Author Profile

Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he's developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He's also our go-to guy for Sonic-related matters, much to his delight/chagrin.

I've been playing games for as long as I can remember, and growing up I always loved reading about them in magazines. I hoped one day I'd be able to write about them myself, and Hookshot gave me that chance, for which I'm very grateful. I have a very eclectic taste (and particularly love the diverse and innovative realm of indie games), but I’m always interested in the next big thing as well.

Experience

Stephen got his start in 2015 writing reviews - and occasional news - for Push Square.

This eventually led to a full-time role as Senior Staff Writer in 2018, while in 2019 he became Assistant Editor for the site.

I really enjoy reviews in particular. I feel as though I've built up enough skill and knowledge that I can critique games fairly, and it's always good to exercise that muscle.

There's also something very satisfying about drawing up a guide campaign. Initially it can feel disjointed and haphazard, but when it all eventually comes together you feel like you've really created something.

Features are harder to nail but can be as rewarding as anything else - if not more so. Interviewing developers you admire, gaining first-hand access, creating something truly unique. There's a lot to love about them, and they allow you to really put your stamp on the site.

Timeline

  • 2015: Begins his career with Push Square as a reviewer
  • 2018: Joins the site full-time as Senior Staff Writer
  • 2019: Becomes Assistant Editor at Push Square

Expertise

Stephen’s first console was the mighty Sega Mega Drive. From there he owned every PlayStation, both PlayStation handhelds, and a selection of Nintendo’s finest hardware to boot.

Although he finds it hard to pick a favourite, he’d choose the PlayStation 2 if he had to! This was the era where he really started getting into games properly, and it was the first console he personally owned too - it felt like a proper step up. Oh, and it has some of his favourite games too, which always helps.

My favourite genre will change every day of the week, but right now I'll say puzzle games. The genre is incredibly broad and there's little more satisfying than being presented with a problem and finding the solution yourself.

Many games have puzzles in them of course, but the ones that hone in on the concept are some of my favourites: Portal 2 (and 1), Return of the Obra Dinn, and Arranger from this year.

The puzzle genre also includes stuff like Tetris and Lumines, which are just endlessly enjoyable for me.

Stephen’s Favourite Games

From the Archive

We asked Stephen to pick out his three favourite pieces of work from across his personal archive, and tell us why he picked them!

Feature: Serving Up Aloy of Food with the Official Horizon Cookbook

“I was super pleased with how this feature turned out. We were offered a copy of the book for review, but Sammy and I decided to make it a more original piece by having me make a selection of the recipes myself. It was hard work but a really rewarding experience that resulted in one of my best features.”

Best Dreams Games to Play While It's on PS Plus

“This is the culmination of all my work covering Dreams. I've been one of the games media's biggest advocates for this game, and have tried to draw attention to it since before its launch. This feature brings together my coverage of Tren, numerous recommendations of other Dreams games, and lots more - there's loads to dig into here.”

Gallery: Here's What Our Community Thinks PS5 Will Look Like

“This remains one of my favourite features I've ever done. Before we knew what the PS5 looked like, I challenged our community to come up with their own PS5 designs, and it got a great response, making for a silly, fun piece that’s totally unique to Push Square.”

Username
Quintumply
Articles
7,196 (341 reviews)
First Article
Fri 5th, June 2015
Avg. Review Score
6.8
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  • Review Freedom Planet (PS4)

    Mega Drive melting pot

    With a sequel already announced and well into development, it's fair to say we PlayStation folk are a little behind in playing Freedom Planet. Nearly three years after its initial launch on PC, the Kickstarted retro sidescroller has finally arrived to provide some pixelated platforming action. The good news is that,...

  • News Dropshot Is Rocket League's Latest New Mode

    Update drops next week

    Psyonix is readying up its latest content update for its evergreen multiplayer smash Rocket League. The headline addition this time around is Dropshot, an all-new game type that introduces yet another way to pit rocket cars against a giant ball. The objective in this new mode is to use the ball to deal damage to segments of...

