I enjoyed the first Star Wars ones, Indiana Jones was a nice change up.
Other than that, I really, really loved Lego Batman 3 - total fan service delivered up in spectacular style.
I only dabbled in LB2, but the John Williams music transition when taking flight as Superman was a glorious thing!
All that said, I really couldn't care less about the DC supervillains game - as it can only be a lot more of the same.
Even the trailer for Incredibles looked ropey, so I shudder to think what state that's in.
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@FullbringIchigo I think it depends on how much you like the franchise the game is based on. The first Marvel super heroes game I played through twice with my son. The Jurassic Park one I played for an hour.
I see the lego games like dynasty warriors games. There if you want one, like watching an episode of Antiques road show or homes under the hammer.
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@RogerRoger it would be nice but as far as i'm aware the show was cancelled
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I agree about the Lego games, I wanted to get into them but I didn't really get on with them. To be honest one of the things I like the least about modern gaming is the lazy collectathon thing so many devs do to give players something to do. "Hey, collect all the random junk we've thrown around the game world, go!" and that seems to be one of the core things going for the Lego games. Occasionally collecting can be fun if done right but yeah.. not so much here.
@RogerRoger I do love Sonic Mania. Christian Whitehead has always seems to treat Sonic that much better than Sega has these past few years.
It's what Sonic 4 could, and should have been.
If there's a missed trick for the franchise, it's having concurrent 2D and 3D entries in the series could've worked really well.
A good example is Sonic Heroes. One of the few 3D Sonic games I genuinely enjoyed - and the rom hack Sonic Classic Heroes (highly recommended). They could've released together and done really well.
Forces, as I say - looks alright. But I want a Sonic game to play as Sonic, not some custom thing that doesn't even play as well as Sonic does for half the game. That calls back the release nonsense too. The biggest Nintendo release to compete with, a highly anticipated new Mario game - and the bestSega come up with following the acclaimed Sonic Mania is a Sonic game where don't play as Sonic that much. That's pretty dumb.
Also, there is fun to be had in Disney Infinity. My daughter was really in to it and still has a lot of the figures. It is worth playing.
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
@LieutenantFatman Yeah that is now I feel about the Lego games. Only really played a good chunk of the first Marvel Heroes game and it already felt like I had seen all that they had to offer.
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@Kidfried The shape, the d-pad, the c-stick, the analogue range, the shoulder button travel, the face button size and position. It's awkward and always just felt like a prototype. Better than the N64 controller, but that's not saying much.
Pretty much everything! lol
I bought a Hori fightpad (basically, a GC SNES pad) for it years ago which was a god-send for fighters and shmups.
I absolutely love the GameCube controller, but it is VERY weird, and wouldn't really work well as a general-purpose controller today. Definitely extremely comfortable and fun to look at, what with the big, brightly-colored jelly bean buttons, though. And wonderful triggers: there's a visceral satisfaction when I click them down.
I also hate the N64 trident, though. It looks like it was designed for use by a three-handed alien.
@KALofKRYPTON I 'liked' the Trident at the time because it was so different and introduced the analogue controller which transformed gaming. I know a year later Sony introduced the Dual sticks but when I bought my N64, it was revolutionary. You had your 'original' PS controller on the outside prongs but the middle prong offered a comfortable 'pistol' type feel with the trigger and the thumbstick in a nice comfortable and natural position. Even though the original PS controller was larger in Europe than Japan, it still felt tiny and uncomfortable for me and was built on the NES/SNES controller format. Maybe by today's standards, the Trident is somewhat 'poor' but on release, it was revolutionary - not just the analogue system but was also built for adding rumble packs, memory cartridges and Transfer pack too for Pokemon.
I actually liked the Gamecube controller back in the day too. It felt good in my hands and I thought the design itself was nice. I used it a lot with Brawl on Wii and it still felt comfortable.
Never touched the N64 controller though.
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@KratosMD I know they aren't 'special', I was being facetious. They're necessary because Ninty are well aware that a) the JoyCons would likely be destroyed by most Smash players in pretty short order after release; and b) people will buy them, as the JoyCons - while brimming with features, are way too small with poor button and stick placement and no dpad.
@BAMozzy There were analogue sticks/controllers well before the N64. Sony were reportedly already working on the analogue controller, and Sega weren't far behind the N64 with the 3D controller for NIghts.
Namco had a horrid thing for Ridge Racer too - my mate had one, I think that was analogue but I'd have to check.
The N64 was pretty disappointing though all told. Maybe a dozen really good games, and then being conned in to buying the expansion pack...
I do wish I'd done the GoldenEye dual controller thing at the time though.
The Gamecube controller is one of my favorite controllers of all time, especially the Wavebird versions. Everytime I see one at a thrift store or garage sale, online, or at a flea market I don't hesitate to get it especially if it's at a reasonable price.
RetiredPush Square Moderator and all around retro gamer.
I wonder- Is liking Final Fantasy VIII still an unpopular opinion these days? 'Cause if it is, that's another one of mine.
"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan "Building the future and keeping the past alive are one and the same thing." -Solid Snake
I liked a lot the Gamecube controller but it was good only for the games developed expecially for the Gamecube. For most of the other games it did not feel very comfortable, I always had the feeling that they were developed with a different gamepad in mind. I still like a lot the Gamecube pad, but games had to be specifically designed for it, otherwise it was quite frustrating often.
@JohnnyShoulder Haha! Ditto, bro. I thought I was the only pathetic gamer that has never been enamored with Sonic. And I also have no real experience with the Game cube controller beyond seeing pictures of it! @DerMeister Nah, FFVIII is well loved. I just think it’s not as universally adored as VI and VII.
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