@Th3solution First impressions of Sekiro so far. Tough as nails and the parry-system is quite intrinsic to the game. BUT, I have just upgraded my shinobi prosthetic (your character's mechanical prosthetic arm) with a shinobi tool, one that fires off shurikens at enemies, and there are more shinobi tools to be found throughout the world, ranging from one that is effectively a flamethrower to one that works as a shield. So, like all FromSoft games, they have put things in to make the combat more manageable, hopefully if you can make it far enough with your parrying skills to start acquring shinobi tools, you can mitigate the difficulty somewhat.
@BlAcK_Sw0rDsMaN Yes, that is helpful. I didn’t know about the tools you can acquire. I was under the impression that it was just mainly the same sword you have throughout and there wasn’t as much build customization.
It sounds fun so maybe I’ll keep it in mind.
“We cannot solve our problems with the same thinking we used when we created them.”
Giving the Helldivers 2 faction and new content some play. I got hooked into Marvel Rivals and that's what I'll mostly be playing until I need a break. Then finally returning to continue TLOU 2 story.
@JohnnyShoulder For a team that has crafted some of the most memorable boss encounters in recent memory, I still think this one stands head and shoulders above the rest as most memorable. Of course, that may be a poor use of words in this case…
“Reason is the natural order of truth; but imagination is the organ of meaning.” C.S. Lewis
Not something I exepected to to play, but I started Death Stranding. A mate from work has been playing it and him talking about piqued it my interest. I fancied something easy going to play one weekend and heard Death Stranding is relatively easy going initially.
I did start enjoying it as the presentation is top knotch and am intrigued by the story, but after a few hours I eventually grew bored and fed up of the main gameplay loop. I've put it on hold for now an unsure if I'll go back to it in the short term.
So i tried the demo for Metaphor: ReFantazio and am really digging it at the mo. Will most likely purchase the full game at some point.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder Death Stranding isn’t necessarily for everyone. I think it’s absolutely brilliant though. But it’s definitely not a mainstream type of game and it has the Kojima quirk to it that not all people love. I thoroughly enjoyed it for being so different and innovative though. The music and visuals are outstanding too.
But it is a little slow getting going and if the hiking and transport/delivery don’t click, then it’s probably not going to hold your interest.
“We cannot solve our problems with the same thinking we used when we created them.”
@BookhouseBoy Yeah my mate at work said the same. I may go back to it at some point, and I'll will see how i feel after I've finished with Metaphor: ReFantazio.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder The ironic thing is that I feel totally unmotivated to try Metaphor Refantazio because Persona 5 completely burned me out a few years ago. I really enjoyed Persona 3 and 4 Golden, and I played a couple other SMT games back on PS2. The series was among my favorites at one time. Then when I got to Persona 5, I started out liking it a lot, but by hour 50 I was waning and then my hour 100 I was just enduring and pushing through to the end. It was a satisfying conclusion and I’d still count it as a great game, but by the end, I definitely had my fill of the genre and the thought of playing Metaphor and going through the gameplay loop again just makes me feel fatigued.
Surprisingly, my playtime for Death Stranding wasn’t that much shorter (maybe 80 hrs?), but I never grew tired of it. It was one of those rare games that even toward the end of the long journey I wasn’t starting to think about my next game. I was soaking up every moment to the very end.
Different strokes, and all that. 😄
I’ll probably eventually play Metaphor, but I need more distance from P5 still. 3 years isn’t enough.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution I think was about 20 hours in for Death Stranding. The dual sense implementation was cool, as was when my surround sound kicked in. But everytime I think of playing it feels like I've got a chore to do.
I've not played any Persona or Atlus games before. I've always been attracted to the art style but l there are a few things I heard about the game that put me off.
Sometimes when I play a game It scratches an itch I didn't know I had. This wasn't on my radar so has kind of come out of nowhere for me.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@JohnnyShoulder I think you’re in for a treat. The games get pretty ‘grindey’, generally speaking, as many RPGs can do. The balance between social sim, story beats, combat, and dungeon crawling is usually fairly well done though. Usually it’s the dungeons that can potentially drag, at least that’s my experience with P4 and P5, but it being your first foray into the nuanced turn-based combat then it’s sure to feel fresh throughout. I hear that for Metaphor they’ve changed up quite a bit about how the combat works, with this being more ‘Persona adjacent’ than an actual sequel, so it may even feel fresh for someone like me.
I’ll be curious to hear how you get along with it and whether it inspires you to play other Atlas titles.
“We cannot solve our problems with the same thinking we used when we created them.”
Started Suicide Squad Kills the Justice League this morning and 🤔… surprisingly decent so far. Under no illusions that it’ll become boring and grindy at some point but right now it’s playing nicely, looks frikkin’ beautiful and feels pretty well produced overall.
Trying to get the platinum before it goes offline, so hoping I can blitz through it relatively quickly🤞
@colonelkilgore Funnily enough, I've got that in the backlog pile -I paid about £15 for the disc just to see what the Rocksteady Arkham-verse version of The Justice League is like (supposedly the cutscenes are tremendous) - but I'm going to wait for the servers to die and play it offline.
@LN78 yeah the character design and performances are great tbh. Shame they went the live service model as I get the impression it could’ve been a very good single player game if designed that way from the start.
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