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Topic: Final fantasy discussion thread

Posts 3,041 to 3,060 of 3,719

LtSarge

@Thrillho Ah, well that would explain why Barret did so much damage to the second boss fight in the game while Cloud and Tifa did very little damage with their melee attacks. Didn't know there were differences like that!

Being able to freely move materia definitely makes the game even easier. If one person runs out of MP for magic such as Cure, you can just give that materia to someone else with more MP and have that person heal instead.

On a side note, I've also noticed that the game heals you quite frequently as well after certain sections, which makes it even more easy! I seriously should've started the series with FF7 first lol.

[Edited by LtSarge]

LtSarge

LtSarge

So I just finished the Midgar portion of the original FF7 and holy crap, this game is something else! It's so different from the previous FF titles: it's a really chill game, the pacing is great, the areas are varied and it never feels like you're in a typical RPG dungeon but more like a natural place that you have to visit as part of the story, the graphics are obviously not the best but the fact that the series has now become 3D makes for more cinematic and immersive moments, and finally the characters are some of the coolest and most memorable FF characters I've ever seen. This is the first Final Fantasy that I actually care about the story and the characters. I seriously love this game so far, I've never experienced so much joy playing an FF title before.

What I don't get is how they took this 5 hour portion of the game and expanded it into a full-length title with the remake. I'm genuinely excited now to play the remake and experience more of Midgar.

LtSarge

nessisonett

@LtSarge I hate Midgar. It’s great the first time but by playthrough 12, I made sure to have saves handy directly after Midgar. I love how much more open it feels afterwards!

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

kyleforrester87

@LtSarge glad you’re enjoying it!

“What I don't get is how they took this 5 hour portion of the game and expanded it into a full-length title with the remake. I'm genuinely excited now to play the remake and experience more of Midgar.”

How? Why, they filled it with BS and fetch quests, of course!

kyleforrester87

PSN: WigSplitter1987

Thrillho

@LtSarge Welcome to the “real” game now! (And be prepared for a section of very long dialogue coming up soon; so long that it actually gives you the option to “have a break” and save part way through..)

There is a lot of padding in the remake with lots of completely new sections but also some original areas, like the train graveyard, really expanded on. The remake version of Wall Market is quite spectacular though!

Glad to hear you’re enjoying it though. You’re closing in on your first summon materia soon too.

Thrillho

LtSarge

@nessisonett Well you would think that having experienced anything 12 times would get tiring, lol. I thought the Midgar section was a great "tutorial" and the linearity was rather refreshing for an FF title. But yeah, I'm looking forward to exploring the open world now.

@kyleforrester87 I take it you didn't like the remake that much then, lol. Although I can definitely see there being a lot of padding if you take something that was only 5 hours and expand it to 30+ hours. For me though, I just loved spending time in Midgar and hanging out with all these great characters. If they expand on the story portion then I think I'm going to really like remake. I played it a bit when it came out last year and I remember more scenes with Sephiroth and Aerith than there were in the original FF7, so that's really cool.

@Thrillho Haha, I'm guessing they needed to get the exposition part out of the way as soon as possible. I don't really mind that though, you spend so much time fighting in the Shinra building that doing something more relaxing afterwards is very much preferable right now.

Yeah I can definitely imagine there being a lot of padding but it's nice to hear that you get to explore new areas. I'm guessing these are the other sectors of Midgar that you didn't see in the original? I did find it weird that you only got to explore 2-3 sectors in the original FF7 when there are 8 in total.

LtSarge

johncalmc

I don't mind Midgar but it's definitely got you on a leash at that point. I much prefer the game once you head out into the world on your own. And Final Fantasy VII really does have some wonderful places to visit. My favourite bit of the whole game is not long after leaving Midgar - the Junon parade for Rufus.

johncalmc

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kyleforrester87

@LtSarge Nah the remake is fine, its just got too much padding. I guess I always thought that would be the case. For the most part it's okay but at other times it hurts the story. Like when you find out they are going to drop the plate in the original, you rush through the sewers, spend 10 minutes in the train graveyard and then you're fighting up the stairs to kick some Turk ass. In the remake it takes ffoooorrreeevvveeerrr to get to the action.

