@Thrillho
Omega Weapon can be defeated by The End magic from Selphie slot, if you lucky enough.
Or if you have Hero Drinks to make all parties vanished, use Lionhert of Squall to defeat Omega Weapon.
@Anti-Matter It’s so long since I did it but I seem to remember there was an item that let you use limit breaks without low health so you could spam that. Squall, Zell, Irvine were normal party and all had pretty powerful attacks.
@kyleforrester87@nessisonett Oh god, I’d forgotten about that. I also remember a late game section iiiiin spaaaaaace that sucked as you only had Squall and Rinoa, who was massively under levelled. And it finished with some weird bit of having to catch her from floating off into space which I remember finding a real pain to do.
@Thrillho yeah.. that’s the thing with most of the FF games, there are some real BS sections that you just forget over time. Of the three on PS1, they all have this problem, but I think FF7 has the breeziest annoying sections. For me it’s temple of the ancients and some of the stuff around the north crater. Although the music in city of the ancients alone almost makes up for all that.
The space bit in FF8 should be good but it’s baaaaaaad.
@kyleforrester87 FF7 has some bizarre moments; digging up the key for the Temple of Ancients is bizarre but the dolphin jumping scene was also frustrating as hell at times.
@kyleforrester87@Thrillho I played FF7 a bit on PS1 but I properly played it for the first time with the slightly terrible Windows port and trying to do the resuscitation was an absolute shambles using random keys on the keyboard like Page Up and stuff. In terms of irritating points in FF games though, that cave in 4 where you can’t wear metal gear is evil.
@nessisonett@kyleforrester87 in the squall is dead iceberg theory, he dies at the end of disc 1, so it is the end of the game rofl. Well worth a look on YouTube, pretty cool theory as the story goes balls to the wall mental, not necessarily in a good way.... and it's my favourite FF.
@johncalmc@Th3solution I could read you two all day writing about FF. Honestly push is lucky to have you both. John as staff and Sol as should be staff. Great write up John. You and forrester love ff9, I want to like ff9 but the battles are sooooo sloooow. And also 10 is bloody amazing.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
@themcnoisy
In FF 9 Remastered, you can speed up the game anytime.
Even there are some options like No encounter, Full Trance gauge, Damage 9999, Instant learning, etc.
@themcnoisy Thanks, Noisy. 😄 Final Fantasy 7 was a fundamental ingredient in the genesis of my love for video gaming. FF7 along with Tomb Raider and Metal Gear Solid are what set me on this road as a wee lad.
And yes, I loved FFX. I’d be ashamed to see how much time I spent playing Blitzball. 😂
“We cannot solve our problems with the same thinking we used when we created them.”
@kyleforrester87@Th3solution Well, this thread moved on at a trot didn’t it? I’d be lying if I said I wasn’t intimidated 😂 anywho, I’m much less sentimental these days (mostly) so I think I can be objective about this whole thing when I get round to it, though I’ll struggle to simultaneously play two FF titles at once haha. Going to keep the wonderful top of the pops-esque rundown by @johncalmc for reference 👍
@Anti-Matter sweet, will pick it up again. Thank you.
Forum Best Game of All Time Awards
PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7
So I've played Final Fantasy VII Remake on PS5 for seven hours now and I'm absolutely loving the game thus far, except for one aspect: the side quests. They are repetitive and unrewarding. Go kill these monsters, go find some lost cats etc. I mean, there really shouldn't be side quests like these anymore in modern games. Hopefully they were just there as simple beginner's side quests and that later side quests are better.
Other than that, I think it's incredible just how much they've expanded this section of the original FF7. It feels like playing a brand new game that has key elements from the original. Can't imagine what an amazing feeling it must be to play the remake after having grown up with the original.
FF7 is the only video game I know of with an opening act so strong that it can carry a 40+ hour remake on its own terms. It's very self-contained in its own right and has a much more explicitly science-fiction feel to it than the rest of the game.
Yeah I remember as a kid, I had been playing FF7 for a while and was still in Midgar. I got a copy of PlayStation Solutions with a guide, it had a world map with each location numbered - I saw there were upward of 20-30 locations or whatever and it blew my mind. Obviously none ended up being as big as Midgar, but I didn’t know that at the time!
I like that they had side-quests in Final Fantasy VII Remake but they do serve to highlight how padded out the game is. It's fun to spend more time in Midgar and get to see that it's an actual city with people and infrastructure and lives rather than like nine pre-rendered backgrounds in the original. It's nice. But between how banal most of the side-quests are, and some chapters that seem to exist purely to make the game last longer, you can see that they struggled to fill it out.
That's probably my biggest non-story related issue with Final Fantasy VII Remake. Otherwise it's a banger.
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