
The Life Is Strange series comes to its supposed end with Life Is Strange: Reunion, a quasi-sequel to the 2015 original, and a full-on sequel to 2024’s Life Is Strange: Double Exposure. However, its commitment to either of those prior games is a little inconsistent, leading to a disappointingly flat and messy finale.
We’d say that Reunion is basically the first proper sequel in the series, in the sense that you’ll be pretty confused as to who is who if you haven’t played Double Exposure. Picking up nine months after that game’s destructive storm, Max Caulfield is thrown back into some fiery university drama.
Having been off campus for the weekend, Max returns to find Caledon University in flames. With evidence of a mysterious protest and some of those she holds dear meeting their crispy ends, Max jumps back in time to try and find out how the fire started and why there was a protest, to hopefully stop it all from happening in the first place.

The complicating factor is that Max’s once-dead girlfriend Chloe is very much alive and kicking, weaving in some multiversal strangeness with its fiery central mystery.
So let’s start with the good: Reunion’s (ahem) reunion is its best aspect. There’s a palpable sense of chemistry between Max and Chloe, with a tinge of timeline sadness too, as the now-alive Chloe has a very different recollection of the last decade than Max does.
Like how we enjoyed seeing a grown-up Max in Double Exposure, it’s a delight to see Chloe brought to life once more. She’s still the same edgy punk, but she’s been softened a little with age. It’s very well done, and Rhianna DeVries does an excellent job of making Chloe just as likeable and boisterous as we remember.

Reunion really hinges on you having that emotional connection to the two doomed lovers, so if you’ve either not played the original or you haven’t played it in a long time like us, that emotional core may be lost a little.
That being said, we really liked the melancholic vibe in Max and Chloe's scenes, like two lovers given another chance they can't quite believe, but are always scared it's on the verge of being taken away again. We're suckers for a lost love storyline, so there are a lot of great scenes there.
The issue is, it never quite feels like the natural conclusion to the series in the way Reunion wants you to believe it is, and that's because of the game's identity as a sequel to Double Exposure.
Most of the cast from the last game return, like the lovable geek Moses and the committed podcaster Loretta. But now with the new fiery threat, you’ll be digging into the university’s past with your choices from the last game influencing your relationships.

However, it’s a real disappointment in the end because almost every narrative thread feels like it’s been relegated to a side story this time around. Big characters from the last game, like Safi, Amanda, and Yasmin, never feel quite as central to the story here. And there is some dissonance between the actions of the last game and this, like the disgraced former lecturer Lucas still kicking about at the local uni pub.
It's almost as if there was a sequel here built off the relationships and characters from Double Exposure, but then somewhere along the way, it became the Max and Chloe show.
In that sense, Chloe doesn’t really feel like an organic part of this story. And while we’d never expect a Life is Strange game to get into the semantics of alternate realities and merging timelines, we were never quite satisfied with the explanation of how Chloe was there at all. It leaves both aspects of the game constricted, rather than giving either one the room to properly breathe.

For the time-weaving detectives out there, Max’s rewind skill from the first game is back, replacing Double Exposure’s two timelines mechanic. It never feels quite as complex, but getting a little information out of someone, rewinding, and then using that info to make them open up a little bit more is quite fun.
And we have to say, there’s a surprising amount of stuff that you can miss to change the outcome of the story. You can fail to get information out of someone, and sometimes you even miss conversations entirely. Come the end of our playthrough, there were characters involved in the Caledon disaster, and we had no idea how or why.
That will encourage the enthusiasts out there to give it another go and try things differently. But if you’re anything like us, you’re probably just going to look up how things panned out on YouTube, rather than going through it all again, especially since the pacing is quite slow.

We played the game across both PS5 and PS5 Pro, and as you may expect, these are nice-looking games but not exactly technical marvels. There is no Pro Enhanced version, so performance is consistent across both consoles, meaning you’ll experience subtle yet consistent pop-in and stuttering between adjoining dialogue options. Sadly, there’s no real DualSense support here.
Conclusion
Life is Strange: Reunion could have been a full Double Exposure sequel, and it could have been a full Max and Chloe entry. Instead, both narratives are squeezed into a bloated finale with dull pacing and a lacklustre resolution. There are sparks of brilliance in there and fantastic chemistry between its two leads, but it's never given the love and care to blossom into something beautiful.





