Now we have a touchpad on our controllers and theoretically have (and always had) the option for a keyboard with mouse or one of those with integrated trackball.
Console RTS games CAN work. I quite enjoyed some command & conquer and especially some middle earth and halo wars back in my xbox360 days,
things like that would work SO friggin well with that touchpad to basicly scroll the map or select units (draw that rectangle and such).
So I say, BLIZZARD bring us complete version of Starcraft 2 with all episodes and when you're at it, Heroes of the Storm and Warcraft 4 (that would drop me dead under the table)
After playing like crazy for 1 month Zombie Tycoon 2, I think is RTS can be properly ported to the PS4 but things like dividing squads and selecting a group can be a bit hard with a controller and in some cases select skills from certain units. In the end it all depends of how the developers set the controller layout and the complexity of the game.
@Scollurio: YOu do realize that Warcraft 4 is World of Warcraft. And anyway Chris Metzen (at least I think it was Chris) answered that they are done with RTS Warcraft games at this last Blizzcon.
And you also realize that Heroes of the Storm is not an RTS.
Honestly if you want those you might as well just buy a computer instead of a PS4 you could get one that would run those for around $500
RetiredPush Square Moderator and all around retro gamer.
What Tasuki said. Consoles aren't the best place for RTSes. They're best with a Mouse & Keyboard in ways that a controller could never hope to emulate.
Halo Wars is probably as close as a RTS game that works good on consoles. This is pretty much the eaxcat reason why SPRGs like Xcom and Fire emblem exist.
WAT!
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Folks I DO have a more than capable gaming PC and was just recently playing Star Craft II Starter's Edition (to see if I still like it) and it brought back memories about early PC gaming (grew up with command & conquer I, warcraft I)... I know that this genre is one of the very few examples that makes a PC still reasonable (at least for me) I just wanted to point out the underexposure on consoles and as halo wars showed, if you do it right, an RTS can be done well as it was really awesome.
And yes, Heroes of the Storm is a "multi user online hero brawler" or whatever made up term Blizzard used, generally I think games like that (also Dota and LoL) with a proper Control Scheme would make a perfect splash on PS4, but its just personal opinion of course.
I didn't know though that Blizzard said they're done with Warcraft RTS as there are still wild rumors floating around the web.
#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.
Anyone here ever play RUSE with the Playstation Move? I did and it was actually really good with the Move acting as a pointer/mouse. Its suprising we haven't had more RTS games on Ps3 that makes good use of the Move as it does a good enough job of emulating a Keyboard & Mouse
@Scollurio: Yep thats all those are about Warcraft 4 wild rumors. The Warcraft storyline continued after III into World of Warcraft. With that being Blizz said that it would be pointless to produce two different types of games with the same storyline and they feel that the MMO archetype is the best way to tell the story of Warcraft.
RetiredPush Square Moderator and all around retro gamer.
@Scollurio: Yep thats all those are about Warcraft 4 wild rumors. The Warcraft storyline continued after III into World of Warcraft. With that being Blizz said that it would be pointless to produce two different types of games with the same storyline and they feel that the MMO archetype is the best way to tell the story of Warcraft.
Yeah I know about how the storyline unfolded, but in today's day and age this doesn't mean anything! Make a prequel? Alternate Timeline? Franchise Reboot? What about making Warcraft 4 the tactical version of the events in World of Warcraft - Im sure it WOULD sell. Anyways I don't want to beat a dead horse, I just thought there might be some meat to the rumors and as I not actively follow what Blizzard is doing I was wondering!
#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.
@Scollurio: Yeah I see you and other RTS Warcraft fans point but I also see Blizz's. Right now they have so many projects going on (WoW, Diablo, Starcraft, Hearthstone, HotS, and I believe Titan is still in the works) that it doesn't make sense to add on another project especially when its just working on something that is being worked on. Its funny that you mentioned Franchise Reboot and Alternate Timeline cause the next WoW expansion Warlords of Draenor does just that to a point.
RetiredPush Square Moderator and all around retro gamer.
Folks I DO have a more than capable gaming PC and was just recently playing Star Craft II Starter's Edition (to see if I still like it) and it brought back memories about early PC gaming (grew up with command & conquer I, warcraft I)... I know that this genre is one of the very few examples that makes a PC still reasonable (at least for me) I just wanted to point out the underexposure on consoles and as halo wars showed, if you do it right, an RTS can be done well as it was really awesome.
