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Topic: Early Adopter or Latecomer?

Posts 21 to 29 of 29

Haruki_NLI

@BAMozzy You would think that but look at the "enhanced" PS2 Classics on PS4. Sure its 1080p...with worse frame rates.

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BAMozzy

@YummyHappyPills But are those streamed? They are certainly NOT examples of backwards compatibility as such either - its not like you can put in a PS2 disc and play these is it. There is always a risk with 'enhanced' games that they are over ambitious in the 'enhancement' that then affects the frame rate. Look at the PS4 Pro games that are 'enhanced' visually but also have unstable (maybe worse) frame rates. A classic example was Last of Us remaster that played at 1080/60 on the PS4 but 4k/30 or 1800p with an unlocked frame rate which barely hit 60fps (if at all). It was patched eventually but if you had a Pro, you couldn't play the game at 60fps but could on the base PS4. Its still significantly better looking as the visuals have been enhanced.

With Enhanced games though, as they are being manually adjusted (someone changing the settings), you do rely on them to ensure that any improvements to the visual settings are not too much that they impact on the frame rate. The games that are 'boosted' by the extra resources though don''t perform worse and 'can' still deliver an increased resolution. As more games use dynamic scaling, the increased resources will reduce the need to scale the image down and thus you get a higher, more consistent resolution. Chances are, you also get a higher average frame rate too.

I don't play those PS2 classics but it sounds to me as though they are not optimised for the PS4 and whoever 'enhanced' them just increased the resolution regardless of any frame rate consequence.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

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Haruki_NLI

@BAMozzy I also recently streamed some Ratchet and Clank 3 on the PS3 Trilogy. Models were misaligned, weapons used ammo but never fired, the camera soazzed out inside of Ratchet after a teleporter, and when zooming in with the Fluz Rifle the camera went inside Ratchet and left the screen peach coloured obscuring everythibg for a few seconds.

Honestly if ya gonna play any Sony games, do it on original hardware XD

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

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redd214

Only consoles I've bought launch day have been the PS4 and the Switch. Got the ps1, 2,and 3 a couple years down the line and same with the NES and SNES. Got an OG xbox for Christmas one year but sold it after a couple months and I think that was a year or 2 after it had been released.

redd214

BAMozzy

@YummyHappyPills Maybe that's just Sony then as the games on BC on XB1 play just as well, if not better. There are a few 'enhanced' games too which both look and play better. If you have an XB1X, then you get the 'best' experience - better than the old console could deliver. In fact the ONLY way to play Bayonetta without any frame rate drops on console at all is on the X - not even the Switch version plays as well. Coupled with faster load times and baked in 12x Anisotropic Filtering (something all games benefit from), the ONLY reason to keep a 360 is for those games you may own but haven't yet been made Backwards Compatible.

To a degree, the 'iterative' hardware are backwards compatible to the base hardware and more akin to the way it may work in the 'next' generation. Sony built the PS2 into the original PS3 to get BC but with the smaller and cheaper Slim models, this was something that was removed. However with the fact that Sony have now gone for a far more universal design and architecture, BC may be much more simple to implement - without the need for emulators for example. BC may work like running a game on 'boost' mode for example without any developer input - except of course that the 'boost' would be a LOT more significant and 'boost' Pro supported games too.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

Haruki_NLI

@BAMozzy Whats funny is the PS3 had built in PS1 disc support. My copies of the Spyro games on PS3 rhn fine...but the downloaded emulated versions dont. Work that out.

And yeah its something pretty much exclusive to Sony in terms of cocking up. MS does it just fine WITH enhancements and so did VC on Wii U where GBA and DS games had extra visuals features like screen smoothing. Sure some VC things were off like brightness but it was never performance.

Makes me wonder what Sony is doing wrong. With them, if it isnt running off of native hardware, dont play it, and even then...make sure its the original intended hardware.