Comments 49
While I agree on many points brought up in this review, 5/10 feels a bit hard. I would give it a 7/10 but still, its far from as good as the first Life is Strange sadly.
I really respect you guys and of course, this is Aaron's review and opinion, but you guys clearly aren't fans of the franchise and these games clearly aren't your bread and butter. That's completely fine, but a 5 out of 10? Come on...
I haven't played it yet but the fans of the original 2015 game are praising it for giving everything that was missing in Double Exposure, and I consider that one an abomination. True Colors helped me deal with a lot of personal stuff that has happened in my life recently and it just shows that some games either connect with you or don't.
Some would say that is a pro rather than a con
I'm trying not to read too much to avoid spoilers, but I'm surprised at this - I've seen huge praise levelled on this game, as a fabtastic send off to two much loved characters.
But good review, as always I'll just have the play it and see. And probably cry. More than once.
@Hyena_socks This^
I've seen nothing but praise for it... Just goes to show that fans simply know better.
Whoah is this the first Life Is Strange to NOT be reviewed by Sammy here? 😂
5/10 ouch! I love the series but suspected as much coming from the team that gave us the franchise's biggest dud; Double Exposure. They should have let Don't Nod handle it as Lost Records proved they still know how to do this type of game. I'll still pick it up though once it's dirt cheap which may not be too long away.
@Messiahbolical
Imo they actually make the story work regardless of the ending in the first LiS but it takes away that which made the ending of the first game so good.
Any time a new LiS drops feels like a threat.
5/10 is harsh its certainly not worse than double exposure
so deck 9 have now made
before the storm
true colours
double exposure
reunion
it has annoyed me in that i never thought of chloe and max as lovers i always thought they were friends.
and Chloe died in my life is strange 1 ending
@Divergent95 @Hyena_socks Honestly, you can’t read too much into LiS reviews. The series is niche and honestly appeals to a different crowd. I don’t know anyone that is an active gamer that’s enjoyed the games, but I do know people that are more or less gaming adjacent that really like what the games do. One of my sisters and my wife both love the series and have loved every one of them, but they both sporadically play maybe 3-4 games a year, sometimes less. I’m sure any of us that typically like the series would rate the game above 5/10. Unfortunately, bad reviews sort of kill sales though these days and it doesn’t seem like many critics like the series.
Finale to a story that had its conclusion a decade ago😂.
I really, really dislike uneccssary sequels. I mean if it manages to be good, then yaaaaay. But more often than not I hate sequels that struggle to justify their existence. The first LIS had an incredible ending that did not need a continuation whatsoever. And if the writers ever felt like it did, then I wish they could have written something that was actually bold and fresh...instead of whatever this is.
It's clear as day (in my opinion) that this is less a story that the writers really and truly wanted to tell, and more of a "damn they did not like double exposure huh? How do we win them back?"
It's appeasement the video game😂. I just wish D9 stuck with the anthology approach rather then making sequels to a game that didn't sequels😭
I've only looked at the bullet points but abandoning Double exposure characters and not feeling like a sequel to it will be positives for me if I'm honest 😂
@Divergent95 On the contrary, I'm actually quite a big fan of the series. Loved the original game, and True Colours is my favourite in the series. I really like the mixture of cosy vibes, usually some form of murder mystery, and a bit of time malarkey. It's a cool niche.
I had my issues with Double Exposure, and this one sadly stumbled a little further. Not a bad game, but I should be feeling a bit more than this for the finale of the series.
I'd be curious to hear whether there were any technical issues or a general lack of polish. I played DE a few months after release and it was still littered with bugs and glitches and generally lacked polish. Some of the sound design was terrible too, with dialogue being intermittently too quiet or too loud and areas feeling very empty due to a lack of decent ambient sound.
These aren't budget-priced games these days so it's difficult to excuse these sorts of problems. Lost Records was both cheaper and far more polished.
I think this franchise has been in the wrong hands the last 2 entries with Double Ex/Reunion. Don't nod did Lost Records: bloom/rage and it was a very good game. If Don't nod still has the chops to make a brand new IP that captures the spirit of the OG LIS, wouldn't we want that studio still on Max's line of games?
I feel like some people in this comment section need reminding that 5/10 is not a bad score. It means that the game is average. Generic. Run-of-the-mill. A rental.
Only on IGN does average begin at 7/10.
So they brought back a dead character? Yeah they’re out of ideas, just end it already.
This series is the epitome of diminishing returns.
Can we get a full on origin story for Steph Gingrich now
@LifeGirl The problem is that in many parts of the world, a 5/10 (50%) is a failing grade in the educational system (and a 7/10 is average). And it's understandably extremely difficult to rewire someone's brain to think of it as anything else.
at this point, it sounds like another dead franchise to me. the first life is strange game from don't nod was great. i also enjoyed before the storm prequel from deck nine — proving that the latter developer had a grasp on what made the first entry so good. but it seems like deck nine has since lost its way with two middling entries in a row which is a shame. often times, less is more. might have been for the best to end the story sooner.
I really liked the first game, I remeber waiting for each new episode to be released on PS3. I tried one of the later non sequel ones, True Colours, but I got a bit bored and never finished the game. Weirdly, despite how much I liked the first game, I've not felt compelled to try these other sequels with Max, it felt like quite a complete story to me.
I just finished Reunion myself, and... yeah, I'm kind of disappointed. The highlight of the game for me was Chloe. I thought she was written and portrayed really well. Where I think Reunion faltered was that nearly the entire game was focused on character development, leaving almost no room for the plot. There certainly was a plot, but it was very straightforward with no real twists and barely any intrigue. There's one promising sequence in the middle of the game that mirrors a similar sequence from the first game; but sadly, nothing is ever done with it plot-wise.
