2080. That's an apples to oranges comparison, of course, so huge pinch of salt. I'd like to point out I'm still judging the new gen in light of the outrageous claims made by both camps before release. 60fps and 4k for everything! 8k? Easy! We can do all that, be super quiet and super cool too! Of course, it was all bollocks and it's silly of me to harp on.
I'm not bitter at all. Honest!
Cna fully believe it's miles better than the PS4 version, so I'm happy for those who are now able to enjoy the game properly! Even if it does get a little repetitive.
@PossibLeigh Was the 8K stuff talked about beyond "yeah, this has the capacity to do that?" I don't think assumed games would be able to do that outta the gate?
Gotta skip that pre-launch hype! It's basically always just a whole buncha nonsense hahaha
@gbanas92 Amen, brother. Still rubs me up that they get away with it every gen. Marketers - worse than lawyers.
I redeemed my copy as soon as I could, looking forward to playing after I beat Quantum Break on my Xbox One X first!
@PossibLeigh Can't wait for that PS6 announce!
"The console can literally fly! All on its own! And you can ever control it if you want to!"
@gbanas92 Hi there friend.
So in Borderlands 3 the adaptive trigers are very similar to the latest COD, were all the different guns have a different feel and and different resistance, similar when you shoot a gun, by squeezing the trigger. Also the haptic feedback is felt when firing a gun, jumping, being shoot at as well as driving a vehicle.
All and all, it´s a pretty good Dualsense implementation.
Want to see more devs using it properly.
Hope it helps.
Cheers, stay safe and have a good one
I completed this on PS4 on release, is there a way to carry over to the PS5 version so i can do the DLC's? I read somewhere it maybe possible by booting the PS4 Ultimate edition first before PS5 but im unsure
Somehow I managed to download the PS4 edition of the game first. I turned it on (I haven’t played it before) and played 30 mins or so and wondered what all the fuss was about. It looks crap!
I finally figured out to download the ultimate edition for PS5.
It’s a thing of beauty!
Ray tracing is gorgeous and now I see how great it looks on this gen of console.
I can’t bring myself to play 60fps as I’m a graphics guy through and through. 😁
runs smooth, i haven't figured out if you can change over the shoulder from left to right yet being stuck to one side is annoying and yea wish the dual sense had more impact
@Papasears You sure can! While aiming it's down on the D-Pad
@Hurblyburbly Given how choppy it was on the PS4 I couldn't bring myself to stay on graphics mode for too long haha. Although the ray tracing is also rock solid and stable!
@Kieren1234 Unfortunately no. Gotta start fresh. I've seen that asked a bunch. Your PS4 saves would carry over to the PS4 version on a PS5, but not the PS5 version.
@RaZieLDaNtE Ahhh okay, that's more or less what I was expecting given how much shooting there is in Borderlands! I do really like seeing DualSense implementation on shooters especially, it's really impressive how different it can make every gun feel!
And you as well!
@Papasears Press down on the D-Pad
@matikp thanks alot dude
@gbanas92 thanks dude
@Papasears of course!
Been an amazing week with this game - only 3 trophies away from Platinum now (spend 100 ability points, defeat Tomassi and complete 25 board countermeasures) and unlike AC Odyssey which I recently played to death, and towards the end I was really flogging a dead horse getting all those locations completed (I don't have any desire to go back and finish all those side missions, maybe in a while..) - this one's kept me interested throughout. I'm not even remotely salty about having paid for it any more (although I never had a PS4 so I wasn't really aware of the whole upgrade shenanigans until I managed to pre-order a PS5, so understandable if people who bought the Standard Edition + Ultimate Edition are mad about that still)
@danlk1ng Yeah all the surrounding stuff with the PS5 upgrade was...well, let's call it messy haha. You're so close to the platinum now!!!
I'd recommend snagging those 100 point and board countermeasure trophies first! That Tomassi fight is by far the hardest in the game! Finished that one up get the platinum the other day actually! Platinumed it and got 100% of the DLC trophies twice now haha. PS4 and PS5!
@gbanas92 all done now! I managed to beat Tomassi before finishing the other two - had to clear my skill tree though, and max out health, shield and energy instead of the ones I'd prioritised before that point - even then it was tricky (I hate hiss distorted, lol). I left the board countermeasures till last, by far the most tedious one, although I eventually realised that the easiest way to get those done quickly is just to keep abandoning countermeasures until you're able to get three that only require you to kill enemies with a particular weapon mode. Sure, the rewards for those are rubbish but they count the same towards the trophy
@danlk1ng Haha that's what I did with the countermeasures as well! I do those early to get the trophies out of the way, and then just leave a couple of important ones that if I get them, great. But if I don't I don't mind too much. Especially once you start playing the DLC if you haven't yet. Some of the mods you get in there are wayyyyyyyy more powerful!
I only just started playing it due to being on PS+, I thought i'd see how it looked seeing as it was an "upgraded" PS5 game and got hooked!
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