I’ve never been what some would affectionately label a Trophy whore, but they have utterly captivated me for well over a decade now. I earned my first PlayStation gong in Super Stardust HD the day Sony rolled out the feature; my first Platinum was Uncharted: Drake’s Fortune, the first game to feature the now-iconic silvery-blue pot. In the years since I’ve amassed a cabinet that’s now approaching 20,000 Trophies; I’m level 616.
Honestly, I think I’m over it, though.
I’ve never been the type to force myself to unlock aggressively difficult Trophies: I don’t have the time or the patience. In the early days of Push Square, when we were a much smaller team, I had to keep bouncing from game to game, because frankly I was responsible for a lot of the verdicts. That meant I couldn’t waste hours upon hours replaying games on Ultra Impossible Difficulty just to get a Platinum, and that’s probably why my total sits at a modest 149 of the top pots.
But I always looked. Whenever I started a new game, the first thing I’d do is browse the list of trinkets in order to make a mental note of what was required when I finally got stuck in. It was a habit of mine; I knew I probably wasn’t going to get the Platinum nine-out-of-ten times, but I was going to make damn sure I unlocked as many as possible. I’ve spent much of my modern gaming career having more Trophies than my peers, and I never thought I’d throw in the towel.
It’s now 2021, though, and I think my obsession with Trophies has diminished as my gaming habits have changed. I was the kind of player that used to play everything, getting to the credits and then shelving one title for another. But lately I’ve found more enjoyment sticking with a select number of games and extracting every last dreg of entertainment from them. I’ve crossed 100 hours with more titles this year than I ever have in the past.
A lot of this is down to the way the industry has evolved: games are built to be supported long beyond launch day now, with enormous post-release plans even expanding to single player series, like Assassin’s Creed Valhalla. When I was growing up, and even earlier in my career at Push Square, a game was designed to be played day one and then you either replayed it or you put it on eBay. That’s just not the case anymore.
Many would argue that I’m probably wasting my time pouring hours into the likes of Grand Theft Auto 5 or Train Sim World 2, two titles that couldn’t be more different but appeal to my various moods. But for me, I feel a kind of comfort in these games; there’s usually something new to discover and explore each time I revisit them, and I’m still getting a lot of fun out of them. You could add this year’s selection of sports games to that list, all of which I play weekly.
And I suppose it’s this that’s contributed to my lack of interest in Trophies of late: I’m obviously not earning many by spending my 200th hour in Los Santos. Don’t get me wrong: I do still like collecting the trinkets, and I still get the dopamine rush when I hear that iconic jingle, but I don’t feel beholden to them anymore. There was a period where I felt like there was little value in playing games when I wasn’t earning Trophies; I’ve put all of that aside.
I’m still a bit conflicted, because I still feel it’s my job to play as much as possible, and to see as much of what PlayStation has to offer as I can. How can I inform others – heck, how can I even vote for Game of the Year without playing absolutely everything? But I’d argue that I’m much more knowledgeable now about certain franchises and specific genres than I’ve ever been, and in an era where games are constantly evolving and changing on a weekly basis, there’s value in that as well.
Maybe it’s just a phase, but Trophies aren’t the lure they once were to me: I have so many already in my virtual cabinet, what difference does one more make? It sounds ridiculous, but there’s a freedom to letting go: I can play what I want, when I want – guilt free.
Will there be thousands more Trophies in my future? Undoubtedly. Will I have a cheeky glance at a game’s list before I get stuck in? I probably will. But you know what, I think I’m finally okay with playing whatever I want regardless of whether I’ll earn any trinkets in the process. Gaming has always been my preferred pastime, and they’ve been intertwined with my work for a decade now – but at least I can finally enjoy them without the niggling thought in the back of my mind asking how many Trophies I’ll earn tonight.
What’s your relationship with Trophies like in 2021? Are you still captivated by collecting them, or have you felt your obsession wane? Are you the kind of person that’s never really bothered with the pots to begin with? Collect all 1,000 widgets in the comments section below.
Comments 139
I have never cared for them but I have platinumed some games i absolutely loved and getting the platinum was just a nice little bonus. I think I have between 12 or 15 total and I've been there day one, so yeah, I guess that sums it up. But you brought up another interesting aspect: Carefully choosing games and getting the most out of them instead of trying to play everything and rush it. That attitude has basically made me a one system owner this gen. I only play on PS5 (including PS VR, I play it a lot actually) and I am literally overwhelmed with one system now that I take my sweet time with the games I really want to play. And I have to say: Yes, I won't be able to play everything but I am getting so much more out of my games now that it's a worthy trade-off.
I like using them as sign posting to help make sure I've done pretty much everything in a game I love. But they have no intrinsic value whatsoever.
I love trophies. I love looking down the list and seeing a bunch of games in a row with 100% and shiny platinum achieved.
I also wish they didn't exist.
I like them sometimes. If I can use them as an indicator for 100% or at least close to that then great, the AC ones come to mind. But ones that require me to beat a game quickly or something just no thanks. Kingdom Hearts has ones like that.
If I really like a game and the trophies are actually fun to do and not ridiculous rng (IceBorne) I'll try to get as many as possible. Otherwise, I don't really care.
The notifications for them are intrusive (by default), and for trophy chasers, they choose how you play the game and decide when your experience with a game is complete for you. Never been a fan.
They ruined it when they changed them from the old trophy levels.
I really enjoy getting trophies, and if i can go for that plat i will.
However i will usually play through a game my way first then clean up if necessary.
What i don't like is rediculous trophies that require grind or lots of online play, it spoils the attempt and stops me chasing the others.
I wish I was as strong as you Sammy.
I'm a little conflicted on them. They appeal to some OCD tendencies I have, and encourage me to get the most out out of games I already like. It's also nice bragging rights between me and my friends who like to get trophies or platinums. That said, it would be a lot more worthwhile if there was something to unlock or receive other than just a score and bragging rights. I haven't played on Xbox since the 360, but having the commander shepherd armor, helmet and omni blade on my Xbox live avatar back in the day was cool. It showed up when I played MP games with friends and others, and it SHOWED people "Hey this guy really likes Mass Effect and played the crap out of it." There's nothing like that on PlayStation. If they had avatars in PSN and cosmetics, items for a new PS Home, PS5 themes, PSN profile icons, etc. to unlock, it would really incentivize trophies.
