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Topic: Chost of Tsushima Personal Review

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CaptainKark2000

All this time I was waiting for that game from the country of the rising sun, to come and give me an amazing experience. Nioh was not what I was expecting. Of course, they are two different games but, Nioh did not give me the feeling I was looking for. And then, "Sucker Puch" gave us the "Ghost of Tsushima".

First of all, I want to bring up to the scene my admiration for the artwork. Personally, even from the "PS" event, was the first thing I noticed. The colors that they used on the game was outstanding also, the way that trees, leaves, flowers, and grass were moving was something else. Furthermore, the detail on the armor was something that, to be honest, made me very happy. The way that capes were moving so physically was my favorite part. There were some bugs in that, for example, sometimes capes were moving inside from objects, like the katanas or in other pieces of the armor but that was not something that bothered me. Also, the detail in other pieces in armor, like, the leather, was something that was a piece of art in my eyes. Something else that I want to mention is the sound effects. "Sucker Punch", again did splendid work. The sounds, give you the feeling that you are indeed part of the game. The sound of the wind and the rain make you think that you are with "Jin". Except for the rain and the thunders where could be better, in animations and sound effects too, I am pretty satisfied with the sound effects, that some of them I will mention with the gameplay.

Also, the voice acting, where of course as a big "anime" fun I used the Japanese voice acting which was exceptional. How can you expect less from actors like "Kazuya Nakai" (Jin Sakai) who lend his voice in characters like "Rononoa Zoro" (One piece) and e.t.c., and "Akio Otsuka" who also he lend his voice in characters like "Black Beard" (One Piece) and "All for One" (My Hero Academia) and many more.

As for the gameplay, i enjoyed to the fullest. At first, the combat system confused me, but when I got used to it could not stop killing the Mongols. The animations were excellent, the moves where Jin was making where so smoothed that they gave me the impression of a real samurai. I did not find a single bug in his moves and that made me happy because it shows the effort that the developers put, in order to achieve their goals and give us the feeling of the samurai.
As for the "Ghost", I think that they could enrich that part of the game with something more. The ways where you could kill someone were many but the "ways" where "Jin" did were not many. For example, when your weapon was to the fullest level "Jin" only stab them fast, and that is all. However, I liked the "charms" were giving you different skills and ways to kill someone. As for the map, I would like to be a bit bigger, but there are many things to do and find, so I was pretty pleased about that. About the "RPG" part, the game I think is a bit poor, they are some customizations where you can make and materials to collect but for me was not something special. However, I had many choices about my character's style and that was something I liked about.
About the story, "Ghost of Tsushima" is a game where had strong emotional scenes and always kept me in suspense about what will happen. But for me, the best part was the stories of the "side" missions where you can see the pain of the "Japanese" people and their effort to survive the invasion of the Mongols.

To conclude, "Ghost of Tsushima" is a game were gave me a very good time and choices to play as an "open-world game" and definitely I will recommend it to you because is something different from what we are used to.

CaptainKark2000

LieutenantFatman

Spammy, you posted this already a couple of hours ago.

LieutenantFatman

CaptainKark2000

I was told to change the thread so I had to post it again.

CaptainKark2000

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