After a string of poorly received entries, SEGA's mascot was in a bad spot back in 2010. However, the Wii-exclusive Sonic Colors was something of a reset for the franchise, cutting out most of the nonsense and presenting itself as a more straightforward action platformer. It remains one of the more favourably received games in the series due to its back-to-basics approach. Funnily enough, Sonic Colors: Ultimate, a remaster that brings the game to PlayStation for the first time, feels like a refresher once again.
Indeed, one of our favourite things about this title is the scope of the story. It removes superfluous characters and lore to tell a standalone tale with the key characters you care about: Sonic, Tails, and Dr. Eggman. The villain has hatched an outlandish plot for world domination, and the hedgehog and his foxy sidekick are there to thwart his efforts. The writing is a bit all over the place, but some fun jokes and hammy exchanges combine with the simple story for a light-hearted adventure.
An interplanetary amusement park is the source for the action this time; Eggman is using the life force of an alien race known as Wisps to keep his rollercoasters rolling. Fortunately for Sonic, the Wisps are willing to help him put an end to the cruelty, and this manifests itself throughout each of the game's stages. As you play, you'll gradually unlock each of the different Wisps, which will then populate other levels. Acting as power-ups, Sonic's usual abilities are temporarily replaced with brand new ones. The yellow Wisp lets the hedgehog drill through certain surfaces to reach new areas, while the cyan Wisp turns Sonic into a laser that can shoot through badniks and bounce through special crystals. The jade Wisp is new in Ultimate, allowing you to pass through objects via ghostly portals. Some are more fun to use than others — the blocky blue Wisp and the wall-climbing pink Wisp feel rather clumsy — but they add some neat variety to the regular running and jumping.
As mentioned, the Wisps aren't all available from the off; they unlock as you find them throughout the adventure, and they then disperse to stages new and old. It means that there's plenty of replay value in each level, as these Wisps can open up new pathways you couldn't access earlier. If you're struggling to get good times or ranks on a level, come back to it later, as more Wisps mean more opportunities. It's a fun way to extend the game's runtime, as it's otherwise a very short adventure.
Speaking of replay value, there are five red rings to collect in most levels, and gathering them allows you to play special stages. These simple platforming challenges eventually lead to chaos emeralds, which in turn means you'll be able to play as Super Sonic — always a fun reward for dedicated players.
The remaster itself does a pretty good job of revamping a game over a decade old. While you can tell it's an older title in places — the cutscenes are rather smudgy, for example — Sonic Colors looks better than ever here, running at a (mostly) flawless 60 frames-per-second at up to 4K resolution, depending on your hardware. While HDR support would've been nice, the game's vivid and colourful presentation looks great overall.
Unfortunately, while there's no denying this is one of the better 3D Sonic games, it doesn't quite escape the usual traps this franchise keeps falling into. An enduring problem SEGA has yet to solve is the fundamental controls, which are as finicky and haphazard in Ultimate as they are anywhere else. 3D sequences, while not as frequent as you might expect, can feel really good when everything is flowing well, but the game gets in its own way. Using your boost is the same button as for when you need to drift around corners, and you might perform a homing attack when you wanted to do a simple double jump. Moreover, walls you need to slide under and ledges to hop over are hard to anticipate while traveling at speed, interrupting Sonic's momentum. You could take the view that the levels are to be practised and perfected, but they should at least be fun to play through the first time, and not all of them are.
The 2D sections are usually slower paced, but come with their own problems. Sonic's controls are simply too imprecise for some of the platforming you're tasked with performing. It's very easy to overshoot a jump, then overcompensate and undershoot it. The double jump gives you a little more air control, but again, if you're close enough to something Sonic can home in on, he'll prioritise that instead, which isn't always what you want. Thank goodness for the Wisps, which can help you clear levels by effectively skipping trickier sections. However, if you have to rely on that instead of Sonic's fundamental abilities, there's something not quite right.
We don't mean to say the game is some unplayable disaster; when it works as you expect, it can be good fun running through each of the short stages. Each zone has an interesting theme, and while the bosses repeat, they're pretty fun to take down. Ultimate also makes some neat additions that fans of the original will enjoy. A new mode, Rival Rush, has you racing Metal Sonic in a handful of levels in order to earn cosmetic goodies. Speaking of which, the remaster includes a bunch of ways to customise Sonic, allowing you to outfit him in various gloves, shoes, and more.
Conclusion
Sonic Colors: Ultimate is the best version of an okay game. It's certainly among the hedgehog's better outings since his Genesis heyday, but it suffers from typically frustrating controls and level design. The Wisps provide variety and replay value, and the remaster adds some fun new features in addition to the visual enhancements. This 11-year-old Sonic title is one worth experiencing, but just be aware of its rough edges before you spin dash into the action.
Comments 38
It makes my blood boil every time I read "Eggman." Not having that.
@johncalmc To be fair, his name was originally Eggman in Japan. They just changed it for whatever reason in the West.
Never got the love for Sonic.
Any game where you're not in control for any length of time is not for me.
Occasional performance issues???
This game runs at 60 on PS4 and 30 on Switch and essentially switch is more stable even though it isn’t at 60.
So I guess I will buy it on Switch as according to NintendoLife it is a relatively STABLE 30 FPS.
