Just a heads up the developers of Superhot have said they are done porting the game to other platforms and are fully working on a new project. Unless they let another developer port it to PSVR2 which seems unlikely due to costs then it isn’t happening.
@Bez87 Starfield was announced to be coming to PlayStation before the Bethesda acquisition and then Microsoft cancelled that version as they wanted a system seller. If they think a game could help move consoles they definitely will keep even established franchises on Xbox only
@TrickyDicky99 yeah it is unfortunate how delusional the psvr subreddit has become. Before psvr2 released people were saying foveated rendering would somehow increase pixel density so games like RE8 would look better in the headset than playing it normally on a 4k screen. Tried pointing out that all foveated rendering doesn’t increase resolution but merely lower resolution of what you aren’t looking at so not to be too taxing on the system, and it did not go over well there. There were even some people saying it had full finger tracking even after Sony said it didn’t. They were lying to get people to buy the headset. Still isn’t good there. Users blame Quest for games not looking good on psvr2 even though they admit the games look better on Quest. Can’t admit that psvr2 is just not as powerful as the quest 3. Like I have psvr2 but I can admit it is definitely not the best headset on the market.
@djlard the article and many others don’t mention that the content is mostly unfinished. The person “playing” as Deathstroke doesn’t even have a character model and is just invisible. Many live service games add new content to the games that are still under development so that the devs can see if anything being added causes unforeseen glitches before they get too far working on it. This isn’t a Tekken X Street Fighter situation where all the dlc characters were finished and on the disc at launch but simply locked to the players.
There isn’t even any story content in the update. No explanation of why the players are rescuing Joker, why Metropolis changed, how they even know this Joker exists, or any specific missions about rescuing Joker. Even Avengers had more substantial expansions than this in its dying days. Honestly a complete disgrace and anyone who worked on this game should be blackballed from the gaming industry for creating something so bad.
@StrickenBiged To be fair, the Deluxe Edition of Suicide Squad came out on January 30th and it came in 3rd for sales that month with just two days on sale. Seems like most of the people who bought the game bought that edition for the early access and other bonuses.
@GZoo the Warbonds will be more than just 250sc. Those are just the individual armor sets at that price. The devs said the warbond prices will vary based on how much content is in each. Since the first one was 3 pages of content and cost 1000sc that should give us an idea of how things will be priced going forward. My guess this next one will also be 1000sc as it appears to have the same amount of armor and weapons the first premium warbond has.
@themightyant Baldurs Gate 3 is a licensed game based off of Dungeons and Dragons (Baldurs Gate is literally one of the most famous locations in all of D&D) that are owned by Wizards of the Coast who in turn are owned by Hasbro, one of the largest toy manufacturers in the world. Cyberpunk 2077 is also another licensed game based on the ttrpg Cyberpunk 2020 which is owned by R. Talsorian Games, one of the largest tabletop game manufacturers in the world. Gen shin Impact may look to be a indie game but it’s developer has solely published exclusively in China before hand due to the country’s weird laws on foreign games and the developer is worth $7billion. All three are owned by big companies.
@sanderson72 5) Creator either doesn’t make anything new for over a decade (Kevin Levine) or puts out a middling self indulgent game that is pretty boring and just an excuse to work with Hollywood actors (Hideo Kojima and Glen Schofield), making gamers realize that maybe corporate oversight isn’t such a bad thing.
@thefourfoldroot1 No hybrid games only benefit people who already have PSVR2. They are essentially the same as multiplatform games since people don’t need the PSVR2 to play the games. What it really needs is true exclusives, not playable on any system other than with the headset. PSVR2 needs to be treated as a brand new console rather than just a peripheral for the PS5 and every new console is bought for its exclusives.
If the PSVR2 doesn’t have any must play games that can only be played in VR then the adoption rate is going to stagnate hard, which I think it already has. It has been almost 11 months since the headset released and Sony has yet to announce the PSVR2 has sold over a million units and Sony ALWAYS announces when one of their consoles/peripherals breaks a million mile stone. To put that in perspective the first PSVR sold over a million headsets in about 5 months and this was announced by Sony as soon as it happened. Even the announcement of the PSVR2 selling 150k more than the first headset in the first six week period included a graph showing most of those sales were in the first two weeks with the following four plateauing fast.
Look I am not trying to trash talk the PSVR2. I bought it day one and put over 200 hours into using it last year which was the most I played games. For it to survive and Sony to continue with VR development the headset needs a 100% exclusive game that can only be played using the PSVR2 in that makes people go “dude you have to play this game!” Every major Sony console has had at least one exclusive like that and the only one that didn’t was the Vita, and we don’t want the PSVR2 to have that type of life cycle.
@TheCollector316 why would Sony even want to buy the studio? They have shown to put out bad to mediocre games, not listen to feedback, and be outright hostile towards customers asking them questions. Sony would be smart to stay far away from anyone associated with FCE
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Re: Talking Point: State of Play May 2024 Predictions - What's Next for PS5?
Just a heads up the developers of Superhot have said they are done porting the game to other platforms and are fully working on a new project. Unless they let another developer port it to PSVR2 which seems unlikely due to costs then it isn’t happening.
