I started playing bloodborne again. That atmosphere is unprecedented. It's a shame I can't use my old character as I played it on different game region so I started a new one. I'm getting destroyed all over again
Heavy Rain started off slow, but it keeps getting better the more I play it. The quick time events can be a bit of a pain. My main concern right now is that I'm being too nice and trusting. If I don't change my ways, then I suspect it'll only br a matter of time before one of my main characters dies from that.
Just finished Batman Return to Arkham: Arkham Asylum and i'm going to start Arkham City soon, i'm not trying to 100% them or do those damn stupid Riddler tasks just finish the story
"I pity you. You just don't get it at all...there's not a thing I don't cherish!"
"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
After throwing Shantae: Half-Genie Hero aside in disgust after it first launched, I decided I'm going to go back to it and clear through all of the DLC content I got for being a backer on the original Kickstarter (I opted to support this over Mighty No. 9, and seeing how that turned out, I think I probably made a good choice). Playing "Officer Mode" right now, which plays like a very simplified version of Mighty Switch Force. It's forgettable fun. Like the original campaign, it's not nearly as good as the thing it's trying to emulate (it's missing the great level design and intricate puzzles from the normal Mighty Switch Force games), but it's decent fun, I guess. I'm reminded of why I didn't get the Wii U remaster of Mighty Switch Force, though: it's a lot harder to tell what position those blocks are in without the stereoscopic 3D effect.
Still not sure how you go from the highs of Shantae and the Pirate's Curse, which I'd put alongside Rondo of Blood and Hollow Knight as one of the best action-platformers I've ever played, to this indie-tier mediocrity, but whatever. I'm just hoping future games are more like the original trilogy and less like Half-Genie Hero. I'd loooooooooove a remake of the first Shantae in HGH's engine.
I've just turned off my PS4 after my first two hours of Hollow Knight. Everything looks perfect: gameplay, art-style, music... It surely deserved a retail version and I can't believe I've paid only € 9 for it!
@andreoni79 I clocked 60 hours into that game and I wasn't bored or anxious to end it. All that's left is the last dlc, but I think that's too difficult for me, or at least not worth my time. I pre-ordered it and didn't regret my purchase. It's my GOTY after all.
I thought it was neat how it recommended a difficulty level based on your performance in the training mission obstacle course (which it correctly picked based on my preference). Game looks really good (almost too lush for it's own good as enemies have been hidden so well behind foliage that I didn't notice them until I was right on top of them, lol). Definitely going to take some time getting used to the heavier platforming emphasis compared to Halo Anniversary, which is the only other FPS I've played in recent memory. I'm liking it so far, though.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Finally beat Red Dead Redemption 2!
So now that's done it's time to marathon run Kingdom Hearts again.
KH1.5, 2.5 & 2.8 in ~5 weeks. Should be doable.
KH3 is almost here. Still can't believe it.
Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece
@NecuVise Good to see fellow Hollow Knight advocates. Your right in that the DLC is super hard, particularly the latest. I played it on Switch but double dipped into the PS4 version too which I need to finish at some point.
As for the topic of the forum, I've finally taken a step away from Destiny to play a different game, and it couldn't be more different. Just finished an hour on What Remains of Edith Finch and WOW! What an interesting way to tell a story!
I AM SIEGMEYER OF CATARINA AND YOU SHALL FEEL MY WRATH!
It's... fun. Visuals are very pretty, although I don't really notice them much, as I zoomed in the camera as far as it would go. Maybe the default setting looks OK in a VR headset, but on my TV, I was having to squint to see the board, and that's no good.
Sound design is great. Some of the songs are extremely pretty, and I love the ambient sounds in many of the environments.
Not really wowed by it, but I'm also not playing in VR, so that's not too unexpected. It's definitely the best looking and sounding version of Tetris I've ever played, though.
$30 was still a little steep, but I think I'll probably end up getting my money's worth out of this release. I do love Tetris, after all. It's a pity there'll never be a Switch version, though, as I bet it could do some really neat stuff with HD rumble.
I'm looking forward to the weekend events apparently put on for this game. Once I'm done playing other modes, I could still see myself coming back for those, like Splatoon 2 keeps pulling me back with its Splatfests.
@RogerRoger Don't get me wrong, I'm dying to play this in VR, but, with all the Nintendo (and some PS) games I'll be buying at launch next year, I can't really justify the cost atm. Also, the bundle I was going to get sold out in the first few hours it went on sale, so...
Anyway, if you zoom all the way in, the board is pretty big on-screen. You can also change a bunch of the visual features if, for example, you want normal-looking tetriminoes, or if you want to lessen or disable altogether the flashing lights when you get a Tetris and whatnot.
Definitely play with headphones or earbuds if you can. The game's audio design is just phenomenal.
@Ralizah Regarding TE — How do you find the trophy list? I of course have my copy and am still traveling and unable to use my PS4 for a while, but I was wondering if the trophy list seems like an achievable platinum.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution It's one of those trophy lists where 98% of them are reasonable, but then you get the few really hard ones, like the one requiring you to rotate tetriminoes a million times, or SS ranking everything (best I've gotten so far is an S, and that was after getting multiple Tetris combos in a row and generally being pretty speedy on a Normal mode board). I think it's probably achievable if you play the game enough and truly get good at Tetris.
@Ralizah I finally got around to playing my copy of Tetris Effect. It’s about what I expected, which is a good thing. Beautiful visuals, great music and audio design, and a nice presentation. I played through about half of Journey mode and tried a few of the other modes for fun. I have discovered that I am not nearly as good at Tetris as I thought I was. I had to go down to Beginner level and even then, I’m pretty much stuck at the stage called “Celebration.” I tried it about 5 or 6 times and I can’t clear it. I can get close to about 4 or 5 lines left to clear and I mess up. It just gets going way too fast at the end. Maybe I’m just tired. I sure hope it becomes easier because I’ve only played about 3 hours and if I can’t get past this stage, I’m hosed as far as enjoying the game going forward.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution I absolutely love the different modes in this game. Usually, I find the different gameplay modes in Tetris games to be gimmicky and unsatisfying when compared with a normal marathon run, but a lot of these Effect modes are quite cool. Journey mode is also pretty much perfect with regard to being a satisfying Tetris campaign.
If you think anything in the campaign is too fast, you absolutely need to try out "Master Mode." The tetriminoes pretty much teleport to the bottom of the stage as soon as they appear. It's brutal, and I haven't managed better than a C-rank yet.
I've found that, when I struggle with something like that in a game, it's usually better to just put it down for a day or so, and then come back to it. Allow your brain time to process the experience.
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
@JJ-firl I managed a "B" on that mode last night. I think the bigger obstacle for me is anything that requires lots of comboing. The window for doing so is so narrow!
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
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