Well, I was a trophy whore in the past but with a rise in position at work I have so much less time and energy that I don't care anymore that much... Nowadays I'm happy if a game isn't overly stretched out (looking at you Ubisoft games) and doesn't contain tons of collectibles (hate them, really). I'll try to achieve platinum anyway but only if it isn't too much of a hassle... BUT if I replay a game I usually do on another account, I still love the trophy souns too much xD
It’s kind of weird, the effect that trophies have. I finished Neptunia x Senran Kagura a few days ago. It was an OK game and I enjoyed it, but I had no plans to continue with it after the credits rolled. Then I saw that my trophy completion was around 50% and I felt compelled to hop back in and get some of the low hanging bronzes. In a way, trophies push me to get more out if a game than I might normally do.
I like getting them for games I really like, or if they are simple enough not to waste too much time.
Online trophies can **** ***.
I used to tray and get as much as I could or plat on my favourite games. But a ton of trophies just became such a chore that I ended up disliking the games I was going for. Devs really need to stop making plats a chore and an additional challenge. Having a trophy for simply going around picking up hundreds and hundreds of collectibles is not extra content or gameplay, its a grindy chore. Tons of multiplayer trophiers too make some impossible unless you devote a ton of time to getting amazing at that one game. And when so many of us have working and family lives, trophies just become unimportant.
I love trophies, but it's important to always have insight if you are having fun or not. Video games have gotten more and more manipulative over the years, so always reassessing your reasons for playing something is a great practice for modern gamers.
I love trophies/achievements but once I jibbed the 360 for the PS4, I wasn't as bothered.
To keep up with everyone else I just look for a game with easy trophies. Like Jack n Jill DX and Adventure on the prairie. And I do love a bit of Mayo. Apparently it's getting a sequel. Nice.
"I do still like collecting the trinkets, and I still get the dopamine rush when I hear that iconic jingle, but I don’t feel beholden to them anymore." is pretty much where I'm at as well.
I'll occassionally hunt down a fun plat here and there but if it looks like work rather than fun, then I'll happily move onto the next game.
Personally I don't see the point of buying a game and then not completing it (unless of course you end up not liking the game), so I'll always get the 100% whenever possible.
I like Trophies, but I'll never go out of my way to get them.
If a game has a straightforward Platinum I might go for it. Otherwise I really couldn't care.
@themcnoisy
Who doesn't like Mayo? Got both platinums.. On ps4 and vita xD
Still like them. They give a lot more reasons to keep replaying games. I'd take that over just increasing rank as an incentive to keep replaying in online gaming. But maybe I slowed down a bit when Bethesda got bought, felt like what if I moved to Xbox again just for their games and all of a sudden my Trophy collecting would come to a halt just like it's stuck at 13,450G on my gamertag right now.
@mephistosghost Not every game has them, but there's quite a few that do actually offer themes or avatars etc for platinums. God Of War, Spider-Man, Horizon all did it, not sure if others did too.
I’ve only ever got platinums when I really enjoy a game and there’s no tediousness to it. I find it a bit sad when people will play anything and everything just for platinums.
I agree with the article I don’t really care about them anymore, it’s a pointless digital trophy that ultimately means nothing.
@mephistosghost Persona 5 royal also has it.
I don’t think I’ll ever be over fun developer set challenges. But nor would I ever go after a trophy list if I didn’t find it fun. You might as well say are you “over” gaming. Same answer. I’ll never be over games I find fun but obviously wouldn’t play games I don’t.
@Fenbops They might mean nothing for now but just wait until they turn them into NFTs 😂
I like them because (when they’re done right) they can encourage me to fully complete everything a game has to offer. Maybe try different combat styles or weapons rather than sticking with one for the whole game. I sometimes use trophies as a checklist for completion. Anything overly stressful or grindy and I won’t bother with the trophies at all - I’ll just play the main story and move onto the next game. It’s a fine balance of encouraging you to do more but not to the point where it becomes a chore. Some devs are great at implementing trophies in their games, whilst others can be quite sly, using them to keep you playing online longer for example... I generally don’t bother with trophy lists when there are online trophies.
I really enjoy trophies, and have gone through phases of trophy hunting, but the diminishing return is very real. My main problem is that so many game developers have really polluted trophies. Games rarely have genuinely good lists in my opinion. Often they are either extremely easy and just beating the game gets you them, or they are designed specifically to take advantage of completionists and are all about absurd amounts of grinding. Beating COD on the hardest difficulty? That type of stuff is fun, and a good challenge that makes you really play the game differently and smarter. Killing 10,000 players or winning 100 multiplayer matches, or finding all of the like 400 collectibles in a game? Total waste of time.
@nessisonett 😒
I think trophies can be part of the artistic experience of games and should be judged as such.
My favorite trophy ever was for God of War Chains of Olympus: "All Beam Walks Completed" There is only one beam in the game, right at the beginning. It is a hilarious joke.
This is a very nicely written perspective, thank you.
Gaming without guilt with regard to trophies or my backlog is my secret to happy, stress free gaming. I think trophies are fun-they are a good record of what you did in a game, and something to check to see if there are other fun ways to play (and they are easy to ignore/shut off notifications if you don't want them!). But I never go into a game looking for trophies-the few Plats I have pop because I am having fun and want to do everything in the game, or I realize I only have one or two left.
Same with the backlog-I have a lot of games I got on sale waiting to be played, but that doesn't stop me from buying a game if that is what I want to play at the time. If the worst thing that happens in my life is I die (hundreds of years from now!) with a bunch of games I spent a couple bucks on unplayed because I wanted to play Death's Door over the holidays instead, oh well.
My point is: my gaming philosophy is to play what I want when I want. In my youth I played every game to the bitter end and got as many trophies as possible. Now I play only as long as I am having fun (usually to the end credits, but I now feel free to put aside games that I bounce off or don't like).