Re: Rumour: New DOOM Game Reveal at Xbox Showcase, Coming to PS5
@Bez87 Starfield was announced to be coming to PlayStation before the Bethesda acquisition and then Microsoft cancelled that version as they wanted a system seller. If they think a game could help move consoles they definitely will keep even established franchises on Xbox only
Re: Rumour: New DOOM Game Reveal at Xbox Showcase, Coming to PS5
@DennisReynolds seems Xbox is going the way of Sega
Re: Rumour: Full Astro Bot PS5 Game to Be Announced Very Soon
@TrickyDicky99 yeah it is unfortunate how delusional the psvr subreddit has become. Before psvr2 released people were saying foveated rendering would somehow increase pixel density so games like RE8 would look better in the headset than playing it normally on a 4k screen. Tried pointing out that all foveated rendering doesn’t increase resolution but merely lower resolution of what you aren’t looking at so not to be too taxing on the system, and it did not go over well there. There were even some people saying it had full finger tracking even after Sony said it didn’t. They were lying to get people to buy the headset. Still isn’t good there. Users blame Quest for games not looking good on psvr2 even though they admit the games look better on Quest. Can’t admit that psvr2 is just not as powerful as the quest 3. Like I have psvr2 but I can admit it is definitely not the best headset on the market.
Re: Suicide Squad Woes Continue As Hackers Make Free with Unreleased Character, Skins
@djlard the article and many others don’t mention that the content is mostly unfinished. The person “playing” as Deathstroke doesn’t even have a character model and is just invisible. Many live service games add new content to the games that are still under development so that the devs can see if anything being added causes unforeseen glitches before they get too far working on it. This isn’t a Tekken X Street Fighter situation where all the dlc characters were finished and on the disc at launch but simply locked to the players.
Re: Joker's Free Suicide Squad DLC Now Available on PS5
There isn’t even any story content in the update. No explanation of why the players are rescuing Joker, why Metropolis changed, how they even know this Joker exists, or any specific missions about rescuing Joker. Even Avengers had more substantial expansions than this in its dying days. Honestly a complete disgrace and anyone who worked on this game should be blackballed from the gaming industry for creating something so bad.
Re: Feb 2024 USA Sales: Helldivers 2 Kills It as 2024's Best-Selling Game So Far
@StrickenBiged To be fair, the Deluxe Edition of Suicide Squad came out on January 30th and it came in 3rd for sales that month with just two days on sale. Seems like most of the people who bought the game bought that edition for the early access and other bonuses.
Re: Helldivers 2's Cutting Edge Premium Warbond Locked, Loaded for 14th March Deployment
@GZoo the Warbonds will be more than just 250sc. Those are just the individual armor sets at that price. The devs said the warbond prices will vary based on how much content is in each. Since the first one was 3 pages of content and cost 1000sc that should give us an idea of how things will be priced going forward. My guess this next one will also be 1000sc as it appears to have the same amount of armor and weapons the first premium warbond has.
Re: Rocksteady Co-Founders Form New Studio Called Hundred Star Games
@themightyant Baldurs Gate 3 is a licensed game based off of Dungeons and Dragons (Baldurs Gate is literally one of the most famous locations in all of D&D) that are owned by Wizards of the Coast who in turn are owned by Hasbro, one of the largest toy manufacturers in the world. Cyberpunk 2077 is also another licensed game based on the ttrpg Cyberpunk 2020 which is owned by R. Talsorian Games, one of the largest tabletop game manufacturers in the world. Gen shin Impact may look to be a indie game but it’s developer has solely published exclusively in China before hand due to the country’s weird laws on foreign games and the developer is worth $7billion. All three are owned by big companies.
Re: Rocksteady Co-Founders Form New Studio Called Hundred Star Games
@sanderson72 5) Creator either doesn’t make anything new for over a decade (Kevin Levine) or puts out a middling self indulgent game that is pretty boring and just an excuse to work with Hollywood actors (Hideo Kojima and Glen Schofield), making gamers realize that maybe corporate oversight isn’t such a bad thing.
Re: Mini Review: Vertigo 2 (PSVR2) - Phenomenal VR Shooter Shares a Lot of DNA with Half-Life
@thefourfoldroot1 No hybrid games only benefit people who already have PSVR2. They are essentially the same as multiplatform games since people don’t need the PSVR2 to play the games. What it really needs is true exclusives, not playable on any system other than with the headset. PSVR2 needs to be treated as a brand new console rather than just a peripheral for the PS5 and every new console is bought for its exclusives.
If the PSVR2 doesn’t have any must play games that can only be played in VR then the adoption rate is going to stagnate hard, which I think it already has. It has been almost 11 months since the headset released and Sony has yet to announce the PSVR2 has sold over a million units and Sony ALWAYS announces when one of their consoles/peripherals breaks a million mile stone. To put that in perspective the first PSVR sold over a million headsets in about 5 months and this was announced by Sony as soon as it happened. Even the announcement of the PSVR2 selling 150k more than the first headset in the first six week period included a graph showing most of those sales were in the first two weeks with the following four plateauing fast.
Look I am not trying to trash talk the PSVR2. I bought it day one and put over 200 hours into using it last year which was the most I played games. For it to survive and Sony to continue with VR development the headset needs a 100% exclusive game that can only be played using the PSVR2 in that makes people go “dude you have to play this game!” Every major Sony console has had at least one exclusive like that and the only one that didn’t was the Vita, and we don’t want the PSVR2 to have that type of life cycle.
Re: Dev Behind PSVR2's Firewall Ultra Blames the Lack of Virtual Reality Support for Closure
@TheCollector316 why would Sony even want to buy the studio? They have shown to put out bad to mediocre games, not listen to feedback, and be outright hostile towards customers asking them questions. Sony would be smart to stay far away from anyone associated with FCE