Scorn was announced by Ebb Software way back in 2014, so we've been waiting a while. After a successful (if critically mixed) launch on Game Pass last year, the game is ready for PS5, but is that a good thing?
The answer to that is mostly a "yes". Inspired by the visual style of legendary artists H. R. Giger and Zdzisław Beksiński, Scorn has one of the most focused and impressive art directions we have ever seen in a game. With a grotesque, oppressive atmosphere, the game convincingly brings its horrific biomechanical world to life. The disgustingly wet sound design and darkly ambient soundtrack further enhance everything. However, this comes at a cost, as the game mechanically vacillates between adequate and poor.
While the title is primarily a puzzler, the level design isn't of sufficient quality to make solutions gratifying. Any time the title deviates from hyper-linearity, you'll be wondering if you're going in the right direction. Some of the multi-stage puzzles are great, but there's a degree of obtuseness to everything that makes the approach irksome. Figuring out what the game wants you to do is a sizeable portion of the 4-5 hour runtime.
The game has combat, too. You'll accumulate a handful of weapons, all of which sprout out of a nasty bioweapon that becomes more a part of you as you play, but the gunplay is rarely satisfying. While a great excuse to show off some truly horrible creature design, it feels like a superfluous afterthought. The game could have functioned just fine as a horror-adjacent walking simulator.
What you get out of the game is what feels like a really great artistic idea, which the team committed to fully. And after the art was done, they tried to place their gameplay ideas anywhere they happened to fit. The end result is a visually arresting, but haphazardly designed experience.
Comments 33
Nice review, @gbanas92 but I don’t really think this one is for me. I had the chance to play it on XSX via Game Pass and I didn’t bother, so that tells me something.
I think a 6/10 is generous for this one. For me, I’d say 4/10. This is one of those Day 1 Gamepass titles that was an absolute disappointment at release. Like, Xbox showcased this!? It’s a game that really only has visuals (which are mostly gross, but also very well done) to go for it and not much else.
@somnambulance so true. Aside from visuals it is a poor game with dull gameplay and awful story. Just sad feeling of wasted time.
It still available on GamePass for those that would like to try it before buying it.
A lot of Style with so little Substance...
I completed Scorn at the weekend looks fantastic its basically a walking sim. I recommend as its good game if you use a guide otherwise you'll be lost and annoyed
7/10
One of the most divisive games i've ever played. I can see how most people could really dislike it. Hell I missed the first proper ranged weapon and had to go half the game virtually pacifist... and yet it's more memorable to me than many other games. I love it for that, warts and all.
Appreciated the artistic endeavour of this one, but there was so little game it barely qualifies as one for me.
Would really love to see a a VR version, think that would add to the game immensely.
Played it on gamepass ,probably the single most boring game ive played since ,everyones gone to the rapture.
@tallythwack i really liked everyone's gone to the rapture i liked scorn as well
I think i played both of them using a guide. some games just feel like a waste of time because you dont know where to go or what to do
another game i liked playing using a guide was the medium
Loved it on Series S so much i ended up buying it and i'm very tempted to buy the PS5 version as well.
This review matches my opinion. I played a few hours trough Gamepass and I'm glad I didn't buy it.
While it looks awesome and the atmosphere is special, the rest is not that good.
i played it when i released on gamepass last year and absolutely loved the first 3rd of the game. then they introduced combat and it became extremely frustrating to the point it was not playable for me
@themightyant it IS memorable, i will give it that
I'll leave the same comments as I did when this game released on Gamepass. It's got an incredible atmosphere, but the game it's self is very disappointing. They should have gone for more of a modern Resident Evil sort of experience, but it leaned too heavily on being a puzzle game, where it's just mediocre.
I don't know, I feel uncomfortable just by looking at the screenshots. I love horror styled games like Alan Wake or the resident evil series but this one looks way too much. I'll pass.
I was extremely excited for this game after the announcement and leading up to release. Downloaded and played first day on Game Pass. I lasted about an hour before I thought it was garbage and deleted it. Then I started reading some really good things about it and decided to give it another try a month or whatever it was later. And I'm absolutely glad I did. Sticking with it past the first part and getting to the end game was more than worth my time and I will be 100% purchasing the PS5 version for the added DualSense features. However, since I already played it on Game Pass, I'll have to wait for a good sale.
@AdamNovice I had the exact same thought. VR is perfect for games that excel in environment crafting.
@JayJ I tend to agree! Either that or go in the complete opposite direction and reduce the amount of traditional gameplay even further!
@Reptilio I would have much preferred if they just completely sidestepped combat haha. I think it would have worked a lot better as more of a pure walking sim, with some of the puzzle stuff intact.
@Loamy ALL the art is incredible! if you like the box art, buckle up haha
@matekomlosi It's definitely a verrrrrry different kind of horror that's for sure haha. Leans more into the body horror/ biomechanical grotesquery of Giger's work, as opposed to the more "traditional" let's call it, horror.
@somnambulance That's the exact same fear I have about Routine when (well, IF) it comes out if you're familiar with that one! Been following that game for what feels like nearly as long as I'd been following Scorn haha. Hopefully a different result on that one!
@The_Pixel_King The gameplay is a bit much to get through haha, it's...not the best. Some of the absolute best art I've ever seen in a game though! Just look up a gallery of screenshots if you don't wanna play it haha
@gbanas92 Oh, man, Routine’s been in development for over a decade, hasn’t it? Didn’t it get re-revealed not too long ago though? Hopefully that one makes it soon, just to see if it’s worth the wait. I mean, if Clockwork Aquario can eventually release, anything can!
Played it through gamepass at launch on Xbox and hated it such a letdown
Hey look, another Xbox "exclusive" that Xboys falsely advertised and praised. Yawn. I'm tired of 3rd party Xbox sending their scraps. Wake me when Gears, Hellblade, or Fable comes to PlayStation, because it is an inevitability.
Finished on Game Pass when it released. I was very hyped for this game and although it did not deliver on what I had hoped it would be, it was still a memorable experience. Frustrating at certain points, however still very engaging due to its grotesque world and intriguing architecture inspired by H.R. Giger's art.
@somnambulance not in active development that whole time, but yeah I think the initial announce was like 2011? 2012? Got re-announced last year or the year before, but it's just been right back to radio silence again since then haha. I could see that being a similar kind of letdown just by nature of how long I've been anticipating it! Hopefully in the next decade it does in fact come out haha
@trev666 so a walking sim that’s even then only 2+ hours?! 🤔 i suppose them environs were too lush to go on for long
@SystemAddict It's about 6 hrs.
@SystemAddict dont know where you got 2 hours from took me 5 hours
@trev666 most playthrough are 2-3 hrs. I did see some about 6
@SystemAddict How long to beat has out of 304 people polled the average main story playthrough at 5.5 hours
@trev666 got it
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