Finished A Hat in Time the other day. It's a great little platformer. The game is so cute, and has so much charm and cuteness and humour poured into it. I enjoyed it so much more than Yooka Laylee, which for me was lacking in charm and felt kinda bland.
My only real issue with A Hat in Time was that it was a little short. However, there is an announcement planned for the 20th, so maybe they'll announce some DLC then.
@KratosMD I find indie games really good if you need a break from any game you are deep into, as they usually offer something a bit different from bigger budget titles.
Looking forward to seeing your thoughts on Steamworld Dig 2 as it is on my radar too.
Finally beat .hack//G.U. Last Recode, Volumes 1-4! That's a big one out of the backlog (~60hours). I beat Volume 1 back in January, but I've been preoccupied with the more recent releases, so I'm glad to finally finish it.
The actual gameplay is easily the worst part, but I really enjoyed the story and I thought the 'Avatar mini games' were pretty good. Volume 2 in particular had a fantastic twist that I had not seen coming- can't think of a better one right now... .
Great soundtrack.
Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece
@KratosMD if u are interested in trying out other indie games I would highly recommend hyper light drifter if u haven't played it yet. I play alot of Indies and it may be my favorite. Either HLD or salt and sanctuary.
@ellsworth004 That’s great! The Uncharted as such classics! So let us know what you think of the games as you get along. I’m interested or hear a fresh perspective from a first timer. Most will agree though that the first one is the weakest of the series. With that in mind, you’re in for a treat with the rest!
“We cannot solve our problems with the same thinking we used when we created them.”
Just finished up the Captain Scarlett DLC for Borderlands 2. This was my first time playing through and I.enjoyed it alot. I like the new characters Captain. Scarlet, Shade, and even Herbert were entertaining. I didn't feel that the enemies where too hard (my son and I were running a Maya/Axton team) and in fact once we got the Sandhawk and the Pimpernella it almost was too easy. Still for.someone like me who enjoys Borderlands this was just more of it.
RetiredPush Square Moderator and all around retro gamer.
Just finished up the Captain Scarlett DLC for Borderlands 2. This was my first time playing through and I.enjoyed it alot. I like the new characters Captain. Scarlet, Shade, and even Herbert were entertaining. I didn't feel that the enemies where too hard (my son and I were running a Maya/Axton team) and in fact once we got the Sandhawk and the Pimpernella it almost was too easy. Still for.someone like me who enjoys Borderlands this was just more of it.
Have you played the Tiny Tina DLC yet? One of my favorite DLC's from last gen.
So I just finished Life is Strange: Before the Storm. Overall I really liked it. It’s is one of those games that you have to sort of be in the mood for though. And as much as I loved the plot, characters, and the way everything unfolded, I can also see the criticisms that are sure to abound amongst other gamers.
**First, the negatives —
>The game oozes with teenage angst and the classic anti-social rebellious narrative of a disgruntled teenager. The way that Chloe is presented and her defiance to authority and ‘Eff the world’ attitude can be annoying if you’re not ready for it. The portrayal of her lack of maturity probably runs the risk of being an immediate turn-off for some players. But if you stick with it, I believe you will really grown to care for and appreciate her character.
>The graphics are quite dated, the controls are pretty clunky, and the animations are bordering on last gen. Somehow this never bothered me, as occasionally the art direction is quite fetching, but overall, this game is not pushing toward any technological breakthroughs. It did function pretty well for me however. No game crashes, no lost saves, and only a few times did audio cut out briefly at the end of a statement.
>As much as I liked the narrative, I could see some might complain about the disconjugate rationale in the plot.
>The talk-back feature was a little confusing and kind of ‘meh’ imo.
**Now the positives —
>I really liked playing as Chloe. After the initial dislike of her new voice actress (which later grew on me) and looking past her eye-rolling anti-authority hate-everything attitude, I later found I related to her much more than Max from the first game. To me, she is a lot more interesting and a more complex character. You really feel the deep struggles within her and how broken her life feels.
>Reading Chloe’s journal and listening to her thoughts at various stages in the story really adds to the depth of her struggles
>Each episode unwinds with both interesting plot developments and with character and relationship building between Chloe and all the people in her life. The story never seemed to drag, even when time was taken to spend on playing through games with Rachel or arguing with her mom’s boyfriend. I also really liked the attention to detail with showing people and alluding to events that would take place in the original game. I think it’s a sign of a well done prequel when after playing this I immediately wanted to play through the first game again and see how it picks up now knowing the backstory of Rachel. I’m not going to do that, but I actually kinda want to.
>The music, like it or hate it, is perfectly crafted to the game’s style and presentation. Music is a big part of Chloe’s life and I thought it was well placed and helped to accent different emotions of the plot
>The tale was truly heart wrenching at parts, and despite knowing what happens to Rachel because of the events of the first game, it’s hard not to be smitten with her and root for her and Chloe.
