Comments 2,996

Re: PS5, PS4 Fans Spot Similarities Between Marvel's Spider-Man and Promising Upcoming Gacha

Constable_What

@CaptainRPG Avengers and Babylon's Fall weren't F2P tho? And they also sucked.

And a lot of people, myself included, like to have a game they can go back to every day or week and there be something new to do. Take any Mihoyo game like Honkai Impact 3rd, Gemshin Impact, or Honkai Star Rail. Quality games that are iterated on over the course of years.

Or Warframe. Or Fortnite. Or the many many others of F2P games that are successful.

It isn't good or bad really. Saying F2P is bad because they don't end is like saying what's the point FPS games because you can't see your guy. It makes no sense. They exist and there's a place for them, obviously, in the industry.

I guess the ending is when you stop playing it, and the cool thing about successful F2P is you can go back to it and see what's changed. I mean what's the point of a career if you're just gonna retire? Or the point of life if you're just gonna die?

The point is that you experienced what you did, what you could, and what you wanted.

Re: Armored Core 6 Guide: Walkthrough, Boss Fight Strategies, and Best Parts

Constable_What

Noticed there's no guide for Chapter 5.
That...chapter...sucked. Would like like to see something on Arquebus Balteus. Awful awful boss. Horrible.

Best strategy? Double Songbird, double mini-gun and jump with the heaviest bipedal build you can. After 4 hours of testing builds on that POS boss, that's the one that works the most. He has too many projectiles that do too much damage for anything other than a heavy build...actually that's most of this game, and that really sucks.

7 is very generous, but if you guys gave it a 6 there'd be a riot, but it's a 6. After getting the Rubicon Liberator ending, a 6.

This game is either super easy, or incredibly tedious and unsatisfyingly frustrating, and if you're not using grenade launchers and miniguns with a heavy build, you getting absolutely ****ed on in at least half of the bosses.

Re: Zenless Zone Zero Looks Like Yet Another HoYoverse Hit

Constable_What

@UltimateOtaku91 It isn't necessary in Genshin, or Honkai to have multiple units for late game at all.

Genshin doesn't even really have an end game aside from the Abyss which doesnt doesnt really get you too much from a full clear, and Honkai Star Rail is similar, but has a rogue-like mode on top of Abyss, and you don't need extra copies of characters either as long as you are getting the right buffs during your run, and your characters aren't underdeveloped it's very easy to get overpowered in that mode.

Plus everything scales to your level in those games, so as long as you're leveling up to match the enemy level these games are all in all, as easy as Minecraft.

Re: Random: Explosive Results of Baldur's Gate 3 Testing Revealed to Developer Larian's Delight

Constable_What

Charming Goblin Camp? I guess the pit of giant spiders, the torture chamber, racks of human flesh, and hideous filthy goblins infesting every corner of a dilapidated temple to the moon Goddess Selune is charming in a way.

I think it's more charming with the lacerated, bloodied, mutilated corpses of those greasy beady eyed abominations littered everywhere. If my Urge to kill those creatures is Dark, then so be it. Only good goblin is a dead one, even the children were not spared despite how fast they were to run after I bathed in the blood of their parents. As much I hate the smell of their oily, putrid, grease they call blood...I relish in the fact that none escape my blade.

Re: Juri's Third Street Fighter 6 Outfit Will Make Capcom All the Money on PS5, PS4

Constable_What

@HonestHick The thing about modern controls is that you lose have your inputs, assisted combos almost always use drive meter, and people in Gold usually only have one strategy. I'm in Diamond using Modern (I have boxing fractures in my fingers so doing those repetitive movements really really hurts), and I use my assisted combos, but I also use drive rush combos and openers. After a while I get predictable even if I'm using everything because of how limited my buttons are, but because of my game sense and fundamentals it's better for me to use modern than classic.

I play against a modern players very slowly. Do not jump, you will get anti aired most of the time, it's a good rule to just not jump a lot in general. You want to wear their drive gauge out so they don't have access to their assisted combos into special moves. I'd start using Blanka-Chan and Blanka's super level 2 more as that drains drive gauge a lot!

Re: Juri's Third Street Fighter 6 Outfit Will Make Capcom All the Money on PS5, PS4

Constable_What

@HonestHick I'm a Diamond 1 Juri main, and what I found that works well against Guile is to shimmy. Walk (don't dash) and parry or block his fireball, and then when you think he's about to flash kick just step back so he whiffs. Get him into the corner and put the pressure on him, just watch out for wake up flash kick. Guile is SUPER lame, so you have to bait out his flash kick.

