Comments 2,676

Re: Fans Fight for Shenmue 4, Rent Billboard in New York's Time Square

tameshiyaku

@themightyant no worries, as with any game, one doesn't have to play it. It's more for the diehard enthusiasts anyways.

I just don't get the attitude here, that because something doesn't sell like crazy it doesn't deserve to continue to exist. According to that games are purely made for the money and not because there's any passion behind it.

Re: Fans Fight for Shenmue 4, Rent Billboard in New York's Time Square

tameshiyaku

@themightyant sure it's old school, but that was what they went for. It definitely needs time to get you back in however and there are some positive improvements as well, but yes, it's not a modern game.
My biggest gripe was the dumb stamina system they introduced, which forced me to constantly feed Ryo with garlic 😂 no wonder he has such a hard time getting the info he needs.

Re: Fans Fight for Shenmue 4, Rent Billboard in New York's Time Square

tameshiyaku

@LifeGirl get out of here with your made up "hype to sales ratio", which is absolutely your opinion. If games are measured by that alone FIFA and CoD must be some of the highest artistic achievements in games.

Shenmue 1&2 were way ahead of their time and should be regarded for that reason alone. Highly interactive environments, every NPCs had dialogue branches and a day/night cycle and so much more.
Who knows, if sega would have been as persistent as with the Yakuza games (that wouldn't exist without Shenmue), maybe they would have reached mainstream appeal as well. A few years ago nobody would have expected that from Yakuza/like a dragon.

Re: Multiple Square Enix Rumours Spread Like Wildfire Ahead of Summer Game Fest

tameshiyaku

@ChrisDeku you have to also take Japan's inflation freeze from the 90s to 2021 into consideration. Those wages you listed weren't bad, but will have to adjust accordingly in the coming years as inflation is slowly growing.

https://www.investopedia.com/articles/economics/08/japan-1990s-credit-crunch-liquidity-trap.asp#:~:text=From%201991%20through%202001%2C%20Japan,pace%20than%20other%20industrialized%20nations.

Re: Multiple Square Enix Rumours Spread Like Wildfire Ahead of Summer Game Fest

tameshiyaku

Imagine a time where news was sourced through actual investigation rather than using social media hearsay as a crutch to create any kind of content. At the same time I'm glad I do t have the job to constantly make content just for traffic sake.
I like the articles about the gaming trips to Japan and the other seldom deep dive.
Timeextension do regularly write well researched articles, but that's probably the advantage of doing historical journalism.

Re: It's 'A Truly Exciting Time' for PlayStation as New Sony CEOs Take Control

tameshiyaku

@DennisReynolds I'm sure it's an exciting time to pad your wallets.

Of course we all know that companies generally just run that way, it's how the world runs.

But just a little thought experiment: imagine a world where (gaming) companies aren't publicly traded, but just exist to create workplaces, create a good product and get by without having to make insane amounts of profit?

Of course one would say impossible because it's easier to imagine the end of the world than the end of capitalism, but it wouldn't hurt to dream a little bigger once in a while, would it. I recommend the book utopia for realists from Rutger Bregman.

Re: Latest State of Play Is One of the Worst-Received PS5 Shows Yet

tameshiyaku

The games weren't horrid for the most part, but Sony just isn't reading the room. They blue ball the community for ages, come around E3 time and then spend half of the show with a generic PvP shooter, the most unnecessary remaster possible and pc announcements that could be relegated elsewhere, and then in the end show two big games, but no surprises.

I don't want to be negative, but Sony has been lousy with their showmanship ever since they switched to this digital format, while promoting bigger things like back when psvr2 or the new psplus tiers were announced on the psblog... why!?

Re: Reaction: PS5 Livestreams Are No Longer Speaking to the Fans Who Built the Brand

tameshiyaku

I think it's a lack of showmanship and reading the room because there is a constant stream of great games, even if it's not a AAA Sony exclusive single player.
If Sony would give these MP games less time, keep the pc re-releases and remasters for separate trailers and their infamous psblog posts and give the stage to inventive indie, big 3rd party games and AA games that take some risks you'd have more of the experimental fun stuff ps1-4 stood for.

Also, FF7 remake, Shenmue 3 and the last guardian did deliver in the end! Best show ever!

Re: Mad Max Dev Fires Back Following Furioso Director George Miller's Kojima Comments

tameshiyaku

@PuppetMaster studio team sizes between now and the 80s/90s aren't comparable anymore.
My point isn't that Kojima is crap, I love a good chunk of his work and gameplay wise I find them all great. The msx originals, policenauts, snatcher and zone of Enders, all great.
Most memeroble media however came to be because the creators had certain limitations and hardships (money, time, staff, etc) and found creative ways to work around it. Compare OG star wars with the prequel/sequel trilogies, compare alien to Prometheus. Not saying that more money spoils games, but it definitely makes one more risk averse.
My other point is that if people around you keep telling you what a genius you are, eventually that can backfire (see Elon Musk as a prime example). The idea of exceptionalism is a bane to society, greatness is a collaborative effort.
I'm sure Kojima is extremely talented and lots of the fuss is his surrounding and not himself, but this adoration has led to very overindulgent storytelling that is more alienating than meaningful.

Re: Random: Hideo Kojima Finds His Ideal Live-Action Solid Snake

tameshiyaku

@Northern_munkey saying the same. Mgs 1-3 and peace walker are the games that got me into gaming in the first place, they still had comprehensible plots. Every game since then has also been great from a gameplay perspective (even the "walking simulator" aspect of death stranding I found very inventive and fun), however overindulgent in its storytelling, which is a shame since I did like the stories in the past.

Re: Random: Hideo Kojima Finds His Ideal Live-Action Solid Snake

tameshiyaku

@Northern_munkey he's been mostly alienating his audiences since mgs 4 with one brain fart after the next. Gameplay wise mgs v was fantastic, but the single-take cut scenes had such cheesy cinematography and the story was super messy. Death stranding just underlined his creative downward trend. Again gameplay wise it was fine, but the story was just plain bad.
That's what you get when you glorify a single man and write him a blank cheque... pretty looking brain farts.

Re: Mad Max Dev Fires Back Following Furioso Director George Miller's Kojima Comments

tameshiyaku

I don't find Millers critique disrespectful, however considering the publisher meddling and then wb also being so stupid to force them to release the same day as mgs V and then being like "your sales were disappointing", I do get why Sunberg is salty considering accolades are given to Kojima while you're own project was undermined at every turn.

As a big MGS fan and the franchise that got me hooked on gaming I still find myself questioning that odd glorification of a single Dev like Kojima considering his games are team efforts. The more creative and financial freedom he's getting the more off the rails his work gets, and not in a positive way.
If Kojima really is the auteur creator the industry claims him to be then he should release a low budget, small team game that blows everyone away.