There's something distinctly old school about Valkyrie Elysium, and we don't mean because it's part of a long-running franchise; a series that started with the turn-based JRPG Valkyrie Profile way back in 1999. This is a game with an almost PlayStation 2 style design philosophy, for better and worse, and what you're here for will determine whether that dated approach is appealing or not.
Set in the midst of Ragnorok — the end of the world in Norse mythology — the dashing king Odin has created beings known as Valkyries to do his bidding in the aftermath of his apocalyptic war against a big bad wolf named Fenrir. You play as one of these Valkyries, and Odin's bidding involves smashing up a lot of monsters with a variety of weapons across nine levels set in various different, but often aesthetically similar locations.
The story is a whole lotta nothing, and if you're here for a ripping yarn about gods and kings and mythical beings then there's not much to sink your teeth into. It only becomes mildly interesting about four minutes before the credits start rolling. Your Valkyrie is cold and one-note for much of the game, and Odin might as well be wearing a tee shirt with "I am actually evil" printed across the chest. There's a soft-spoken villain that's fun, and some of your companions add a little seasoning to the proceedings, but Valkyrie Elysium is a mostly charmless affair.
The lack of flavour extends to level design, too, with the places you'll visit being mostly large empty spaces like in many early 3D games; artificial, drab, and lifeless, like they exist purely for you to fight in. We know it's the apocalypse but it doesn't feel like anyone exists or has ever existed in this world beyond the handful of characters you meet on your journey, and while there are scant collectibles to find and menial side-quests to unlock, exploration is basically non-existent.
And then there's the graphics. There's just something disconcerting about Valkyrie Elysium visually. The characters and certain elements in the environment are accentuated with thick black outlines which might work in a more visually adventurous title, but here it just means that the Valkyrie and her party members look like they don't belong in the same world as the locales they visit. It's like bad CGI in a live action movie, sticking out like a sore thumb, and it can be quite unpleasant to look at sometimes.
If that wasn't enough, cutscenes are hampered by dodgy lip-synching and a few absurd animations. There's some pop-in as you're wandering around the world, and very occasionally the frame rate dips a little during particularly hectic battles. If you told us that Valkyrie Elysium was a PlayStation 3 game remastered for PS5, we'd believe you.
All of that stuff we just said probably sounds quite off-putting, and make no mistake that this game is certainly flawed. But if you don't care about any of the fluff, any of the accoutrements, and all you want is a hackin' an' slashin' action RPG that offers satisfying combat and interesting mechanics, then we think that Valkyrie Elysium delivers in the main.
You've got all of the usual fast and heavy attacks and magic spells and dodges that you'd expect in a game of this ilk, but you can also summon Einherjar — warrior apparitions — to aid you in battle. You'll recruit the spirits of soldiers throughout your adventure and then once they've joined your party you can summon them by holding R1 and tapping a face button. You can customise how long your summoned friend will stay by your side in battle with the offset being that the longer they stay the less often you'll be able to call upon them.
Each summon comes with an added bonus in that when you summon an Einherjar your weapon becomes imbued with the element associated with that warrior. So if you're in battle against a fire monster and that fire monster hates ice, summoning your ice Einherjar means that your ghost friend will do big damage against the creature with its attacks, but you too will have bonus damage applied to your weapon.
Enemies all have a weakness, and if you consistently inflict the damage that they're weak to, eventually they'll enter "crushed" state, which basically means that they're immobilised for a short amount of time allowing you to wail on them until they snap out of it. You can summon any two Einherjar at a time, and knowing which to call upon at what time in order to exploit the weaknesses of your foes is part of the joy of battle.
Another inspired choice when it comes to the combat is the Soul Chain, or in layman's terms, your magical grappling hook. Tapping L2 when you have an enemy targeted allows you to hook onto them and immediately zip to their position. The range of the Soul Chain is quite generous, and so battles become a ballet of attacking and dodging and then zipping to another enemy on the other side of the room, dispatching them, zipping over to the boss and unleashing your Einherjar, and then when you see a big attack coming from the boss using your Soul Chain to zip to another far away enemy to avoid the blast.