If you're playing Blanka, I'd try and use Blanka Chan to to put a little pressure on him. You can also do that move where Blanka switches to the other side of the opponent, and just use your crouching jab to try to bait a Drive Impact.

Re: Solid Fire Emblem-Esque Strategy RPG Lost Eidolons Marches to PS5 on 24th August

Constable_What

Art style looks...admittedly, very generic. Not many dynamic looking animations, and there looks to be no facial rigging on the character models at all which is slightly off-putting, but the fidelity of the graphics looks nice, and there are some very interesting ideas being shown. Looks like cross a between XCOM and Fire Emblem.

I think I might just pick it up on Steam to be honest, after watching some more gameplay...if I'm not stuck into Baldur's Gate 3.

Re: Blizzard Accused of Malicious Design as Diablo 4 Players Accidentally Activate Premium Battle Pass

Constable_What

@Northern_munkey I don't know if it's entirely fair to blame Blizzard, but I know for a fact that ABK intentionally designs their upsell front end so that you cannot ignore it, and that it's harder to decline buying content than it is to accept buying it, and that if you have any free tokens for anything in the game they are designed with the intention to NEVER allow the user to consider the commitment by way of something like a "Are you sure?" message.

I have a career QA testing games. Upsell front end is always always ALWAYS the highest priority. They will even hire outside help from other industries to help design a front-end that "fosters player engagement". It's optional, true, and as a player you can't fully abdicate responsibility for your actions, but its blatantly apparent how manipulative it is, and if you follow the industry, or work in it, it's very apparent that it is 100 percent intended to be this way.

Re: Ratchet & Clank: Rift Apart PC Doesn't Actually Need an SSD

Constable_What

@DennisReynolds The minimum PC spec requirements are not as powerful as what is in a PS5. A GTX 960 is over 8 years old at this point, and was a low-midrange card then.... PS5 is capable of raytracing, a PC with that card is not.

It's not making up the power anywhere with those specs, the game will just have a bunch of loading screens at around 30 FPS, and it will suck. Gaming on a PC with a 960 nowadays is beyond a budget build. Those cards kinda suck.

Ratchet and Clank didn't have "seamless" transitions to completely different worlds, it had very fast loading screens hidden in cutscenes, and other techniques to hide the loading times. It'll be very apparent once the game is running on a minimum spec machine where all the loading is, and it won't be a very good experience. The specs say "minimum", but that's bare minimum.

Re: Reaction: What Happens to PlayStation if Microsoft Buys Activision Blizzard?

Constable_What

ABK and Microsoft would LOSE so much money if they didn't release the heavy hitters on Playstation. Call of Duty especially. I don't expect Call of Duty to be an Xbox exclusive ever, due to the amount of money it generates, the plans for the franchise to become a platform in and of itself, and the low insthall base of Xbox and PC when compared to Sony consoles; Playstation CoD users are more numerous than both combined. The prospect of buying an Xbox for Call of Duty also doesn't really make sense, especially if the consumer already has a PS4 or PS5. Enthusiasts who own a PS4 or PS5 will just play on PC or buy or build a PC if they want to play CoD bad enough, and casual CoD players will not know that CoD is exclusive which will lead to frustration.

Not to mention ABK's Call of Duty mobile games...as of now ABK is employing a scattershot approach in terms of getting CoD into as many hands as possible, but if you take a huge platform like PS out of the mix, the likelihood of mobile platforms overshadowing and cannibalizing less established platforms grows.

Emerging franchises are a different story. ABK is massive, with multiple devs all working on CoD. Some of these studios can be pivoted to other emerging franchises that could be exclusive to PC and Xbox.

And also...don't forget about Battle.net as well. It's going to be interesting to see what happens with that. I honestly don't expect much to change this gen, and I don't expect much to change next gen either.
Expect the next 3 CoD games for sure on PS.

Re: AI-Generated Audio Row Leads to Persona 5 Voice Actor Deleting Twitter Account

Constable_What

@Cashews automated warfare spares human lives on the side that is using automated weapons, which would quite literally benefit that side, an automated weapons industry would also benefit the economy of the side that is utilizing those weapons.

It's a detriment depending on perspective, but as I have said, AI is a tool, and thus either detrimental or beneficial but not inherently one or the other.

And I've already named several benefits you can use right now. Better performance AND better visuals in video games is the holy grail of features.

I also have an app that uses AI to filter and screen spam calls... It gives me a lot of peace of mind.

