I know we have a GOTY thread already, but this is less about your individual GOTYs for the year, and more about what you thought about the year in gaming as a whole.
For me, it feels almost impossible to say it was truly a weak year because of how many big tent pole releases we had, but yet I still canβt help but feel somewhat cold on this year, anyway.
I feel like this year was really hurt by how games were spread out. For me, almost all of the best games of the year came out in the first three or four months, which lead to a very long Summer where it felt like almost five months went by with basically no big releases, or big releases with long stretches of nothing in between.
It left me in a strange place as I have enough distance from the games I played early in the year for my feelings to be softened on them or for some to be forgotten entirely, and most of those big releases in the last three months didnβt hit for me in the way I hoped it would, which left me feeling somewhat lukewarm on the year, despite all the big games.
A great year for 'good' releases, Indies and technical mishaps. That is how I feel in general. Kicking myself for not trying more of this year's indie titles, though.
Next year is poised to be all out chaos in comparison. It feels like a lot more of the announced games are much more capable of being top tier, rather than just good to very good. New IP's, Highly anticipated sequels, and the sheer volume already announced and fairly certain of releasing, even if some get pushed back. And they are, for the most part, games that people definitely want, Fairgame$ aside, which seems to have kept itself quiet recently for unknown reasons πππ
Forums
Topic: Your thoughts on 2024 in gaming?
Posts 1 to 2 of 2
Please login or sign up to reply to this topic