Stable framerate >>>>>>>>> high framerate
@lolwhatno Robotnik
Worth mentioning that the physical version has been randomly delayed in the EMEA region - Europe, Middle East and Africa - and last i looked, a new date hadn't been confirmed
@nessisonett I know, but I'm still not having it. It's like M. Bison really being Vega in Street Fighter II. Unacceptable.
His name is Dr. Ivo Robotnik and I won't hear another word about it.
I'm looking forward to playing this one for the 1st time as I never had a wii back in the day but always thought this one looked pretty cool.
Meh, I really don’t care what you call him. Eggman/Robotnic, I know who you are talking about. I will get this game though. Looking forward to Super Monkey Ball more than this though.
@lolwhatno Eggman. Robotnik is fine too
@johncalmc I really like your argument, decisiveness, enthusiasm and blood boiling about this issue.
@Dr-M I bet if I listed all of the things I cared about in the world that this is a top ten issue for me. This is higher than the Ozone Layer for me. This is bigger than Global Warming. I will not stand for it.
Another Push Square review I’ll ignore since this is getting 8s at a bunch of other sites. (77 on Metacritic brought down by a few outliers like this). Looking forward to it!
Sonic at 4K 60FPS on a console!?
You just have to live long enough to see cool stuff happen 😊👍
@anoyonmus
"Relatively STABLE" on Nintendolife is like 25fps 😅
Switch game can literally be chugging on my Switch at home and their review will be an 8 and "minor performance issues"
I stop reading them this year; I would wait for other reviews.
@Agramonte no it is as stable as the Wii version
one of the better ?
absolutely not. easily the weakest of all boost games and the least deserving of a remaster.
No HDR support? that's disappointing but then again Sega have disappointed me for years now so no surprise there. I agree with this Score Sonic Colors on the Wii was just ok, now with the 4K treatment this should make it more appealing to new Players.
@nomither6 I'd love to see a Remaster of Sonic Unleashed. That game would look gorgeous in 4K with HDR support.
@RubyCarbuncle yes! my point exactly , im dying to see that .
@awp69 the original Wii version Metacritic score is like 79
@anoyonmus Barely 60fps on 8 year old PS4 or stuck at "Wii Level" 30fps on Switch...
I guess why PS5s are flying off the shelves 😉
@anoyonmus I think it really depends how occasional. Sonic Team Racing I prefer to play on my Switch Lite properly frame paced at 30fps, to base PS4's jarring inconsistent 60fps, but I think if I had a PS4 Pro or PS5 it would be better. Seeing this is dropping on PS5, does make we wonder how base PS4 performance is.
I had the game on Wii and thought it was OK to good... Generations I'd say was a better game.
I don't understand why they don't just copy Sonic 1 and 2.
@johncalmc Have you seen the movie? It does a good job with the name of the villain at least. Haha
@KippDynamite Sonic Mania? They can't always just release the same game, they're not Nintendo.
Sometimes even this guy who review games should quit his job.
@Ristar24 There is no native PS5 version (yet) .
And remember, this is made with the Wii and 30 fps in mind so translating/porting a Wii game to a home console like PS4 or an Xbox One would be more difficult
@Agramonte no native PS5 version
and this is made with Wii in mind and with 30 fps in mind so translating/porting a Wii game to a home console like PS4 or Xbox One would be more difficult.
Idk why the PS4 version has performance issues but Switch version doesn't have any (as of I know).
@anoyonmus Yep, I know not native, but PS5 should boost that performance up a bit I would hope, like the pro. If the game is not running locked 60fps on PS5, base PS4 is likely worst, though I'll watch some gameplay to be sure as may be very occasional drops. I had the game back on Wii, was quite good. The Sonic games on PS3 also ran at 30fps, but I feel SEGA should have got this running pretty flawless on PS4, especially if its an 'anniversary' release. I'm waiting for more info on their next retro Sonic collection, hopefully turns out well.
So wait till it's $2o on black friday?
@Ristar24 its up to the developer though
@johncalmc It's both. His name is still Robotnik, but goes by Eggman.
Sonic Colours was always a fine game. Not great, not bad, just fine. Barely better than Forces. Other 3D Sonic games are better (should we REALLY count Colours as 3D when it's primarily 2D?), but because it has a basic plot with the barest of casts, and plenty of sidescrolling - like the classic but not really - people look back fondly on it.
It's like how Sonic 4 Episode 1 got great reviews at the time; it wasn't very good, but on a surface level it reminded critics of "the good old days", so plenty of 8s and 9s were undeservedly thrown around. Then when Episode 2 came out it got lower scores despite actually being a better game than Episode 1, I guess Generations showed people what a good Classic Sonic tribute could actually be like. But unlike Sonic 4E1, Colours is at least an actually decent game to begin with.
@Orpheus79V there are 3D areas in Colors so it counts as a 3D/2D Sonic game!!!
Surprisnly low review score, though I was always gonna wait for a sale anyways. Never been a big fan of the games, I just watch the cartoons/movies and read the comics.
I never got a chance to play this back in the Wii era, glad I get a chance now.
@anoyonmus Like I told you before, I would not trust NintendoLife reviews most of the times.
After giving it an 8, now it turns out it is just not worth it on Switch
https://www.nintendolife.com/news/2021/09/video_heres_digital_foundrys_technical_analysis_of_sonic_colors_ultimate_on_nintendo_switch
They did this to me with a few games. Nintendo is giving refunds if you want one.
https://gamertweak.com/sonic-colors-ultimate-refund/
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...