This hobby is supposed to be fun! I think trophies are great, but being beholden to them or a backlog or slogging through a game just because you paid money for it is not fun.
That's fair. You've certainly gotten more than most, anyway.
Personally I played on Nintendo consoles most of my life, so I was used to completing games for the heck of it, without any achievement systems attached. It's just how I am with my entertainment I guess.
After transitioning to Steam the same applied and achievements were just an extra feature/step - same for trophies when I got my PS last year.
I guess what I'm trying to say is that I've never seen these digital trinkets as the be all end all but rather a little something extra to do, which keeps them engaging. If they ever "take over" and I become more tryhard about the whole thing, I suppose it might get tiresome.
Trophies are fun, and sometimes push me to play a game longer than I normally would. Having said that, I'm a pretty mediocre player, I'm 41, married, with children and a stressful occupation that has no weekend/days off/holidays, so... if a Platinum difficulty on a guide is 4 or higher, I don't even bother. Enjoy the story at normal difficulty and move on to the next game!
not really an issue I have always liked them they add an extra layer to gaming for me but hey if you don't like them that is up to you.
I couldn't care less about trophies, these days I spend so much time either replaying games or discovering new retro games to enjoy that I don't have time to chase them if I wanted to.
To be honest I think they've actually lessened my enjoyment of some games such as trying to find the green birds in God of War. Then the Switch taught me that I have more fun without them as it was so liberating having none on there. Now when playing a new game I don't even bother looking at the list and I have more fun because of that as I just play games however I want.
It’s a nice feeling to know that I’ve “fully completed” a game that I passionately enjoy. It’s really just a personal thing for me. Beyond the very few that I’ve gone to the effort for, it’s all pretty meaningless, though I completely respect those whose focus and enjoyment is derived from hunting them down. Side note: The Pathless is probably the funnest trophy list I’ve completed.
I wish I could deleat them have no interest it them what so ever lol alot of my mates bloody love them
I love them, I have too many Platinum Trophies. I'll always go for them as well as achievements on the Xbox. There was a time when I was younger that it was unacceptable to me if I didn't earn them all but not anymore.
I'll always go for them all but if I can't do it then that's fine also.
I like them, but I don’t care about platinums or what my current level is. I like them as more a sort of diary of my gaming history. I like looking back and seeing the things I’ve accomplished.
"I'm not a trophy whore but I have 149 platinums and look at the trophy lists before even starting a game" 🤣
All I care about is loot 😄
Oh please don't say something silly like the industry has "evolved" cause of DLC. It devolved.
Anyways... aside from that triggering moment, i have been in the same wave. I have been trying to limit my purchases cause i don't have time to play them all. In part cause the industry devolved into samey titles with everyone always trying to imitate each other and failing.
I never cared about achievements and trophies.
Only if it's a game i really love do i try to go for it and only if it's not time wasting boring stuff.
I've always seen trophies as a reference for content that I haven't yet seen or difficult tasks that I'll want to accomplish.
If I put in the time to complete the game, it's out of respect for the game and for its developers. I simply can't understand viewing the trophies themselves with any particular importance.
You can tell Sammy’s over trophies by the way he doesn’t brag about how many he has, what his score is and the number of platinums he’s unlocked.
@BrotherFilmriss try "I Am Pig" the easiest platinum you just hold R1 watch the coins drop and by the time it hits about 10,000 coins you have platinum.
Its a difficult one trophies are awsome and terrible at the same time. I hate things like be number one of the world online, beat games with in a short time, collect every item without a list to keep track.
Its so annoying if you have to play through a game several times anyway especially the ones with multiple difficulties and even if play the highest difficulty they still force you to finish the play the lower difficulties.
But one thing i noticed that with some games i just cant be bothered to get the Platinum im not spending hundreds of hours of grind to get that crappy Platinum. I want to Platinum a game i like not a game i have to because there is so little time anyway. Indies some how are a lot of games i like to Platinum not to long and more out of the box game.
@hoffa007
Donuts 'n Justice... 30 minutes platinum. Game is pretty decent too. Bought it for the retro style and was pleasently surprised when the trophies popped up en masse xD
I don’t overly stress about trophies, I’m certainly not going for multiplayer ones, but I do use them to bring me back to games, when I’m between games I often look at my easiest trophies and might see my next easiest is in enslaved:odyssey to the west and that draws me back to that game. It’s fun for me.
I went through a phase of platinuming as much as I could. Then I realised it was driving my behaviour on where I played games and how I played them. The start of this year I made a decision to ditch them and honestly I play more variety of games and I play them the way I want to play them rather than chasing a "checklist". Of course if that's your thing then that's great but since I stopped it's unlocked gaming for me on another level.
I played and completed Chronotrigger recently and I don't think I would have done if I was chasing trophies.
I think there should be a 🏆 trophy on completing every AAA game, at least. Whatever the difficulty could have served as a useful indicator how many we’ve finished too but here we are situations where there’s sometimes multiple gold trophies for other in game accomplishment yet none on completion. It’s illogical and now; sadly irreversible so irrelevant. That ship has sailed.
Know what you mean Sammy.
I have 378 platinums, the last year or so has put everything into perspective and I really don’t care like I used to anymore….
When games like Piggy D are launched where you press R1 for 2 minutes to get a platinum the fun has really gone out of it IMHO
I reached my goal of 10000 trophies and 150 plats a while back... I still enjoy earning trophies, but my gaming habits don't revolve around them any more... In other words, I'm playing a game an extra 10 hours just to get a trophy...
Don’t go chasing platinums. Stick to the golds and the silvers you’re used to
Couldn’t care less. I don’t get the trophy obsession. Only cases like Days Gone I m cool with the platinum being actually fun stuff to do.
I just like seeing that my number is the highest on my friends list 🙈
I don't see them as trophies (a reward for doing something) but as achievements I can try on those games I've liked and finished. As long as they seem enjoyable to pursue.
