Been out of the loop a little bit & need something new to play. How does this work? Is there a start date?
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@Fight_Teza_Fight The start date was technically last night/this morning but as long as you play a minimum of a good couple of hours by the end of the week then you’ll be fine!
@Kidfried Obviously you do unlock more patterns as you go and there are places with bigger areas to paint on, particularly a few specific “masterpiece” areas.
I get what you mean about it feeling like a kids game but seeing as it was short, free, and something a little different I didn’t Ming too much.
@nessisonett Didn't get your tag for some reason, and haven't been paying attention to this thread. So it'll amuse you to learn that, entirely separately, I was already planning on playing this starting today.
Yay happy coincidences!
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
@Kidfried@RogerRoger@ralphdibny I don’t remember the motion controls being a large problem and I played on the PS4. Maybe I’ve blocked it from my memory. Perhaps I need to read my review and see if I mentioned it.
And I should have warned you about the photo mode Rog. 😄 It’s a fantastic addition since the game’s real strength (imo) is the interesting visuals.
I do think the ‘after school special’ feeling of the whole narrative does make the game more of a niche product. I can relate to bullying, as I’m sure many of us can, so it does keep things pertinent to my former experiences, even if it’s not necessarily a deep dive into the subject.
“We cannot solve our problems with the same thinking we used when we created them.”
@Kidfried When I first launched the game and it introduced the motion controls I was like "yeeeeah, this will take some getting used to", and then guess what... I got used to them
Not a problem at all, just maybe not immediately 100% intuitive (also playing with the DualSense if that matters). Not always super precise but the game's not really about that.
Well, whatdoyaknow, I guess I did comment on the motion controls in my review :
“A small comment on the motion controls — I typically dislike motion controls, yet I left the painting on this default control setting despite having the ability to change the movement of the brush to the analog stick. I never really was annoyed at the motion aspect of the control set even though I thought I’d eventually go in and switch to the alternate controls but I never felt the need.“
Certainly it’s nice to have the option to switch since there is definitely a lot left to personal preference with motion controls.
“We cannot solve our problems with the same thinking we used when we created them.”
I put a fair few hours into this today, I found it's a nice game to lose myself in, just wondering around an abandoned city fixing stuff by painting walls everywhere and solving some very light puzzles.
The message the game endeavours to deliver to the player is a nice positive one as well, I feel. While it feels like the narrative is fairly predictable, I'm still enjoying watching things unfold. Great little game so far.
Started this earlier and I love the art style, reminds me of studio Laika. Everything pops in 4K too especially when you've finished a painting. Not keen on the motion controls either so switched to using the right stick as soon as I could, which I found so much better. But I've never really liked motion controls whenever I've used them before, so I just think they are not for me.
Got a bit into Chapter 2 in the Fish Market so not that far at all, but will sink a few more hours into it this week.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@RogerRoger lovely screenshots! You’re correct that the relative limitations of drawing do make it nearly “foolproof” as far as creating something beautiful. There’s advantages to this approach in making it accessible, but the truly creative and talented artistic minds will probably feel a little hamstring by lack of freedoms to create what their mind’s eye envisions.
“We cannot solve our problems with the same thinking we used when we created them.”
I don't have a creative bone in body, so I'm thankful that part of the game has been made accessible. I suppose it would have been good to have a more advanced mode for the ones who are more creative, but I can assume that the devs decided for whatever reason to not to put it in the game. It is quite a small dev team compared to other Sony first party teams, and that does happens a lot during development.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
Oh no @RogerRoger... You just had to find out there was a photo mode didn't you? Now I'll have to keep my eyes peeled on this thread AND the screenshot topic to make sure I don't miss any
The second and fourth shots are both rather lovely but all of them look rather nice!
Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"
@RogerRoger what great screenshots!! I very much enjoyed some of the scenes I created, particularly the larger drawings that are in each area. They absolutely nailed that part of the game. I was always very sad this game didn't have hdr, some of the genies and scenes would have looked amazing with it!
Was going to play this for a while yesterday, but the power went out, so I stuck to my Switch.
On chapter... 2... I think? It's a very pretty game, although there's not a lot to love in the gameplay or story overall. Feels very style over substance. We'll see what happens.
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
@RogerRoger Wow! Really cool screenshots. 👏🏽 I must say it feels refreshing to play as a protagonist with a magic paintbrush, instead of a gun or a sword.. The motion controls are fine for me, but traversal feels a bit cluncky. I restarted Pixel Opus previous game Entwined (also on ps plus) and although they are very different games the overall vibe feels similar. I even found an Entwined easter egg in zone 1 of the Hydro electrical plant
@Ralizah I don't think it's too much of a spoiler when I say the game basically turns into a different game in its latter part. It's also not very long, I got the platinum in just 2 evenings.
@Voltan Yeah, I remember liking the latter part where things change a little bit as far as abilities. It was probably not elaborated on enough and was over a little too quickly before you really got to try out and have fun with the new powers. So as a result the end part overall felt more shallow than the first 2/3 of the game where your brush is just for drawing and the focus on creation.. But that’s me trying to recall from a year ago.
“We cannot solve our problems with the same thinking we used when we created them.”
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