Levels are quite short and shouldn't take much more than an hour or so to see through, and we had the whole game polished off in sixteen hours. Brevity, here, is a virtue. Aside from the superfluous feeling side quests there's not really any padding. It's just a series of battles against increasingly difficult enemies and then it's over. Combat is the game's strongest hand to play by far, but with a limited pool of enemies to face it was a wise decision to keep the adventure short and sweet, and end it before it can become stale.
Conclusion
Valkyrie Elysium is a game of two halves. The level design and objectives feel at least two generations old and the characters and storyline are more like placeholders than the finished article. There's no capital F feelings here or much in the way of narrative justification, but if you're okay with that and you just want fifteen to twenty hours of fast, frantic, fluid combat then we can just about recommend this one.
Comments 43
"Combat rocks"
All I needed to know. Definitely getting it.
Still might be interested in this down the line for the combat aspect but I’ll wait for a price drop.
Removed - unconstructive
This is very much in line with my impressions of the demo - meaning I’ll probably get it on sale eventually.
Halfway through the campaign myself. Can confirm combat and Gameplay are awesome. The graphics while u can tell have something to desire still is very beautiful and love it. Story is decent. Kinda reminds me of Drakengard 3 to some degree. Gotta disagree with the 6 scoring hear. Put this as a mid to high 8
I got the exact feelings from the demo as well and expected it to be like this on the full game as well, so it means i'll skip until a sale.
As has already been mentioned, this game has a similar vibe to games like Drakengard, and also other games like the original Nier. It also feels like a weird mix of Dark Souls, Devil May Cry and Ico. What John describes as blandness to me is more like that odd dreamlike feel some of the more niche PS2 games had.
The story is told in a Dark Souls way as well as through more explicit cutscenes. Lots of info is relayed through these ethereal flowers that are basically like finding notes or journal entries. If you pay attention and remember things well, they often tie into each other or are expanding on the background of characters you know.
For me it's more like an 8. I can see it being an acquired taste, though.
@naruball x 100
The combat is excellent. It's very well put together in that regard. I'm only a few hours in but it's been a blast so far.
@Matroska Completely agree with what you've said here.
It feels a lot like a PS2 game in all the right ways.
@Shepherd_Tallon wonderful to hear!
Quite surprised by the low score actually, given all of the praise I’ve heard from people online… so much so, that I preordered it (& it’s due in roughly 33 minutes according to my DPD guy).
Oh well… this serves to temper my expectations a bit, which is never a bad thing. Still, I’m hoping that I do end up enjoying it a bit more than @johncalmc I guess.
@colonelkilgore Depending on what you want from the game you could like this or not. If you don't care about story etc. and you're scoring this based purely on a combat experience then it's more like a 7 or an 8 for me. The combat I really think is great. The problem is the other stuff. So if you want the whole package this ain't it. If you want exploration it's not it. Meaningful character moments - nope.
But for what it's worth, even with the flaws I genuinely enjoyed my time with it and I even briefly considered going for the platinum but I couldn't be bothered with hard mode.
@johncalmc yeah personally, I definitely weight my judgement in the favour of the gameplay. So I think this’ll probably score higher with me when I end up playing it. Don’t get me wrong, I enjoy a great narrative if it’s present… but it’s just lower down the totem pole 👍
Yea this is a "don't listen to reviewers, play it yourself" kind of game. I still remember the original nier getting all kinds of low scores, now it's considered a beloved classic lmao. Not that I think this game will be at that level, but I don't think it even really needs to be
Either way can't wait for my steelbook copy to arrive. Sadly it'll still be put in the backlog pile for a while 😅
@Judal27 yeah I got the steelbook too… turned up with a shiny A4-sized poster too. Very nice 👌
Sounds like a perfectly janky game and I'm all for that.