That said I have not actually cleared the remake. I read about the ending going all Kingdom Hearts and can't say it sounds like an improvement tbh.

I love Midgar in the original.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

Voltan

@LtSarge I apparently put 120h into that "expanded 5 hour section"

Voltan

nessisonett

@kyleforrester87 You’re not really missing much by not finishing Remake. I still keep up with Kingdom Hearts despite the nonsense and even I was like ‘oh f**k off’ at the end of Remake.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

johncalmc

@nessisonett The last 90 minutes or so of Final Fantasy VII Remake is the most annoyed I've been at a game since Metal Gear Solid V. And I know people are all like, "Well, if you want a one-to-one remake you can just play the original" and I get that, but most of the game is a pretty faithful remake but just elaborated on a lot and it's brilliant. It didn't need the anime hijinks, Kingdom Hearts drivel ending. It's infuriating.

johncalmc

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nessisonett

@johncalmc There are a few games that managed to totally annoy me by the end. I still refuse to finish Life is Strange. I wasn’t big on the ending of The Last of Us either but I kinda got what they were going for at least. Kingdom Hearts III gave me that feeling of unfulfillment basically the whole game.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

johncalmc

@nessisonett The last game that super annoyed me by the end was Alan Wake, hence the review which people got upset about. But it just felt like such a chore to play versus how much I wanted to see what was going to happen that by the end I was totally drained and bored and annoyed. I should have just YouTubed the ending but then that wouldn't really be in the spirit of things, would it?

I still haven't played Kingdom Hearts III but everyone seems to be disappointed with it. I don't know why. I don't think I'd be disappointed with it because despite playing the Kingdom Hearts games I don't care about them or any of the characters or who lives and dies or anything. Sora could get shivved in the back during a prison riot and it would make not one jot of difference to me.

The worst ones, I think, are the ones where everything is golden until the last minute and then suddenly the game goes off a cliff. FFVII Remake is one of those. Mass Effect 3 would be an example too, if you're a hater of the ending, which I'm not really, but I know a lot of people are. Most Resident Evil games annoy me by the end once we start sacrificing tension in a creepy environment for another lab, with another superweapon, and another rock 'em sock 'em absurd ending. Controversial, but Final Fantasy X is another one for me.

johncalmc

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nessisonett

@johncalmc Kingdom Hearts III isn’t even like that for plot reasons, it’s like that for the fact it’s insanely underwhelming from start to finish.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

johncalmc

@nessisonett See I find this hard to get my head around. Surely all they have to do to make a successful Kingdom Hearts is have you run about a bunch of Disney places smashing stuff up with a big key.

johncalmc

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nessisonett

@johncalmc Problem is that it’s far too easy, the worlds are incredibly linear, the Pixar worlds feel like dodgy Chinese knock-offs and it’s over before it feels like it’s even got going. Imagine making a Toy Story world which is 10% Andy’s Room and then the rest is set inside a completely made-up toy shop which isn’t Al’s Toy Barn, there’s zero reference to toys from the movies inside it and it resembles the shopping center from Dead Rising.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

LtSarge

So I just have to ask (about original FF7): do members outside of the immediate party receive EXP even if they don't participate in battle? Because I'm kinda concerned that I'll have to constantly switch out members so I don't have a bunch of underleveled members at the end of the game.

LtSarge

nessisonett

@LtSarge Party members not in the current party get half XP. So you’re better off sticking to the one party for now so that you aren’t spreading around the half XP and once you get later on then grinding the characters you want to use isn’t as painful. If you’ve finished Kalm then Yuffie should be your next stop anyway.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

johncalmc

Side note: I absolutely hate the half/no exp for non-main party members in RPGs. You either have to keep periodically grinding to level everyone up together, or you make a decision the first time you meet a character and then pretty much have to stick with it forever. I like it when everyone levels up so you can swap characters in and out as you please, and so when you get the obligatory "And now here's the boss battle where you only play as Kimahri" I'm not tearing my hair out because I never used him at all.

johncalmc

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