Rusty Rabbit opens with the brooding, atmospheric tone of a noir detective mystery. World-weary narration introduces us to Stamp — a grizzled, down-on-his-luck salvager with a dark past. Stamp is a talking rabbit.

The game is set in a post-human world, inhabited by the kind of rounded, fluffy rabbits you might see in a Sylvanian Families playset. Characters raid old world tech for a living, then go to church and learn about the life of Saint Peter and his struggle against McGregor.

Stamp — formidably voiced on the Japanese audio track by Yakuza's Takaya Kuroda — balances out the cutesy style by treating his scrap gathering role very seriously. Using a customisable exo-suit, he delves into human-made facilities to search for parts and battle mechanised enemies.

Armed with a drill from the start, the main loop of the game is seeking out as many scrap cubes as possible. As you mash blocks to bits with your drill, you will earn XP and components to upgrade your suit and weapons.

As the game progresses, Stamp's ability set grows, alongside a healthy arsenal of weaponry. The skill tree isn't particularly deep, but slowly building out your suit capabilities is satisfying. Enemies and hazards have a nicely calibrated difficulty curve; there's nothing insurmountable that a quick boost to attack/defence won't solve.

Between salvage hunts, Stamp can return to the hub town. During this downtime, he might swing by the diner to chat with NPCs, attend church to hear the gospel of Saint Peter, or trade in bounties at the bar, all before tinkering with his exo-suit and diving back into the expansive map. It’s an engaging, workmanlike loop — not genre-shaking by any means, but full of humour and charm.

Rusty Rabbit is a standard Metroidvania that doesn't stray far from the formula, but surprises with lots of customisation and light social sim elements. It's worth playing for its protagonist alone (in the Japanese dub at least), a cute rabbit with the stern vocals of Kazama Kiryu.