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Topic: What PS5 Games Are You Currently Playing?

Posts 3,861 to 3,880 of 4,070

Khwarezm89

Okay finally it's time to say it that I'm currently playing Dragon Age: The Veilguard. I got the next week off so all things sorted out.

Khwarezm89

PSN: Khwarezm_89 | X:

Kraven

@Khwarezm89 Enjoy your next week off! I’m playing the game as well. So far it’s great. What class did you choose?

Kraven

nessisonett

Tried the Dead Space remake. Despite the fact it has to have been a good few years since I played the original, I very quickly bounced off the remake as it felt very very similar to the point that I was just sorta like ‘I’ve played this before’. Probably an unfair analysis but I’ve put a pin in it until I’ve forgotten more of the game.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

LtSarge

Started playing Assassin's Creed: Valhalla. I've been waiting years to start this one up as I've waited until I have better hardware and all the DLCs, which I now have. The game is fantastic and heavily reminiscent of Odyssey as I expected. It doesn't seem like it'll be as epic as Odyssey and the setting isn't that interesting due to the lack of historical places. I mean, one appeal of AC for me has always been to explore a historical period and see what certain places looked like back then. But seeing as how this setting isn't particularly known for having famous historical places, it won't be as appealing to explore in this game compared to Origins and Odyssey.

One cool thing is that you have to go out and find abilities in order to unlock them. Previously, there wasn't much incentive to explore as weapons, armour and other equipment could be found in abundance. But it feels like they've dialed that down a lot in this game on top of making abilities something you'll have to find, therefore making exploration more worthwhile. I'm also playing the game on "Pathfinder" exploration difficulty in order to make the experience as immersive as possible.

It's going to be a long game, but I can tell I'm already hooked to it as I've played it for numerous hours today. I'm really excited to keep playing it!

LtSarge

Kraven

I'm about 17 hours into Dragon Age Veilguard, and the world is starting to open up. Side quests, companion quests, and faction quests are emerging. Exploration is fun and incredibly rewarding. I'm really shocked by how great this game is.

Kraven

Ravix

@LtSarge i'm sorry, but "lack of historical places" 👀👀👀👀 come on, now 😅

When it seems you're out of luck.
There's just one man who gives a f*************ck
⚔️🛡🐎

LtSarge

@Ravix Origins had places like the pyramids and Alexandria. Odyssey had places like Athens, Sparta and acropolis.

So far the places I've seen in Valhalla have been small villages, woods and mountains. Not a particularly interesting time period in terms of places.

LtSarge

Ravix

@LtSarge 😅 I guess that's what really got to the Romans. "Just pack up lads, nothing to see up here" 😛

I'll let you discover things naturally, anyway. It's just tickled me because there's a whole heap of history happening at that time, which you will find out about soon enough, and there's also the remnants of the history that came before that time period too.

If you want something to listen to alongside the game to compliment it, there's a lot about the ways of that time period, the sons of Ragnar, Danelaw and all kinds of 'Vikings' mixing with Saxons in "The British History Podcast" which you can get free on Spotify. The Sons of Ragnar is probably a good place to start as it's pretty much leading into the same time period as the game is set/loosely based on.

[Edited by Ravix]

When it seems you're out of luck.
There's just one man who gives a f*************ck
⚔️🛡🐎

Anti-Matter

Barbie: Project Friendship 😁
Barbie game on PS5.

Anti-Matter

HallowMoonshadow

Mass Effect

From my last post on the previous page of the topic I've done all the side quests. All of 'em. Spent way too many hours cleaning up those checklists for stuff like minerals, medallions, writings and all sorts.

Main plot wise I finished the snow planet. Saved the Rachni queen. Then did the colony planet. I did not expect plant zombies to be a part of this game, even if there already was machine zombies lol.

I'm on the beach planet at Saren's secret base and managed to talk down Wrex. It's going good just gonna do the assault on the base now.

... I'll be honest I was expecting more party interactions or conversations I could have with my crew. It has been rather lacking in that part and the side quests for them has been rather rubbish too.

I think I'm nearing the end of the game now? Feels like only maybe one world left? Still enjoying it!

[Edited by HallowMoonshadow]

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

JohnnyShoulder

@HallowMoonshadow Will you be going straight into the second game? The changes are quite substianal, and feels more like an action RPG. Plus the Mako is a lot better to drive and the side characters are more fleshed out.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

HallowMoonshadow

Not right away @JohnnyShoulder I learned my lesson playing Trails Of Cold Steel 2 right after 1 and got burn out hard plus doing all of ME1's side content has me already got me a bit exhausted.

I'll probably start up Baldur's Gate III finally and maybe do the first act or so before I then start up ME2? But I will be carrying on with the trilogy for sure in die time.

[Edited by HallowMoonshadow]

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

BeyondKnight

Started Atlas Fallen: Reign of Sands

Xbox Gamer Tag: RipperKnight
PSN: BeyondKnight_

Kraven

I’ve just done a few companion quests in Dragon Age Veilguard. I’m now working on a few faction quests and getting to know my party members more. I’m loving this game.

