Overview
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
PlayStation Store
- 18th Sep 2018
- 18th Sep 2018
- PSVR Support
- PlayStation VR (Required)
- Feature Support
- Official Site
- blindvrgame.com
Reviews
Are you afraid of the dark?
When Tiny Bull Studios first announced Blind, they were, for the most part, ahead of the curve when it came to first-person titles based around using echolocation. However, in the ensuing years, that type of game has practically burgeoned into its own sub-genre, with titles like Perception and Stifled leading the charge...
Screenshots 6
Blind News
News Virtual Reality Thriller Blind Feels Its Way to PlayStation VR This Month
I see
This is one PSVR title that may be flying under the radar for many, but our very own Graham Banas played through a demo of Blind a couple of years ago, and was left rather impressed. It's essentially a psychological thriller in which you play a character who has lost their vision, and you'll need to rely on temporary visual "echoes" to...
Hands On Feeling Our Way Through Blind on PlayStation VR
Who turned out the lights?
There were a pretty substantial number of games at PAX East that implemented virtual reality: some used the plethora of headsets for gimmicks, some to generate unique experiences, and some as a framing device for titles that would be less interesting if they were made in the traditional way. Italian dev Tiny Bull Studios'...
Previews
Hands On Feeling Our Way Through Blind on PlayStation VR
Who turned out the lights?
There were a pretty substantial number of games at PAX East that implemented virtual reality: some used the plethora of headsets for gimmicks, some to generate unique experiences, and some as a framing device for titles that would be less interesting if they were made in the traditional way. Italian dev Tiny Bull Studios'...
About The Game
Blind is a narrative-driven psychological thriller for virtual reality where the player is blind and must explore their surroundings using echolocation.
Waking up in a strange room with little memory of how she came to be there, a young woman makes the shocking discovery she has lost her sense of sight. Goaded by the sinister and twisted Warden, she must explore a perverse and frightening mansion using sound alone. By sending out soundwaves with a cane, the outlines of objects are briefly revealed, enabling the player to navigate the mansion, solve puzzles and uncover the mystery of what is happening to her.
As she gets closer and closer to the truth, however, she will be forced to confront her worst enemy--that which she does not, or will not see.
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