Author Profile

As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.

I've been passionate about video games since I was at primary school, printing off Nintendo-themed newsletters to share with my pals on the playground. I love the escapism that only video games can provide, and I enjoy sharing my passion for the industry with anyone and everyone who will listen!

Experience

Sammy founded Push Square as a personal project while studying Business and Computing at Birmingham City University in 2009. Although he’d made several websites in the past, he wanted to create something more contemporary to demonstrate his abilities to future employers.

He enjoyed working on Push Square so much that he was able to turn it into a full-time job after graduating, and when the site was eventually integrated into Hookshot Media in 2012! As Editor, Sammy is responsible for the day-to-day running of Push Square, and he continues to contribute news, reviews, guides and features to the site.

I love sharing my passion for video games, and specifically PlayStation, with the rest of the world. There's no other entertainment medium that gives me butterflies of excitement quite like gaming does, and it's a dream come true to be able to engage others and share my enthusiasm with like-minded fans.

Timeline

  • 2009: Launches Push Square as a personal project while studying for a Business and Computing degree.
  • 2012: Begins working with Nintendo Life’s Editor as Associate Editor, helping to transition Push Square from a personal project to a fully-fledged professional website.
  • 2013: Becomes full-time Editor of Push Square, responsible for growing the profile of the website and increasing the footprint of its team.

Qualifications & Awards

  • 2011 - BSc 1st Class Hons Business Information Technology with Multimedia (Birmingham City University)

Expertise

Sammy’s gaming journey began with the Super Nintendo and SEGA Mega Drive consoles, both of which his family owned during his younger years. The first console he personally owned was the Game Boy, followed by a long line of systems from the Nintendo 64 right through to the PlayStation 5.

Sammy’s favourite console of all-time is the Dreamcast, thanks largely to its timeless games. The PS1 remains his favourite PlayStation though, due to its expansive library and the path it plotted from the 2D to the 3D eras through iconic games like Resident Evil and Crash Bandicoot.

I have many favourite game genres, but I'd say I enjoy the Action RPG above all others! I like the sense of progression that RPGs provide, and I enjoy action-based gameplay with fun combat systems that feel satisfying to play.

Sammy’s Favourite Games

Shenmue 1 & 2 (PS4):

I played these games first on Dreamcast, of course, but was delighted to revisit them in high definition on the PS4. These two titles proved to me that games can have engaging narratives, and I remain obsessed with its life simulation elements - the fact that you can explore the world, go where you want, and use your time in any way you like.

Resident Evil 4 (PS2):

I’m listing the original PS2 release here, but of course the PS4 remake is excellent as well. This Capcom masterpiece changed the third-person shooter forever with its taut gunplay and great controls. It’s also just a fantastic adventure, with tons of iconic moments and set-pieces.

Shadow of the Colossus (PS2):

Again, I’m listing the PS2 original, but the PS3 re-release and PS4 remakes are also outstanding. While Shenmue proved to me that games can compete with movies when it comes to engaging narratives, this game showed me it’s possible to tell stories in a different way. Team ICO’s classic conveys emotion through interaction, and it’s a unique experience for that.

From the Archive

We asked Sammy to pick out his three favourite pieces of work from across his personal archive, and tell us why he picked them!

Feature: Exploring Taiwan's Underground Gaming Scene:

I'm obsessed with video games and find ways to incorporate them into everything I do. Writing this piece about Taiwan's very unique underground gaming scene was a joy, and I was so overwhelmed by the feedback I received.

Feature: Tokyo Game Show Was Everything I Expected, And Somehow More:

I'd read about Tokyo Game Show in magazines, but actually getting to physically attend was a career highlight. I was really proud of how I was able to sum up the sights and sounds of the event in this article.

GTA Online Guide: Your Ultimate Wiki and Walkthrough Resource:

I spent hundreds of hours learning the ins-and-outs of one of the PS5 and PS4's most popular games in order to produce this GTA Online guide. I think it provides a great starting point for anyone looking to get into the multiplayer sandbox mode.

Username
get2sammyb
Articles
33,474 (838 reviews)
First Article
Thu 10th, July 2008
Avg. Review Score
6.7
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  • E3 2013 More Than 500 Developers Are Working on the PS4

    Chomping at the bit

    If you were worried that the PlayStation 4 could fall victim to a pesky software drought, we reckon that it’s probably best if you put those concerns to the back of your mind. An updated press release published by Sony has revealed that a whopping 505 developers are currently actively producing or planning content for the next...