Halo Wars was probably the lamest, most scaled-down, most basic RTS I've ever played. The original Command & Conquer had more to it. If that's "console RTS done right", then I don't want to be a part of it.
Folks I DO have a more than capable gaming PC and was just recently playing Star Craft II Starter's Edition (to see if I still like it) and it brought back memories about early PC gaming (grew up with command & conquer I, warcraft I)... I know that this genre is one of the very few examples that makes a PC still reasonable (at least for me) I just wanted to point out the underexposure on consoles and as halo wars showed, if you do it right, an RTS can be done well as it was really awesome.
Halo Wars was probably the lamest, most scaled-down, most basic RTS I've ever played. The original Command & Conquer had more to it. If that's "console RTS done right", then I don't want to be a part of it.
No one forces anyone of us to buy/play anything right? But having more choice is never wrong!
#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.
Folks I DO have a more than capable gaming PC and was just recently playing Star Craft II Starter's Edition (to see if I still like it) and it brought back memories about early PC gaming (grew up with command & conquer I, warcraft I)... I know that this genre is one of the very few examples that makes a PC still reasonable (at least for me) I just wanted to point out the underexposure on consoles and as halo wars showed, if you do it right, an RTS can be done well as it was really awesome.
Halo Wars was probably the lamest, most scaled-down, most basic RTS I've ever played. The original Command & Conquer had more to it. If that's "console RTS done right", then I don't want to be a part of it.
No one forces anyone of us to buy/play anything right? But having more choice is never wrong!
I prefer having fewer good choices rather than having lots of terrible ones, myself.
And we had plenty of RTSes on the PS3. Nearly every single one of them bombed critically, and most of them didn't do well commercially either, especially since RTSes are expensive to make. I played most of them, too, and again, Halo Wars really was the best they could muster, and still it wasn't anywhere near as good as any RTS I've played on PC. The audience for those games are on PC. They play best on PC, to the point where they can't be played on consoles at all without extreme sacrifices across the board. I don't see why RTSes should ever come to consoles again.
So before Goldeneye and Halo same was true for Shooters. They were best enjoyed on PC. That didn't mean (as you can see today) that there was no shooter audience on consoles. It just took a leap of faith and a developer who got the controls right for the gamepad. Same thing with RTSes. Who says an RTS has to be a hectic korean clickfest like in the e-sports? What about Action RPG like Diablo? Long time they were best played with mouse and keyboard and now what? Gamepad in Diablo 3 on consoles beats mouse and keyboard hands down.
And by the way since PS3 and PS4 supports keyboard and mouse making a good RTS is not even dependant on a gamepad-control-scheme.
I respect your opinion but I think its wrong to think that way, its not like because a developer tries (eventually) to make a good console RTS that you're taking any opportunities to play the games you personally enjoy. The audience for RTSes is on PC because there are no RTSes on consoles. Simple.
A few years ago people were saying "NO MMOS on consoles ever" now see what happens. They are probably not traditional MMOs but this (new) gen we'll be flooded in all sorts of MMOs.
Anyways, to each and everyone their own.
#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.
So before Goldeneye and Halo same was true for Shooters. They were best enjoyed on PC. That didn't mean (as you can see today) that there was no shooter audience on consoles. It just took a leap of faith and a developer who got the controls right for the gamepad. Same thing with RTSes. Who says an RTS has to be a hectic korean clickfest like in the e-sports? What about Action RPG like Diablo? Long time they were best played with mouse and keyboard and now what? Gamepad in Diablo 3 on consoles beats mouse and keyboard hands down.
Those were terrible comparisons. They've had competant FPSes on consoles since the SNES days, and FPSes don't require complexity in order to be interesting, so they weren't that hard to adapt. And Diablo is the simplest type of Action RPG out there. They've had games like it on consoles for years, without many problems or sacrifices, because they're extremely simple games that don't actually require that many fast input. For RTSes, it's not just about being able to click on stuff, a controller doesn't have enough buttons for the amount of things you need to do. And you can't rely on people buying a mouse & keyboard for their console, because anyone with any sense would just play the game on PC if they were going to use a mouse & keyboard anyways.
And personally, I don't want to see more developers go under because they tried and failed to do the impossible and make an RTS on consoles. We've already lost 3 good developers doing that, and that was just last gen. With rising development costs, the consequences could be even worse if the same thing was done on the PS4.
