Overview
- Genre
- Release Date
PlayStation 4
- 28th Mar 2017
- Also Available On
Reviews
Past it?
Frozenbyte's best known for the Trine titles: a colourful trilogy of platformers characterised by lush fantasy environments and physics-based co-op puzzling. Charming, funny, and gorgeous, they were some of the best examples of the genre on consoles. Has-Been Heroes, however, is a very different beast. The charm is still there, although...
Screenshots 4
Has-Been Heroes News
News Has-Been Heroes Rediscover Their Mojo on the PS4
A-team
You may have seen Has-Been Heroes listed as part of the Nintendo Switch launch lineup, but the game is also coming to the PlayStation 4. It's the latest title by Trine developer Frozenbyte, but represents a bit of a departure for the firm, as it's a kind of roguelike strategy title in which you'll have to escort two princesses to the Princess...
About The Game
Has-Been Heroes is a roguelike action game featuring a band of heroes on a quest to escort the King's twin princesses to magic Academy. The game combines strategy and action into a mix where you control three characters and focus on combining spells and items for devastating combo effects!
Has-Been Heroes features a young rogue, a wishful wannabe hero, who stumbles across a pair of old, battle-worn heroes. They receive the ultimate quest from the King - escort his precious twin princesses to magic Academy, on the far side of the world. Eager for heroics, the young rogue joins the band of heroes and the trio put their best foot forward.
As the heroes travel across the world, they come across a wide variety of enemies - ranging from bad-breath skeletons and zombies to evil spirits, the meanest of all enemies (100% evil!). Each enemy type (and enemy subclass) has specific attributes and immunities - evil spirits cannot be hit by melee attacks, for example, so the player needs to make them hittable by using spells of a certain type.
New characters are unlocked during the course of the game. The new heroes are each unique with custom attributes and a set of different starting items/spells that give the player an edge in combat - or a vulnerability.
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