From the moment it was announced Metal Slug Tactics was a winner in our eyes. Marrying the SNK classic with the turn-based tactics genre is a golden idea on paper. Hearing it’s a roguelike in the vein of Into the Breach was the coup de grâce for this game being anything but a banger. And we’re happy to say it lives up to those lofty expectations.
Metal Slug Tactics does what it says on the tin: it’s a tactics game with the world, characters, and, most importantly, graphical style of SNK’s Metal Slug. You’ll take three characters to fight through four regions and defeat Morden, who has taken over the city. You’ll start with the main three of Marco, Eri, and Fio, but eventually you’ll unlock new Metal Slug characters and some SNK crossovers too.
Each character comes with their own unique skill sets and weapons, with three extra loadouts available, making for 36 different classes across nine characters. These range from balanced gunners, explosive experts, and in-your-face fighters that go in with nothing but a knife, a shotgun, and a dream.
While Into The Breach is inherently defensive as strategy games go, Metal Slug Tactics embraces the source material by encouraging a more extreme playstyle. You’ll gain adrenaline – which allows you to use skills – and dodge points – which reduces the damage taken – by moving further away from your starting point. Hunkering down will result in you getting blasted. Team placement is extremely important too, as it allows you to use Synchronisation attacks, enabling two teammates to attack enemies in their line of sight.
Each region of the game has you take on three missions before fighting the boss (you can take on the final boss region after completing just one other region if you’d like, though). Missions can range from depleting enemy ranks to escort quests, and each gives their own rewards like XP, supply drops, and ammo. However, each mission also has a secondary objective to make the rewards even greater.
Unfortunately, during the review process, we’ve encountered a bug that causes the game to go through long loads during the combat sections constantly. We’ve tested the game on PC where this isn’t an issue, but unfortunately both the PS5 and PS4 have this problem. The team is aware of it, and the game has been patched since we got it, making things a bit better (it used to freeze during loads), but the long loads are still persistent as of launch day.
We’re hoping this will be solved swiftly, because right now it is a big blemish on an otherwise brilliant game.
Comments 16
Yay, had my eye on this since it was announced. The subtheader is only because Sony hasn't gotten triangle strategy yet 😉, but into the breach is amazing as well.
Cool! I love me some srpg
I love this genre of games, so I'm definitely getting this ASAP.
Great review, Scott. Shame about that bug but hopefully it's fixed swiftly.
Looks to me like this is some of the best tactics gameplay since Into The Breach. That's really saying something!
My mighty PS5 Pro will power through the bug.
Know it's a ps site😅 but anyone know if the bugs happen on Xbox at all?
Well I was disappointed at the roguelike format, but I did love into the breach. Think this deserves another look..
Aaaand it's bought, been waiting for this game. Thanks for sharing your opinions.
Resubbed to Gamepass last night because I was looking forward to trying this one in addition to the rest of the November GP lineup. Glad to hear this one is worth it (and honestly sounds like it could be one of the better Metal Slug games) and not just a curio novelty
I didn't even mention everything I loved about the game in this review (there's a quest system that's kind of wild). But it may be worth picking up on PC if you have the means!
@tameshiyaku to be fair, Sony never got Into the Breach either 😅
A Metal Slug game I can't play on Neo Geo?
I'm out...
@somnambulance MS are going to think you resubbed for CoD and they're going to send you a bunch of flowers 💐 😊
I don't read reviews so I only came to say that the tittle tells me everything I need to know not only about the game buy about the persona who made the review.
Great stuff.
@SMcCrae95
Is the PC version better aside from the loading time bugs?
@LieutenantFatman Yeah I didn't notice any major issues on PC and M+KB works well obviously (there's a bug with vehicles where sometimes an armless version of the character will hang about, but that's funny rather than game breaking)
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