  • Review Deus Ex: Mankind Divided - A Criminal Past (PS4)

    Playboy

    The entirety of A Criminal Past is set in the Penthouse, a sophisticated, maximum security prison for augmented ne'er-do-wells. It's a perfect location for a Deus Ex playground: there are tons of restricted areas, guards, security cameras, and turrets all begging to be sneaked past, exploited, and eliminated. The DLC is set between Human...

  • Review Double Dragon 4 (PS4)

    So-Sōsetsuken

    Let's start by addressing the title. Double Dragon 4, funnily enough, takes place shortly after the events of Double Dragon 2, which is somewhat confusing. Then you have the fact that this is, in fact, the twelfth iteration of the series, including ports and crossovers, and many will argue that Super Double Dragon is technically the...

  • Review Knee Deep (PS4)

    Exit stage left

    Knee Deep is an odd game. Its particular brand of narrative-driven gameplay is hard to categorise: it's not quite a point-and-click adventure and not quite a walking simulator. If anything, it sits clumsily on the outskirts of the former, not really offering much in the way of pointing or clicking. Originally an episodic PC game, it...

  • Review Shantae: Half-Genie Hero (PS4)

    I whip my hair back and forth

    The Shantae series is an odd one, isn't it? It's been around for quite some time, but never made a huge impact. The Metroidvania style gameplay and quirky writing are adored by fans, but despite being quietly very good, the games remain ignored by most. Funnily enough, you can play three of the four titles right now on...

  • Game of the Year 2016 #7 - The Witness

    Blown away

    If there was an annual award for 'Game Most Often Judged by Cover', The Witness would take it this year, hands down. Written off by many as "that game that's just about drawing lines", Jonathan Blow's long-delayed successor to Braid is, and has always been, about more than what's on the surface. Sure, your only real interaction with the...

  • Soapbox Overcooked at Christmas Is a Recipe for Success

    Stephen thinks you’ll find familial festive fun in this culinary cracker

    There's a very select group of games that qualify for the Christmas party treatment. Putting aside board games, which cause as many squabbles as they do genuine merriment, video games have been steadily increasing in relevance for family gatherings. After somewhat of a lull,...

  • Game of the Year 2016 Stephen's Personal PlayStation Picks

    Witness it

    It's time once again for the indomitable staff here at Push Square to share their own personal Game of the Year picks. Every year, we herd our writers together and force them to spill their opinions on their five favourite games of the last 12 months. Usually, this involves poking them with a stick until they come clean. Below, you'll...

  • News Yooka-Laylee's Release Date Revealed in Brand New Trailer

    Capital

    We're pretty excited for Playtonic's 3D platformer revival here at Push Square. One of our American correspondents, Mitch Vogel, recently went hands-on with Yooka-Laylee at PSX, and had a grand old time. It's good news, then, to hear that the game will be released for the PlayStation 4 on 11th April. The announcement comes at the end of the...

  • Review The Little Acre (PS4)

    Little indeed

    Surprisingly, this new point and click adventure title from Irish indie, Pewter Games, is up against some stiff competition. The genre, long lost and relatively rare on consoles, has made a small comeback over the last few years, with titles such as Broken Age, King's Quest, and Armikrog all attempting to capture the interest of fans...

  • PSX 2016 PaRappa Joins WipEout in Sony IP Resurgence, Demo Out Now on PS4

    LocoRoco and Patapon, too

    The PlayStation Experience press conference really did play to the fans. We got our first look at Crash Bandicoot N. Sane Trilogy, and Shawn Layden announced the first in a wave of remastered classic first party titles with WipEout: Omega Collection. A little later in the show, it was confirmed that PaRappa the Rapper is...

  • PSX 2016 Meet Some New Monsters in Horizon: Zero Dawn's Latest Trailer

    Get Aloy of this

    Guerrilla's open world RPG looks more and more impressive every time we see it. There's an awesome level of detail in Horizon: Zero Dawn's world, and that's clearly evident in this latest trailer. It features a few new robo-dinos we've not seen before, such as the creatures with buzzsaws in their faces (because teeth clearly aren't...