And yeah im sure in future BC will be easy. Xbox can do it because how much has Xbox changed outside of Kinect? Sony cant because lol some bad decisions and general incompetence in porting. Nintendo can, minus Wii U which they rightfully want to sell as new games (plus controller issues there) and some Wii stuff, again due to controllers.

As far as it stands, I dont buy a Sony system for the games that were and it leads me to delay buying PS systems now. Most franchises dont carry over between generations with Sony, usually moving on to something new each time the console changes, and BC isnt a thing/not worth it in any way, which makes buying one a lot harder, because those franchises you loved on PS4? Odds are they wont get new entries on PS5 so wait and see while they sell you on unproven things and ideas in a very expensive box.

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

Twitch: https://bit.ly/2wcA7E4

BAMozzy

@YummyHappyPills The thing with Sony and the PS3 was that the design was far too complex and 'different' from its predecessors. That's why they had to build in a PS2 (which also played PS1 games) and one of the reasons why it was so expensive. The Cell processor was very advanced but also complicated - part of the reason that games were very difficult to port well and why games took some time to get up to 'speed'. I know it wasn't helped by the very separate blocks of 256k RAM compared to the 512k RAM of the XB360. This meant that devs had to split their RAM needs up and a lot of games allocated more than 256k to graphics but that was the PS3's 'maximum' (they couldn't use both blocks for graphics). This made it virtually impossible for BC with the previous consoles and the major problem with BC on PS4. There are PC PS3 emulators and the 'specs' needed don't seem that high compared to a PS4 so that is one possibility but not every game seems to work as intended. Emulation is how MS are running 360 games but again, it seems not every game will be added here either.

The PS5 though is expected to have the same core architecture and set up. As boost mode proves, these games 'could' run on the same 'architecture' but with more resources to actually make a more noticeable difference. Boost mode on the Pro is, at best, a 30% boost (assuming that both CPU and GPU bottlenecks are causing slow down) so a game at 40fps is still not going to hit 60fps (30% of 40 is an additional 12fps meaning the game would run at 52fps) - especially not if the game also utilises dynamic scaling. The X on the other hand has around the same boost to its GPU as the full Pro does to the PS4 - over 2x. Coupled with a BIG boost to RAM - both in terms of speed and quantity (a lot may end up as just a Cache), the difference is far more pronounced with its 'boost' mode equivalent.

Whilst I don't see the PS5 being BC with PS3 games - not unless they either build it in at a hardware level (not cheap) or go for a software (emulation) option, I can see it being much more likely for PS4 games. Its more likely though that whether its possible or not, it will depend on Sony's plans - whether it would affect PSNow subscription or whether that becomes more like Game Pass, whether or not they would lose revenue/options from 'remastering' games - after all, 2 of the biggest selling PS4 Exclusives are both remasters - Last of Us (2nd best selling exclusive) and Nathan Drake Collection (3rd). Would people by a PS5 version of Last of Us 2 if their PS4 version plays perfectly well on it - especially if it could be enhanced to run at the level a PS5 version would? Maybe a GotY release with the patch built in could be an option but it could still affect there options and plans. Sony may well prefer to lock BC off - even if the hardware itself is more than capable because it doesn't fit in with their plans.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

Haruki_NLI

@BAMozzy Im well aware of the PS3s unique CELL controller with 7 PPC cores for processing, two pools of nontransferrable RAM at 256k each that ran at different speeds from each other widening the bottleneck.

I have taken these things apart for parts and boy...its a mess.

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

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Gremio108

I'm usually a year or two down the line. Not through choice, I'd be there on day one if I could afford it, but I tend to save/budget a bit for a while.

When I was younger, I got the Sega Saturn fairly early. I saved up money and even asked for cash instead of presents for Christmas! As a result, when the Playstation took off, I felt like I was outside the party, looking in through the window. Don't regret it though - some of my favourite games were on the Saturn (before it died a tragic, premature death)

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

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