Trophies are a way to entice you to play the game longer than designed without adding extra content. It’s a virtually free way for developers and PlayStation to keep you on the platform so you don’t sell your game, so you don’t try as many games on other platforms, and so they’re able to sell more DLC. They’re a marketing tactic. Trophies are meaningless, and often the tasks are arbitrary and random. They capitalize on a gamer’s desire to find secrets. Secrets used to mean granting powerful armor, a shortcut, a new ending, something humorous, etc. Something with value. Trophies hardly ever offer any value, at least for me. I guess some enjoy personal fulfillment in collecting them and that’s enough for them. I just don’t understand it. Play your way though, and play on!
If I really love a game I'll go for the plat.
Otherwise I won't think twice about it.
@fR_eeBritney
Agreed. Never know where I am with progress towards the next level and it’s pointless. The previous system was much better. Also, getting rid of the what’s new section on ps5 makes trophies a solitary experience now. I liked seeing what trophies freinds where earning, particularly if we where playing the same game.
@BrotherFilmriss sorry it's called "The Pig D". That game is in my wishlist I think I'll have a look cheers bud.
I've pressed for a few platinums but I really enjoyed those games to begin with. Otherwise I'll just play the game as I see fit, I mean I don't play online so who on earth am I going to display these virtual trophies to lol. No one else cares
I think in regards to trophies multiple things need to happen to make the ecosystem more rewarding. First, I think we can all agree that something needs to be done with the broken economy of them: IE addressing the sixty second platinum's. It destroys the value. Sony needs to take more pride in that ecosystem, the community they have created. I also think they need to create a standard of quality for their games. Much like Nintendo, they need to take pride in the games that come to their console. When you play a Playstation game, you know you are getting a quality product whether its first or third party. How games like GTA Definitive Edition and Skyrim Anniversary Edition was allowed on their console should make Playstation ashamed. This isn't PC, like the wild west, they have said they want to be the Luxury console, then act like it. Lastly, rewarding your most loyal customers should come into play. Again, like Nintendo, I'd argue that you'd have more customers and ultimately make more money if you implemented a reward system for trophies. Lets say you get a plat, you get 100 points. A normal $70 game is a thousand points. You plat 10 games, you get a free game of your choice. Figure out the economics of that, and guess who keeps buying more games, playing more games, and ultimately making you, Sony, more money? Your fanbase. Corporations are destroying the very fabric that makes them money by using analytics, again like Skyrim and GTA.
As for individual trophy hunters, like the author above, glad you aren't taking it too seriously anymore. The meta should be fun, something to keep you invested in the ecosystem, not a chore. I consider myself a trophy whore, but I only go for Plats I enjoy. Its still a rewarding experience.
I go back and forth. But, at the end of the day, I do like them a lot. But I also like portability a lot, and Nintendo doesn't offer trophies or achievements of any sort.
So I always find myself a tiny bit conflicted about where to get my games.
I will say, though, when a person gets to the point where they won't play games on older systems, or play games without trophies, and so on, I think it's probably time to touch grass and take a break from the trophy collecting. Especially those people who buy worthless games, or games they don't even care about, because they offer "easy platinums."
@CFDennett yeah, I went from like level 58 to level 570 and it doesn’t mean anything anymore. I’m level 586 now and it feels like there’s hardly any progression despite platinuming loads of games since the change.
They ruined it.
That sucks that they’ve taken away the ‘what’s new’ feed on PS5. I use it all the time to see what people are up to. If I remember right though... they stripped loads of features moving from PS3 > PS4, so it doesn’t surprise me.
They’re probably trying to mimic Apple by taking away really useful features in the name of progress and then bringing them back years later like it’s something new. Like we won’t notice lol
I like trophies but not when they're asking you to do the most basic ***** like grab 10 apples, complete this mission, comeplete this side quest, complete every side quest. I like trophies that have you be creative in ways of getting them so it actually feels like you've earned that trophy. Sony games really do a poor job here.
I like getting trophies but I have never been one to go all out on them unless the game is 'easy' or designed to be a quick way to obtain trophies.
I've always been the type that when I start with a game I tend to stick with it for a long time.
I only really became a gamer in 2013 when GTA V came out, my sad existence until the arrival of Genshin Impact last year so now I just play that and maybe occasionally look at other games.
Will for dang sure get all the trophies in Genshin though as I have to have something beat my achievements in GTA V....
It's time guys...we need to ban Sammy 😂
Zero platinum guy here.
Zero **cks given to trophies.
I play games for fun and value my free time with them.
I never thought I was a person who was that fussed over them, until I I found I couldn’t play either Skyrim or Fallout 4 with mods because I knew i couldn’t get trophies.
For games that I really like and where it’s „possible“ - no trophy for nr1 in the worldwide multiplayer list or something like that - there I try to get the platinum as well.
It was nice to get the platinum trophies in Horizon, Rift Apart, Ghost of Tsushima, A Way out, Control, and some more.
I’ve not got a single platinum and I’m content with that. I enjoy playing the story and from time to time will replay the story but I have no interest in grinding for trophies.
Since I’m slowly moving to the Switch as my main gaming platform, I’m experiencing how relaxing games can be without trophy focus.
I love trophies make the games even fun.sometimes you just do something normal and a 🏆 trophy pop on the screen.word up son
This was a great read, Sammy. I used to be into trophies, albeit not as much as you, but I just don't have the time to bother anymore. Work and responsibilities have caught up to me and I only have roughly an hour to an hour and a half per day to play. It's unfortunate, but because of that I just don't have the bandwidth to trophy hunt anymore let alone play most games I want to.
I used to actively go for the trophies but nowadays I only check a guide AFTER I already beat the game. If it involves another playthrough, I'm not going for the plat. If it involves online trophies I'm also not going for it. If there is one that's super difficult or there is a huge time investment I also won't got for it. Gaming such be fun, not a chore. 90 plats in and all you really get from other people is just a "nice" or a "cool" anyways.
@Blacksmith1985 This is the best attitude.
I like trophies and I miss them when I play on switch or a system with no trophies or achievements but, I don't actively try to unlock them. I have around 5000 trophies but only 3 platinum's. If I unlock them in my normal play through of a game then great but if not then they get ignored.