  • E3 2013 Sony Kicking Roll7 Some Cash to Build OlliOlli for Vita

    Let's get tricky

    Roll7’s side scrolling skater simulation OlliOlli may not officially be a part of Sony’s indie Pub Fund initiative, but the manufacturer is paying for the PlayStation Vita platformer’s development all the same. Company director Thomas Hegarty confirmed the snippet in an interview with Joystiq, adding that the studio will...

  • E3 2013 Watch the World Burn in Battlefield 4 Gameplay Footage

    Massive action game

    Activision’s quickly running out of excuses for Call of Duty: Ghosts’ disappointing visuals. While we’ve given the franchise the benefit of the doubt on the basis of its superior framerate in the past, DICE has now confirmed that Battlefield 4 will run at 60 frames-per-second on the PlayStation 4. Furthermore, it will do so...

  • E3 2013 Rocksmith 2014 Edition Plays a Power Chord on PS3

    Turn it up to eleven

    The music game genre may have flopped like a manufactured boy band, but Ubisoft’s guitar guide game Rocksmith has shredded out a niche all of its own. As such, it’s no surprise to see the series make a comeback with Rocksmith 2014 Edition, which is set to release on the PlayStation 3 later this year. Much like its...

  • E3 2013 Plunder This Assassin's Creed IV: Black Flag Gameplay Trailer

    "Shiver me timbers, it's freezing"

    While the live gameplay demo for Assassin’s Creed IV: Black Flag may have sunk like a great galleon during Sony’s press conference earlier in the week, this pre-recorded offering at least allows you to experience the full sequence without the cut-scenes crashing. We appreciate the requests for the series to...

  • E3 2013 PlanetSide 2 Will Look the Part on PlayStation 4

    MMO will support Remote Play on Vita

    Not only will Sony Online Entertainment’s free-to-play first-person shooter PlanetSide 2 look stunning on the PlayStation 4, but you’ll also be able to play it anywhere in your house courtesy of the next generation console’s Remote Play compatibility with the PlayStation Vita. As part of a brief report on...

  • Feature What Was Your Favourite PS4 Game Reveal at E3 2013?

    Decisions, decisions

    While the PlayStation 4 was undoubtedly one of the biggest stories at this year’s E3, there wasn’t really much in the way of new software announcements for the next generation console. A lot of the content on offer had been revealed previously, be it at Sony’s lengthy PlayStation Meeting earlier in the year, or in the...

  • News The Last of Us' Autosave Glitch Has Been Squashed Like a Bug

    As you were

    Naughty Dog has announced on its Twitter account that it’s stomped the pesky autosave bug that has marred The Last of Us’ launch. The studio explained that the issue pertained to its local servers, and that there is no need to wait for an additional patch. All you need to do is quit to the XMB and reboot the game. “It was on our...

  • News The Last of Us' Autosave Bug Is Worse Than the Infected

    Brave survivors losing hours of progress

    It wasn’t supposed to be like this. The Last of Us is undoubtedly one of the most anticipated titles of the year, with many eager gamers across the globe heading to stores to pick up their copies today. Unfortunately, the launch has been plagued by a disastrous bug, which can cost you hours of progress as a...

  • News Sony's Sending These Awesome Custom PS3s to Its Partners

    You know you want one

    Sony’s been in a very charitable mood lately, attempting to entice developers such as Mojang with PlayStation-related goodies. But while the gold PSone that the platform holder sent to Markus ‘Notch’ Persson was nice, these custom PlayStation 3 consoles take things a step further. Adam Boyes, the head of publisher and...

  • E3 2013 Wonderbook: Walking with Dinosaurs Roars onto PS3

    Jurassic park

    It almost feels like prehistoric times since we last got an update on Wonderbook: Walking with Dinosaurs. Fortunately, the game is still very much in development – as evidenced by this brand new trailer. The title will see you assume the role of a budding archaeologist, as you chisel away at rocks for clues pertaining to legendary...

  • E3 2013 Sony Brews Wonderbook: Book of Potions for PlayStation 3

    Pass the Polyjuice

    After last year’s drawn out Wonderbook: Book of Spells unveiling, Sony has somewhat swept its successor Wonderbook: Book of Potions under the carpet. The sequel follows in the same footsteps as its forerunner, augmenting you with access to Zygmunt Budge’s recipe book. As opposed to learning spells, though, the tome will teach...