>The decision making and how it changed the plot slightly was also well done. I enjoyed seeing how my decisions compared to the rest of the world. And it’s a great sign to see that some of the very most significant story decisions came pretty close to a 50-50 split statistically from players around the world. The moral dilemmas, although fairly fantastical and dramatically portrayed, were actually pretty hard for me to decide about. I actually went back and replayed the end of the final episode and chose differently just to see what I missed out on with what I had chosen.
I’m playing through the bonus episode “Farewell” now and I’m wondering if maybe it would have fit better to play it first since it goes back to before Max leaves. I’ll see how I like it.
(Alert - Life is Strange: Before the Storm and Life is Strange spoilers ahead and tagged) @RogerRoger Yes, the overall narrative end point of where Rachel is and where Chloe’s mind is at the beginning of LiS is set, so you’re right that as a prequel, you’re painted into a corner as to where you can go with things. But I can say I agree that the whole part involving her starting the fire after confessing to Chloe what they saw when they happen to see her dad having the secret trist with Sera was very poignant and symbolic of Rachel’s entire life being up in flames and largely from her own doing. Then having pulled that sucker punch to our emotions, finding out Rachel’s birth mother is Sera was somewhere I didn’t expect things to go. Despite the pacing issues with the 3rd episode and the seemingly unnatural jumps in logic (breaking into the house and burning evidence ... boy the DA would be locked up for eternity in prison if all that was discovered. Also the rather abrupt end where Sera all of a sudden doesn’t want to meet Rachel after writing those letters and demanding to see her for a year ... the sudden change of heart felt forced, etc, etc) yet I still enjoyed watching the story unfold
But as far as the decisions you make having an impact, nothing large was decided but for example even though it is a small thing, the fact that depending how you approached the attack on Drew (stay in the room or go out to lend aid) made a difference, at least cosmetically, on who was injured and hospitalized. Other small choices did result in little changes but the end choice of telling the truth to Rachel about her dad or hiding it from her at her mother’s request did actually feel impactful, not so much because it changed Rachel’s ultimate destiny to end up dead at the hands of the creepy photographer teacher, but it carried forth Chloe’s very broken conscious and inner struggle that translated into her state of mind you come upon at the beginning of LiS.
As for how I approached things personally, I chose to adhere to Sera’s request to withhold the information of James’s true nature. Part of this made sense to me to do because I knew where Rachel was headed and her days were numbered before she is killed and so I wanted her final months to be happy ones. It also was helpful that Sera herself was requesting that Chloe stay silent and lie to Rachel for the greater good. Despite my choice, I struggled with lying to her and felt bad about that. It was worse when I went back and watched the alternate ending by choosing to tell Rachel the truth and got to see her and her mom meet and share an embrace. I still stand my my original choice however
I apologize for the long comment and large spoilers but I’ve been wanting to talk about it.
@RogerRoger Here, here! Thanks for your thoughts and I can definitely see your perspective. If nothing else, the game makes one think and re-evaluate life and the choices we make, and the effects we have on those around us. I like it when games stilulate me to ponder the content and I like it when a game, book, or movie won’t shy away from ethical dilemmas to foster some thoughts and discussion. And in the end, we all learn from one another’s point of view. I really believe in that — maintaining an open mind is important to discovery. I love it when games and movies keep me thinking about the narrative for days afterward. That’s why some 7/10 games like this are actually more enjoyable to me sometimes than 9/10 games that are just polished superficial unadulterated fun.
“We cannot solve our problems with the same thinking we used when we created them.”
@KratosMD I meant to ask u this the other day when u mentioned it but forgot. Is hollow knight as good as everyone says? I'm definitely getting it when I releases on ps4. Next spring?
I beat Dragons Dogma. I surprised by the post-game because it wasn't post-game, the game just wasn't over. It was a really fun game. I feel like it had a really interesting story that just needed to be told better. The ending threw me for a loop. The darkness and big hole after you defeat the Dragon were surprises. Then I did not expect you to become God. I didn't expect that at all. I'm not sure how it all connected or was foreshadowed, but if anyone can explain that would be helpful. I thought the part where you were a god before you stabbed yourself was some good storytelling though as you just wait for something to happen going mad and becoming lonely. It took be a bit to figure out that you had to stab yourself. I also liked the themes of choice rather than destiny, I really liked that idea. Dragon ended up being a interesting villain once he started talking a lot. Then once you woke up on the beach it felt a little inconclusive, like they needed a little bit of an epilogue after that. Overall nuts ending. They should also give you an idea of why you want to collect 20 wakestones as I was just confused when that happened.
All in all here's to an expanded sequel that puts more choice in the story as I liked the bits where you had choice.
Forums
Topic: Games you've recently beat
Posts 661 to 680 of 5,220
Please login or sign up to reply to this topic