Re: AI-Generated Audio Row Leads to Persona 5 Voice Actor Deleting Twitter Account

Constable_What

@NEStalgia If you had slaves that could work 24 hours a day, 7 days a week with minimal need for maintenance, and every sector of industry was using it the economy would flourish under capitalism. More money made, more taxes collected, more budget for social programs, less jobs sure, but more money overall. Countries everywhere are experimenting with forms of universal basic income, and even in the states stimulus checks were a real thing, this AI "slave force" has no need for money or comfort. With AI tackling the more mundane things, human beings can tackle things that actually will matter in a highly efficient capitalist society like people that are attempting to cheat the system.

For every doomsday scenario, there's an optimistic one. I merely provided context to the debate. There are good things AI can accomplish, especially in the video game industry... Nvidia is so ahead right now in terms of technology, and it's because of their investment in AI.

Also...socialism and communism are two seperate things, and many many men, women, and children died due to democracy, capitalism, and any other form of government. Imperfect solutions get innovated and itterated upon, you shouldn't throw the baby out with the bath water so to speak.

Re: AI-Generated Audio Row Leads to Persona 5 Voice Actor Deleting Twitter Account

Constable_What

@Cashews @NEStalgia AI is a tool, it can be good or bad.

If you have the licenses for the things you're using, you can use it to automate, simulate, and even create and recreate assets that are very repetitive for programmers, designers, and even QA testers and writers.

Ray Tracing is a good example of AI technology done right. DLSS is another, along with AI enabled performance modes that can actually simulate the frames that might be missing in moving images when using more performance draining features like the above mentioned Ray Tracing, resulting in drastically higher frame rates. I'm running 4070TI in my rig, and can run Cyberpunk at 90FPS, Psycho mode, with Path Tracing (basically Ray Tracing on steroids) thanks to DLSS made possible by AI, and it looks amazing.

It's getting better and better exponentially fast. You can look up what Nvidia is doing with RTX Remix to see just the surface of what is to come when utilizing AI, and if you don't want to look it up, basically, RTX Remix is a way to use AI to add better lighting, textures, and physics to aging software like Morrowind.

More regulation will come, when more and more people decide they want to sue third parties for using their likenesses, their art, assets, code, any IP basically. Unfortunately, that starts with suing smaller parties and companies to set a precedent, and than going after larger organizations once that precedent is set, because then it will open up larger organizations to seeking recompense for damages from other larger companies.

Re: Mythical Melee Battle Royale Naraka: Bladepoint Slices PS5, PS4 for Free

Constable_What

@AndyKazama What other games do you like? It's not like Fortnite or PUBG, but is a BR. It's similar to Devil May Cry and a lot of contemporary fighting games with a dose of "hero shooter".

It also isn't strictly a BR. There's a death match mode, and PVE mode that opens on the weekend, so there's that.

It's a really high quality game, but the skill floor is a little high, so it takes a bit to learn how to play. Luckily, the matchmaker in BR will fill your lobbies with bots at first so you can get acclimated to the game.

Re: CD Projekt Exec Suggests Cyberpunk 2077 Launch Not That Bad, Actually, Dunking 'Became a Cool Thing'

Constable_What

This game started as a massive disappointment and has turned into one of my favorite games. The launch was bad, I was there on PS4 Pro, and the game was definitely unplayable. Unstable frame rates, a buggy melee system, fatal errors, significant issues with core functionality like driving and even saving... It was a disaster. On PC it was a different story, it at least worked a lot better than on console, and that's probably why it got good reviews at first. CD Projeckt only gave PC review codes out pre-launch.

Re: Troy Baker, Roger Clark Joint Fort Solis Scares Up 22nd August Release on PS5

Constable_What

Is this game like...a choose your own adventure narrative game, or hide and seek horror game? I'm really confused about what exactly it is. I watched the IGN video where it "explains" it, and the dev cites all these inspirations like Detroit, The Quarry, Dead Space, and Moon, and the gameplay they showed was...Jack looking at his arm tablet thing, dodging crates, and opening doors...

This doesn't look I'd have any fun, but it looks really pretty. Combat free, exploration and isolation, and puzzles... Yeah. Probably not a game for me. But it looks like people that liked Deliver Us The Moon and Deliver Us Mars will probably like this. I didn't like either of those games tho.

Re: Sorry Physical Fans! The New Like a Dragon May Be Digital Only on PS5, PS4

Constable_What

Don't care. I buy digital anyway. I'm not gonna lose access to those games if I can download and emulate them elsewhere, or archive the game. It's more convenient for me having digital. I'd have 1000's of games, or I would have traded a lot to Gamestop (which sucks, I'm glad I can't do that anymore, as I like to go back to older games here and there).

You gotta adapt or die. Gaming is a tech hobby and it's constantly evolving. That's one of the reasons I love it.