It's not so much the trophies I care about, but I do care about getting platinum trophies for specific games I love. I'd rather have a neat collection of great game platinums than as many as possible.
I was hooked for a while but started to care less a few years ago when most of my friends were around level 12 and I was in my 30s. I was so far ahead of everyone.
Then, they changed the system and boosted everyone and that completely killed me caring. I don’t know how to describe it, with the boost, it felt like it devalued the trophy system.
Just started getting into them this year. Wasn't really bothered about getting the plat for games when I had the PS3 or PS4. Then got the PS5 in Feb this year and got 2 or 3 and then just snowballed. I've gone from 2 to 41.
I'm still amazed at how much of "the internet" seems to care about trophies. That poll above. I mean, just HOW? I thought Achievements were stupid when Xbox introduced them. I hated that Sony copied them on PS3...it was annoying, like social media gaming. And I've never cared a bit about them since. They're a thing that's meaningless and there. Their man value is the one-liner puns that make up many of them when t hey pop up.
I honestly couldn't even fathom that anyone out there ever WOULD care about it when it came out. I've been surprised since that not only does ANYONE care about them at all, but that a lot of forum regulars seem to live for them.
I originally started out as an achievement Hunter in about 2007 and switched to trophy hunting in 2014 when I jump ships to the PS4. I love trophy hunting because I feel like I get the most out of my games. Now some games have been a huge grind fest, but I can’t go on without the Platinum. I’m to OCD and just get a rush from it.
I definitely understand it’s not for everyone. It takes dedication and some platinums are insane to get. That’s why I have dummy account for games I don’t care to go for the platinum. To each their own, but I’m a trophy hunter for life!
I still like getting them but not as much as before. When I start a new game now I never look at the Trophy list now. I only look at it once I have finished a game and then if there are any easy Trophies to do I'll do them. And hard Trophies just spoil games for me(like the Uncharted games going for the Platinum I just hated the games in the end)
@NEStalgia Im amazed how much people care about football (22 grown-ass men kicking a ball around a pitch... and people pay to watch it... 👀) but it’s a billion dollar industry 🤷
@nessisonett Still struggling to even get my head around the NFT thing. I mean I understand that the maths/algorithm behind them is sound, I just can't help but feel that the people buying them with actual money are basically victims of an elaborate con
I never liked trophies/achievements. They felt like an artificial way of developers and companies saying games were longer then they were. They would say this game is 70 hours long but in reality it was only 15 hours long after you completed the story or objectives. That and you can tell they were some of the most tacked on b.s. to a game ever. ***** like jump 1000 times in one spot for a trophy and other supervoulise ***** that had no connection to the story or main objective of the game.
Also created elitists too. Too many times I have gotten into arguments where dumba$$es tell me I didn't complete a game because I didn't get all the trophies when a game is complete when the story is finished.
Yeah trophies/achievements were a bad idea but those were for the people where everyone gets a gold star no matter how bad you did..
I like to platinum a game, if i can get it in 1 beating and normal difficulty, as long as i'm getting fun while trying to get it, it's okay. But yakuza like trophies, no thanks, i will just enjoy the game without getting damn about the trophies.
Trophies are fun. I only go after ones on games I really like and I’m close to platinum after I beat the game. I’ve only got 4 platinums but I enjoyed going the extra bit on those titles.
@fR_eeBritney LOL, you and me both!
Though, I hear that's more Sammy's area of expertise....
I'm playing the messenger at the moment. There is a trophy for getting to and beating 4th boss without dying. It takes between 32-35 minutes to see if you did it or messed up. Ive died on that boss about 10 times. I don't want to cheap it out by switching off the console if it looks like a bad run, so I need to finish the dlc to get an item that will make me stronger so I can do it. By the time I'm finished I'll have sunk about 40-50 hours into it. It cost about £6. Great game but it IS starting to overstay it's welcome. 🤐🤐🤐
They are not my thing at all. sometimes when I've finished a game I have a look and see if there would be any that would be fun to do (like pickpocket add a grenade into someone's pocket in fallout 4) and do it for funsies. I know lots of folks like them and that's cool. However, I think they can be pretty insidious mechanisms to track your playstyles and incentivise additional time spent in a game beyond when you normally would.
I never used to be huge on collecting trophies but something shifted in my perception of them over the last year and a half or so I’d say. I’m not entirely sure what it is, it might be my competitiveness and wanting to get more than some of my friends, but I feel oddly compelled to get as many as I possibly can. There is a sense of accomplishment with getting them, but on the other hand you can sit back and realize that they ultimately mean nothing in the grand scheme of things. Similar to getting “likes” on a post on Instagram or other social media. It’s a very odd phenomenon
I’ve never understood trophies/achievements. Like why do I want an arbitrary trophy for pressing the start button or whatever other rubbish you get them for.
If I want to do something in a game, I do it because it’s fun, or there’s more (good) content unlocked for doing it. I didn’t need trophies to give me the motivation to find all 96 exits in Super Mario World. Yet 30 years later no amount of trophies could capture that fun of discovery. Trophy for getting 100 mushrooms! I don’t think so.
Then again I barely buy or play modern games anymore. Trophies, skill trees, crafting, open worlds, auto save, procedurally generated, over the shoulder/back of necks, battle royale, online multiplayer. It’s all just a bit naff.
As close to zero as possible without it being actually zero. When they pop up I look and go hmm, and I like that I’ve got more than all the people on my friends list, other than that bupkis. And I snigger at so called “trophy hunters” tbh and whenever I hear people saying they are I picture Jim Carey from Ace Ventura saying “Loo-hoo-ser-her” haha
I tend to go for the platinum if I enjoyed the game. Unless it's an arse to get, then it's on to the next game.
I tend not to play online, so if a platinum requires online play to complete, I know before I start a game I'm not going to get the platinum. And I'm okay with that.
There are games I dearly loved, where earning the platinum trophy felt bittersweet because it made it feel like there really was nothing more to do in that game. INfamous was one of my first platinums, and it was like that, even though I ran around hunting down some stupid forgettable collectable, I vaguely remember where the last one was that popped the platinum trophy for me.