  • PSX 2016 WipEout Finally Races onto PS4 in Omega Collection

    The t-shirt delivers

    Shawn Layden, you're alright. WipEout has been conspicuously missing on Sony's current gen hardware for far too long, and at the beginning of the company's PSX 2016 presser, the iconic racing series was revealed to be coming to the PlayStation 4 by everyone's favourite bearded executive. It's called WipEout: Omega Collection,...

  • Review Small Radios Big Televisions (PS4)

    Virtual surreality

    Despite this review's subheading, Small Radios Big Televisions is not a VR game – at least, not in regular terms. Indeed, it's your in-game self that dons a headset in Adult Swim's exploration puzzler as you make your way through the empty halls of abandoned facilities. Quite why this is the case is very much a mystery, and...

  • Review Super Dungeon Bros (PS4)

    Bros before foes

    Super Dungeon Bros certainly has personality, we'll give it that. The title is shouted at you above a heavy soundtrack, the game tells you to 'Press X to rock', and you feel like you know how things are going to go from there. When you start the quest, an opening cut-scene begins, introducing the bros (all named after rock stars, of...

  • Review Mantis Burn Racing (PS4)

    Burned out?

    Well, this is quite the departure for VooFoo Studios, the developer responsible for the likes of Pure Pool, Hustle Kings, and Pure Hold'em. Mantis Burn Racing is, as the title suggests, a racing game, but it's a rare example of a top-down arcade racer. This sub-genre has obviously seen better days, and with the prestigious Micro Machines...

  • Review Shu (PS4)

    A Shu-in

    Recent years have seen the resurgence of a genre largely swept under the carpet: the 2D platformer. Perhaps encouraged by the triumphant return of Rayman in Origins and Legends, indie developers have been working hard to bring back the simple thrills of running, jumping, and then running some more. With even Sega bringing us Sonic Mania...

  • Review Lichtspeer (PS4)

    The reich stuff?

    For fear of repeating ourselves, one thing that the PlayStation 4 certainly isn't short of is creative, unique, and sometimes downright bizarre indie titles. Just when we think that we've seen it all, along comes developer Lichthund with its arcade javelin-em-up Lichtspeer to prove us wrong. Ported to Sony's system by Crunching...

  • Mission Blog Chapter 6 - Boldly Going

    The final frontier

    The black hole was alarmingly close. It was an arresting if slightly terrifying sight, with an attractive blue aura surrounding a harshly defined circle of darkness. Though No Man's Sky's black holes offer some of the most striking (and perilously inviting) views in the game, my curiosity got the better of me just before I flew...

  • Mission Blog Chapter 5 - Atlas, At Last

    We are not alone

    I didn't really want to leave the Rachel system. There were lots of planets, all of them were great for different reasons, and I was making mega space bucks. I found another planet, not far from Gravitino Rush, that was covered in venom sacs. They were also worth a bundle, and collecting them was just as dangerous as it was with...

  • Review The Tomorrow Children (PS4)

    Russian around

    The Tomorrow Children is something of a departure from Q-Games' vibrant, punchy, arcadey PixelJunk titles. This is a game far grander in scope, darker in tone, and more varied in gameplay than anything from the Japanese studio's previous gen efforts. It also explores new territory, treading the lines between genres and feeling...

  • Mission Blog Chapter 4 - Financial Times

    Money, it's a gas

    I'd been searching for copper among the asteroids hovering in the nothingness for at least an hour. The hyperdrive upgrade I managed to find in the last system required hundreds of the stuff, and I was accumulating it at a snail's pace. After visiting a handful of yellow star systems and knowing full well that the other colours...

  • News Rocket League Receives New Mode in Gigantic Update

    Let's get ready to Rumble

    We're now well over a year into Rocket League's life, and Psyonix doesn't appear to be slowing down on the post-launch support. The much-loved multiplayer game, still a firm favourite of yours truly, has just received its latest patch, and it's another big one, introducing new items, systems, and even an extra Rocket Labs...