After finishing both Rise of the Ronin and South Park: Snow Day! my plan was to go back to Like a Dragon: Infinite Wealth, but after getting my butt handed to me during a boss fight I figured I'd concentrate on other games and then go back to it in a couple of weeks when I have 9 days off work to just focus on grinding. Chose to play Hi-Fi Rush instead and it's such a feel good game. Definitely one of my favourite looking games.
Could easily be mistaken for a cartoon. It's quite satisfying when you start to get good at timing your attacks with the beat. At first I had to have the on screen help turned on, but now I'm attacking on the beat like a pro!
@DoomGuy_117 How are you liking South Park: Snow Day!? It's definitely not as good as the previous two RPG's, but I enjoyed my time with it. I think playing it in co-op elevated it.
Just played the demo of Stella Blade. Yeah I enjoyed it and will definitely pick it up at some point. I didn't find it too difficult on normal but I did die a few times. The parry and dodge windows seem to be quite reasonable. One recommendation is to switch on auto loot, unless you enjoy repeatedly tapping R2 to pick up everything.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder Yeah I had to switch on auto loot. I could be wrong, but I'm pretty sure it doesn't tell you what you're picking up until you grab it anyway, so having it off by default is bizarre to me.
Started up Control: Ultimate Edition today. It looks and plays absolutely amazing on PS5. I've only played an hour so far but I can already tell I'm in for a wild ride. Remedy just makes bonkers games and I love it. Control feels like a mix between Alan Wake storytelling and Kojima insanity (Death Stranding comes to mind). Definitely looking forward to playing more soon.
@LtSarge I really liked Control on PS4, I hadn't gotten a PS5 yet so I didn't have a chance to play the most recent version of the game, which I'm sure is arguably the best as well. I still really enjoyed it though, and discussed my experiences with others on here who had played it, so be sure to keep me updated on your playthrough ,I'd love to hear more about how it goes for you.
I agree with your comments on the game, although it felt quite Lynchian to me, as well.
@Th3solution Yeah, I often favor a Greatsword build for these games though, but as I have said elsewhere on the site, I am opting for a more cinematic type of game for the foreseeable after I finish up with Demon's Souls, i.e Resident Evil 2 Remake , Resident Evil 4 Remake , Death Stranding . And then I will be semi-returning to the Souls/Soulslike action with Star Wars Jedi: Survivor but that to me, appears to be a game that is also quite cinematic.
Edit: I think I mentioned playing Death Stranding on here before but I made some noob mistakes which spoiled the experience for me, but having done a bit of research ,I am now able to remedy those issues and enjoy the game properly, plus I plan on getting The Director's Cut version for the extra content.
Edit II : All the best with Dark Souls 2 , look forward to hearing your impressions.
Finally cracked open Granblue Fantasy Relink. Played for a couple of hours so far. It might be the single most overwhelming onboarding I have ever experienced in a game. Feeling both like a JRPG built by AI, and also like you've been dropped into an anime series that is midway through its sixth major story arc.
It is like this from a gameplay perspective too. Most of its menus, systems and towns feel like a JRPG as constructed by AI but it is then combined with a sort of fighting game like roster system. Your party all have their own unique playstyles, move sets, abilities, function, roles and skill trees.
It seems like missions from the vendor require you to pick a character from the roster to control and then three are populated with AI, whereas in the story it seems like you are more free to jump around. It thankfully so far doesn't seem to be like a Tales game where the expectation is you micromanage everything, it seems very much like you are expected to pick and focus on one, while the AI focuses on the others. Thank goodness for that.
So far combat is fast and spectacular, but it also feels like so much is happening all the time and like am I contributing here or just pushing buttons? I have no idea. It also seems dauntingly deep if you take the time to look at the various info screens for the characters. It feels like some of the characters you might get away with if you try a bit of a mindless mash, but it seems like most require some dedication and a level of mastery to use at their most basic functional level. Maybe I'll leave those ones to the AI...
@Black_Swordsman All your planned games are fantastic. Well, I can’t speak to Resident Evil 4 Remake yet though. I had a failed attempt to play the original (actually the PS4 port of the original, to be accurate) and I didn’t really click with the dated controls and lack of options. Given the Remake has an updated modern control scheme and a difficulty slider, I’m going to eventually try it instead. I only made it through the first 4-5 hours of the original.
Otherwise, RE2 and RE3 Remake are great. Death Stranding is a favorite of mine. And Jedi Survivor is a really good game, especially if you’re a Star Wars fan. And it scratches a Souls itch too, although is not fully committed to FromSoft’s full punishing vision of unyielding adhesion to the combat-level grinding-bonfire-punishing boss game loop. It has a difficulty slider too, as well as accessibility options that slow down combat, so a combination of putting the game in padawan mode and slowing combat and extended dodge and parry windows and it becomes almost laughably easy. I played most of it on normal Jedi Knight mode but cranked it down a few times when I hit a tough boss or encounter. I can’t remember if you played Jedi Fallen Order. If memory serves, I think you did try it. If so, you know mostly what to expect. Survivor leans more into an open world setup, rather than a Metroidvania series of corridors. Although there’s some of that Metroidvania stuff too. And if you didn’t play and complete Fallen Order, you may want to watch a YouTube recap of the story because survivor picks right up where that left off with many of the same characters and arcs.
I do remember you tried Death Stranding. It’s definitely a different type of game. Much more stealth at its gameplay core rather than combat, along with the main loop of carrying packages and strategizing how best to traverse the terrain. I loved it for its uniqueness. But it’s absolutely true — you have to approach it in the right mindset and expectations.