But I, too, largely stopped caring about trophies at some point. Maybe when they changed the numbering system, but probably before that. They're a hook to keep you playing, but either they're a compelling hook or they're not, and once they stop being a hook for one game, they tend to be less and less important for all of them.
I suspect getting older is a big part of that, too. You start deciding what YOU like, rather than what someone else wants you to like.
My relationship with trophies is wierd. I don't see the point in going for easy "30 minute" platinums as they feel worthless to me. I also don't feel like going for platinums for some games as I feel like the requirements are out of my skill range or they are too many bloat trophies with arbitrary requirements.
That said, when I feel like going for a platinum, I will binge the game until I have the platinum, or am very close to it. Each platinum I have, whether easy or hard is for a game which had the greatest impacts on me for one reason or another. Even on games where I am very close to getting the platinum, I may start a new game, but I guarantee you; I will be back to finish the job... looking at you Yakuza 0, with your ******* dumb batting cage completion list task of winning 5 million yen.
I couldn't care any less. Trophies (and Achievements) are stupid - especially when they did absolutely nothing in the game itself. I mean, at least tie some game unlocks to the stupid things and actually give people a reason to do them (rather than simply boost one's ego - because the gaming "community" is already full of enough egomaniacs).
The obsession comes and goes. I absolutely try to platinum the games I love like Persona, Nier, Death Stranding, Ghost of Tsushima. It helps when they're "easy" or at least reasonable. But on the other hand, I'm a huge Yakuza fan and I've accepted that I'll never platinum any of them.
Games are way too demanding and extremely grindy now and like you said in the article, post game content is there to keep you playing forever and spend money, I'm at that stage where I don't care about trophies and more about just enjoying the game (that has a beginning and a end), it helps that I play on pc if I do decide to play something I'm level 652 btw.
@denpanosekai if it's a game that I would really enjoy and the platinum doesn't steal my free time away then yeah I will invest in the game but even then I feel recently I've just given up on playing the game due to other errands or just boredom 🤷♀️🤷♀️
I like to get trophies but I'm not that obsessed about them. If I'm in the mood to keep playing them, I'll probably run for it. Otherwise, I will play something else. Not a big deal.
Now, it really amazes me how many people (not talking about who wrote this) make a big fuss about the subject, especially those who are opposed to. Sometimes, they sound like those morons that think gaming is a waste of time.
Talking about wasting, I think it's a wasted feature on PSN. Sony could have used it to engage the community even more but, they done nothing, as usual. Sony Reward could have been a thing but they shut it down.
Scanning for trophies before even playing the game? I remember doing that exact same thing during my PS3 and early PS4 days, but I kinda kicked that habit over the last few years.
I'll only really platinum a game that I both really enjoy and the trophies aren't a total slog to go through, but even then if a game fits both criteria I'm leaning towards not platinuming it nowadays.
I still remember fighting that stupid oversized turtle in FFXV for 3 hours just to get that damn trophy, then Square releases an update so you can kill it with a magical sorcery ring in a few minutes.
Crock of s**t that was.
@danlk1ng It sounds like you understand it then
Gt5 with getting specific time at the Nurburgring down to the tenths of a second. No thanks, they lost my interest around 2010 when they were getting out of hand.
GT-R official record trophy
There is something compelling about them, they aren't going anywhere I think, but yes it's pretty clear that no one apart from yourself has any interest in your trophy list.
I personally have to like the game to feel the need to get the platinum, its an excuse to keep playing it I guess.
The change in the chime for earning a trophy on PS5 has ruined my enjoyment of the process.
Never paid that much attention to them. I think it's cool when I hear that chime but not something I hunt for.
There have definitely been a few random trophies that have popped and made me laugh but don't ever go out of my way to find them.
I wonder what it says about personality types. There people who hunt trophies, the people who only hunt trophies for favorite games, the people that gone trophies addictive and important, and the people that don't understand how anyone could care at all that they exist. There must be an easy personality type sort on that alone.
Personally, I don't even look at them. The only trophies I have are whatever randomly occurs while playing. Even favorite games. I play to the credits, do all the sub quests. Try to get all the power ups if they're cool. I don't bother with finding all the trinkets, all the cosmetics, seems like superfluous fluff. I generally play games assuming you're supposed to play your way, and you're not meant to see everything naturally in a single run. Fenix was my favorite game of last year. I spent months playing that. Played the expansion on hard. The second expansion on hardest. Maxed the non +1 skill trees, upgrades, found basically all the stuff, even did the broken bugged shrines because I just enjoyed that game and didn't want it to end. But the game is huge, has tons of collectibles, tons of upgrades, tons of locations, and even has it's own in game checklist if tasks to do. Why would I want to spend time with an internet checklist doing arbitrary things to check boxes to get trophies to compete an internet scorecard?
The only platinum I ever bothered with is
Astrobot. Short game, wanted to play more and ran out of stuff to do. It was miserable. Phone in one hand with a list of hidden trophies. Random junk. Skating on the ice a certain way. Using a weapon a specific way in a specific spot. Bounce the beach ball x times. I did it but I'd never do it again. It's horrible busy work checklisting for no purpose but to check the list. For internet street cred?
I enjoy a trophy. Every time I start a new game I look up how difficult the platinum trophy is, and whether it has any absurd requirements or missable gongs. If it seems like something I'll go for it I do it, if not I just ignore the trophies altogether and play however I want.
So basically, if you read the whole thread above, it proves that trophies are just about perfect the way they are. Those that go chasing them have great fun when they get the elusive plat, and for those that aren't bothered, then it makes no difference to their gaming experience.
Perhaps the only couple of changes looking at the thread, is some kind of avatar/theme gift for a platinum (surely easy to implement) and less grindy type trophies.
I almost never get there, there’s always like at least one or two trophies beyond my abilities. WRC 10 as a recent example I don’t have the skill to complete the 12 anniversary events and the developer forgot to include the difficulty slider for those, so I’m pretty much SOL
I am mildly addicted to trophies. I don't get the platinum for every game that I play, but I do try for most of them.
