@RogerRoger There's also another thing unintuitive about that board game. A few secrets can only be accessed by losing at the board game (losing takes you down a harder route). So any player trying to obtain every secret would have to intentionally lose there.
@RogerRoger Oof, that’s a hard one to swallow! Still, it shows neither of us are resorting to a guide, although I really should find a PDF of the manual 😂
@RogerRoger I did another brainfart moment already, ran around Venice for about 20 minutes before I worked out that you could shoot the windows! Think I’ll need to restart though, I have 0 health and there’s an enemy with a gun who shoots me on practically the first frame I attempt to go round a corner. Can’t see a way to avoid being hit.
@RogerRoger Rolling repeatedly totally helped! Managed to scrape by that level with a fraction of health. Turns out I’d missed a switch in an earlier area, which means I could have finished the level about half an hour before!
@RogerRoger I’m onto some sort of sunken wreck now, which has tested my patience with the underwater controls! While I didn’t really enjoy the oil rig, I actually liked the opera house quite a bit. It’s just getting myself back in the mindset of how to approach the classic Tomb Raider games, as they’re quite methodical.
@nessisonett That sunken wreck section does go on for too long and outstays its welcome, but there are some interesting areas after it. So if you're enjoying the game, it's worth persevering through it.
@RogerRoger@crimsontadpoles Thanks to the lack of music or dialogue outside cutscenes, it’s been working well as a game to play while listening to the Doctor Who audio plays on Spotify. Hopefully the underwater sections don’t drag too much!
I think I might be near the end of Tomb Raider II now. Onto the Floating Islands which is basically just me falling off cliffs over and over. The Tibet levels were pretty good and a nice change from underwater levels. I did manage to skip almost the entirety of Temple of Xian as well, with a jump that I wasn’t sure was possible after attempting about 100 times! Ended up finding a video from about 2006 on YouTube that showed me how to approach it.
@nessisonett everything gets a bit Half Life 1/Xen at the end of TR2 as I recall, but it's been over 20 years. I hope I can play it again on the new PS+.
this weekend im playing star wars knights of the old republic and zelda skyward sword and ni no kuni II for my nintendo switch lite while im out of town
@RogerRoger Yeah, I’ve been playing on my Vita in bed and the slightest loss of concentration results in death. Sleepiness is not a good mix with Tomb Raider.
Going on a vacation tomorrow for a couple of weeks. Since the sequel is coming out soon, I'm going to use this opportunity to play through the Nintendo Switch copy of AI: The Somnium Files I've neglected for years now.
Also on the Switch Lite.
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
Tomb Raider III’s a bit brutal isn’t it? I’m using save states to essentially save anywhere and it’s still bloody hard. I’m only on the second level which is insanely long and you can’t walk 5 feet without a boulder squashing Lara.
@nessisonett I really like 3 but it is a bit tough in places. No idea how I finished it when I was 13 lol. I always remember the South Pacific area being really hard.
You could try the Japanese version, it's easier - for example the first section they removed the majority of the spikes from the slope you slide down Also it has more items scattered about, save anywhere, less enemy health and the crystals are used to fully restore health.
@RogerRoger As far as I am aware the PC version is the same as the Japanese PS1 version, I think the Japanese PS1 version came with 2 discs actually - the straight western version (without any translation at all, written or verbal) and the easier Japanese version.
I reckon her box art pose is a bit cooler than the PAL version too. I am not sure lights ever beam out the windows of St Pauls like that though lol.
@RogerRoger Hmm, generally, as I understand, games were actually easier in Japan than the west at least in part since renting is/was illegal there. Where as here they had to be difficult enough to put people off just doing a weekend rental, and get them to go out and buy it instead. I don't know, it's a weird one and you can read a lot of opinions on how/why this sort of stuff happened but I guess some people (including me here) are just regurgitating the same incorrect "facts".
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