I’ll definitely be pouring out info on Dark Souls 2 as soon as I get to it. I started another game, Marvel’s Midnight Suns, so it might get delayed a little bit. But I’ve started my DS2 character build plans already and have been researching what kind of character and weapon I want to use. I read that the rapier is quite overpowered, so I might go with that and a Dex build, since I’ve never done Dex focus before. And I only tried the rapier briefly in Demon’s Souls and didn’t like the moveset at the time. But I’m open to trying new things. I might try to hybrid with a Hex focus for secondary attack options.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution I've heard, and I think you were the one who told me, that the RE3 Remake is not as good as the RE2 Remake, and I decided to go with the Deluxe Edition of the RE2 Remake instead of the Deluxe Edition of the RE3 Remake, because the former comes with the option of swapping to the original RE2 soundtrack, allegedly, and has the RE2 DLC pack as well with alternate costumes and whatnot, seemed like a wiser investment, to me.
Yes, I did play and complete Jedi: Fallen Order, I remember corresponding with you about it actually. It's one of the few games out of the many that I have played that I have actually completed - I had a blast with it. I hear the gameplay in Survivor is superior to FO but FO's story is stronger.
Yeah, with regard to Death Stranding, I kept getting detected by the BTs, but have more knowledge of how to avoid them for a future playthrough now.
Good luck with Dark Souls 2, I'm not really a rapier kind of guy myself, and less open to trying new things🤣 , than you, I am loving the Dragon Bone Smasher in Demon's Souls though! Greatswords all the way!
N.B If I remember correctly the Greatsword in Dark Souls 2 isn't too hard to obtain, so that might also be a viable option.
@Black_Swordsman I hope I didn’t lead you astray about RE2, but I feel confident that the consensus is that it is indeed overall better. Still, RE3 has its perks. I’ll be curious how you get along with it.
And ah yes, sorry I’d forgotten the details of our prior discussion, but knowing you have Fallen Order under your belt, then indeed you will enjoy Survivor assuredly. If nothing else for the reason that there’s a lightsaber stance that handles closer to a greatsword weapon! 😄 Slower moveset but more powerful when it connects. Unfortunately (and hopefully this isn’t too much of a spoiler) you don’t unlock it until you’re deep into the game, but once I unlocked it I spent the majority of my time using it. So maybe I would gel with a Greatsword in Dark Souls 2. 😅
“We cannot solve our problems with the same thinking we used when we created them.”
I'm playing Harold Halibut. I figured I'd give it a go despite Push Square's review and I'm quite liking it. The art style definitely elevates it, but I'm enjoying exploring the environments and chatting to all the characters. I was expecting it to be full of puzzles, like an old school point & click game, but it has more in common with a Telltale game.
I am going to finish up with Persona 3R this weekend finally. I have been putting off the final boss for about a week now because I am not ready to say goodbye to the characters in this game yet. I know a second playthrough is recommended to gather stray social links that couldn't be done in the first playthrough but it never has the same emotional impact as the first time. I booted up Soul Hackers 2 for the first time this week but I may need to hold off and play another game before going back to that as it's too easy to compare to Persona 3R and it is a far less polished game and I want to give SH2 a fair shake. So now I am wondering if a download of Fallout 76 is on the horizon for me this weekend.
@Black_Swordsman Ah I'm glad that you enjoyed Control on PS4 as I've been holding it off until I got a PS5. I remember it being one of the few games that was poorly optimised on base PS4, which is what I had. It's running without any issues at all on PS5, so I'm glad that I waited.
I've played it for a few hours now and I have mixed feelings about the gameplay. It's a bit too simplistic right now, I wish I had more weapons to choose from besides the handgun. I'm sure you unlock more weapons later on but it would've been nice to have more to choose from right from the get-go. I also like the challenging boss fights. However, I don't like how much stuff there is to read from collectibles. It's basically Dishonored-level of amount. As much as I love reading lore, it kinda ruins the pacing that there is this much to read so I tend to avoid doing it now.
@LtSarge Yeah, I don't think I read many, if any, of the collectible lore-based material, but I know there is a trophy for collecting all of them, so worth knowing if you are aiming for the plat.
Edit: Don't trust my memory alone though, Google it if you want to be sure.
@Black_Swordsman There's a trophy for getting 120 collectibles, which is far from all - should happen naturally if you're not avoiding them.
And then one of the DLC has a trophy for getting 80% of them, which is a little harder.
@LtSarge I'm not suggesting doing this as I know I probably missed quite a bit of lore, but the two times I've beaten Control so far, I've yet to read many of the collectibles and still loved the game even though I obviously missed a lot of lore. I will likely do the same again whenever I finally, and gladly, play the PS5 version someday.
As for weapons, you do unlock more and more as the game goes along. You'll get your variety.
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Sorry for posting in here, but there is no dedicated thread and as a guy who is often criticised for being especially negative, I gotta take a chance to gush. I am now around 15ish hours into Granblue Fantasy Relink and I might love this game? Don't get me wrong, the story still remains somehow cookie cutter and unintelligible. And I am usually one who can live with bad gameplay if the story is good, but rarely can I make my peace with a game if it is the other way around. However, GFRs gameplay is just some of the best I might have ever experienced? Yeah. It is everything FF16 should have been, gameplaywise. It is Monster Hunter but with all the frustration smoothed out. Every boss fight is so spectacular it feels like it should be a cutscene or a QTE, but the fact you are in full control the whole time... it is just so special. Boss fights also have just enough mechanical variety to be interesting, but none of the gimmicks to the fight are every annoying or distract and pull away from the core of what makes this gameplay sing. The way certain character kits will just... click for you and the way everything else slots into place when that happens. The way you are slowly gearing out and building up your whole roster, and then seeing the AI do such a terrific job with the companions you have designed from the ground up.
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