My most recent platinum trophies are Bloodborne and Days Gone. I use trophies as a way to extract more value from the game in question, because in previous times I would be 'done' with a game without having seen a lot of the extra content that it offers beyond just doing Any% essentially.
Glitchy trophies/achievements and gears of war 4 achievements spamming have made me lose interest
I think with the exception of single player games, games have mostly moved on from trophies/achievements to challenges. Most modern games nowadays have some sort of battle passes which you complete challenges to progress and unlock cosmetic items ingame meanwhile trophies/achievements rarely get added post-launch.
This article comes to mind:
https://www.pushsquare.com/news/2021/08/soapbox_i_dont_understand_service_games_that_dont_add_trophies
@NEStalgia I'm amazed that you believe most people don't care about them. Why would you think most people don't care about them when there an intergal part of gaming now? I agree that the days when they didn't exist were better in a sense because there was something less to worry about when gaming but I couldn't imagine gaming now without them.
I think they add more value to games and can make you do things that you otherwise would never do. Like having Trophies to beat a game on hard difficulty, who did that back in the day when they never existed? I know I never ever played games on hard back then, no reason too but now I have that reason because of there being a Trophy for it. Trophies and Achievements are a part of the gaming experience for me.
I know the narrative for the most part is people saying no-one cares about Achievements or Trophies but the fact is, yes people do and more than you know.
And I don't see them as meaningless, they mean whatever to the person in question even if others don't see it.
I do love trophies and went to them to follow my achievements from the 360 but I have found I'm more able to ignore them now.
Back in 2011 I would boost gears of war 1 for the online achievements for way too long before work but I'm not bothered that much now. I reached lv31 in red dead 2, got all trophies apart from lv50 and had no interest, especially as I may never get all 1p trophies.
I do like going for them when I can but I'm happy to mark a game as done if I don't want the harder ones, eg witcher 3 all gwent and hardest difficulty.
@fR_eeBritney I agree, that and Golf too. What a boring sport Golf is.
@Broosh maybe if the trophy didn't pop or make that sound, we wouldn't feel like we are a alcoholic, cigarette smoking gambler in a casino in Vegas. They should have a setting where you can turn that off, and gawd why does it always take a screen shot? Its just taking up space on my PS4 HD!!!
@NeThZOR im torn... I feel like doing and seeing things that most gamers wont ever see, actually gives me a reason to get achievements. Take for instance, for Cyberpunk, i probably wouldn't have known how decent a game it was if I didn't do some of the story lines, or some of the side hustles and other things outside of the main story. If you are going for "maximum bang for your dollar" then, its okay. I only have about 83 games i have either played or started on the PS4 in my list, some of my friends have upwards to 280-320. So it shows they are just putting a game in playing it for a few hours, get bored then move on, or they just don't have the time. At least, i can say, I am actually focusing and enjoying a game to the fullest....
Sony should actually REWARD, people with trophies or with platinums, like discounts, extra dollars or a chance to enter a raffle or some incentive. When I get a platinum, I never brag about it, its there, ive done it, its only special to me. I have a friend that is constantly telling me he got a platinum in a game, like it doesnt mean anything to me in the long run.. Why does he do this? I can never understand. But SONY has to start recognizing their supporters, they tend to take a huge dump on us constantly....
@Forizzle I couldn’t agree more…game developers, especially like those of yearly games like call of duty madden etc. don’t even try to create interesting trophies. Then you have Games like death stranding, days gone, infamous second son where he trophies make sense and actually make you enjoy exploring the world after you have finished the game.
I used to be a very big trophy hunter. Like obsessed with them that I stopped playing Xbox and Nintendo. Used to be so competitive with friends to try get the most Platinums. Eventually I took the lead and none of my friends could catch up. I didn't like how collecting trophies changed how i played games. It took away the fun and became more of a job. Always searching for that next platinum.
A day came along and I got myself a 3DS and it broke me out of the habit. The obsessed trophy hunt ended that day. I had more freedom to play anything on any platform.
I don't think I can stop trophies completely. I'd miss them too much and would regret taking a break from them. I still collect them today but for a very different reason to how it started. Today it's all about having a nice digital collection. It's my own digital statue on the shelf kind of collection. I only chase the platinum for the games I love the most and for games i already have a big collection of that i don't want to break (like Assassin's Creed for example, have them all so I don't want to stop now).
Trophies can hold me back from using GamePass though. If that service had a game day 1 that I wanted, I still prefer to get for PS4/5 because it's my prefered console and I want to add the trophies to my collection.
I love replaying some of the games which mean the most to me and trophies were a problem doing that. Once I get the plat, it's time to move on and never look back. Not being attached to trophies like i used to be allows me to replay them again.... But these days there is a new problem preventing me from replaying them... The games today are soooo long!!! And there are too many games!!! Who has the time to go back and replay?! lol. With the new price increase Sony has set, the cut back should hopefully help deal with that problem. I'm not going to bother trying to play everything either. It's just not possible. I'm just going to focus on what I love, replay some, and collect trophies on the new games I love.
If I get them...yay!! But I am not going to lose my mind over them. I however, will not tolerate a game with 0 trophies on my list.
Trophies and achievements are, and have always been, completely useless and uncompelling to get.
@MakersMark Yeah I silenced all trophy notifications immediately, it was especially frustrating when they'd occur during or after cutscenes lol
@Snake_V5 Well, technically I said I can't understand how anyone possibly could care about their existence, and that originally I assumed nobody ever would, basically. Not that I currently don't think people do, obviously I can read the comments about them and see that, I just don't, can't, and never will understand why or now.
Actually what you said here kind of highlights my point. You're very into trophies/achievements obviously, and yet even you agree you preferred when they didn't exist. But you sound like sort of the opposite extreme in terms of being super into them.
