Zenith: The Last City is the closest thing we’ve got to a fully-fledged MMO in virtual reality to this point. It checks a lot of the RPG boxes with dungeons to run, raids to complete, gear to grind, and sizable expanses to explore. While it’s undeniably impressive as a proof-of-concept, Zenith is an otherwise painfully average MMO.
That’s not to say there’s anything egregiously bad about Zenith. Its first-person combat works well enough, cooking and crafting are amusing diversions, and its locales show off some solid aesthetic diversity. What’s hard to overlook are the things it doesn’t have: captivating customisation options, a compelling plot, any interesting characters, engaging build variety, and the list goes on.
If there’s anything the game gets very right, it’s the traversal. Navigating its landscapes is surprisingly liberating thanks to unique gliding and climbing mechanics that allow you to go anywhere and scale anything provided you’ve got enough stamina to do so. We wish there were more excuses to push these innovative ideas to their limits, since the bulk of the journey consists of bog-standard battles against enemies.
There’s quite a lot of enemy battling in this PSVR2 release of Zenith, which benefits from over a year of updates and content drops since its 1.0 launch on other platforms. That content is enough to keep you mildly amused for dozens of hours as long as there are still people to do it all with.
Playing entirely alone is not an option here, as there’s the occasional story dungeon that requires two players to start, and the end-game raids demand a full party of four. That’s not outside of the norm for MMOs, but it will become a concern if the player base begins to dwindle between updates. Cross-platform play helps, but it’s no guarantee that you won’t face queue times upwards of half an hour just to get your next story dungeon done.
However, as it stands today, PSVR2 has breathed new life into Zenith’s servers with a salvo of fresh faces willing to give the game a shot. The level 40 veterans we’ve come across have all been happy to help newcomers with advice, and there’s the promise of more content to come without any subscription fee to speak of. We can hope that future support will turn Zenith into something more thrilling or fix its crashes which we encountered several times. But right now, even after a year of steady support, Zenith: The Last City is an unexceptional affair.
Comments 15
Talking to people? Organising? Eeew! Not my thing. Good that the genre is represented though and, from what I hear, it’s a good game to play with friends.
I have to disagree with this one. The social aspect of VR is revolutionary for MMOs, and the basic gameplay is above and beyond any MMO out there (at least non-VR MMOs). The combat feels engaging and involved, like it’s real gameplay and not a somewhat soulless numbers exchange. The traversal also feels amazing and the gliding is a perfect use of VR. Z
It does give off first attempt vibes a bit, but unlike every other MMO I’ve tried, it didn’t give off poorly aged PS2 vibes.
This is the only MMO I’ve been able to enjoy so far. So if you don’t like MMOs but enjoy the idea of one, give this a go.
Shame about the crashing. I didn’t have any issues on PSVR1 with crashing after a couple updates, so hopefully that’ll resolve itself through updates.
I had bought this, kind of on a whim, kind of expecting to be able to solo it. I'm not much of an MMO player outside of some TESO now and then. But is it considered rude and bad form to just keep voice chat/mic on permanent mute and play silent? I didn't really factor that in because voice chat does not exist in my world, I won't touch voice chat in a video game ever, it's one of the reasons Splatoon is my only shooter, no voice chat.
I didn't think much of it at first until I heard someone talking to me and just went in and muted everything because I just don't want that, and then realize I probably shouldn't play at all, that's probably just rude.
Love that the site is doing reviews on all these minor VR games. I put this game on my wishlist, but the MMO aspect turned me off. Seems like I can pass on this one or wait for a deep sale.
@NEStalgia It does happen, but it does, if I’m being honest, feel a little annoying to see considering how the game is structured. I’m not gonna say don’t play it, but that’s some honest feedback.
But at the same time, I would honestly consider making an exception for voice chat as I was shocked at how nice and welcoming the community was. I was expecting a lot more toxic behavior, and there just was practically none of it. I couldn’t believe it.
There were also some confusing parts of the game that were easily solved by asking others some questions, so it’s helpful to the gameplay too.