Kraven

BlAcK_Sw0rDsMaN

It's been quite a busy morning for me with Elden Ring, after a bit of farming I got my Greatsword up to +15, leveled Vigor up to 40 and upgraded the Jellyfish Spirit Ashes to +1 .So that's my build almost halfway complete. I'll try out Silent Hill 2 Remake for a bit tomorrow, to take a break from the farming.

[Edited by BlAcK_Sw0rDsMaN]

"Well, do what you can and do your best to make a good showing." - Kobo Abe

PSN: Draco_V_Ecliptic

Th3solution

@BlAcK_Sw0rDsMaN I came really close to firing up RE4 yesterday when my frustrations on a certain area of the DS2 DLC were high. I left an update over on the Souls thread, but in the end I persevered to get over that area and move on. So it was not so much needing a break from monotony, as much as needing a break from the difficulty spike. 😄

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Ravix

@Th3solution I believe you wanted an update on TLoUP1 when I'd played a little bit more.

Early impressions are... (and as I've said, I know the entire story just didn't actually play it and "live it" as such)

...the tension is real. Actually trying to avoid Clickers is definielty more stressful than just watching it, and what do you know, it's instant fail stealth and something that adds to the experience 😱 but people seem to just complain about that these days, rather than see it as a way of building tension to encounters 😅

My own main frustration that was feeding my stress was just that I had no awareness of where I was going, and wasn't sure on the exact mechanics right away, so I failed a few times in stealth, after getting quite far but being lost, although I did find a nice safe full of goodies, then I tried experimenting with frantic combat and the molotovs (I assumed they were there for a reason) and that actually led to me being eaten alive by burning Clickers, which I should have clipped a video of, come to think of it, as it was bloody epic 😭😂

I got a feel for what I was doing though and eventually found where the heck I was going and burned them all in a big pile, as I expended a few rounds into the ones that were coming for me (apparently they can see when they are on fire? 😅) I guess there's a way to do it fully with stealth, but the one guarding the ladder I lured away with a brick, but it just got them all together in a group, and there was no option to then use the ladder anyway, so I had to take action 😅

The audio on headphones is noice. The thunderstorm really set up the atmosphere. Game looks great, plays well enough (little bit clunky) but for a 2013 (2013, that's mad, right?) game rehashed into its new form it's okay mechanically.

I'm still not really that far in having not played it much until yesterday, but the visuals are fantastic, apart from when vehicles go by, that's something that still looks like a 2013 game. And the unlocked frane rate means i'm getting snooth 70/80fps (interested what changes are on pro and if you can push that higher too) But yeah, I'll probably stick with it, as I can always turn the difficulty down if I do struggle at any point 😅 but I'm sure Joel gets more skills and abilities to deal with situations anyway, so, should be okay on that front. It will mostly be me becoming unaware of my surroundings that will lead to f*** ups, I imagine. But if there are options to initiate combat and clear an area before exploring a little, that appeals to me, greatly.

[Edited by Ravix]

When it seems you're out of luck.
There's just one man who gives a f*************ck
⚔️🛡🐎

Th3solution

@Ravix Very nice. Glad that it’s holding your attention for the moment. I don’t recall many issues with getting confused about where to go, but it’s been many years since I played it. Certainly Part II ramps up the size of the areas and is a little more open but I recall Part I being fairly linear. Although I realize you mean that you’re not sure where to go to in the context of navigating around enemies to reach an exit, and in that sense Part II is actually better, I think. There’s more options on how to approach a combat/stealth encounter in the sequel, versus just a limited way to play it them in the first game.

But yes, I do think your options open up as you progress and you get access to a few other tools to use. It’s still not ever going to be COD or a looter-shooter or anything, but it’s more forgiving than say, the early Resident Evil games.

“We cannot solve our problems with the same thinking we used when we created them.”

BlAcK_Sw0rDsMaN

@Th3solution With regards to the difficulty spike, as I'm sure the great bard Shakespeare might have said if he were alive and playing Souls today "t'isn't farming always available?"

"Well, do what you can and do your best to make a good showing." - Kobo Abe

PSN: Draco_V_Ecliptic

Ravix

@Th3solution yeah, it was very situational, not quite panic or anything, just a loss of direction and observation about what I was actually looking for with it being the first Clicker 'maze'. I realised checkpoints seem quite forgiving though, so that is maybe going to take any anxiety in encounters away as I can just experiment with it and not immerse myself to the point where it feels like game over for all of us if we get caught by one clicker 😅

Those noises on headphones though, eesh 😅 I'll learn to love encounters at some point, I think, the same as in Elden Ring I learned to enjoy the potential death in every encounter and ask for many more and much bigger foes to challenge me 😛 and just like runes really don't matter in Elden Ring as they are so easy to obtain by just playing the game through normally, and thus dying doesn't really matter that much, I expect the same will be true of TLoU when I get used to being eaten alive a few times and death will become just a part of it.

[Edited by Ravix]

When it seems you're out of luck.
There's just one man who gives a f*************ck
⚔️🛡🐎

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