"Integral part of gaming?" But they have nothing to do with the game, actually. They sit aside the game. That's like saying the game's official twitter page is an integral part of the game. It could be a phone companion app and be the same thing. When they were added it was this weird side thing outside the game. I really didn't think anyone would care, seemed like an odd corporate choice. Though seeing the effect, I'm sure they knew what they were doing, and something tells me the idea came up through gambling mechanisms. It seems to just "work" on some people's brains a certain way.
The trophies add value to the game by making you do things like beat it on hard? People who wanted to experience the game harder played it on hard. A trophy wasn't required to make people do it. You just did it because you wanted to. And I think it takes a certain mindset for a digital "ding" and a scorecard for internet bragging rights to be what compels you to do it if you otherwise would have. I suppose it's not so different from the arcade days with the people obsessed with getting their initials in the high score.
That's interesting, though, and goes into what I said about personality types and mindsets. You can't imagine people playing a game on hard unless there's a trophy compelling you to do it. I can't imagine playing a game on hard if I simply don't want to, and conversely I can't imagine not playing a game on hard if its fun to do so simply because an internet McGuffin wasn't compelling me to do it. It's a very different mindset. I ramped up through Nightmare on Quake 1 back in the day just because I wanted to. Normal got boring and I knew the game by heart. Recently I threw Metroid Dread on hard because why not? It's a short game and I wasn't done with it. The game itself was fun that way, the BS bosses, not so much, but I digress. No trophy, no magic ding. Just felt like it. R&C PS4 ,I played on the hardest difficulty and it still wasn't enough, I wish it had a harder mode. I just enjoyed the game thoroughly and the more I played it the better I got and it took harder and harder difficulties to feel the same "rush" as the first play. But I never bothered finishing up whatever was missing for trophies. Didn't care. It's a game, it's for fun, there's no manager evaluating your gaming.
(contd)
It's just really interesting that mindset difference, to me. I can't fathom seeing it the way you do. Needing a reward to compel you to do a thing or doing a thing you really wouldn't want to do otherwise just because a reward is in it. Even if the reward is a bell ringing and a number on a scorecard. My brain just isn't wired that way. Mostly I find the personality/mindset differences interesting. And there's my addiction. Now I have to find out what the differences and why it works. Not for science, or money, or a ding and a scorecard though. Just because I'm now compelled to figure it out
It connects to what @GrumbleVolcano pointed out above you a little though. If your mindset is one that depends on being "recognized" (by a trophy/internet/whatever) to enjoy doing a task in a game, and you're compelled to always have some competitive challenge out in the cloud to try to rival people or to jump hurdles to get that dopamine rush of gaming, did you ever think maybe competitive/online gaming is really more your jam than single player with imaginary rewards? Not a jab, an actual question. Sounds like that mindset is exactly the mindset online & GaaS is built for. It's like trophies on steroids, making the mental fundamentals of them core to the gameplay. It's mostly not for me, for the exact reasons trophies aren't. It seems like the mentality that needs to chase feats and rewards and internet scorecards is exactly who competitive gaming is for.
But...I also can't understand why anybody would ever buy cosmetics in a video game. It's a trillion dollar industry, and I still don't understand how it's a one dollar industry.
TL;DR; People are weird.
@LazyLombax I mean if I start a game, don't finish it and I don't unlock a trophy. I have to delete it from the list. Can't have 0's on my list
The first few paragraphs of this article (minus Super Stardust and working at Pushsquare... We can always change both of those, wink wink ) all sounded very familiar... But 149 is a massive amount of Platinum trophies. Haha I have 24 and I know it is because I never replayed the games in Hard mode, minus Darksiders 1 and Brütal Legend. Also, I will partially blame my absence of about 3 years from Playstation when I sold all my stuff in like 2016. You also nailed what I was thinking last night, though. If I can't get the plat, what's the point? I'll usually 100% the game and then look at Trophies again and see if there's anything I can do to finish up, but beyond that I'm not too interested. There are so many online MP only trophies, too and I'm still playing catch up on some series, so I can never find a game. I think it's about time I started ignoring it for good, too.
@Sorteddan This. I always used to scroll down my list seeing incomplete bars as if I hadn't 100% the games. If I hadn't done that, fine, I didn't like the game enough anyway, but if I had (which I do with many, many games I play) I get a bit annoyed that there are a bunch of things I have to replay the game for, or go to the online mode and hope there will be someone to play against (or ask the reddit sub of respective game) or even repeat the game on the newly unlocked Nightmare difficulty. It's just annoying, 100% trophy list should be 100% the game and maybe a couple bits you can easily clear after. I don't even care about the platinum, but rather the percentage bars being all over the place haha
I have a single platinum trophy and it's for Ghost of Tsushima.
Considering a 10th platinum in my lifetime. When Sinking City (PS5) sinks to like a fiver and I can trigger the trophies all over again
I'm definitely a trophy (and achievement) whore.
However I wish I wasn't at times but it's difficult to change habits ingrained for over a decade.
I’m somewhere between the first and second choices. If a game doesn’t have any more trophies, I sometimes do put it down. On the other hand, there are very attainable trophies in some games I own that I just haven’t bothered with because, well, it’s not worth the time or effort. I have bought a couple of 99 cent or $1.99 games just for the trophies, but in retrospect it’s dumb that I wasted the money. Still, I feel compelled to play some games because of the allure of the trophies. I know, it’s dumb and doesn’t make much sense, but that’s life. What’s the point? There is no point, and that’s the point.
Close to 40 platinums now. Getting trophies is fun, and I like to get the ones I can, and get all of the trophies for games I really like. If they aren't fun to get or too difficult I don't bother.
Getting digital trophies I can show off to friends and other players that show I've done things like beat every level in Little Big Planet without taking damage is neat.
That said though, trophy levels were ruined when Sony changed the scaling. What does level 300, or 400, or 500 mean? And you level up so fast that when you are actually playing new games you can't remember what you were a month ago, much less where your friends were.
When I first got a PS3 and a trophy notification showed up, I'm like "what the hell is this nonsense? a pretend trophy for playing a part of a game? How silly!" I thought it was a fad that would disappear, like those Wii and Xbox 360 avatars.
@LazyLombax if you have a game with 0 trophies, click options on that game in the trophy list and hit delete.
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