@Jaz007 Thanks, I was afraid of that.... I might end up just deleting it.
I don't want to be a nuisance to other players, but I'll never enjoy voice chat. I like being immersed in a different world than reality, and that means not being on a conference call while I play games...I get to do that all day IRL. Just completely not interested in that. I'm skipping Pavlov for sure because squad chat just isn't for me, I didn't even think of this having voice chat because XIV doesn't have it and ESO...does it? IDK, never used it if it does. WoW was keyboard only last I checked (admittedly long ago) so voice and MMO just don't go together in my mind.
And thought it might be a good one for coop with one player eventually, but still with voice chat off (or restricted to party, etc.) That's a bummer. Seemed like a cool world to explore.
Kind of bummed about Altair Breaker, too, I didn't know it was an online thing, the description doesn't say it it just says "up to 4 player co-op" like that's an additional feature, only to find it fully online and also muted that. TBH I feel more awkward without voice in that one than Zenith because it seems more like a tight squad face to face all the time. Shame, too, because it's a really good looking game with some good sword play. But I don't want to be on the phone playing games.
A little bummed, honestly, but I'll spend more time playing the (incredibly blurry) NMS I guess
@NEStalgia Maybe that goes for MMO's, i don't play those, but in the average shooter you're perfectly fine not using voicechat. Almost no one uses that when going in solo, apart from maybe something like Rainbow 6 or Firewall ZH you won't be blamed for not doing so! Don't let it keep you away from playing online shooters!
I was really curious about this one. I wanted to pick it up based on how the reviews looked on it. I'm still unsure though as I won't be playing this with any friends which it sounds like you need to enjoy this.
@NEStalgia I play this and Orbus (another VR MMO on PC and Quest 2) and the voice chat is not "voice chat" or a "conference call" (both of which I also do all day at work).
In these MMOs voice chat is part of the world. You can hear someone when you are stood next to them, but walk away and and they grow fainter. And you are not talking to a corporate ghost, you have a person, who comes up to you in in this new reality, looks at you, opens their mouth and says "hello there". And you look at them, and remain mute and they say "everything ok? you seem quiet? theres a quest just here" they point to a patch of land nearby "would you like to help?"
At which point its very hard not to just naturally reply.
I hate voice chat. But in VR MMOs I just find myself talking to people stood next to me because it just feels right, and very quickly you forget the reasons you mute.
Its the difference between being on a conference call and being stood at the water cooler.
@Palleon hmm that makes sense, but it also sounds very much not for me. Still disappointing because otherwise it looked like a fun map to explore and fun combat, but that very social aspect is just not my idea of fun. Might have been a wasted purchase... Definitely not how I expected to play it. There's a part of me that says maybe I'd still try to play it my way just to get to experience it a bit and not throw the money away, but it does sound like what would ruin the experience for others, which I wouldn't want to do. Thanks!
@Trousersnake maybe I'll have to give Pavlov a try then. Or at least try Altair again.
Like others here I'd like to give it a go but tend to prefer solo play. Hopefully it'll do well and they'll add more solo content in over time.
@NEStalgia If you want to try it with an adult who also isn’t that into chatting just let me know happy for you to be muted
@Palleon Haha, thanks, I may end up taking you up on the offer. I was hovering over delete yesterday and couldn't get myself to do it...it seems like too neat a world to explore to delete it so quickly!
@NEStalgia Don’t worry - we have some players that prefer not to talk, so you’re not the only one. You can mute your own microphone and also mute other players and both shows up as icons with your name tag. That way, other players will see that you’re currently not interested in conversation.
@jashan Thanks! That's really good to know! I've tiptoed into the game a few times, still at the beginning (once you get out of the tutorial) and not totally sure what I'm doing since it's been so long since I started it, I'll probably have to scrub the character and start again to remember, but I tend to be sort of like I'm an invader and hiding for fear of being the uninvited guest... I might give it another try sometime with that knowledge. Though I'm hooked on No Man's Sky at the moment so it may be later than sooner haha
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