So before Goldeneye and Halo same was true for Shooters. They were best enjoyed on PC. That didn't mean (as you can see today) that there was no shooter audience on consoles. It just took a leap of faith and a developer who got the controls right for the gamepad. Same thing with RTSes. Who says an RTS has to be a hectic korean clickfest like in the e-sports? What about Action RPG like Diablo? Long time they were best played with mouse and keyboard and now what? Gamepad in Diablo 3 on consoles beats mouse and keyboard hands down.
Those were terrible comparisons. They've had competant FPSes on consoles since the SNES days, and FPSes don't require complexity in order to be interesting, so they weren't that hard to adapt. And Diablo is the simplest type of Action RPG out there. They've had games like it on consoles for years, without many problems or sacrifices, because they're extremely simple games that don't actually require that many fast input. For RTSes, it's not just about being able to click on stuff, a controller doesn't have enough buttons for the amount of things you need to do. And you can't rely on people buying a mouse & keyboard for their console, because anyone with any sense would just play the game on PC if they were going to use a mouse & keyboard anyways.
And personally, I don't want to see more developers go under because they tried and failed to do the impossible and make an RTS on consoles. We've already lost 3 good developers doing that, and that was just last gen. With rising development costs, the consequences could be even worse if the same thing was done on the PS4.
Terrible comparisons? First Person Shooters since the SNES days?! Like what? Castle Wolfenstein and Jurassic Park indoor levels? Don't kid yourself, before Golden Eye or Perfect Dark there was no real good console first person shooter. And don't throw me the "opinion" argument. The mainstream appeal of first person shooters on consoles came with N64 to some extent and then with the first XBox. Action RPGs been on consoles for years and don't require that many fast input? Ever played Diablo 2 on Hell? Or are you seriously drawing comparisons to gauntled here? I give you that probably not many people would buy mouse and keyboard but again you forget, not every gamer has a console AND a PC capable of gaming. Not everyone would buy a mouse and a keyboard but people who crave for new and fresh gameplay experiences and don't have a PC would. if its financially valid is another debate though.
To me you sound like someone who always wants the save route, that devs never try something new. So we gonna play modern military shooter number 49 this year and mario world jump'n run 402 next year? All years? And in today's world its never a safe bet in the gameing indusry, even if you stick to a "tried and true formula". I for my part welcome all the new genres emerging on the consoles with the rise of the indies and even bigger developers trying something new and innovative.
About development costs, I guess those are even LESS then last gen now, at least for PS4. Xbox One, PC and PS4 all share the same x86 architecture so at least the multiplat titles gain a significant boost in development time needed to get things up and running, and creating "higher resolution assets" isn't really that much of a concern as most things are created well above full HD resolution anyways and then scaled back for the system it's going to be released on, so I don't see what - except sophistication (the Last Of Us, GTA V) would really rise development costs significantly compared to last gen.
Oh, another example, its not really REAL TIME but then still a tactical strategy game: advance wars. I know, I know, but it was awesome and "streamlined" the basic mechanics of a complex game into a solid and simple control scheme making it one of the best games of the GBA/DS era. Im pretty sure there's a "sweet mass appeal formula" for any genre out there, you just gotta find it.
Anyways, Im fine if we don't agree I just really don't get how we can be THAT far apart opinionwise!
#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.
Opinion? Eff yes! I loved C 'n C, LotR and Halo Wars...would love to see some RTS on PS4...the Touchpad should help controlling them, although mouse and keyboard support would of course be better. Well, we can hope, right?
And I really hope for a port of XCom...love that game.
RTS games are just as good on consoles. I fell in love with the original Warcraft and StarCraft on PC, but consoles make them much more accessible to more people. Lord of the Rings battle for middle earth II for the 360 was one of the best RTS games I have ever played (pc or console). People don't give console RTS games a fair chance. CONTROLS! I am so tired of hearing that you cannot play them as well without a mouse and keyboard. They control just fine with a controller, I actually prefer to have just a controller in my hand sitting on my couch. I just have a PS3 as of now and there aren't many to choose from, but Command and Conquer Red alert 3 is amazing. I play it every single day. I HOPE ps4 comes out with more, I will be the first one in line. For those of you who have read negative comments online, or if you write themÂ…get off your pc and actually try a console RTS game.
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Topic: What I'd really love to see on PS4: RTS games
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