  • E3 2013 Invizimals Reappears on PS3 and Vita in October

    All around you

    While it’s true that Sony’s casual monster catching series Invizimals hasn’t quite taken off to the extent that the platform holder probably expected, it does have a very loyal following in parts of continental Europe – and the company’s clearly aiming to double-down on that fanbase this October, with two new titles for the...

  • E3 2013 Polyphony Won't Keep You Waiting for Gran Turismo 6 on PS4

    Keep your driving gloves close by

    Polyphony Digital has added more weight to the reports that Gran Turismo 6 is set to park onto the PlayStation 4 at some point. Chatting with Japanese publication 4Gamer.net at E3 2013, series creator Kazunori Yamauchi explained that a next generation version of the racer will “appear naturally” in the near...

  • Out Today The Last of Us Lives to See Another Day

    It can't be for nothing

    The sun may have set on E3 2013, but the fun’s just about to start for the rest of you. After weeks of waiting, Sony has finally laid The Last of Us’ decomposing carcass on physical and digital store shelves. The game – which sees you assume the role of a weary middle-aged man named Joel – takes you on an adventure...

  • Reaction There Is One Thing That Sony Could Learn from Microsoft at E3 2013

    Taking notes

    This year’s E3 was very special for PlayStation. Despite dominating the industry with the PSone and the PlayStation 2, the company has assumed the role of an underdog at times during this generation. While the PlayStation 3 has played host to some phenomenal games – and posted some impressive sales figures in the process –...

  • E3 2013 Shigeru Miyamoto Enjoys a Moment with Tearaway

    Luminary dips into Media Molecule's latest

    If there was one PlayStation game that we’d expect Nintendo legend Shigeru Miyamoto to target during his time exploring Sony’s E3 2013 booth, it’s Tearaway. The colourful PlayStation Vita platformer is definitely in the Super Mario creator’s wheelhouse, boasting a vibrant world built entirely out of...

  • News What if Britain Was Struck by The Last of Us' Cordyceps Infection?

    Death and decay

    The Last of Us takes you on a dark journey across the United States, offering a harrowing vision of a decaying future. With humanity struck by the mutation of a deadly fungal infection, society is left to rot – and the urbanised regions of North America returned to the control of nature in the process. But while the game does an...

  • Live Watch the PlayStation E3 2013 Livecast Right Here - Day Three

    Still rollin'

    As the sun sets on E3 for another year, Sony's still got a full day of live streaming lined up from the PlayStation E3 2013 booth. Titles on display today include Gran Turismo 6, Daylight, and Octodad. Naughty Dog will also be putting in an appearance towards the end of the day, and there'll be a brief look at Dragon's Crown and

  • E3 2013 Sony's Not Going to Lock Entertainment Apps Behind a Paywall

    Publishers will be able to decide if free-to-play titles require PS Plus

    Despite requiring a PlayStation Plus subscription to play PlayStation 4 titles online, Sony won’t be locking streaming services such as Netflix behind a paywall. One of the biggest criticisms of Microsoft’s policy with the Xbox 360 – and presumably Xbox One – is that it...

  • E3 2013 inFAMOUS: Second Son's Plot Was Dictated by Trophy Data

    You played a part

    While inFAMOUS: Second Son may not be a reboot in the traditional sense, it definitely represents a new beginning for the superhero series. Throughout the PlayStation 4 exclusive, you’ll assume the role of Delsin Rowe, a twenty-something tearaway who hopes to ‘stick it to the man’ with his smoke powers. But why did Sucker...

  • E3 2013 Contrast Steps Out of the Shadows on the PlayStation 4

    Light and dark

    Contrast, developer Compulsion Games’ intriguing romp through the early twenties, is set to shine its spotlight on the PlayStation 4. The game – which employs a combination of light and shadow to create platforming puzzles – has already been confirmed for the PlayStation 3, but the Canadian outfit is expanding to the next...

  • E3 2013 This Is How You Actually Play Beyond: Two Souls

    In case you weren't sure

    Quantic Dream doesn’t do conventional gaming. As such, one of the most common questions pertaining to Beyond: Two Souls relates to how you actually play it. Fortunately, the Parisian studio has recognised that, and has released this helpful ‘how to’ video, which outlines the upcoming adventure’s mechanics and control...

  • E3 2013 Sorry, Gears of War: Redux Is Not Coming to PS4

    Epic squashes rumour

    While there’s a small chance that a future instalment in the Gears of War franchise could come to the PlayStation 4, developer Epic Games has ruled out a rumour that’s doing the rounds right now. Chatting with IGN, the company said that the supposed Gears of War: Redux logo pictured – which hints at a PS4 release – is...