What Reunion really needed was a high-stakes final hour or half-hour with life-or-death decisions being made for our main characters. It kinda sorta had something resembling that for one character, but it was too quickly and easily resolved, causing the game to just kind of fizzle out in the final act rather than end strong.
For me, Double Exposure was an 8 out of 10. It had an exciting plot with twists and intrigue that kept me interested the whole way through. Reunion feels more like some slightly misguided fanservice (especially with how unnecessarily sappy it can get at times). It's a 6 out of 10 for me, and it pains me to say that.
Wow! Seems like this IP or at least the story of Max shouldn't continue. Cons are really bad for a game in my opinion and I will probably just play the games until last two of them.
I dont think the review is harsh i played and really enjoyed the first one back then but these games are all about the story, characters etc. As an actualy game they leave alot to be desired.
I always felt that Safi should have been the Main character of the last game with Max playing support.
@LifeGirl Spot on. They also forget it's the opinion of the reviewer. Its not a science, no 'score' is the right answer; its just the current view of the reviewer.
@Divergent95 yeah but the dev group is trying to sell the game to more than just die hard fans too…
I absolutely adore the original game, and think about Max/Chloe and that ending often. With this game's announcement, I held both optimism and significant apprehension. This game is and always was going to be a fan service affair, you saw this with SE trying to revitalize interest in the series with Double Exposure and Max's return. I fear what the future holds for Deck Nine and LiS, will we see another LiS for some time after this?
To the point, I enjoyed this game flaws and all. It made me smile, and it carved out some moments that not only reminded me of the original, but moments exclusive to Reunion. Sure puzzles/use of Max's power wasn't utilized as well as the original, side characters are largely dull and I don't agree with every direction in the story they took, but damnit if it didn't make me feels things and capture just a little of what made that original memorable.
Also, Hannah and Rhianna killed it as those two. Man I hope at least one of them wins an award somewhere.
I've seen plenty of reviews for this that are the exact opposite, so I'm still looking forward to picking this up eventually and finishing the series. Other reviews I've seen have far more Pros than this.
Not saying the reviewer is stupid for not liking the game. Just pointing out that there are a decent amount of reviews out there that say that Deck Nine mostly delivered.
Although, what do I know I guess? I actually liked Double Exposure. My least favorite one is actually Life is Strange 2.
A 90% very positive rating on steam, a 4.73 rating on PS store. These scores by these "professional reviewers" once again prove they just completely does not represent players.
I enjoyed the original, but it all went downhill from then, I even played the one where you had to throw cuddly toys at some weirdo,ugh...sh*ite.
I have already beaten the game with Dead Chloe, which was my decision in the original game and I now play again the othere scenario.
I know that both Double Exposure and Reunion have this academic setting which is not for everyone but it surely resonated with me and I enjoyed both games. Having Chloe in the second game was a bonus but the setting is what clicked for me in this duology.
I still don't get how people without PhD teach in a university but videogame logic and all...
Yeah this review is way freaking off and to say it’s not a worthy follow up to double exposure is comical
@Nowings yeah I’m glad they held back reviews so players could experience the game without preconceived notions but some of these reviews are comical especially the ones that rate it lower than double exposure lol
@Porco except players def don’t see this as a middling entry matter of fact the sentiment seems to be it’s the best one since the first LIS and players feel that deck nine mostly delivered on wrapping up Max and Chloe’s story. Even just looking at critic scores the majority of them are very good with just a few outliers like this one
@KilloWertz Definitely pick it up. Whether people agree with a certain score or not, reviews being all over the place is indicative how only your opinion matters in the end. It really does have some sweet moments.
Also interesting I see a lot of people say this about 2. I enjoyed the direction they took with it being this cross country journey and some of the themes revolving around it, like how they dealt with the racism. Would take Acadia Bay all day tho.
@dark_knightmare2 i don't know what fans are thinking, but critically speaking, double exposure and reuinion are the lowest rated entires in the series. metacritic isn't everything, but we can't act like those reviews don't exist.
@Porco for reunion that’s only because of a few and it’s a very few lowball scores that have dragged the rating down before those it was at 85. That’s why I hate aggregates like metacritic because people only look at the score and put no more thought into it. You can look at the steam,ps and Xbox store ratings to see what players think about it as well as steam reviews and the ot on resetera for some examples to see that yes players and LIS fans are extremely happy with the way reunion turned out
It's amazing how people get so upset over review scores. What's the point?
"...those she holds dear meeting their crispy ends"-
Lol! I like this guy
mumble mumble mumble…. conspiracy amongst game journalists against Colorado based developers…mumble mumble.
5/10 seems rather harsh to me, but I'll eventually play it and see for myself.
The original was lightning in a bottle, they should have left it there and left the legacy untainted.
Instead, they should’ve created a completely brand-new IP, which they were clearly capable of doing because this game itself was a new IP.
I’ve enjoyed them all but the original was so good with its unravelling mystery and the reveal of the serial killer. I miss the games having that dark, ominous vibe.
@Fartingale Luckily it wasn't a Korean game or virtual daggers would be drawn! Or handbags out more likely.
Just read igns glowing review of this-really a lot of praise. I know reviews are subjective but iv rarely seen this gulf in opinions. Going through the reviews it's like,a great one,a ***** one then a great one seemingly from one to the next. It must be one of those games where if it hits for you it really hits and vice versa.
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