Why always glad for a Demo... For what I played - I disagree with most here 😅
Mine shipped, should be here for the weekend.
Valkyrie will be perfect for when I need a break from Trails from Zero.
Yeah, the demo gave me the same vibe that this review ends up getting to. I was intrigued initially but apart from the combat little else makes this game interesting. It's a pass from me.
I played the demo and it's alright. Honestly what I expected from it. This feels like a get on sale game to me, with it being around 20 hours to beat the story, apparently having multiple endings and getting new content in November I think from a sale around £30 I'll get my value out of it. Story and characters might not be great but if the gameplay is fun I can put that aside.
Yeah the demo gave me this weird feeling of, "This feels fun-ish? But kind of dull at the same time? How is this possible?" Doesn't help that the color grading is very PS3 era gray
Kinda waiting for this and Diofield to both be 10€ before I grab them.
I even got it with a steelcase. 😁
@Matroska That makes it a 9 for me i loved Drakengard i only never was able to get to future Tokio ending. 🥲
The first psone game has some of the most distinct storyline for a rpg, it's too bad the sequels can't surpass it.
So Tri-Ace ditch this Valkyrie game for Star Ocean: The Divine Force, I can see why this game felt different from the rest of the other Valkyrie games.
@colonelkilgore just got mine too. It does look very nice. I wish they'd give the box covers the same gorgeous art but I guess that's make the preorder bonuses pointless lol
We need MORE short games. I'm tired of every AAA having to be some massive open world with tons of filler.
The demo put me off it. It wasn't bad, it was just a little ho-hum. I'll probably enjoy it when I do play it from PS Plus sometime.
Ooph... harsh, but i will still buy it. I loved the demo. It was a lot of fun.
I agree on level design and graphics, but I will still get the game.
The combat does not rock.
Played the demo thought it was garbage,crappy animation,washed out graphics ,combat was like a couple of decades old, couldn't even get across that stupid bridge,and 16hrs for an rpg ugh no thanks ,how are you supposed to care about the characters.
@Yupyupyup this isn't AAA its like a double D
Shame - there too many other combat fun titles to play this game just for combat imo. I was hoping there would be a story and characters I cared about and a world that invited exploration,
Thanks for the review, which seems pretty consistent with other outlets impressions too. You've probably saved me some money, so I owe you a pint!
Combat definitely didn't rock in that demo. But it was fun although it got old fast. Still going to check it out, but these low budget games should not be 60 dollars. Square is really smoking some *****. DioField is already doing poorly because of that.
As a action JRPG, it let me down on the story, considering this franchise is filled with lore.
The combat is good, and so is the music.
Played the demo. It was something that rhymes with tight!!
A JRPG that is 20 hours of fast and fluid combat. Sounds like my kind of game. Not at 60 bucks though. Will wait for a sale.
I liked the demo and I like the full release so far. I actually like the art style. I've never played other in the series so that's a non factor for me. Honestly I think what I like best is that it knows it's a GAME! Wooden character?! She's a Valkaryie that up until the game started didn't exist until Odin needed a new one for a very specific mission. What kind of depth are people expecting. To often releases are so focused on hyper realism, sprawling stories and then you end up with the Ubisoft game with 90 million side quest and collectibles and story beats that don't matter.
this one is worth $5. perhaps in a couple years time... it can go to the very end of the backlog. nice try s-e but you did not respect the lineage of this IP in any way, shape or form.
Bought & preordered, actually was hyped by youtuber 'Happyconsolegamer', think it goes well alongside Diofield chronicles for ps5 . (if that will still be in stock physically.)Blind run so far so good for Valkyrie, enjoying, bonus know nothing about.
My backlog is too large as is, so will happily wait a few years for this to drop down to $20 New during a future sale.
Played the demo. And.. I had enough of it.
Good combat, yes. But demo satisfied my curiosity in full.
And then I remembered, that I have half-beaten Nioh 2 waiting for me.
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