Dark Souls bites the dust again, that's four playthroughs for me now, two on PS3, once on PC and now on PS4. I have to say, the remaster is definitely the best way to play it, the fame ran so smoothly and looked really sharp.
Beat that sucker Gwyn on my 1st try, I have his timing down to a fine art, parried every attack, it is so satisfying to play.
@RogerRoger Yeah, as good as the recent Hitman game looked, the always-online thing kills it for me. I understand if it's an MMO or something, but a single-player game should ALWAYS be playable offline.
Heck, even games with heavy online integration like Bloodborne can be played offline!
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
@Ralizah You can play those games in offline mode but if your connection goes whilst playing the game, you will be kicked out to the main menu. It's happened to me a few times player Dark Souls Remastered. Luckily the game auto saves regularly and I've not lost any progress.
I've heard that from a few people who've played Hitman. Sounds like a bummer. Hopefully it is something IO will look to improve on for the sequel.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder I've played Bloodborne while my internet was down in offline mode, so it definitely doesn't require an active connection. The whole point of offline mode is so that the game doesn't kick you if you have an unstable connection, yes?
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
@JohnnyShoulder My understanding is that, while there is an offline mode, it locks off a large amount of the game's content in the process. Which seems to have been RogerRoger's experience.
@Ralizah@JohnnyShoulder@RogerRoger Offline mode was a godsend in Bloodborne for those areas with the annoying Sinister Bell ringing chick. I couldn’t make progress in the Nightmare Frontier without getting invaded so I just quit and restarted offline.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution Oh god, invasions are the worst thing ever. I'll never understand why anyone thought it was a good idea in these games to let other players waltz in and kill you.
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
Started playing God of War (2018) a couple of days ago. While I'm impressed by lots of things in the game, the combat has a serious issue that really bothers me.
I feel the combat relies far too much on parrying. In games like Bloodborne and Dark Souls the parrying element is more of a fun "extra" thing to do, it's not a necessity to win the battle. In God of War however, you can't win a large number of the battles if you are not great at parrying.
I don't enjoy parrying mechanics in general, they feel exactly like quick-time events to me, and I'm getting quite annoyed with it in God of War. To be honest I definitely prefer the combat in the earlier God of War games. I will probably continue playing the game, because everything else is awesome, but I am disappointed. It's not a 10/10 game for me, so far at least.
@Bonbonetti Nah the combat has plenty to offer than just relying on parrying. That is one of things that i had my reservations that the combat might get a bit shallow. But the amount of varied moves you can unlock shouldn't mean you have to to rely on one tactic all of the time.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder So it becomes less reliant on parrying further in? That's good to hear, and it makes more sense that they would allow you to personalize the combat to your own style.
I started Ni No Kuni 2 and it is adorable! I'm only approx two hours in, so we will see how it turns out later on, but so far so good. It's a nice change of genre as I have completed three FPS games in a row.
Even if I end up not liking it, at least my wife will enjoy watching me playing something colorful as she groaned when I played Doom in the last couple of days finding it too depressive
@Bonbonetti I suppose yeah but i never found it to be over reliant on parrying in the first place. You purchase the moves that you want and suit your playstyle. You're only limited by how much xp you have to spend and what level you are at.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@Kidfried I think it was better for the open city. While open world can be a bit overused, it worked with Second Son I thought.
Did you get First Light? It's great, and a brilliant extrapolation of the light powers. Closest thing to a Flash game we'll ever get I reckon.
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
@Kidfried I'm currently in trying for the Platinum trophy in First Light. I liked the story but the arenas and challenges are a pain the backside. Close to giving up as it takes so long with so much grind.
Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot
@Kidfried The bad karma run is a lot of fun. I'm glad I did it the same way. Killing the DUPs is easier than not, the strength of the powers is higher and the whole thing just flows much better when you're not concerned with subduing enemies.
@Rudy_Manchego I didn't like the arena challenges at first, but I found that I really got in to it after a while.
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
@Kidfried Good work. I found it a very satisfying plat. Could've felt really grindy, like TASM2 - but the change up for the bad karma play through really helped.
Just had a look back on myPlayStation. I got my first First Light trophy on 12/09/14, and the plat on 04/10/14. I don't really play all that consistently and think I had a little break in there to play Velocity 2X.
So if you're hammering it, I reckon a week or so to plat?
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
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